The following is an archived discussion of the DYK nomination of the article below. Please do not modify this page. Subsequent comments should be made on the appropriate discussion page (such as
this nomination's talk page,
the article's talk page or
Wikipedia talk:Did you know), unless there is consensus to re-open the discussion at this page. No further edits should be made to this page.
The result was: promoted by
Cwmhiraeth (
talk) 05:06, 1 July 2021 (UTC)
Comment: This double-article nom superceeds my recent
Template:Did you know nominations/Dejarik (where I linked the second QPQ) unless there is a good argument to have two separate hooks. Also,
Star Wars Day is... today, if anyone wants to help speedying this up.
Created by
Piotrus (
talk). Self-nominated at 06:04, 4 May 2021 (UTC).
Both articles are new enough, long enough, QPQs done, no image, pass earwig. Hook is okay, though it is somewhat wordy. Can we strengthen the hook? --
evrik(
talk) 03:28, 11 May 2021 (UTC)
When I read the hook, I shrug and say, ehhh. I know what you're trying to say ... it's kind of boring the way it's written. --
evrik(
talk) 04:19, 11 May 2021 (UTC)
Evrik, I am open to seeing more "cooler" hooks; for better or worse that's the single most interesting fact I was able to come up that connects both entities. --Piotr Konieczny aka Prokonsul Piotrus|
reply here 05:34, 12 May 2021 (UTC)
Alt1 ... that neither holochess nor sabacc, two games featured in the Star Wars movies, have a definitive real-world rule-set?
Here is my take. --
evrik(
talk) 15:21, 12 May 2021 (UTC)
Evrik, Shorter - I like it, but I'd quibble that the games are not just featured in the movies, the even 'cooler' fact is that the Star Wars movies (media...) invented them in the first place. How would you go about clarifying that in your proposed hook? --Piotr Konieczny aka Prokonsul Piotrus|
reply here 08:26, 13 May 2021 (UTC)
Popping in here. I like the sound of a compromise:
ALT2: ... that neither holochess nor sabacc, two games invented for the Star Wars films, have a definitive ruleset despite several real-world licensed releases?
Clarifies the 'invented for' and also gives the reason you'd actually care why they don't have definitive rules -- because they have actual real-world licensed releases. Also switched 'movies' to 'films', which is subtle but frees us up a couple characters (important with the length!) and sounds better encyclopedically in more or less anything that's not a direct quote.
Vaticidalprophet 14:08, 23 June 2021 (UTC)
ALT2a: ... that neither holochess (dejarik) nor sabacc, two games invented for the Star Wars films, have a definitive ruleset despite several real-world licensed releases?
Anyone like Alt 1? I'm not thrilled with Alt2. --
evrik(
talk) 20:56, 24 June 2021 (UTC)
The problem I have with ALT1 is the "who cares?" element -- I wouldn't expect a fictional game to have a definitive IRL ruleset in the abstract, but I might if it were given real-world releases. I think it's important to preserve that element of the original hook.
Vaticidalprophet 04:19, 25 June 2021 (UTC)
I think the more interesting thing here is that they were games created in-universe that have also been played in real-life.
Narutolovehinata5 (
talk ·
contributions) 14:10, 25 June 2021 (UTC)
ALT3: ... that holochess (dejarik) and sabacc, are games invented for the Star Wars films, that gone on to have several real-world licensed versions? --
evrik(
talk) 00:10, 26 June 2021 (UTC)
Narutolovehinata5, I favor my own ALT2 but I am not objecting to ALT3, it's pretty much subjective which facts we find more interesting. Being a board gamer I find the clashing rulesets of interesting but I fully admit this is a subjective POV. --Piotr Konieczny aka Prokonsul Piotrus|
reply here 12:40, 27 June 2021 (UTC)
I spot-checked both articles for issues (since they've already been reviewed). Approving for ALT2a.--
3family6 (
Talk to me |
See what I have done) 00:02, 1 July 2021 (UTC)
The following is an archived discussion of the DYK nomination of the article below. Please do not modify this page. Subsequent comments should be made on the appropriate discussion page (such as
this nomination's talk page,
the article's talk page or
Wikipedia talk:Did you know), unless there is consensus to re-open the discussion at this page. No further edits should be made to this page.
The result was: promoted by
Cwmhiraeth (
talk) 05:06, 1 July 2021 (UTC)
Comment: This double-article nom superceeds my recent
Template:Did you know nominations/Dejarik (where I linked the second QPQ) unless there is a good argument to have two separate hooks. Also,
Star Wars Day is... today, if anyone wants to help speedying this up.
Created by
Piotrus (
talk). Self-nominated at 06:04, 4 May 2021 (UTC).
Both articles are new enough, long enough, QPQs done, no image, pass earwig. Hook is okay, though it is somewhat wordy. Can we strengthen the hook? --
evrik(
talk) 03:28, 11 May 2021 (UTC)
When I read the hook, I shrug and say, ehhh. I know what you're trying to say ... it's kind of boring the way it's written. --
evrik(
talk) 04:19, 11 May 2021 (UTC)
Evrik, I am open to seeing more "cooler" hooks; for better or worse that's the single most interesting fact I was able to come up that connects both entities. --Piotr Konieczny aka Prokonsul Piotrus|
reply here 05:34, 12 May 2021 (UTC)
Alt1 ... that neither holochess nor sabacc, two games featured in the Star Wars movies, have a definitive real-world rule-set?
Here is my take. --
evrik(
talk) 15:21, 12 May 2021 (UTC)
Evrik, Shorter - I like it, but I'd quibble that the games are not just featured in the movies, the even 'cooler' fact is that the Star Wars movies (media...) invented them in the first place. How would you go about clarifying that in your proposed hook? --Piotr Konieczny aka Prokonsul Piotrus|
reply here 08:26, 13 May 2021 (UTC)
Popping in here. I like the sound of a compromise:
ALT2: ... that neither holochess nor sabacc, two games invented for the Star Wars films, have a definitive ruleset despite several real-world licensed releases?
Clarifies the 'invented for' and also gives the reason you'd actually care why they don't have definitive rules -- because they have actual real-world licensed releases. Also switched 'movies' to 'films', which is subtle but frees us up a couple characters (important with the length!) and sounds better encyclopedically in more or less anything that's not a direct quote.
Vaticidalprophet 14:08, 23 June 2021 (UTC)
ALT2a: ... that neither holochess (dejarik) nor sabacc, two games invented for the Star Wars films, have a definitive ruleset despite several real-world licensed releases?
Anyone like Alt 1? I'm not thrilled with Alt2. --
evrik(
talk) 20:56, 24 June 2021 (UTC)
The problem I have with ALT1 is the "who cares?" element -- I wouldn't expect a fictional game to have a definitive IRL ruleset in the abstract, but I might if it were given real-world releases. I think it's important to preserve that element of the original hook.
Vaticidalprophet 04:19, 25 June 2021 (UTC)
I think the more interesting thing here is that they were games created in-universe that have also been played in real-life.
Narutolovehinata5 (
talk ·
contributions) 14:10, 25 June 2021 (UTC)
ALT3: ... that holochess (dejarik) and sabacc, are games invented for the Star Wars films, that gone on to have several real-world licensed versions? --
evrik(
talk) 00:10, 26 June 2021 (UTC)
Narutolovehinata5, I favor my own ALT2 but I am not objecting to ALT3, it's pretty much subjective which facts we find more interesting. Being a board gamer I find the clashing rulesets of interesting but I fully admit this is a subjective POV. --Piotr Konieczny aka Prokonsul Piotrus|
reply here 12:40, 27 June 2021 (UTC)
I spot-checked both articles for issues (since they've already been reviewed). Approving for ALT2a.--
3family6 (
Talk to me |
See what I have done) 00:02, 1 July 2021 (UTC)