Monolith Soft has been listed as one of the
Video games good articles under the
good article criteria. If you can improve it further,
please do so. If it no longer meets these criteria, you can
reassess it. Review: October 14, 2017. ( Reviewed version). |
is the date April 28th, 2007 really correct for the purchase by Nintendo, considering today is only April 26th PST? Or is that the day in which the purchase becomes effective? -- Dragonjimmyy2k 05:08, 27 April 2007 (UTC)
Is {{ future game}} really needed in the games section? (I know I'm the one that changed it over from {{ future product}}, but that is part of another campain). ~ Dread Lord CyberSkull ✎☠ 10:50, 2005 August 9 (UTC)
Chrono Trigger, Radical Dreamers, Xenogears and Chrono Cross were all created by Square and should not be credited to any other company. While it's true that some of the employees who worked on those games later left Square and formed Monolithsoft, it is not accurate to say that Monolithsoft created those earlier games. You can't credit games to a company that didn't exist at the time they were developed. I can understand mentioning those games in the article, but please do so without crediting them to the wrong developer. It gives the false impression that Monolithsoft was an outside contractor that collaborated with Square, a la Dream Factory (Tobal, The Bouncer) or Lightweight (Bushido Blade). Druff 06:09, 11 April 2006 (UTC)
Is there a source for that credit? I couldn't find anything online suggesting that Monolith had collaborated with Square on that game. Logalot 02:12, 6 October 2006 (UTC)
Source: [2]. magiciandude 19:40, 27 April 2007 (UTC)
"The first-party developer is considered part of the manufacturer, not a separate entity, and is fully owned by the console manufacturer." Monolith Soft are not considered "part of the manufacturer". They are privately held and not fully owned by Nintendo, so they are second-party. -- 89.246.190.155 ( talk) 08:26, 3 March 2008 (UTC)
This contradicts the article List of Nintendo developers:
-- Evice ( talk) 02:35, 14 October 2008 (UTC)
Anyone know if Monolith Soft owns the rights to anything they created while under Namco? Did Namco retain the rights to all on Monolith Soft's previous works when they sold their shares to Nintendo? Sima Yi 11:48, 2 August 2007 (UTC)
Well, I wouldnt think so. Usually, when a developer creates something, they retain the rights to it. Like if Nintendo sold NOISE, NOISE would still own Custom Robo. But there are allways those few acceptions. Just wait and see if any Baten Kaitos or Xenosaga games are made for the Wii. Doesnt Monolith have a Wii game in development, other than Disastar, right now? 66.191.170.129 17:27, 16 September 2007 (UTC)
Does Namco Bandai still hold the rights to the Xenosaga series? Will there be any possibilities of new Xenosaga games or spin offs now that Nintendo is in charge but does Namco/Bandai still have Xenosaga rights? —The preceding unsigned comment was added by 71.103.79.231 ( talk) 03:28, August 23, 2007 (UTC)
All the recent Xenosaga figures that have been released say (c)NGBI, so that seems to imply that Bandai Namco still owns the rights to Xenosaga. —Preceding
unsigned comment added by
204.116.36.185 (
talk) 06:39, 9 January 2008 (UTC)
Recently in an interview with MS over Disaster: Day of Crisis, they mention that they are ready to and would like to create a new Baten Kaitos game, all they need is Nintendo's green-light. While I know a new BK shouldn't exactly be listed as an upcoming game, but it's worth mentioning the plans. —Preceding unsigned comment added by 68.13.39.187 ( talk) 17:07, 16 February 2009 (UTC)
Xenoblade Chronicles 2? http://metro.co.uk/2013/01/23/xenoblade-chronicles-2-announced-for-wii-u-3363652/ 173.218.193.210 ( talk) 03:43, 24 January 2013 (UTC)
There seems to be some back and forth on which titles should be considered as "developed" by Monolith Soft - mainly, the titles where they just got "special thanks" or had minor "assistance" type roles. I've protected the page, and will try to moderate some.
So, there's options.
Thoughts? 3 could be a good compromise approach, and could help keep this issue from recurring. Sergecross73 msg me 20:34, 21 June 2016 (UTC)
Looks like the Monolith Soft website has been updated. One major change to note is that they're no longer distinguishing the credit of the Tokyo and Kyoto studios, instead, they're using a unified discography. Should we change the discography chart to reflect this? https://www.monolithsoft.co.jp/games/
Amazing work on the rewrite, ProtoDrake. Just about everything I read lines up with prior things I've read about the company of the years, and I learned some interesting new stuff as well. (I didn't realize the retirement of a Namco exec lead to them splitting with the company, I just thought it was Xenosaga series not doing well. Didn't realize they were one of the rare company's against the intense "working overtime during crunch time" either, which is obviously a rarity in the industry.
A couple minor thoughts:
Otherwise, great work, as always. Let me know if you're doing any other projects in the JRPG area. I'll stop working on it immediately, as to not waste my time writing something inferior to what you're working on! ;) Sergecross73 msg me 16:58, 28 September 2017 (UTC)
GA toolbox |
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Reviewing |
Reviewer: TarkusAB ( talk · contribs) 15:26, 13 October 2017 (UTC)
Namco era
Nintendo era
2010s
Philosophy
Other
Fantastic, cohesive article. See above comments. TarkusAB talk 21:39, 13 October 2017 (UTC
The following Wikimedia Commons file used on this page or its Wikidata item has been nominated for deletion:
Participate in the deletion discussion at the nomination page. — Community Tech bot ( talk) 21:39, 2 October 2021 (UTC)
Can someone add Splatoon 3 to the support development table. Their website shows they worked on it Db9780 ( talk) 05:35, 9 September 2022 (UTC)
Monolith Soft has been listed as one of the
Video games good articles under the
good article criteria. If you can improve it further,
please do so. If it no longer meets these criteria, you can
reassess it. Review: October 14, 2017. ( Reviewed version). |
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is the date April 28th, 2007 really correct for the purchase by Nintendo, considering today is only April 26th PST? Or is that the day in which the purchase becomes effective? -- Dragonjimmyy2k 05:08, 27 April 2007 (UTC)
Is {{ future game}} really needed in the games section? (I know I'm the one that changed it over from {{ future product}}, but that is part of another campain). ~ Dread Lord CyberSkull ✎☠ 10:50, 2005 August 9 (UTC)
Chrono Trigger, Radical Dreamers, Xenogears and Chrono Cross were all created by Square and should not be credited to any other company. While it's true that some of the employees who worked on those games later left Square and formed Monolithsoft, it is not accurate to say that Monolithsoft created those earlier games. You can't credit games to a company that didn't exist at the time they were developed. I can understand mentioning those games in the article, but please do so without crediting them to the wrong developer. It gives the false impression that Monolithsoft was an outside contractor that collaborated with Square, a la Dream Factory (Tobal, The Bouncer) or Lightweight (Bushido Blade). Druff 06:09, 11 April 2006 (UTC)
Is there a source for that credit? I couldn't find anything online suggesting that Monolith had collaborated with Square on that game. Logalot 02:12, 6 October 2006 (UTC)
Source: [2]. magiciandude 19:40, 27 April 2007 (UTC)
"The first-party developer is considered part of the manufacturer, not a separate entity, and is fully owned by the console manufacturer." Monolith Soft are not considered "part of the manufacturer". They are privately held and not fully owned by Nintendo, so they are second-party. -- 89.246.190.155 ( talk) 08:26, 3 March 2008 (UTC)
This contradicts the article List of Nintendo developers:
-- Evice ( talk) 02:35, 14 October 2008 (UTC)
Anyone know if Monolith Soft owns the rights to anything they created while under Namco? Did Namco retain the rights to all on Monolith Soft's previous works when they sold their shares to Nintendo? Sima Yi 11:48, 2 August 2007 (UTC)
Well, I wouldnt think so. Usually, when a developer creates something, they retain the rights to it. Like if Nintendo sold NOISE, NOISE would still own Custom Robo. But there are allways those few acceptions. Just wait and see if any Baten Kaitos or Xenosaga games are made for the Wii. Doesnt Monolith have a Wii game in development, other than Disastar, right now? 66.191.170.129 17:27, 16 September 2007 (UTC)
Does Namco Bandai still hold the rights to the Xenosaga series? Will there be any possibilities of new Xenosaga games or spin offs now that Nintendo is in charge but does Namco/Bandai still have Xenosaga rights? —The preceding unsigned comment was added by 71.103.79.231 ( talk) 03:28, August 23, 2007 (UTC)
All the recent Xenosaga figures that have been released say (c)NGBI, so that seems to imply that Bandai Namco still owns the rights to Xenosaga. —Preceding
unsigned comment added by
204.116.36.185 (
talk) 06:39, 9 January 2008 (UTC)
Recently in an interview with MS over Disaster: Day of Crisis, they mention that they are ready to and would like to create a new Baten Kaitos game, all they need is Nintendo's green-light. While I know a new BK shouldn't exactly be listed as an upcoming game, but it's worth mentioning the plans. —Preceding unsigned comment added by 68.13.39.187 ( talk) 17:07, 16 February 2009 (UTC)
Xenoblade Chronicles 2? http://metro.co.uk/2013/01/23/xenoblade-chronicles-2-announced-for-wii-u-3363652/ 173.218.193.210 ( talk) 03:43, 24 January 2013 (UTC)
There seems to be some back and forth on which titles should be considered as "developed" by Monolith Soft - mainly, the titles where they just got "special thanks" or had minor "assistance" type roles. I've protected the page, and will try to moderate some.
So, there's options.
Thoughts? 3 could be a good compromise approach, and could help keep this issue from recurring. Sergecross73 msg me 20:34, 21 June 2016 (UTC)
Looks like the Monolith Soft website has been updated. One major change to note is that they're no longer distinguishing the credit of the Tokyo and Kyoto studios, instead, they're using a unified discography. Should we change the discography chart to reflect this? https://www.monolithsoft.co.jp/games/
Amazing work on the rewrite, ProtoDrake. Just about everything I read lines up with prior things I've read about the company of the years, and I learned some interesting new stuff as well. (I didn't realize the retirement of a Namco exec lead to them splitting with the company, I just thought it was Xenosaga series not doing well. Didn't realize they were one of the rare company's against the intense "working overtime during crunch time" either, which is obviously a rarity in the industry.
A couple minor thoughts:
Otherwise, great work, as always. Let me know if you're doing any other projects in the JRPG area. I'll stop working on it immediately, as to not waste my time writing something inferior to what you're working on! ;) Sergecross73 msg me 16:58, 28 September 2017 (UTC)
GA toolbox |
---|
Reviewing |
Reviewer: TarkusAB ( talk · contribs) 15:26, 13 October 2017 (UTC)
Namco era
Nintendo era
2010s
Philosophy
Other
Fantastic, cohesive article. See above comments. TarkusAB talk 21:39, 13 October 2017 (UTC
The following Wikimedia Commons file used on this page or its Wikidata item has been nominated for deletion:
Participate in the deletion discussion at the nomination page. — Community Tech bot ( talk) 21:39, 2 October 2021 (UTC)
Can someone add Splatoon 3 to the support development table. Their website shows they worked on it Db9780 ( talk) 05:35, 9 September 2022 (UTC)