It is requested that a photograph of Wii U discs, ideally like the images in
this Engadget article, be
included in this article to
improve its quality.
The external tool WordPress Openverse may be able to locate suitable images on Flickr and other web sites. |
This article was nominated for deletion on 26 June 2011 (UTC). The result of the discussion was no consensus. |
According to [ [1]] and [ [2]], the GameCube / Wii disc is read in the same direction as a regular DVD (center to edge). Is this correct? -- D235j ( talk) 21:59, 22 November 2008 (UTC)
Can anybody confirm that the discs are really using CAV format? Some people found out ( http://www.ingenieria-inversa.cl/?p=9) that only the scrambled frame is different.. -- 84.144.78.206 19:31, 3 January 2007 (UTC)
Okay, I was a little confused by the history of moves and merges, but previously this was made into a redirect to Nintendo GameCube. I merged some information from Nintendo GameCube/pagehistory1 and Nintendo Gamecube Optical Disc. This seems to be the most proper page name, but I'm definitely open to moving it again, as long as we can keep a single page and talk history from here on in. -- SevereTireDamage 10:24, 16 August 2006 (UTC)
If it was a simple miniDVD,shouldn't it be readable by ordinary DVD drives?Because it's not. 84.134.244.12 12:21, 27 October 2006 (UTC)
Here are some more references for the format:
Dread Lord CyberSkull ✎☠ 10:18, 20 August 2006 (UTC)
Exact same information. 74.33.0.16 02:31, 24 August 2006 (UTC)
I reverted the changes back. This article (as most articles should) is being written so that someone who is completely unfamiliar with the subject will understand what the article is talking about. Simply saying "outwards-in" is not really clear to someone unfamiliar with the subject, and historical context is definitely important to understanding the choices made by Nintendo here. Also, the fact that that the disc and drive were incompatible with regular DVDs and CDs is definitely warranted for inclusion for similar and obvious reasons. I was also basing the pre-fetch statement on the quote from the IGN interview - it's implied that it was part of the modifications made to the technology in development.
I also don't like the implication I'm "trying to prove a point", in fact, I'm citing any opinions in the article to stay NPOV.
Also, leave the general references in. They're useful so every single little detail doesn't need to be footnoted, and good for readers who want to follow up on information. Many Featured and Good Articles on Wikipedia have dozens of references and external links. -- SevereTireDamage 03:26, 24 August 2006 (UTC)
The footnotes only refer to the sentences or paragraphs they are citing. The other references give broader information, such as the spec sheet at Nintendo and the hardware FAQs. In particular, one of them is an editorial defending the format. Opinions cited in the media are relevant here.
To say that the choice of using physical miniDVDs had nothing to do with piracy is ridiculous. Did it make it impossible? Of course not, but it was still a major factor. The very sentence you're talking about is actually about the intentions of Nintendo. I haven't even had time to really expand on the subject of real piracy, here.
The importance of the comparison of the this video game format to its competitors is obvious. The importance of the disc drive and decision not to include standalone video or audio playback is obvious. An encyclopedic article about this format must include a historical context, it's not all about the technical specifications. You are completely ignoring the relevance of the disc on the history of the GameCube as well. Obviously, the two go hand-in-hand.
Similarly, the games that used 2 discs on the Cube were generally pretty unique, as there weren't that many in general, for various reasons. Again, relevant.
I felt that the Wii mention belongs at the end, since it is, in a way, the delayed end of the format.
What's worse is that your edit is still filled with fragmented sentences and awkward phrasing, because you're trying to cram too much information into two paragraphs. -- SevereTireDamage 03:39, 26 August 2006 (UTC)
Reading an above arguments brings up a good point. This page title gets <1000 google hits, Gamecube miniDVD gets 50,000+.The most common name is to be used. 50x the usage shows this isn't the most popular term, and nintendo never uses this term. (A fact the above feuding user proved with google. [11]) 74.33.0.16 04:49, 26 August 2006 (UTC) Should we move it to
The gaming press consistently refers to it as GameCube Optical Disc. See this Planet GameCube FAQ on the subject which was removed for no good reason from the article [12]: "The 1.5 GB proprietary optical disk from Matsushita is much smaller than your average DVD, comparable in size to a mini-disc. Nintendo has been adamant that these discs not be called "DVDs". Instead, they have been referred to as "GameCube Optical Discs", or "G.O.Ds" for short." Not to mention the IGN Revolution FAQ ref in the article, as well as the specs press release for the Wii that was widely distributed called them GameCube optical discs. [13] [14] And so on.
And please, 74.33.0.16, you're not fooling anyone by changing your IP. -- SevereTireDamage 05:47, 27 August 2006 (UTC)
Page moved, Nintendo's documented name for it is "Nintendo Gamecube Game Disc", as such the page title should be. DeathSeeker 00:08, 31 August 2006 (UTC)
That honor would go to the famicom disk system. [ [18]]
From what the Wiili had gathered, Wii data disc is an extension of the GC disk. Should we rename it and include info of Wii diskc? George Leung 10:06, 31 January 2007 (UTC)
Why cant you copy these disks
I moved the page to a name that doesn't use the ampersand. Ideally, the article's name should not have to use the word "and" at all - see Wikipedia:Naming conventions#Use of "and". Does anyone have an idea about other names that could be used without the "and"? -- Jtalledo (talk) 11:02, 20 May 2007 (UTC)
What's the point of the section about the Burst Cutting Area? All it does is describe the area on the disc, and says nothing about why it's there or what it's for. -- Brandon Dilbeck 15:04, 22 May 2007 (UTC)
Should it be mentioned that Datel was able to copy this marking on their Action Replay discs for the GameCube? Also, the latest firmware update on the Wii prevents the Action Replay from running on the Wii. 99.228.9.61 15:06, 6 October 2007 (UTC)
I think this article should be split into two articles (Nintendo GameCube Optical disks/Wii Optical disks) because they are different sizes and different capacities etc. -- MacMad ( talk · contribs) 11:00, 22 October 2007 (UTC)
I once got a Matsushita DVD drive to read a gamecube disc. —Preceding unsigned comment added by 24.36.160.253 ( talk) 23:34, 16 April 2009 (UTC)
Reader:
The GC and the Wii use an early format of DVD known AS GDR-DVD. This early format was used a passive form of protection against copying. Many early drives can read GDR formats, including a number of Matsushita drives. Although, for the excpetion of the LG series GDR remains mainly an industrial format and is not seen in consumer level equipment. There is no such thing as a NOD, the NOD simply refers to a GDR revision which Nintendo used for their own purposes. —Preceding unsigned comment added by Wimmig ( talk • contribs) 01:28, 7 December 2009 (UTC)
Question: Do you need a disc for every game the WII can play? —Preceding unsigned comment added by 69.116.193.107 ( talk) 03:24, 16 October 2009 (UTC)
Why did Nintendo decide to go with smaller discs for the Gamecube? 12.213.80.36 ( talk) 23:38, 17 December 2010 (UTC)
"The Nintendo GameCube Game Disc was created for the Nintendo GameCube, while the Wii Optical Disc was made for the Wii." It reads like weird, it is like dumbly obvious, I mean, the GameCube disc is for the GameCube and the Wii disc is for the Wii... Duh...-- SGP ( talk) 03:34, 12 June 2011 (UTC)
Since the article is named Nintendo optical disc I think the other consoles' discs should be mentioned, (the NES, SNES and N64 all got a disc reader)-- SGP ( talk) 03:50, 12 June 2011 (UTC)
Soon, the Wii U will have it's own discs, which (I've heard) are based on BluRay technology, and will have 25 GB of memory, I think they should be added to this article. (not necessarily now, but when the Wii U comes out, or when we get more information about it)-- SGP ( talk) 04:04, 12 June 2011 (UTC)
It's mentioned in this article, and I quote, "This also limits the consoles from being used as general DVD or BluRay players."
I don't know about the Gamecube (which wasn't hacked much and has a drive too small for standard DVDs anyway) or the Wii U (which obviously isn't out yet for us to prod at the hardware), but the Wii has been proven to be capable of playing DVDs without hardware modification -- my very own Wii is capable of doing this, it's a procedure involving software-only hacks that is at least three years old.
Reference: http://www.engadget.com/2008/08/13/the-wii-finally-gets-dvd-playback-no-thanks-to-nintendo/
Shouldn't we, you know, fix that? — Preceding unsigned comment added by 71.199.100.250 ( talk) 23:54, 22 October 2011 (UTC)
The Measurements section currently contains only the following sentence:
This sentence makes no sense. If it refers to diameter, the GC measurement is ridiculously small. If it refers to thickness, the Wii/Wii U measurement is ridiculously large. Correct diameters are already listed in the infobox. Therefore, I will remove the Measurements section. If anyone thinks it is valuable, go ahead and put it back, but please make it make sense. Ian01 ( talk) 19:38, 10 February 2013 (UTC)
"The GameCube Game Disc is a 1.5 GB, [1] 8 cm miniDVD based technology which reads at a constant angular velocity (CAV). It was chosen by Nintendo to prevent copyright infringement"
Is it the only thing which prevent raw access to the Nintendo discs on most PC disc readers? 2A02:8422:1191:6E00:48DE:3FBC:C637:4D0B ( talk) 10:30, 1 July 2014 (UTC)
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Cheers.— cyberbot II Talk to my owner:Online 20:56, 11 January 2016 (UTC)
2601:405:8400:2d40:a8c6:ed5c:ea05:dc84 ( talk) has recently added a claim that discs are read from the outside in, noting in recent edit summaries:
From listening to the operation of the Wii’s disc drive, this appears to be true, contrary to what Pokechu22 said. When one inserts a game with a small file size like New Super Mario Bros. Wii (~360 MB of 4.7 GB) the laser assembly can be heard moving in one direction all the way across the disc just before the game name appears on the screen. Once the game is started, the laser assembly makes only very small adjustments during gameplay, which suggests that it is reading from the edge.
On the other hand, when one inserts a larger game like Mario Kart Wii (~2.6 GB of 4.7 GB), the laser assembly moves only about halfway to the edge, suggesting that it moves to the innermost part of the game data. During gameplay, the laser assembly can be heard making much larger adjustments.
This also applies to the Wii U as well. When one inserts a game like New Super Mario Bros. U (~2.3 GB of 25 GB) the laser assembly moves once all the way to the edge of the disc when the game is started, and can be heard only making small adjustments during gameplay.
I'm still pretty sure this is wrong, but there don't seem to be any strong sources either way. Dolphin implements it with offset 0 being on the inside, which to my understanding was the result of several hardware tests. Furthermore, I'd have expected the debugmo.de article and the friidump technical documentation to mention this, but they only mention different frame layouts and scrambling. The debugmo.de article also mentions that the lead-in is the same, which is inconsistent with data starting on the outside. It seems this was also discussed a year ago, with similar conclusions (and a link to a post from marcan of hackmii.com, who I'd consider a subject matter expert).
It should also be possible to empirically check read speeds near the start and the end. CleanRip shows them (I think with some amount of averaging, but it should still change over time), and I think I do remember seeing it reading more at the start than at the end, but it's been a while since I've dumped a normal game with it (I've mainly worked with Datel discs lately, which take several hours as opposed to 10-20 minutes).
As for the sound of the laser assembly, I think that that could be caused by it being parked on the outer edge of the disc, rather than in the center. Then a move to the inside would take the longest amount of time. But that's just speculation. -- Pokechu22 ( talk) 22:05, 15 July 2020 (UTC)
I found a few sources that explicitly say that discs are Blu-ray, though I'm not sure how reliable they are. [1] [2] I also found two other sources that compare it to Blu-ray, one before release [3] and one after. [4]
One other thing is the term "iDensity" which is used on the
French article (with a citation
[5]). Most search results for "iDensity" Wii U
are in French, though there does appear to be one Kotaku article
[6] using the term (and the Gimme Gimme Games article
[1] mentions it too). The most likely explanation is that it was a mishearing of "high density", since a second Kotaku article from the same day with more details
[7] doesn't use that term, nor do the engadget articles (which explicitly say "proprietary high-density optical discs") or this MCV/Develop article.
[8]
I don't think this article should mention the "iDensity" name, but probably some combination of these could be added into the article to expand on the Blu-ray claims. -- Pokechu22 ( talk) 04:02, 18 July 2020 (UTC)
Sources
{{
cite web}}
: |archive-date=
/ |archive-url=
timestamp mismatch; June 28, 2020 suggested (
help)
{{
cite web}}
: |archive-date=
/ |archive-url=
timestamp mismatch; June 25, 2020 suggested (
help)
An editor has identified a potential problem with the redirect Nintendo GameCube Game Disc and Wii Optical Disc and has thus listed it for discussion. This discussion will occur at Wikipedia:Redirects for discussion/Log/2022 October 25#Nintendo GameCube Game Disc and Wii Optical Disc until a consensus is reached, and readers of this page are welcome to contribute to the discussion. RPI2026F1 ( talk) 16:56, 25 October 2022 (UTC)
It is requested that a photograph of Wii U discs, ideally like the images in
this Engadget article, be
included in this article to
improve its quality.
The external tool WordPress Openverse may be able to locate suitable images on Flickr and other web sites. |
This article was nominated for deletion on 26 June 2011 (UTC). The result of the discussion was no consensus. |
This article is rated C-class on Wikipedia's
content assessment scale. It is of interest to the following WikiProjects: | ||||||||||||||||||||||||||||
|
According to [ [1]] and [ [2]], the GameCube / Wii disc is read in the same direction as a regular DVD (center to edge). Is this correct? -- D235j ( talk) 21:59, 22 November 2008 (UTC)
Can anybody confirm that the discs are really using CAV format? Some people found out ( http://www.ingenieria-inversa.cl/?p=9) that only the scrambled frame is different.. -- 84.144.78.206 19:31, 3 January 2007 (UTC)
Okay, I was a little confused by the history of moves and merges, but previously this was made into a redirect to Nintendo GameCube. I merged some information from Nintendo GameCube/pagehistory1 and Nintendo Gamecube Optical Disc. This seems to be the most proper page name, but I'm definitely open to moving it again, as long as we can keep a single page and talk history from here on in. -- SevereTireDamage 10:24, 16 August 2006 (UTC)
If it was a simple miniDVD,shouldn't it be readable by ordinary DVD drives?Because it's not. 84.134.244.12 12:21, 27 October 2006 (UTC)
Here are some more references for the format:
Dread Lord CyberSkull ✎☠ 10:18, 20 August 2006 (UTC)
Exact same information. 74.33.0.16 02:31, 24 August 2006 (UTC)
I reverted the changes back. This article (as most articles should) is being written so that someone who is completely unfamiliar with the subject will understand what the article is talking about. Simply saying "outwards-in" is not really clear to someone unfamiliar with the subject, and historical context is definitely important to understanding the choices made by Nintendo here. Also, the fact that that the disc and drive were incompatible with regular DVDs and CDs is definitely warranted for inclusion for similar and obvious reasons. I was also basing the pre-fetch statement on the quote from the IGN interview - it's implied that it was part of the modifications made to the technology in development.
I also don't like the implication I'm "trying to prove a point", in fact, I'm citing any opinions in the article to stay NPOV.
Also, leave the general references in. They're useful so every single little detail doesn't need to be footnoted, and good for readers who want to follow up on information. Many Featured and Good Articles on Wikipedia have dozens of references and external links. -- SevereTireDamage 03:26, 24 August 2006 (UTC)
The footnotes only refer to the sentences or paragraphs they are citing. The other references give broader information, such as the spec sheet at Nintendo and the hardware FAQs. In particular, one of them is an editorial defending the format. Opinions cited in the media are relevant here.
To say that the choice of using physical miniDVDs had nothing to do with piracy is ridiculous. Did it make it impossible? Of course not, but it was still a major factor. The very sentence you're talking about is actually about the intentions of Nintendo. I haven't even had time to really expand on the subject of real piracy, here.
The importance of the comparison of the this video game format to its competitors is obvious. The importance of the disc drive and decision not to include standalone video or audio playback is obvious. An encyclopedic article about this format must include a historical context, it's not all about the technical specifications. You are completely ignoring the relevance of the disc on the history of the GameCube as well. Obviously, the two go hand-in-hand.
Similarly, the games that used 2 discs on the Cube were generally pretty unique, as there weren't that many in general, for various reasons. Again, relevant.
I felt that the Wii mention belongs at the end, since it is, in a way, the delayed end of the format.
What's worse is that your edit is still filled with fragmented sentences and awkward phrasing, because you're trying to cram too much information into two paragraphs. -- SevereTireDamage 03:39, 26 August 2006 (UTC)
Reading an above arguments brings up a good point. This page title gets <1000 google hits, Gamecube miniDVD gets 50,000+.The most common name is to be used. 50x the usage shows this isn't the most popular term, and nintendo never uses this term. (A fact the above feuding user proved with google. [11]) 74.33.0.16 04:49, 26 August 2006 (UTC) Should we move it to
The gaming press consistently refers to it as GameCube Optical Disc. See this Planet GameCube FAQ on the subject which was removed for no good reason from the article [12]: "The 1.5 GB proprietary optical disk from Matsushita is much smaller than your average DVD, comparable in size to a mini-disc. Nintendo has been adamant that these discs not be called "DVDs". Instead, they have been referred to as "GameCube Optical Discs", or "G.O.Ds" for short." Not to mention the IGN Revolution FAQ ref in the article, as well as the specs press release for the Wii that was widely distributed called them GameCube optical discs. [13] [14] And so on.
And please, 74.33.0.16, you're not fooling anyone by changing your IP. -- SevereTireDamage 05:47, 27 August 2006 (UTC)
Page moved, Nintendo's documented name for it is "Nintendo Gamecube Game Disc", as such the page title should be. DeathSeeker 00:08, 31 August 2006 (UTC)
That honor would go to the famicom disk system. [ [18]]
From what the Wiili had gathered, Wii data disc is an extension of the GC disk. Should we rename it and include info of Wii diskc? George Leung 10:06, 31 January 2007 (UTC)
Why cant you copy these disks
I moved the page to a name that doesn't use the ampersand. Ideally, the article's name should not have to use the word "and" at all - see Wikipedia:Naming conventions#Use of "and". Does anyone have an idea about other names that could be used without the "and"? -- Jtalledo (talk) 11:02, 20 May 2007 (UTC)
What's the point of the section about the Burst Cutting Area? All it does is describe the area on the disc, and says nothing about why it's there or what it's for. -- Brandon Dilbeck 15:04, 22 May 2007 (UTC)
Should it be mentioned that Datel was able to copy this marking on their Action Replay discs for the GameCube? Also, the latest firmware update on the Wii prevents the Action Replay from running on the Wii. 99.228.9.61 15:06, 6 October 2007 (UTC)
I think this article should be split into two articles (Nintendo GameCube Optical disks/Wii Optical disks) because they are different sizes and different capacities etc. -- MacMad ( talk · contribs) 11:00, 22 October 2007 (UTC)
I once got a Matsushita DVD drive to read a gamecube disc. —Preceding unsigned comment added by 24.36.160.253 ( talk) 23:34, 16 April 2009 (UTC)
Reader:
The GC and the Wii use an early format of DVD known AS GDR-DVD. This early format was used a passive form of protection against copying. Many early drives can read GDR formats, including a number of Matsushita drives. Although, for the excpetion of the LG series GDR remains mainly an industrial format and is not seen in consumer level equipment. There is no such thing as a NOD, the NOD simply refers to a GDR revision which Nintendo used for their own purposes. —Preceding unsigned comment added by Wimmig ( talk • contribs) 01:28, 7 December 2009 (UTC)
Question: Do you need a disc for every game the WII can play? —Preceding unsigned comment added by 69.116.193.107 ( talk) 03:24, 16 October 2009 (UTC)
Why did Nintendo decide to go with smaller discs for the Gamecube? 12.213.80.36 ( talk) 23:38, 17 December 2010 (UTC)
"The Nintendo GameCube Game Disc was created for the Nintendo GameCube, while the Wii Optical Disc was made for the Wii." It reads like weird, it is like dumbly obvious, I mean, the GameCube disc is for the GameCube and the Wii disc is for the Wii... Duh...-- SGP ( talk) 03:34, 12 June 2011 (UTC)
Since the article is named Nintendo optical disc I think the other consoles' discs should be mentioned, (the NES, SNES and N64 all got a disc reader)-- SGP ( talk) 03:50, 12 June 2011 (UTC)
Soon, the Wii U will have it's own discs, which (I've heard) are based on BluRay technology, and will have 25 GB of memory, I think they should be added to this article. (not necessarily now, but when the Wii U comes out, or when we get more information about it)-- SGP ( talk) 04:04, 12 June 2011 (UTC)
It's mentioned in this article, and I quote, "This also limits the consoles from being used as general DVD or BluRay players."
I don't know about the Gamecube (which wasn't hacked much and has a drive too small for standard DVDs anyway) or the Wii U (which obviously isn't out yet for us to prod at the hardware), but the Wii has been proven to be capable of playing DVDs without hardware modification -- my very own Wii is capable of doing this, it's a procedure involving software-only hacks that is at least three years old.
Reference: http://www.engadget.com/2008/08/13/the-wii-finally-gets-dvd-playback-no-thanks-to-nintendo/
Shouldn't we, you know, fix that? — Preceding unsigned comment added by 71.199.100.250 ( talk) 23:54, 22 October 2011 (UTC)
The Measurements section currently contains only the following sentence:
This sentence makes no sense. If it refers to diameter, the GC measurement is ridiculously small. If it refers to thickness, the Wii/Wii U measurement is ridiculously large. Correct diameters are already listed in the infobox. Therefore, I will remove the Measurements section. If anyone thinks it is valuable, go ahead and put it back, but please make it make sense. Ian01 ( talk) 19:38, 10 February 2013 (UTC)
"The GameCube Game Disc is a 1.5 GB, [1] 8 cm miniDVD based technology which reads at a constant angular velocity (CAV). It was chosen by Nintendo to prevent copyright infringement"
Is it the only thing which prevent raw access to the Nintendo discs on most PC disc readers? 2A02:8422:1191:6E00:48DE:3FBC:C637:4D0B ( talk) 10:30, 1 July 2014 (UTC)
References
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cite web}}
: Check date values in: |accessdate=
(
help)
Hello fellow Wikipedians,
I have just added archive links to one external link on
Nintendo optical discs. Please take a moment to review
my edit. If necessary, add {{
cbignore}}
after the link to keep me from modifying it. Alternatively, you can add {{
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Cheers.— cyberbot II Talk to my owner:Online 20:56, 11 January 2016 (UTC)
2601:405:8400:2d40:a8c6:ed5c:ea05:dc84 ( talk) has recently added a claim that discs are read from the outside in, noting in recent edit summaries:
From listening to the operation of the Wii’s disc drive, this appears to be true, contrary to what Pokechu22 said. When one inserts a game with a small file size like New Super Mario Bros. Wii (~360 MB of 4.7 GB) the laser assembly can be heard moving in one direction all the way across the disc just before the game name appears on the screen. Once the game is started, the laser assembly makes only very small adjustments during gameplay, which suggests that it is reading from the edge.
On the other hand, when one inserts a larger game like Mario Kart Wii (~2.6 GB of 4.7 GB), the laser assembly moves only about halfway to the edge, suggesting that it moves to the innermost part of the game data. During gameplay, the laser assembly can be heard making much larger adjustments.
This also applies to the Wii U as well. When one inserts a game like New Super Mario Bros. U (~2.3 GB of 25 GB) the laser assembly moves once all the way to the edge of the disc when the game is started, and can be heard only making small adjustments during gameplay.
I'm still pretty sure this is wrong, but there don't seem to be any strong sources either way. Dolphin implements it with offset 0 being on the inside, which to my understanding was the result of several hardware tests. Furthermore, I'd have expected the debugmo.de article and the friidump technical documentation to mention this, but they only mention different frame layouts and scrambling. The debugmo.de article also mentions that the lead-in is the same, which is inconsistent with data starting on the outside. It seems this was also discussed a year ago, with similar conclusions (and a link to a post from marcan of hackmii.com, who I'd consider a subject matter expert).
It should also be possible to empirically check read speeds near the start and the end. CleanRip shows them (I think with some amount of averaging, but it should still change over time), and I think I do remember seeing it reading more at the start than at the end, but it's been a while since I've dumped a normal game with it (I've mainly worked with Datel discs lately, which take several hours as opposed to 10-20 minutes).
As for the sound of the laser assembly, I think that that could be caused by it being parked on the outer edge of the disc, rather than in the center. Then a move to the inside would take the longest amount of time. But that's just speculation. -- Pokechu22 ( talk) 22:05, 15 July 2020 (UTC)
I found a few sources that explicitly say that discs are Blu-ray, though I'm not sure how reliable they are. [1] [2] I also found two other sources that compare it to Blu-ray, one before release [3] and one after. [4]
One other thing is the term "iDensity" which is used on the
French article (with a citation
[5]). Most search results for "iDensity" Wii U
are in French, though there does appear to be one Kotaku article
[6] using the term (and the Gimme Gimme Games article
[1] mentions it too). The most likely explanation is that it was a mishearing of "high density", since a second Kotaku article from the same day with more details
[7] doesn't use that term, nor do the engadget articles (which explicitly say "proprietary high-density optical discs") or this MCV/Develop article.
[8]
I don't think this article should mention the "iDensity" name, but probably some combination of these could be added into the article to expand on the Blu-ray claims. -- Pokechu22 ( talk) 04:02, 18 July 2020 (UTC)
Sources
{{
cite web}}
: |archive-date=
/ |archive-url=
timestamp mismatch; June 28, 2020 suggested (
help)
{{
cite web}}
: |archive-date=
/ |archive-url=
timestamp mismatch; June 25, 2020 suggested (
help)
An editor has identified a potential problem with the redirect Nintendo GameCube Game Disc and Wii Optical Disc and has thus listed it for discussion. This discussion will occur at Wikipedia:Redirects for discussion/Log/2022 October 25#Nintendo GameCube Game Disc and Wii Optical Disc until a consensus is reached, and readers of this page are welcome to contribute to the discussion. RPI2026F1 ( talk) 16:56, 25 October 2022 (UTC)