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fellow wikipedian "Bigbadjon101" added this information.
Sports Design R&D [[Smilebit[citation needed]]]
I would have removed it, but I was not able to find information against or for it, however I found out that Kenji Arai from Racing Games R&D was from OverWorks, even though OverWorks employees were merged with WOW to form AM1. -- Cube b3 14:26, 19 August 2007 (UTC)
I'd like to restore the article from
here. Thoughts?--
Butters 23:55, 24 July 2007 (UTC) Someone else already did it.--
Butters
23:39, 25 July 2007 (UTC)
This article has very few references and no footnotes. Parts of the article look like primary research. I've tagged the article with the improve references tag. -- Butters 18:55, 23 July 2007 (UTC)
The Sega Article is getting to large, I beleive the corporate infrastructure should be moved to it's own article, The Key people should the Key People Of Sega. While in the main Sega Article we can just right a small paragraph and a link. -- Cube b3 03:56, 28 April 2007 (UTC)Cube_b3
The Sega Article is getting to large - No, it is not. DCEvoCE 17:48, 21 July 2007 (UTC)
Could use some help from wikipedians building up the retrosega wiki thanks
Hey guys its finally here! We just need members too continue it
No I believe they are just teaming up with Microsoft. Also, info on the recent acquisitions of Secret Level and Sports Interactive should probably be added. Maybe I'll do it later when I have time.
According to
http://www.sega.com/, the first company name was Standard Games, not Service Games.
sega.com have been known to be wrong on several occasions, I'm pretty sure it was Service Games, Ill do some checking...
SEGA/Hardware needs spelling and grammar work. (I can't do it, don't know anything about this subject).
Yea, well, I didn't write it. :) Jzcool
Ha ha, I guess I'm the guilty dog barking first (even though I'm not guilty). :=) Jzcool
Shenmue? A famous Sega franchise? It's two games that have seen incredibly limited financial success. That ain't a franchise. All other games listed have had nearly a dozen sequels. Shenmue has hope,is famous and probably will have a sequel,plus Toe Jam n' Earl only consist's as a trilogy.
I don't know how this could be added in, but something needs to be written regarding Sega's sale of Visual Concepts to Take Two (effectively eliminating the Sega Sports series)
Take Two is a continuation of Sega sports therefore it's the same I've removed the statement that Sega produced the first 3rd game in 1983. I've looked at all of Sega's games from 1983, both on http://www.klov.com and also on http://www.system16.com/sega/ and must assume that the contributor was thinking of this http://www.system16.com/sega/hrdw_vco.html . I really don't think that counts as a 3d game, insofar as it's polygon rather than sprite based. Tom k&e
I know that Sega published some pinball machines, but I don't know any specifics. Maybe someone can put in info on when/what they made. -- magiluke 23:21, August 19, 2005 (UTC)Sega made a small amount of pinball machines and I believe they,still make pinball machines.
dammit why did you change it>:( any way the first time i saw the notic "Needs Clean Up" i was totally angry but sinc is there thats cool:D it was my mistake in the first place i didn't know Sega made other arcade machines:D ><ino 09:33, 18 September 2005 (UTC)
sega nomad was never sold in japan, someone should correct it. Also, in the "game gear" section, there is a paragraph about the megajet. It should probably be in the "nomad" section (there is a subtitle) I Have a friend who has a nomad,I used to even know a kid who had almost all the sega consoles plus the Sega Pelican ,somehow he modified it so it got local cable!
Do they still continue to make new games for the Dreamcast in Japan?
Yes they do still make games for it, you can find them online, their are also some publishers who make Dreamcast games (In GD-ROM format) in North America.
They have a treasure trove of Dreamcast games on eBAY,You might run across some at EB GAMES.
Rarely yardsales have Dreamcast stuff or A actual Dreamcast,also check the goodwill or
salvation army,the best thing to do is type up dreamcast on shop.My friends know a couple
people who have one.
Their is also the Homebrew scene
13 July 2006 UTC
Could someone prove, correct or disprove the pronounciation? It seems to be a bit confusing. For the moment I've removed it since even in Germany (aka "elsewhere") it's pronounced as seh-gah, not see-gah. -- 32X 16:03, 1 February 2006 (UTC)
I know it’s been fixed, but from source did anyone get that from? And by the way, if I remember correctly Sega dose stand for Service Games, I even have a official letter from Sega saying it back in the mid 90's I believe they are based in either texas,california or Redwood Washington like Nintendo. Yes I think they were there in the 90's
I don't know where the "Sega in San Antonio" came from. Searches on the internet didn't turn up anything. I noticed someone recently changed the page to say they moved this year (2006)... but it was correct before (1999). Here's the article talking about the move:
http://www.bizjournals.com/sanfrancisco/stories/1998/06/08/daily14.html No I don't think that's true.
Is there any good reason to have every single geographical location mentioned in this article linked? The profusion of links is distracting and I don't see how they help the article; I'd like to clean 'em up but don't want to tread on toes. Student Driver 05:40, 2 July 2006 (UTC)
I noticed that this page is written from the perspective of somebody outside North America. This is the English Wikipedia, is shouldn't be like that. For instance, it says that that Sega released the Mega Drive (Genesis in North America). It should be the other way around. It should say that Sega released the Genesis (Mega Drive outside of North America). I'm pretty sure that articles are supposed to be geared towards the majoriry who uses Wikipedia. I can't find the article that say that, though. SilentRage 19:51, 31 July 2006 (UTC)
What occurred me is the absolute absence of any information on the division/label called Sega PC. I know it existed, because I own an PC version of Ecco the Dolphin, and have seen an PC version of Comix Zone as well.
I don't know why this isn't mentioned even here, although one would assume that Wikipedia is being made of highly informed people. I can only assume that it was never as widespread as console versions of Sega games.
If anyone knows more about it, I'd like to see a few notes on it. Alrik Fassbauer 12:27, 2 August 2006 (UTC)
I have seen a Sega PC before. It was two "computers" in one, a standard IBM clone with a Sega daughterboard inside. There are a few pages with pictures available online but I cant remember what to search for! Ciper 07:51, 16 November 2006 (UTC) ciper
Yes SEGA used to make home computers and software for them.
I heard that there is a rumor going around that Sega and Apple are planing a new 7th generation home console, is this true? If it is then it should be mentioned. 211.27.43.182 01:03, 20 September 2006 (UTC) No ,if they are it is not coming out soon.
Anyone know where the information about Viacom owning part of SEGA of America comes from? The only reference I could find was in the wiki for Viacom... unsigned comment by Captain Bonzo 22:47, 27 April 2006 (UTC)
THAT IS SUCH A LIE.
Removed the following from the section "1989-2001":
"Robert Deith was the Chairman of Sega Europe throughout most of this time."
I did so because it is a complete non sequitur and adds no real value to the topic. If anyone can justify putting it back in, feel free to do so. 66.41.25.143 00:25, 21 October 2006 (UTC)
What was the name of that short, white 3-D arcade game that Sega put out in the mid-nineties. It was live action and featured a cowboy. I think the reason it failed is because you had time reversal cubes if you got killed, and you got more by inserting quarters, but if you waited to see what hit you, you lost your quarters. -- Scottandrewhutchins 06:44, 15 November 2006 (UTC)
Do you mean Time Traveler? [1] It was released in 1991. Ciper 07:58, 16 November 2006 (UTC)ciper
I doubt SEGA made that.
I have a SEGA cable I haven't been able to identify.
It has a flat, female plug at each end with two rows of four pins on either side of a slot, with an empty space on both sides at the left end, looking into the plug.
The SEGA logo is molded into the top side of each plug. Overall length is 60"
Nothing like it is on any of the sites I've found with SEGA connector pinouts.
That might be a Saturn System Link cord. Supermagnetic 22:58, 24 November 2006 (UTC)
Looks similar to http://www.play-asia.com/paOS-13-71-k8-49-en-70-ug.html but the overmold is thinner, barely thicker than the connector, and it has two angled corners, with SEGA molded on the side with the square corners. All I've found for system link for the Saturn is that same pic on a few sites.
I'm talking about this edit:
Could someone fix the spelling/wording or -if it's biased/wrong- remove that edit completely? -- 32X 22:49, 18 December 2006 (UTC) Atari probably was easier to use that's why.
Are you sure Shenmue is a discontinued franchise, they are making a game called Shenmue Online. I'm not sure if that rings a bell or anything, but can you clarify it thats its really discontinued? or what you mean by discontinued is the series canon itself? —The preceding unsigned comment was added by Sniper 99 ( talk • contribs) 06:51, 24 December 2006 (UTC). You can still play Shenmue on a SEGA console at home
I just changed info (read: removed misinformation) in the history section regarding Sega Channel. First: a claim that Sega Channel was the first downloadable-content game service. It wasn't. See Gameline for an Atari 2600 downloadable service from AOL's past. Also predating the Sega Channel was Intellivision PlayCable (1981-1983). Not to mention the early trial interactive-cable concepts tested from the late 60s on, including Ralph Baer/Sanders Associate's interesting merger of analog pong-style games with cable-broadcast backgrounds.
Second was the claim that Sega Channel had "millions of subscribers" all over the world. A quick look at Sega Channel shows that the peak number of subscribers was quite a bit lower-- 250,000. I therefore also removed the claims that the Sega Channel was more popular than the 32X and Sega CD; the Mega/Sega CD, at least, reached a higher market penetration-- 2-3 million in Japan, 2.5 million in N. America, 1 million in Europe... Student Driver 01:44, 31 December 2006 (UTC) SEGA channel did not fare out well,and it does not exist anymore.
...should be Sega Corporation, the total official name. Sega is a shortening. -- Chr.K. 14:35, 8 January 2007 (UTC)
There has been a recent letter sent from Sega to YTMND that says they need to take down all of the Sonic websites or face legal action.
Max tells the YTMND community about this: http://ytmnd.com/news/?news_id=56
Read the full legal notice here: http://www.ytmnd.com/info/legal/sonic.pdf
Max'x legal assistant DZK has already penned up a response available here: http://ytmndsega.ytmnsfw.com/
I Deleted it in case a kid were to see it boy it was probably gonna get wiki in trouble anyway
-- ROMaster2 9:47, 13 January 2007 (UTC)
I heard lots of Rumors that Nintendo bought Sega. Is it true? By AA 71.166.147.39 22:44, 8 February 2007 (UTC)
I don't see what that has to do with YTMND vs Sega, but no, its certainly not true. 68.59.157.132 08:25, 17 June 2007 (UTC)
I heard lots of Rumors that Nintendo bought Sega. Is it true? By AA 71.166.147.39 22:44, 8 February 2007 (UTC) THATS A LIE
as i try with web browser today, www.sega.com is now auto-redirect to www.sega.co.jp with no trace of "Sega of America" anywhere, anyone knows if Sega of america is closed or not?
-- 219.79.161.96 15:13, 11 February 2007 (UTC)
SEGA is still in buiseness.
This page should be reverted to a form that... has... content... And either my lack of knowledge or my lack of a user account prevents me from doing so. —The preceding unsigned comment was added by 74.194.29.66 ( talk) 16:06, 16 March 2007 (UTC).
In the main page, it'd be nice to have lists of games, developed, and not just published, by each branch of Sega (JP, USA, EU). Unfortunately I lack the knowledge to do that. -- h_a 17:25, 26 April 2007 (UTC)
-- That'd be a massive amount of stuff. (Sega Japan was developing electromechanical games in the 1960s..., and there's like a dozen separate development branches in the current structure.) While it'd be nice to have such a reference, I'm not sure it'd fit well in what is otherwise a corporate biography. Perhaps such list(s) would fit better in individual pages for each branch; if I were researching, it'd be handier to know every game developed, say, by Smilebit or Sonic Team. Student Driver 13:53, 3 May 2007 (UTC)
In Spanish sega means "the second player, in some games". I find it funny. -- 84.20.17.84 11:49, 4 May 2007 (UTC)
Sega seems to use SEGA these days, especially in official documentation. References flip back and forth between the two spellings in the article. Since Sega is not an acronym, I think the original spelling should stick. But there should either be consistency within the article or some explanation offered for the two variants in spelling. 205.210.170.48 14:40, 27 June 2007 (UTC) Z-Word
Are these right? Because a lot of games that are developed by Sonic Team, have been listed as spread over several other teams? Doktor Wilhelm 17:32, 18 October 2007 (UTC)
Sega is also a folk dance in Mauritius and La Reunion. We need a disambiguation page...
---Cheers Glenn 23 January 2008 —Preceding unsigned comment added by 203.143.160.106 ( talk) 05:53, 23 January 2008 (UTC)
I'm trying to collapse this article as it's mostly redundant and an indiscriminate collection of information, besides being far from having many good qualities. Because of this, I'm merging a section over into this article from that one to preserve this content, as most of the content of the article will be preserved from what I'm doing to it. I'm not sure if this fits right where I'm putting it though, so I'd like some help if it doesn't fit right into the article. Thanks. Redphoenix526 ( Talk) 02:43, 13 March 2008 (UTC)
It's understandable that since Sega's former title was Service Games, the search would redirect here, but service games are also a genre of video games- i.e. Root Beer Tapper. Service Games should have a disambiguation page. 98.208.95.209 ( talk) 09:10, 25 March 2008 (UTC)
There's a mention of these being a surprise hit. Is this referring to photo booths for passport photos etc, or what has gone onto become purikura? If it's the latter, it worthy of a link at least. Anyone know? Lets Enjoy Life ( talk) 04:36, 3 June 2008 (UTC)
This page is clearly written by non-English speakers, and is most likely written by Sega employees. It needs so many citations that most of it should be scrapped. Wuapinmon ( talk) 04:46, 14 July 2008 (UTC)
Sega has been shut down and has been canceled for good! —Preceding unsigned comment added by 76.30.142.218 ( talk) 15:46, 26 July 2008 (UTC)
I wanted to contest the accuracy of some of the statements in this article. Particularly the line stating that the Dreamcast was the first home console to offer online gameplay. That is simply not true. Even Sega's own Saturn had online capabilities before Dreamcast did. Not to mention that SNES *AND* Genesis also had online features via the X Band Modem, which is not covered in the Sega Genesis section either. Phatrat1982 ( talk) 15:40, 26 September 2008 (UTC)
The image Image:Sonic 1991.png is used in this article under a claim of fair use, but it does not have an adequate explanation for why it meets the requirements for such images when used here. In particular, for each page the image is used on, it must have an explanation linking to that page which explains why it needs to be used on that page. Please check
This is an automated notice by FairuseBot. For assistance on the image use policy, see Wikipedia:Media copyright questions. -- 04:17, 31 October 2008 (UTC)
this article has been brutily vandlized, and should be fixed.-- Sonicobbsessed ( talk) 00:07, 21 December 2008 (UTC)
I'm pretty sure Sega hasn't made 1,640 billion. Maybe 1.6 billion, or possibly even 16 billion, but not 1,640 billion. However, I do not know the correct figure and thus cannot edit it. SaderBiscut ( talk) 19:06, 17 January 2009 (UTC)
Because I don't see it in the article and my source is sonic stadium. -- Coconutfred73 ( talk) 18:17, 24 January 2009 (UTC)
I'd like to move this page and all the other pages to "SEGA...", etc.
SEGA should be all in capital letters. Look at their logo. - Eugene Krabs ( talk) 21:01, 19 February 2009 (UTC)
Why does SEGA got of in the seventh-generation of vidio gaming, it might appear in the eighth generation CyberTech-100 05:16, 20 February 2009 (UTC)
Virtua Racing was released for the MD 1994!
I'm going to change that. Neo Double Games 16:25, 16 June 2009 (UTC)
This may be simply my own interpretation of this, but, I'll do a direct quote of a section in the article. "Launching with a small library of generally uninteresting software and in the shadow of the upcoming PS2". I bolded the part which essentially made it biased. The PS2 has nothing to do with the Dreamcast's library of games. They're two different game consoles. And why is it necessary to note "uninteresting"..? Please, enlighten me how that isn't making this a biased sentence. -- 65.43.229.57 ( talk) 21:59, 17 December 2009 (UTC)
Where can I read up on the operating systems in the various products Sega manufactures? The main article should have a link to an article that describes what the Sega products do, and what operating systems are found in them? Dexter Nextnumber ( talk) 23:54, 22 December 2009 (UTC)
Why does this article only begin with the Mega drive? Sega had two consoles I recall prior to the megadrive. —Preceding unsigned comment added by 89.100.101.40 ( talk) 00:15, 25 March 2009 (UTC)
Yes. The SG-1000 and the SEGA Master System 68.140.73.155 ( talk) 05:38, 10 August 2010 (UTC)
Sega is registered in the USPTO. I think it should be added. Railer-man ( talk) 00:13, 13 October 2010 (UTC)
http://www.sega-amusements.co.uk/03/flash/SAE_03.swf Sega Amusements Europe WhisperToMe ( talk) 15:39, 31 January 2011 (UTC)
I bought the sega, the sega cd, the sega 32x, I played a lot of sega. What took out Sega, was Sony. Sega is not dead but if I were Sega I would target Sony or I would not do business with Sony. Simply, to me, this is logical, but, also why I put it in discussion. —Preceding unsigned comment added by 72.234.3.77 ( talk) 09:46, 19 September 2008 (UTC) The move from hardware to software was being talked about as early as 1999, as evidenced in Electronic Gaming Mothly Number 126, January 2000, Page 50. I've added a sentence to reflect this, but I always have trouble doing citations on Wikipedia, so it would be nice if someone could cite it for me. —Preceding unsigned comment added by 75.60.219.183 ( talk) 21:50, 5 February 2011 (UTC)
Worms and viruses with respect to a potential threat!
Please note that the reference # 58 (filedes) please do not click, it should be reviewed and possibly removed as a reference, today I had problems with my computer when I called the URL! Is it possible to investigate the matter because of trojan / worms / viruses on the ground? I ask for immediate feedback! Abani79 ( talk) 17:55, 23 May 2011 (UTC)
Thanks for your feedback. Are you sure that you have not checked the image that was linked? I had, the page itself (without subdirectories) is opened and then it happened. As I said please do not open, but as BitDefender use to check (if possible). Abani79 ( talk) 18:02, 23 May 2011 (UTC)
This site was infected, i think thats shows a solution: http://www.virustotal.com/url-scan/report.html?id=0a2611f1a90cc147a4d9fd9d3df31a82-1306166340 Abani79 ( talk) 18:09, 23 May 2011 (UTC)
No mention of Sega's handheld consoles? — Preceding unsigned comment added by 69.74.140.225 ( talk) 20:35, 20 July 2011 (UTC)
Does this article need the warning about "multiple issues?" There are only 2 or maybe 3 statements in the whole thing that have a "citation needed" next to them, the sourcing is fine, and I see little need for clean-up. Obviously, it could always be expanded with more data and refinements, but it really seems like at least some of the warnings on top of the page are not needed. TheTimesAreAChanging ( talk) 21:24, 2 November 2011 (UTC)
This article is pretty good but its missing a few pictures; The SEGA CD tray model and the pop top side by side second gen model. The original Genesis model that has a volume slide bar and a head phone jack. Finally the horroble 32x upgrade for the Genesis which put the nail for me on SEGA platforms. — Preceding unsigned comment added by 96.251.181.116 ( talk) 02:45, 14 May 2013 (UTC)
There is a feature that runs through the Sonic games and has occurred in some other Sega games eg Super Monkey Ball Sega Superstars Tennis- a chequeboard design in 2 different colours. This may sound of limited interest but it is a highly relevant feature of some Sega games as far as I am concerned as the design greatly helps to accentuate the sense of speed integral to those games. I have always considered it as somewhat a hallmark of Sega's identity ever since Sonic the hedgehog. —Preceding unsigned comment added by Picnico ( talk • contribs) 22:36, 4 April 2008 (UTC)
Is there a way to better integrate the earlier SEGA R&D stucture? The AM numbering and studio fiefdom structures are really only reflective of Dreamcast era Sega, and sorts of skirts over the strict arcade and consumer R&D divisions the company had in the 1980s to the mid 1990s. There's also no mention of Japanese studios which Sega was was formerly invested in in such as RED Entertainment, Gau Entertainment/Nextech, Sims, C.R.I. (which was folded into AM2), Access Games or others. — Preceding unsigned comment added by 98.14.113.30 ( talk) 19:06, 4 January 2009 (UTC)
It's in the head paragraph. I am thinking about replacing it with "highly successful", "Popular","Highly Rated" or some variation of all three. UNLESS someone actually sees a reason to leave it there. Multi-million selling does not really mean much. Shenmue was a multi-million selling "franchise" and it technically was a commercial failure. BUT, it is a popular game, and it had good ratings. Another example would be Phantasy Star, which got high ratings, was also successful, and was popular as well.
In case anyone would find this information useful for expanding the article, here's Sega's full year results. Most of this year's profits owes to its pachinko business, and its top selling video game was Total War: Rome II at 1.13 million copies. -- benlisquare T• C• E 05:05, 21 May 2014 (UTC)
I have reverted Tripple-ddd's proposed trimming and reorganization of this article. On my talk page, Tripple-ddd explained their changes, stating that Sega v. Accolade "has it's own article" and therefore does not merit coverage here, the statement that Sonic the Hedgehog 2 is Sega's best-selling game "is not accurate anymore", and the excessively detailed 2005–present section should be summarized with "official milestones featured on their website and statements from annual investor reports from Sega Sammy Holdings". To which I reply: Sega v. Accolade is certainly an interesting and significant part of Sega's history, I'm not sure what more recent game supposedly outsold Sonic 2, and Tripple-ddd's reliance on primary sources is quite excessive. I welcome further comments on the matter. In the meantime, it is not only Tripple–ddd's mass deletions sans consensus that concern me, but also some of their own contributions, for example:
I agree with several of these, and I understand your concerns,
On arcade and movile from investor reports
I strongly disagree that investor reports are biased. Shareholders want an objective view and performance of your company. Maybe it can be changed to be less excessive. Like instead "the leader", one of the leaders. And instead of Top 3 in the digital market, being merely "successfull". Is that fine?
On Sega of America and Sega of Europe:
It came across wrong. But it is true that Sega of America is designed to be a different identity from Sega of Japan. http://www.gamasutra.com/view/feature/132150/the_evolution_of_sega_a_.php
": It was by design, very much so. I think we've strongly tried to make Sega of America feel like it's not a Japanese company. We're trying to make sure we don't make the mistake of being another Japanese company trying to be another Japanese company in the west. We want to build our success through building products for the west in the west, so there are not many Japanese staff in our office at Sega of America. We have a lot of autonomy now, and it's absolutely by design."
Not a reason for Sega of Europe to not be the same way, statements of back then when Creative Assembly etc. were purchased, it indicated autonomy.
Sonic 2 being Sega's best selling game
Mario and Sonic and at the Olympic games technically surpassed it. If we don't count that, ok we can leave Sonic 2
On the "only 4 IPs now" thing:
It hasn't been stated, but the contrast of releases in the West and in Japan really makes the statement true. Also Bayonetta 2 being picked up by Nintendo. -- Tripple-ddd ( talk) 03:05, 28 December 2014 (UTC)
Do you think we should start a small criticisms and controversies section, not to bash Sega but to give a more well rounded opinion. Of course they wouldn't be our criticisms, just general critcisms from citable sources. —Preceding unsigned comment added by 86.132.11.177 ( talk) 21:44, 26 March 2008 (UTC)
i agree, there have been many controversies surrounding Sega's decisins and the way that Sega promoted Genesis (Genesis does what Nintendont) has been critisised a lot. Generally, Segas adds were always controversial and Sega made a lot of wrong decisions which caused Sega to stop being succesful in N.America & Europe. —Preceding unsigned comment added by 85.73.214.152 ( talk) 17:00, 29 March 2008 (UTC)
I think it needs a really good once-over, because there are some grammar issues and the organization of information is somewhat questionable. I just tried to clean up the Dreamcast section. 66.253.218.130 ( talk) 14:28, 14 May 2008 (UTC)
I would still ask you to insert a "controversies" section.
A lot of Companies in the Video Game industrie have them and more even should. SEGA is one of the biggest in the industrie and so should have their controversies referenced because (imho) it matters due to their influence/presence. Other video game industrie articles with controversy-pages are:
Electronic Arts,
BioWare,
Blizzard Entertainment.
Capcom even only has one single instance in it - so even for one controversy such a section is viable.
Ninjason (
talk)
13:19, 28 December 2014 (UTC)
It seems like there is no interrest except us two about the correct portrayal of Sega's current business and history.
-- Tripple-ddd ( talk) 12:16, 5 January 2015 (UTC)
You still didn't respond to my answers to your objections. Who get's the authority on the article then? The first who has written it? If that person doesn't have a problem (unless you are that person), with the changes, then there should be no problem.
I agree it is irresponsible to edit a page without an edit summary...however I still plan to change several articles to be more accurate (with proper sources). The Sonic Team page has no sourced backing up that UGA have anything to do with Sonic Riders or Project Rub.-- Tripple-ddd ( talk) 11:15, 21 January 2015 (UTC)
I meet all these criterias.
Except for this: ″In discussions of proposals to add, modify or remove material in articles, a lack of consensus commonly results in retaining the version of the article as it was prior to the proposal or bold edit.″
I explained my claims earlier, and have gotten no response. -- Tripple-ddd ( talk) 12:33, 21 January 2015 (UTC)
? What does Takashi Yuda have to do with anything? Yes he was the director of both Project Rub and Sonic Riders, that doesn't mean these games have anything to do with United Game Artists. Yes I can tag it first, but that is no guarantee of it being fixed by someone.
And stop saying I deleted half the article. It's the "2005-present" section, and I left the Sega Studios section as a seperate page (since the article is tagged for being too long). You still haven't responded to my responses to your objections of the article restructuring.
@Sergevross73 It's basicilly about these 2 versions of the "2005-present" section: https://en.wikipedia.org/?title=Sega&diff=prev&oldid=642881636
Both versions cite the Sega Sammy IR website and several gaming websites. However the current version is flawed in that it is inconsistent with the sections of Sega's history before. It details Sega's financial performance till about 2008, stops, mentions Sonic games, and then adds the copyypasted paragraph from Atlus page about Sega's Index buyout and structuring, and another copypasted paragraphic from the Sonic Boom: Rise of Lyric page. -- Tripple-ddd ( talk) 13:11, 22 January 2015 (UTC)
Yes, but in the same interview, he says alot of people in the Sonic Riders development staff are new staff. http://info.sonicretro.org/Takashi_Yuda_interview_by_GameSpy_%28September_21,_2005%29
It is far fetched to attach it to United Game Artists (which officially just didn't exist). A mention is fine, but that is it I think. -- Tripple-ddd ( talk) 11:13, 24 January 2015 (UTC)
My problems with the previous version:
I restructured the article the better give a sum of Sega Corporation as it is represented on Sega Sammy's website. And to to make in similar lenght to other companies like Capcom, Square Enix and Konami — Preceding unsigned comment added by Tripple-ddd ( talk • contribs) 17:41, 2 February 2015 (UTC)
Evaded? I responded, but you didn't respond back. Indefensible edits? According to who?
You still haven't provided any good arguments as to why it was good the leave the article the way it is.-- Tripple-ddd ( talk) 11:19, 4 February 2015 (UTC)
So I nipped in to do some copyediting on the tagged 2005-present subsection, and there's a couple big problems that I noticed, starting with the apparently-shared concern that this article reads a lot like a PR pamphlet, especially where the post-2005 area is concerned. The vast bulk of the citations provided also come from the same place, the Sega-Sammy annual reports, which not only is a WP:PRIMARY source that won't be super reliable for much else aside from raw fiscal data, but is also being used to cite assertions that it does not support-- in those instances, I put in Citation Needed tags, at least where I noticed them; there may be more. I'll do my best to find more sources that are more removed from the subject matter-- as much as work filters will allow for searching video game-related subjects, anyway-- as I'm sure the article will benefit from it.
The whole thing needs the living daylights NPOVed out of it, to be honest. I'll do my best to help, and I'll be active on the talkpage if anyone needs me. BlusterBlaster kablooie! 19:26, 21 March 2015 (UTC)
Do what you like, haven't had time -- Tripple-ddd ( talk) 18:08, 23 March 2015 (UTC)
And you keep talking about Sonic Team or SEGA AM2 pages. This is about the Sega article, and you haven't provided a good argument as to why this current version is last "accepeptable" version. People still added, and did further improvment on the last version, seemingly making you the only person so far to have problem with it. Seems more like you have a problem with me, which is fine, but don't take it out on unrelated articles and back-pedal.-- Tripple-ddd ( talk) 07:38, 31 March 2015 (UTC)
Well it's hard to reach a consensus when only 3 people care, with 1 person editing, and other 2 always shutting it down and never giving compromises/giving suggestions. And the last good version has several tags, and no consensus either (I messed around a whole bunch and nobody minded). The last "good" version is outdated so I'll keep editing and post a link of the preview, till one of you are satisfied.
-- Tripple-ddd ( talk) 13:51, 31 March 2015 (UTC)
Lukeno94 (tell Luke off here) https://upload.wikimedia.org/wikipedia/commons/thumb/7/7c/Graham%27s_Hierarchy_of_Disagreement.svg/707px-Graham%27s_Hierarchy_of_Disagreement.svg.png When arguing please refer to the above and stay in the above 3 sections, thank you. -- Tripple-ddd ( talk) 15:48, 31 March 2015 (UTC)
Still waiting on "explaining using quotes pointing out mistakes" and "backing up with reasoning and supporting evidence regarding contradictions".
-- Tripple-ddd ( talk) 16:34, 31 March 2015 (UTC)
Could everyone take a deep breath and stop being so combative? This is ridiculous and getting everyone, including the article, approximately nowhere. I would probably be more understanding of all parties involved if you weren't trying to sneer and ad hominem at one another instead of actually addressing the issues at hand. Which as far as I can see, are as follows, and I'm not going to point fingers at who's responsible for them.
So - are my assertions fair? Yes or no, and if no, why not? BlusterBlaster kablooie! 19:16, 31 March 2015 (UTC)
So...here is the revision that get's reverted. I did some tweaking and put sources on the citation needed tags, the sources are mostly the same as they are from the pages of the games themselfs, so they should be acceptable. I removed the "shaped and reinvogerated the industry" part.
https://en.wikipedia.org/?title=Sega&diff=654842950&oldid=654831919
Then I did some changes, regarding the recent changing legal information on Sega, with it not being Sega Corporation anymore. I noticed on the JP wiki, they did seperate pages pages for Sega Games, Sega Interactive etc. I thought it would be for the best for it to simply being referred to "Sega". More information on the Sega Holdings entity could be be part of the Sega Sammy Holdings page.
Any opinions of the removed text about software R&D and hardware R&D and the advertising sections? -- Tripple-ddd ( talk) 23:29, 3 April 2015 (UTC)
Lukeno94 (tell Luke off here) Could you please be more specific by what you mean a "mess" and "various issues"? I'll basicilly agree with your formatting, chronology and writing (+grammar) points. These can be tagged, for futher improvement; if someone wants to write it more elegantly (someone did a revision once already).
For software R&D and hardware R&D, there was no source (however for executive personnel is easily to see who was president at what time).
I also should mention that the previous financial information was removed, because it was from the entire Sega Sammy group, and not Sega only. The business information of the entire operation income, and revenue etc. was never reflected on only Sega, but various entertainment and other firms, that are not reflected on the Sega article.
New revision, addressed the chronology issue: https://en.wikipedia.org/?title=Sega&diff=prev&oldid=655056222
-- Tripple-ddd ( talk) 16:43, 4 April 2015 (UTC)
Lukeno94 (tell Luke off here) Can you please respond? To reiterate, I am asking to specify "mess" and "various issues". You still haven't responded to my suggestions (tagging for formatting, writing) or the revised version. -- Tripple-ddd ( talk) 19:35, 7 April 2015 (UTC)
@ TheTimesAreAChanging:, @ Dissident93: are also asked to provide further input. -- Tripple-ddd ( talk) 22:09, 7 April 2015 (UTC)
Currently, the formatting isn't much better either.-- Tripple-ddd ( talk) 22:41, 7 April 2015 (UTC)
@ Lukeno94: Just so we are clear, are you talking about this version of the article? https://en.wikipedia.org/?title=Sega&diff=prev&oldid=655384894, because there the source in the lead about the Guiness World Book records is still there (I actually added that assertion, so I had no reason to remove it).
Things in the article that talk about things post 2012.
" In 2012, Sega established Sega Networks Co., Ltd. for its mobile phone business; although separate at first, it merged with Sega in 2015, and established Sega Games Co., Ltd. These new divisions will replace the former Sega Corporation, and the new Sega Holdings Co., Ltd will contain all entertainment companies from the Sega Sammy group."
"Sega's arcade business contributed more to Sega Sammy profits than Sega's consumer profits by a year to year basis until the year 2014.[53] Due to the declining arcade business in Japan[54], development personell will be relocated to the consumer business, specifically the digital game area.[55]"
"In 2013, in co-operation with BBC Earth, Sega opened the first interactive nature simulation museum, Orbi Yokohama."
-- Tripple-ddd ( talk) 08:24, 8 April 2015 (UTC)
Still haven't addressed several issues that I pointed out from before. As for the Seal of Quality, you aren't looking very hard for sources, and there are a few retro Sega review sites that may also be reasonably useful. Lukeno94 (tell Luke off here) 09:24, 9 April 2015 (UTC)
https://en.wikipedia.org/?title=Sega&diff=prev&oldid=655685441 My last effort for making this article up to your standards...for layouts, formatting and sources (I really cant be bothered to look though an entire book/magazine for Sega seals of quality sources, so I just sourced the link you provided, which most likely isn't enough) issues, there are tags now. Can we please have this article reverted now? The current article can stay outdated for only so long, and it's an only worse version.-- Tripple-ddd ( talk) 14:56, 9 April 2015 (UTC)
I see there is no response. So I'll change it. -- Tripple-ddd ( talk) 15:39, 12 April 2015 (UTC)
@ Lukeno94:
Concerns that people have brought up:
"Firstly, you seem to make a pig's ear of the page formatting whenever you move them around - please don't put several different things on the same line, even if they render fine."
The formatting has been the exact same as it is now, except for different text.
"Secondly, why did you take Sega versus Accolade out of a subheading? That shouldn't have been done. You removed notes about the various sub-studios with no explanations. You've made a mess of the 2005 paragraph, with things not being remotely in a chronological order, extremely poorly written, and various other issues. Getting rid of the R&D team section makes little sense when you provide no explanation for doing so."
I fixed the subheading. I don't know about the sub-studios, I thought it would have been better leaving into the seperate Sega development studio page. Then I fixed the chronology issues, you haven't repsonded if you liked them or not. Generally, I can only guess what you mean other removed sources. Do you mean sections in "Shift to 3rd software development". I removed the entire section about Australian distrubitors, it wasn't sourced, but more importantly, I felt it was inconsistent with the chronology and importance of the article. Please pinpoint the sources that I removed.
"You remove sourced content without any explanation - like the note about Sega producing more arcade boards than anyone else. The formatting for images and main templates is still poor, as you've shoehorned several things onto the same line when they really shouldn't be there. You're still putting in subsections as subheadings - not how things work. Your 2005 section is still outdated, as it contains basically nothing beyond 2012. You removed the R&D section again rather than sourcing it, as I requested you do before. In short, I don't think you paid attention to ANYTHING I said. The Seal of Quality section probably should be kept as well, just rewritten and sourced (unless sourcing is impossible), since it has some very important information in the difference between Nintendo and Sega's licensing practises."
Again, the formatting has been the exact same as it is now, except for different text. I proved that I did not remove the source in the lead section. The amount of events post 2012 content, is consistent with the prior article and other history articles of gaming companies on Wikipedia. I solved the R&D section through noting Hideki Sato as a president - which wasn't there before. I haven't had a response if you agree with this or not.
This is all I could interpret by your responses. Please be more specific with your issues.
Then there the suggestions by @ BlusterBlaster: which refer to things that are still present on the current article, and I haven't written. I have adressed his suggestion about the lead.
@ Dissident93: last response was this "The info is accurate, but the stuff about Atlus being apart of Index had nothing to do with Sega, so only include the relevant info, such as them being bought out and how Sega restructured them. And yes, too many words are bolded when they shouldn't be, they would read better as Sega than Sega. Also, tense should matter in grammatical context, don't know why you'd mention that as if it wasn't important."
And I responded and he hasn't responded.
Like @ Lukeno94: he was too unspecific when he said: "Too many words are bolded, alot of unstructured paragraphs, grammatical errors, some of the info had nothing to do with Sega at all, etc. Just see this edit to see how the entire article can be improved."
Again, this is all I could interpret thus far. Be more specific, and don't stay silent. Thanks. -- Tripple-ddd ( talk) 20:30, 12 April 2015 (UTC)
Sorry for the lack of response from me, I've been out on vacation for the last week so I haven't had time to do much wikistuff. Since I've been out it seems like the situation's become a dog's breakfast of diffs, so I'm gonna need to take some time to parse through it all before I give further input. BlusterBlaster kablooie! 12:37, 13 April 2015 (UTC)
@ Dissident93: You seem to be around, editing things, however why don't you respond here to my proposals first? The most important is my proposed text as it up to date (its been half a month since the Sega Corp name existed)-- Tripple-ddd ( talk) 23:08, 14 April 2015 (UTC)
I still don't know what the factual arguments are behind the dispute between weight given to the Sega amusement business content, Sega vs. Accolade, and Seal of Quality content. The latter two didn't have much cited at all, and the former, while not very well sourced, is still salvageable and talks about a relatively important part of Sega's business, whereas the latter two were just two very specific aspects of the Genesis era-- important in their own right, but only really to the history around that specific console, not to Sega as a whole, is my take on it. I didn't write them out of the article entirely, though-- they're in the "see also" section.
One thing that I'm trying to figure out on the side-- why the heck are some of the table of contents entries for the amusement business sections showing in bold? Anybody know? BlusterBlaster kablooie! 17:01, 15 April 2015 (UTC)
-- Tripple-ddd ( talk) 23:34, 15 April 2015 (UTC)
Got rid of the amusement business subheadings in several places as there was no reason to distinguish them aside from the section discussing consoles. Unnecessarily breaks up the prose and makes the table of contents navigation look clunky, where a separate paragraph suffices. Additionally, "company personnel" seems too general of a section for the major heads of the company (sounds more like we'd be aiming for a full employee list, lol)-- would "company executives" work better? BlusterBlaster kablooie! 16:18, 16 April 2015 (UTC)
@ Dissident93: persist to add this
In May 2015, Sega announced it would be removing various mobile games from the App Store, Google Play Store, Samsung App Store, and Amazon Appstore, citing quality concerns.[65]
I say no because:
However Dissident argues that the things I added are less significant, to which I ask, what exactly? — Preceding unsigned comment added by Tripple-ddd ( talk • contribs) 9:42, 10 May 2015 (UTC)
Who said quality reasons? The Blog states "didn't meet our standards" which could mean financial performance etc. It is a common occurence: Here from Sega:
http://demon-tribe.com/en/close.html
Then EA and Ubisoft:
http://www.trueachievements.com/n17759/ubisoft-closing-online-servers-for-several-games.htm
Which actually is not covered in the respective wiki articles at all -- Tripple-ddd ( talk) 10:32, 10 May 2015 (UTC)
I just parsed the paragraph you just edited a bit ago for the 2001-2005 section. What statement here:
Sega introduced several novel concepts tailored to the Japanese market. Derby Owners Club was the first large-scale satellite arcade machine with IC card for data storage. Trading card game machines were introduced for general audiences with World Club Champion Football and for young children with Mushiking: King of the Beetles.
is being cited to the East Valley Tribune article? It doesn't look to me like the citation's supporting what's being said here, so I'm probably going to take it out. BlusterBlaster kablooie! 14:48, 14 May 2015 (UTC)
Well it seems like someone disliked adding more headings...honestly I really just dont mind as it is either way...-- Tripple-ddd ( talk) 18:15, 15 May 2015 (UTC)
@ Dissident93: You seem to think that alot of the stuff about resorts, theme parks and arcades is irrelevant in comparision to the small products relased in North America (Nomad, I'd also include the Flash website PlaySega, or their old cell-phone division). Wikipedia is supposed to give a worldwide view, and company pages on Wikipedia don't have every single product but more of the major things. Regardless of the fact that it is unknown in the west, it still makes it in financial reports due to either being a very big investment or making alot of money.
Either way, the Nomad and Sega Channel should be sized down, there are more in-depth than some of the home console segments.
Also I have yet to find a good reason why the really timely mention of removing mobile games is worthy of staying in the article. I mean is the article supposed to be include every thing that Sega announces from now on forward?-- Tripple-ddd ( talk) 21:46, 17 May 2015 (UTC)
Reverted Tripple's removal of the info, since I don't really get why they took it out based on this discussion or their editsum. Also, do we have a press release or some sort of source on which games were taken down, out of curiosity? BlusterBlaster kablooie! 21:59, 18 May 2015 (UTC)
Isn't it an important example of how the trend of service reduction is continuing, though? I suppose there runs the risk of it smacking of confirmation bias or even WP:OR (I'll let someone else point it out if my reasoning is tilting in that direction), but if I base this strictly on the structure of the prose, the "reshuffling" paragraph is literally all about Sega shifting focus to the mobile/digital game sectors, going chronologically from speaking of their market reduction of packaged games and other commodities to focus specifically on mobile/digital games in the early 2010s, to the success they had with the Phantasy Star MMO and other games, to now, where they're taking flagship mobile games off the market. BlusterBlaster kablooie! 14:16, 19 May 2015 (UTC)
How about:
No one else is convinced that it's insignificant to make mention of the mobile game removals at this point. Trying to argue that the company doesn't consider it significant enough says nothing of an external, nonprimary RS who believes it significant enough to write about, and we favor secondary sources over a view coming straight from the horse's mouth-- if we always followed a given company's example of what they consider "unimportant" information, do you have any idea how whitewashed and promotional company articles would end up looking? Also, you're not supposed to continue reverting the information out again while it's under discussion; you're toeing edit-warring at this point, so cut it out. BlusterBlaster beep boop 17:20, 18 June 2015 (UTC)
@ Dissident93: I still haven't seen a response to my arguments from you, you are effectively ignoring it again.
@ Dissident93: Not really, you haven't responded, you just said this: " Your only argument is that "it has been done before; which somehow prevents it from being noteworthy" which is not at all the only thing of what I was talking about, then you said this: "So until another user disagrees with the consensus to keep it in the article, it will stay." You are clearly ignoring the conversation. If you are that apathetic about it, why do you even care on what is in the article? Oh an of course "Quality standards" and "Standards" are two different things, as they latter could imply other things as well. Also is listing the stores necessary?
"A number of titles in our mobile catalog date back to the earliest iterations of devices," a SEGA spokesperson told IGN. "Mobile gameplay along with technological advancements have given players high expectations for what they should expect. Therefore it is in the best interest of players that we are investigating in our games and will remove the titles that no longer fit the mark we aim to reach. The on-going focus of our mobile games business is to treat our legacy IP with the utmost care, while also creating new titles that appeal to the modern mobile audience."
Semantics aside, yes it doesn't matter. Different suggestion, how about expanding the mobile segments in general and different strategies for east and west? I'll do that...-- Tripple-ddd ( talk) 13:12, 19 June 2015 (UTC)
@ Dissident93: Why isn't a blank statement enough? I dont think the arcade statement in the introduction is supoosed to connect with previous statements. Its like the Nintendo article. "As of March 31, 2014, Nintendo reports historically cumulative sales of over 670.43 million hardware units and 4.23 billion software units.". It doesn't connect to anything.-- Tripple-ddd ( talk) 08:25, 28 June 2015 (UTC)
A lot of the citing to these slideshows don't have anything like a page reference that says where in the document the info is being sourced from, and these are dozens of pages long so that's a problem-- moreover I've noticed that at least one one statement sourced to these things, the one about Phantasy Star Online 2 in the 2013-present section, doesn't even have anything about PSO2 in it as I ctrl+F'd the .pdf for "phantasy" and turned up no matches, so we may very well have to carefully check any and all cites to these powerpoint presentations to see if they even support anything they're being sourced for. Sigh.
I can't do this from work as viewing PDFs on this stupid old computer means I outright download them, and I don't want my head on a platter for shoving my computer full of random powerpoint presentations about Sega of all things. I might try to do some from home before bed, but I have a lot to do outside of work, so I'll need some help on this one. BLUSTER⌉⌊ BLASTER 11:54, 6 August 2015 (UTC)
While Sega is a Japanes company now it was originally a company called Service Games that made slot machines and headquartered in Honolulu. They only moved this operation to Japan in 1951 when the US government started to outlaw slot machines. Based on the fact this they were. It present in Japan until a decade after their founding I see the category calling them a Japanese company of 1940 as dubious.-- 67.68.161.51 ( talk) 04:37, 14 August 2016 (UTC)
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Could somebody change the "US" to "U.S." within "| founded = 1940Honolulu, Hawaii, 'US'"?
(as Service Games)< br >June 3, 1960 (as Sega)< br >
96.255.203.83 (
talk)
02:13, 16 August 2016 (UTC)
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The infobox says that the company was founded in 1940. But the company's own website says that it was founded on June 3, 1960.
http://sega-games.co.jp/company/index.htm
The website is in Japanese but can be easily translated with Google translator.
Also, the holding company known as Sega Holdings was founded on April 1, 2015.
http://sega.co.jp/about/company/
I realize that everybody can have their own personal opinion of Sega's founding year because Sega's history is somewhat complex. But Wikipedia, as a credible online resource, should objectively present the information as Sega sees it. The "1940" in the infobox should be replaced for "June 3, 1960" and to a lesser extent "April 1, 2015". I don't mind if there are multiple founding years listed in the infobox including 1940. But "June 3, 1960" and "April 1, 2015" should both have priority over "1940" to keep up with the company's official records and avoid subjectivity.
24.202.55.52 ( talk) 18:41, 1 November 2016 (UTC)
Any issue adding the date back, Dissident93? I see you removed it about 20 days ago. Just the 1960 date for Sega, not any of the holding companies. -- ferret ( talk) 19:20, 1 November 2016 (UTC)
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fellow wikipedian "Bigbadjon101" added this information.
Sports Design R&D [[Smilebit[citation needed]]]
I would have removed it, but I was not able to find information against or for it, however I found out that Kenji Arai from Racing Games R&D was from OverWorks, even though OverWorks employees were merged with WOW to form AM1. -- Cube b3 14:26, 19 August 2007 (UTC)
I'd like to restore the article from
here. Thoughts?--
Butters 23:55, 24 July 2007 (UTC) Someone else already did it.--
Butters
23:39, 25 July 2007 (UTC)
This article has very few references and no footnotes. Parts of the article look like primary research. I've tagged the article with the improve references tag. -- Butters 18:55, 23 July 2007 (UTC)
The Sega Article is getting to large, I beleive the corporate infrastructure should be moved to it's own article, The Key people should the Key People Of Sega. While in the main Sega Article we can just right a small paragraph and a link. -- Cube b3 03:56, 28 April 2007 (UTC)Cube_b3
The Sega Article is getting to large - No, it is not. DCEvoCE 17:48, 21 July 2007 (UTC)
Could use some help from wikipedians building up the retrosega wiki thanks
Hey guys its finally here! We just need members too continue it
No I believe they are just teaming up with Microsoft. Also, info on the recent acquisitions of Secret Level and Sports Interactive should probably be added. Maybe I'll do it later when I have time.
According to
http://www.sega.com/, the first company name was Standard Games, not Service Games.
sega.com have been known to be wrong on several occasions, I'm pretty sure it was Service Games, Ill do some checking...
SEGA/Hardware needs spelling and grammar work. (I can't do it, don't know anything about this subject).
Yea, well, I didn't write it. :) Jzcool
Ha ha, I guess I'm the guilty dog barking first (even though I'm not guilty). :=) Jzcool
Shenmue? A famous Sega franchise? It's two games that have seen incredibly limited financial success. That ain't a franchise. All other games listed have had nearly a dozen sequels. Shenmue has hope,is famous and probably will have a sequel,plus Toe Jam n' Earl only consist's as a trilogy.
I don't know how this could be added in, but something needs to be written regarding Sega's sale of Visual Concepts to Take Two (effectively eliminating the Sega Sports series)
Take Two is a continuation of Sega sports therefore it's the same I've removed the statement that Sega produced the first 3rd game in 1983. I've looked at all of Sega's games from 1983, both on http://www.klov.com and also on http://www.system16.com/sega/ and must assume that the contributor was thinking of this http://www.system16.com/sega/hrdw_vco.html . I really don't think that counts as a 3d game, insofar as it's polygon rather than sprite based. Tom k&e
I know that Sega published some pinball machines, but I don't know any specifics. Maybe someone can put in info on when/what they made. -- magiluke 23:21, August 19, 2005 (UTC)Sega made a small amount of pinball machines and I believe they,still make pinball machines.
dammit why did you change it>:( any way the first time i saw the notic "Needs Clean Up" i was totally angry but sinc is there thats cool:D it was my mistake in the first place i didn't know Sega made other arcade machines:D ><ino 09:33, 18 September 2005 (UTC)
sega nomad was never sold in japan, someone should correct it. Also, in the "game gear" section, there is a paragraph about the megajet. It should probably be in the "nomad" section (there is a subtitle) I Have a friend who has a nomad,I used to even know a kid who had almost all the sega consoles plus the Sega Pelican ,somehow he modified it so it got local cable!
Do they still continue to make new games for the Dreamcast in Japan?
Yes they do still make games for it, you can find them online, their are also some publishers who make Dreamcast games (In GD-ROM format) in North America.
They have a treasure trove of Dreamcast games on eBAY,You might run across some at EB GAMES.
Rarely yardsales have Dreamcast stuff or A actual Dreamcast,also check the goodwill or
salvation army,the best thing to do is type up dreamcast on shop.My friends know a couple
people who have one.
Their is also the Homebrew scene
13 July 2006 UTC
Could someone prove, correct or disprove the pronounciation? It seems to be a bit confusing. For the moment I've removed it since even in Germany (aka "elsewhere") it's pronounced as seh-gah, not see-gah. -- 32X 16:03, 1 February 2006 (UTC)
I know it’s been fixed, but from source did anyone get that from? And by the way, if I remember correctly Sega dose stand for Service Games, I even have a official letter from Sega saying it back in the mid 90's I believe they are based in either texas,california or Redwood Washington like Nintendo. Yes I think they were there in the 90's
I don't know where the "Sega in San Antonio" came from. Searches on the internet didn't turn up anything. I noticed someone recently changed the page to say they moved this year (2006)... but it was correct before (1999). Here's the article talking about the move:
http://www.bizjournals.com/sanfrancisco/stories/1998/06/08/daily14.html No I don't think that's true.
Is there any good reason to have every single geographical location mentioned in this article linked? The profusion of links is distracting and I don't see how they help the article; I'd like to clean 'em up but don't want to tread on toes. Student Driver 05:40, 2 July 2006 (UTC)
I noticed that this page is written from the perspective of somebody outside North America. This is the English Wikipedia, is shouldn't be like that. For instance, it says that that Sega released the Mega Drive (Genesis in North America). It should be the other way around. It should say that Sega released the Genesis (Mega Drive outside of North America). I'm pretty sure that articles are supposed to be geared towards the majoriry who uses Wikipedia. I can't find the article that say that, though. SilentRage 19:51, 31 July 2006 (UTC)
What occurred me is the absolute absence of any information on the division/label called Sega PC. I know it existed, because I own an PC version of Ecco the Dolphin, and have seen an PC version of Comix Zone as well.
I don't know why this isn't mentioned even here, although one would assume that Wikipedia is being made of highly informed people. I can only assume that it was never as widespread as console versions of Sega games.
If anyone knows more about it, I'd like to see a few notes on it. Alrik Fassbauer 12:27, 2 August 2006 (UTC)
I have seen a Sega PC before. It was two "computers" in one, a standard IBM clone with a Sega daughterboard inside. There are a few pages with pictures available online but I cant remember what to search for! Ciper 07:51, 16 November 2006 (UTC) ciper
Yes SEGA used to make home computers and software for them.
I heard that there is a rumor going around that Sega and Apple are planing a new 7th generation home console, is this true? If it is then it should be mentioned. 211.27.43.182 01:03, 20 September 2006 (UTC) No ,if they are it is not coming out soon.
Anyone know where the information about Viacom owning part of SEGA of America comes from? The only reference I could find was in the wiki for Viacom... unsigned comment by Captain Bonzo 22:47, 27 April 2006 (UTC)
THAT IS SUCH A LIE.
Removed the following from the section "1989-2001":
"Robert Deith was the Chairman of Sega Europe throughout most of this time."
I did so because it is a complete non sequitur and adds no real value to the topic. If anyone can justify putting it back in, feel free to do so. 66.41.25.143 00:25, 21 October 2006 (UTC)
What was the name of that short, white 3-D arcade game that Sega put out in the mid-nineties. It was live action and featured a cowboy. I think the reason it failed is because you had time reversal cubes if you got killed, and you got more by inserting quarters, but if you waited to see what hit you, you lost your quarters. -- Scottandrewhutchins 06:44, 15 November 2006 (UTC)
Do you mean Time Traveler? [1] It was released in 1991. Ciper 07:58, 16 November 2006 (UTC)ciper
I doubt SEGA made that.
I have a SEGA cable I haven't been able to identify.
It has a flat, female plug at each end with two rows of four pins on either side of a slot, with an empty space on both sides at the left end, looking into the plug.
The SEGA logo is molded into the top side of each plug. Overall length is 60"
Nothing like it is on any of the sites I've found with SEGA connector pinouts.
That might be a Saturn System Link cord. Supermagnetic 22:58, 24 November 2006 (UTC)
Looks similar to http://www.play-asia.com/paOS-13-71-k8-49-en-70-ug.html but the overmold is thinner, barely thicker than the connector, and it has two angled corners, with SEGA molded on the side with the square corners. All I've found for system link for the Saturn is that same pic on a few sites.
I'm talking about this edit:
Could someone fix the spelling/wording or -if it's biased/wrong- remove that edit completely? -- 32X 22:49, 18 December 2006 (UTC) Atari probably was easier to use that's why.
Are you sure Shenmue is a discontinued franchise, they are making a game called Shenmue Online. I'm not sure if that rings a bell or anything, but can you clarify it thats its really discontinued? or what you mean by discontinued is the series canon itself? —The preceding unsigned comment was added by Sniper 99 ( talk • contribs) 06:51, 24 December 2006 (UTC). You can still play Shenmue on a SEGA console at home
I just changed info (read: removed misinformation) in the history section regarding Sega Channel. First: a claim that Sega Channel was the first downloadable-content game service. It wasn't. See Gameline for an Atari 2600 downloadable service from AOL's past. Also predating the Sega Channel was Intellivision PlayCable (1981-1983). Not to mention the early trial interactive-cable concepts tested from the late 60s on, including Ralph Baer/Sanders Associate's interesting merger of analog pong-style games with cable-broadcast backgrounds.
Second was the claim that Sega Channel had "millions of subscribers" all over the world. A quick look at Sega Channel shows that the peak number of subscribers was quite a bit lower-- 250,000. I therefore also removed the claims that the Sega Channel was more popular than the 32X and Sega CD; the Mega/Sega CD, at least, reached a higher market penetration-- 2-3 million in Japan, 2.5 million in N. America, 1 million in Europe... Student Driver 01:44, 31 December 2006 (UTC) SEGA channel did not fare out well,and it does not exist anymore.
...should be Sega Corporation, the total official name. Sega is a shortening. -- Chr.K. 14:35, 8 January 2007 (UTC)
There has been a recent letter sent from Sega to YTMND that says they need to take down all of the Sonic websites or face legal action.
Max tells the YTMND community about this: http://ytmnd.com/news/?news_id=56
Read the full legal notice here: http://www.ytmnd.com/info/legal/sonic.pdf
Max'x legal assistant DZK has already penned up a response available here: http://ytmndsega.ytmnsfw.com/
I Deleted it in case a kid were to see it boy it was probably gonna get wiki in trouble anyway
-- ROMaster2 9:47, 13 January 2007 (UTC)
I heard lots of Rumors that Nintendo bought Sega. Is it true? By AA 71.166.147.39 22:44, 8 February 2007 (UTC)
I don't see what that has to do with YTMND vs Sega, but no, its certainly not true. 68.59.157.132 08:25, 17 June 2007 (UTC)
I heard lots of Rumors that Nintendo bought Sega. Is it true? By AA 71.166.147.39 22:44, 8 February 2007 (UTC) THATS A LIE
as i try with web browser today, www.sega.com is now auto-redirect to www.sega.co.jp with no trace of "Sega of America" anywhere, anyone knows if Sega of america is closed or not?
-- 219.79.161.96 15:13, 11 February 2007 (UTC)
SEGA is still in buiseness.
This page should be reverted to a form that... has... content... And either my lack of knowledge or my lack of a user account prevents me from doing so. —The preceding unsigned comment was added by 74.194.29.66 ( talk) 16:06, 16 March 2007 (UTC).
In the main page, it'd be nice to have lists of games, developed, and not just published, by each branch of Sega (JP, USA, EU). Unfortunately I lack the knowledge to do that. -- h_a 17:25, 26 April 2007 (UTC)
-- That'd be a massive amount of stuff. (Sega Japan was developing electromechanical games in the 1960s..., and there's like a dozen separate development branches in the current structure.) While it'd be nice to have such a reference, I'm not sure it'd fit well in what is otherwise a corporate biography. Perhaps such list(s) would fit better in individual pages for each branch; if I were researching, it'd be handier to know every game developed, say, by Smilebit or Sonic Team. Student Driver 13:53, 3 May 2007 (UTC)
In Spanish sega means "the second player, in some games". I find it funny. -- 84.20.17.84 11:49, 4 May 2007 (UTC)
Sega seems to use SEGA these days, especially in official documentation. References flip back and forth between the two spellings in the article. Since Sega is not an acronym, I think the original spelling should stick. But there should either be consistency within the article or some explanation offered for the two variants in spelling. 205.210.170.48 14:40, 27 June 2007 (UTC) Z-Word
Are these right? Because a lot of games that are developed by Sonic Team, have been listed as spread over several other teams? Doktor Wilhelm 17:32, 18 October 2007 (UTC)
Sega is also a folk dance in Mauritius and La Reunion. We need a disambiguation page...
---Cheers Glenn 23 January 2008 —Preceding unsigned comment added by 203.143.160.106 ( talk) 05:53, 23 January 2008 (UTC)
I'm trying to collapse this article as it's mostly redundant and an indiscriminate collection of information, besides being far from having many good qualities. Because of this, I'm merging a section over into this article from that one to preserve this content, as most of the content of the article will be preserved from what I'm doing to it. I'm not sure if this fits right where I'm putting it though, so I'd like some help if it doesn't fit right into the article. Thanks. Redphoenix526 ( Talk) 02:43, 13 March 2008 (UTC)
It's understandable that since Sega's former title was Service Games, the search would redirect here, but service games are also a genre of video games- i.e. Root Beer Tapper. Service Games should have a disambiguation page. 98.208.95.209 ( talk) 09:10, 25 March 2008 (UTC)
There's a mention of these being a surprise hit. Is this referring to photo booths for passport photos etc, or what has gone onto become purikura? If it's the latter, it worthy of a link at least. Anyone know? Lets Enjoy Life ( talk) 04:36, 3 June 2008 (UTC)
This page is clearly written by non-English speakers, and is most likely written by Sega employees. It needs so many citations that most of it should be scrapped. Wuapinmon ( talk) 04:46, 14 July 2008 (UTC)
Sega has been shut down and has been canceled for good! —Preceding unsigned comment added by 76.30.142.218 ( talk) 15:46, 26 July 2008 (UTC)
I wanted to contest the accuracy of some of the statements in this article. Particularly the line stating that the Dreamcast was the first home console to offer online gameplay. That is simply not true. Even Sega's own Saturn had online capabilities before Dreamcast did. Not to mention that SNES *AND* Genesis also had online features via the X Band Modem, which is not covered in the Sega Genesis section either. Phatrat1982 ( talk) 15:40, 26 September 2008 (UTC)
The image Image:Sonic 1991.png is used in this article under a claim of fair use, but it does not have an adequate explanation for why it meets the requirements for such images when used here. In particular, for each page the image is used on, it must have an explanation linking to that page which explains why it needs to be used on that page. Please check
This is an automated notice by FairuseBot. For assistance on the image use policy, see Wikipedia:Media copyright questions. -- 04:17, 31 October 2008 (UTC)
this article has been brutily vandlized, and should be fixed.-- Sonicobbsessed ( talk) 00:07, 21 December 2008 (UTC)
I'm pretty sure Sega hasn't made 1,640 billion. Maybe 1.6 billion, or possibly even 16 billion, but not 1,640 billion. However, I do not know the correct figure and thus cannot edit it. SaderBiscut ( talk) 19:06, 17 January 2009 (UTC)
Because I don't see it in the article and my source is sonic stadium. -- Coconutfred73 ( talk) 18:17, 24 January 2009 (UTC)
I'd like to move this page and all the other pages to "SEGA...", etc.
SEGA should be all in capital letters. Look at their logo. - Eugene Krabs ( talk) 21:01, 19 February 2009 (UTC)
Why does SEGA got of in the seventh-generation of vidio gaming, it might appear in the eighth generation CyberTech-100 05:16, 20 February 2009 (UTC)
Virtua Racing was released for the MD 1994!
I'm going to change that. Neo Double Games 16:25, 16 June 2009 (UTC)
This may be simply my own interpretation of this, but, I'll do a direct quote of a section in the article. "Launching with a small library of generally uninteresting software and in the shadow of the upcoming PS2". I bolded the part which essentially made it biased. The PS2 has nothing to do with the Dreamcast's library of games. They're two different game consoles. And why is it necessary to note "uninteresting"..? Please, enlighten me how that isn't making this a biased sentence. -- 65.43.229.57 ( talk) 21:59, 17 December 2009 (UTC)
Where can I read up on the operating systems in the various products Sega manufactures? The main article should have a link to an article that describes what the Sega products do, and what operating systems are found in them? Dexter Nextnumber ( talk) 23:54, 22 December 2009 (UTC)
Why does this article only begin with the Mega drive? Sega had two consoles I recall prior to the megadrive. —Preceding unsigned comment added by 89.100.101.40 ( talk) 00:15, 25 March 2009 (UTC)
Yes. The SG-1000 and the SEGA Master System 68.140.73.155 ( talk) 05:38, 10 August 2010 (UTC)
Sega is registered in the USPTO. I think it should be added. Railer-man ( talk) 00:13, 13 October 2010 (UTC)
http://www.sega-amusements.co.uk/03/flash/SAE_03.swf Sega Amusements Europe WhisperToMe ( talk) 15:39, 31 January 2011 (UTC)
I bought the sega, the sega cd, the sega 32x, I played a lot of sega. What took out Sega, was Sony. Sega is not dead but if I were Sega I would target Sony or I would not do business with Sony. Simply, to me, this is logical, but, also why I put it in discussion. —Preceding unsigned comment added by 72.234.3.77 ( talk) 09:46, 19 September 2008 (UTC) The move from hardware to software was being talked about as early as 1999, as evidenced in Electronic Gaming Mothly Number 126, January 2000, Page 50. I've added a sentence to reflect this, but I always have trouble doing citations on Wikipedia, so it would be nice if someone could cite it for me. —Preceding unsigned comment added by 75.60.219.183 ( talk) 21:50, 5 February 2011 (UTC)
Worms and viruses with respect to a potential threat!
Please note that the reference # 58 (filedes) please do not click, it should be reviewed and possibly removed as a reference, today I had problems with my computer when I called the URL! Is it possible to investigate the matter because of trojan / worms / viruses on the ground? I ask for immediate feedback! Abani79 ( talk) 17:55, 23 May 2011 (UTC)
Thanks for your feedback. Are you sure that you have not checked the image that was linked? I had, the page itself (without subdirectories) is opened and then it happened. As I said please do not open, but as BitDefender use to check (if possible). Abani79 ( talk) 18:02, 23 May 2011 (UTC)
This site was infected, i think thats shows a solution: http://www.virustotal.com/url-scan/report.html?id=0a2611f1a90cc147a4d9fd9d3df31a82-1306166340 Abani79 ( talk) 18:09, 23 May 2011 (UTC)
No mention of Sega's handheld consoles? — Preceding unsigned comment added by 69.74.140.225 ( talk) 20:35, 20 July 2011 (UTC)
Does this article need the warning about "multiple issues?" There are only 2 or maybe 3 statements in the whole thing that have a "citation needed" next to them, the sourcing is fine, and I see little need for clean-up. Obviously, it could always be expanded with more data and refinements, but it really seems like at least some of the warnings on top of the page are not needed. TheTimesAreAChanging ( talk) 21:24, 2 November 2011 (UTC)
This article is pretty good but its missing a few pictures; The SEGA CD tray model and the pop top side by side second gen model. The original Genesis model that has a volume slide bar and a head phone jack. Finally the horroble 32x upgrade for the Genesis which put the nail for me on SEGA platforms. — Preceding unsigned comment added by 96.251.181.116 ( talk) 02:45, 14 May 2013 (UTC)
There is a feature that runs through the Sonic games and has occurred in some other Sega games eg Super Monkey Ball Sega Superstars Tennis- a chequeboard design in 2 different colours. This may sound of limited interest but it is a highly relevant feature of some Sega games as far as I am concerned as the design greatly helps to accentuate the sense of speed integral to those games. I have always considered it as somewhat a hallmark of Sega's identity ever since Sonic the hedgehog. —Preceding unsigned comment added by Picnico ( talk • contribs) 22:36, 4 April 2008 (UTC)
Is there a way to better integrate the earlier SEGA R&D stucture? The AM numbering and studio fiefdom structures are really only reflective of Dreamcast era Sega, and sorts of skirts over the strict arcade and consumer R&D divisions the company had in the 1980s to the mid 1990s. There's also no mention of Japanese studios which Sega was was formerly invested in in such as RED Entertainment, Gau Entertainment/Nextech, Sims, C.R.I. (which was folded into AM2), Access Games or others. — Preceding unsigned comment added by 98.14.113.30 ( talk) 19:06, 4 January 2009 (UTC)
It's in the head paragraph. I am thinking about replacing it with "highly successful", "Popular","Highly Rated" or some variation of all three. UNLESS someone actually sees a reason to leave it there. Multi-million selling does not really mean much. Shenmue was a multi-million selling "franchise" and it technically was a commercial failure. BUT, it is a popular game, and it had good ratings. Another example would be Phantasy Star, which got high ratings, was also successful, and was popular as well.
In case anyone would find this information useful for expanding the article, here's Sega's full year results. Most of this year's profits owes to its pachinko business, and its top selling video game was Total War: Rome II at 1.13 million copies. -- benlisquare T• C• E 05:05, 21 May 2014 (UTC)
I have reverted Tripple-ddd's proposed trimming and reorganization of this article. On my talk page, Tripple-ddd explained their changes, stating that Sega v. Accolade "has it's own article" and therefore does not merit coverage here, the statement that Sonic the Hedgehog 2 is Sega's best-selling game "is not accurate anymore", and the excessively detailed 2005–present section should be summarized with "official milestones featured on their website and statements from annual investor reports from Sega Sammy Holdings". To which I reply: Sega v. Accolade is certainly an interesting and significant part of Sega's history, I'm not sure what more recent game supposedly outsold Sonic 2, and Tripple-ddd's reliance on primary sources is quite excessive. I welcome further comments on the matter. In the meantime, it is not only Tripple–ddd's mass deletions sans consensus that concern me, but also some of their own contributions, for example:
I agree with several of these, and I understand your concerns,
On arcade and movile from investor reports
I strongly disagree that investor reports are biased. Shareholders want an objective view and performance of your company. Maybe it can be changed to be less excessive. Like instead "the leader", one of the leaders. And instead of Top 3 in the digital market, being merely "successfull". Is that fine?
On Sega of America and Sega of Europe:
It came across wrong. But it is true that Sega of America is designed to be a different identity from Sega of Japan. http://www.gamasutra.com/view/feature/132150/the_evolution_of_sega_a_.php
": It was by design, very much so. I think we've strongly tried to make Sega of America feel like it's not a Japanese company. We're trying to make sure we don't make the mistake of being another Japanese company trying to be another Japanese company in the west. We want to build our success through building products for the west in the west, so there are not many Japanese staff in our office at Sega of America. We have a lot of autonomy now, and it's absolutely by design."
Not a reason for Sega of Europe to not be the same way, statements of back then when Creative Assembly etc. were purchased, it indicated autonomy.
Sonic 2 being Sega's best selling game
Mario and Sonic and at the Olympic games technically surpassed it. If we don't count that, ok we can leave Sonic 2
On the "only 4 IPs now" thing:
It hasn't been stated, but the contrast of releases in the West and in Japan really makes the statement true. Also Bayonetta 2 being picked up by Nintendo. -- Tripple-ddd ( talk) 03:05, 28 December 2014 (UTC)
Do you think we should start a small criticisms and controversies section, not to bash Sega but to give a more well rounded opinion. Of course they wouldn't be our criticisms, just general critcisms from citable sources. —Preceding unsigned comment added by 86.132.11.177 ( talk) 21:44, 26 March 2008 (UTC)
i agree, there have been many controversies surrounding Sega's decisins and the way that Sega promoted Genesis (Genesis does what Nintendont) has been critisised a lot. Generally, Segas adds were always controversial and Sega made a lot of wrong decisions which caused Sega to stop being succesful in N.America & Europe. —Preceding unsigned comment added by 85.73.214.152 ( talk) 17:00, 29 March 2008 (UTC)
I think it needs a really good once-over, because there are some grammar issues and the organization of information is somewhat questionable. I just tried to clean up the Dreamcast section. 66.253.218.130 ( talk) 14:28, 14 May 2008 (UTC)
I would still ask you to insert a "controversies" section.
A lot of Companies in the Video Game industrie have them and more even should. SEGA is one of the biggest in the industrie and so should have their controversies referenced because (imho) it matters due to their influence/presence. Other video game industrie articles with controversy-pages are:
Electronic Arts,
BioWare,
Blizzard Entertainment.
Capcom even only has one single instance in it - so even for one controversy such a section is viable.
Ninjason (
talk)
13:19, 28 December 2014 (UTC)
It seems like there is no interrest except us two about the correct portrayal of Sega's current business and history.
-- Tripple-ddd ( talk) 12:16, 5 January 2015 (UTC)
You still didn't respond to my answers to your objections. Who get's the authority on the article then? The first who has written it? If that person doesn't have a problem (unless you are that person), with the changes, then there should be no problem.
I agree it is irresponsible to edit a page without an edit summary...however I still plan to change several articles to be more accurate (with proper sources). The Sonic Team page has no sourced backing up that UGA have anything to do with Sonic Riders or Project Rub.-- Tripple-ddd ( talk) 11:15, 21 January 2015 (UTC)
I meet all these criterias.
Except for this: ″In discussions of proposals to add, modify or remove material in articles, a lack of consensus commonly results in retaining the version of the article as it was prior to the proposal or bold edit.″
I explained my claims earlier, and have gotten no response. -- Tripple-ddd ( talk) 12:33, 21 January 2015 (UTC)
? What does Takashi Yuda have to do with anything? Yes he was the director of both Project Rub and Sonic Riders, that doesn't mean these games have anything to do with United Game Artists. Yes I can tag it first, but that is no guarantee of it being fixed by someone.
And stop saying I deleted half the article. It's the "2005-present" section, and I left the Sega Studios section as a seperate page (since the article is tagged for being too long). You still haven't responded to my responses to your objections of the article restructuring.
@Sergevross73 It's basicilly about these 2 versions of the "2005-present" section: https://en.wikipedia.org/?title=Sega&diff=prev&oldid=642881636
Both versions cite the Sega Sammy IR website and several gaming websites. However the current version is flawed in that it is inconsistent with the sections of Sega's history before. It details Sega's financial performance till about 2008, stops, mentions Sonic games, and then adds the copyypasted paragraph from Atlus page about Sega's Index buyout and structuring, and another copypasted paragraphic from the Sonic Boom: Rise of Lyric page. -- Tripple-ddd ( talk) 13:11, 22 January 2015 (UTC)
Yes, but in the same interview, he says alot of people in the Sonic Riders development staff are new staff. http://info.sonicretro.org/Takashi_Yuda_interview_by_GameSpy_%28September_21,_2005%29
It is far fetched to attach it to United Game Artists (which officially just didn't exist). A mention is fine, but that is it I think. -- Tripple-ddd ( talk) 11:13, 24 January 2015 (UTC)
My problems with the previous version:
I restructured the article the better give a sum of Sega Corporation as it is represented on Sega Sammy's website. And to to make in similar lenght to other companies like Capcom, Square Enix and Konami — Preceding unsigned comment added by Tripple-ddd ( talk • contribs) 17:41, 2 February 2015 (UTC)
Evaded? I responded, but you didn't respond back. Indefensible edits? According to who?
You still haven't provided any good arguments as to why it was good the leave the article the way it is.-- Tripple-ddd ( talk) 11:19, 4 February 2015 (UTC)
So I nipped in to do some copyediting on the tagged 2005-present subsection, and there's a couple big problems that I noticed, starting with the apparently-shared concern that this article reads a lot like a PR pamphlet, especially where the post-2005 area is concerned. The vast bulk of the citations provided also come from the same place, the Sega-Sammy annual reports, which not only is a WP:PRIMARY source that won't be super reliable for much else aside from raw fiscal data, but is also being used to cite assertions that it does not support-- in those instances, I put in Citation Needed tags, at least where I noticed them; there may be more. I'll do my best to find more sources that are more removed from the subject matter-- as much as work filters will allow for searching video game-related subjects, anyway-- as I'm sure the article will benefit from it.
The whole thing needs the living daylights NPOVed out of it, to be honest. I'll do my best to help, and I'll be active on the talkpage if anyone needs me. BlusterBlaster kablooie! 19:26, 21 March 2015 (UTC)
Do what you like, haven't had time -- Tripple-ddd ( talk) 18:08, 23 March 2015 (UTC)
And you keep talking about Sonic Team or SEGA AM2 pages. This is about the Sega article, and you haven't provided a good argument as to why this current version is last "accepeptable" version. People still added, and did further improvment on the last version, seemingly making you the only person so far to have problem with it. Seems more like you have a problem with me, which is fine, but don't take it out on unrelated articles and back-pedal.-- Tripple-ddd ( talk) 07:38, 31 March 2015 (UTC)
Well it's hard to reach a consensus when only 3 people care, with 1 person editing, and other 2 always shutting it down and never giving compromises/giving suggestions. And the last good version has several tags, and no consensus either (I messed around a whole bunch and nobody minded). The last "good" version is outdated so I'll keep editing and post a link of the preview, till one of you are satisfied.
-- Tripple-ddd ( talk) 13:51, 31 March 2015 (UTC)
Lukeno94 (tell Luke off here) https://upload.wikimedia.org/wikipedia/commons/thumb/7/7c/Graham%27s_Hierarchy_of_Disagreement.svg/707px-Graham%27s_Hierarchy_of_Disagreement.svg.png When arguing please refer to the above and stay in the above 3 sections, thank you. -- Tripple-ddd ( talk) 15:48, 31 March 2015 (UTC)
Still waiting on "explaining using quotes pointing out mistakes" and "backing up with reasoning and supporting evidence regarding contradictions".
-- Tripple-ddd ( talk) 16:34, 31 March 2015 (UTC)
Could everyone take a deep breath and stop being so combative? This is ridiculous and getting everyone, including the article, approximately nowhere. I would probably be more understanding of all parties involved if you weren't trying to sneer and ad hominem at one another instead of actually addressing the issues at hand. Which as far as I can see, are as follows, and I'm not going to point fingers at who's responsible for them.
So - are my assertions fair? Yes or no, and if no, why not? BlusterBlaster kablooie! 19:16, 31 March 2015 (UTC)
So...here is the revision that get's reverted. I did some tweaking and put sources on the citation needed tags, the sources are mostly the same as they are from the pages of the games themselfs, so they should be acceptable. I removed the "shaped and reinvogerated the industry" part.
https://en.wikipedia.org/?title=Sega&diff=654842950&oldid=654831919
Then I did some changes, regarding the recent changing legal information on Sega, with it not being Sega Corporation anymore. I noticed on the JP wiki, they did seperate pages pages for Sega Games, Sega Interactive etc. I thought it would be for the best for it to simply being referred to "Sega". More information on the Sega Holdings entity could be be part of the Sega Sammy Holdings page.
Any opinions of the removed text about software R&D and hardware R&D and the advertising sections? -- Tripple-ddd ( talk) 23:29, 3 April 2015 (UTC)
Lukeno94 (tell Luke off here) Could you please be more specific by what you mean a "mess" and "various issues"? I'll basicilly agree with your formatting, chronology and writing (+grammar) points. These can be tagged, for futher improvement; if someone wants to write it more elegantly (someone did a revision once already).
For software R&D and hardware R&D, there was no source (however for executive personnel is easily to see who was president at what time).
I also should mention that the previous financial information was removed, because it was from the entire Sega Sammy group, and not Sega only. The business information of the entire operation income, and revenue etc. was never reflected on only Sega, but various entertainment and other firms, that are not reflected on the Sega article.
New revision, addressed the chronology issue: https://en.wikipedia.org/?title=Sega&diff=prev&oldid=655056222
-- Tripple-ddd ( talk) 16:43, 4 April 2015 (UTC)
Lukeno94 (tell Luke off here) Can you please respond? To reiterate, I am asking to specify "mess" and "various issues". You still haven't responded to my suggestions (tagging for formatting, writing) or the revised version. -- Tripple-ddd ( talk) 19:35, 7 April 2015 (UTC)
@ TheTimesAreAChanging:, @ Dissident93: are also asked to provide further input. -- Tripple-ddd ( talk) 22:09, 7 April 2015 (UTC)
Currently, the formatting isn't much better either.-- Tripple-ddd ( talk) 22:41, 7 April 2015 (UTC)
@ Lukeno94: Just so we are clear, are you talking about this version of the article? https://en.wikipedia.org/?title=Sega&diff=prev&oldid=655384894, because there the source in the lead about the Guiness World Book records is still there (I actually added that assertion, so I had no reason to remove it).
Things in the article that talk about things post 2012.
" In 2012, Sega established Sega Networks Co., Ltd. for its mobile phone business; although separate at first, it merged with Sega in 2015, and established Sega Games Co., Ltd. These new divisions will replace the former Sega Corporation, and the new Sega Holdings Co., Ltd will contain all entertainment companies from the Sega Sammy group."
"Sega's arcade business contributed more to Sega Sammy profits than Sega's consumer profits by a year to year basis until the year 2014.[53] Due to the declining arcade business in Japan[54], development personell will be relocated to the consumer business, specifically the digital game area.[55]"
"In 2013, in co-operation with BBC Earth, Sega opened the first interactive nature simulation museum, Orbi Yokohama."
-- Tripple-ddd ( talk) 08:24, 8 April 2015 (UTC)
Still haven't addressed several issues that I pointed out from before. As for the Seal of Quality, you aren't looking very hard for sources, and there are a few retro Sega review sites that may also be reasonably useful. Lukeno94 (tell Luke off here) 09:24, 9 April 2015 (UTC)
https://en.wikipedia.org/?title=Sega&diff=prev&oldid=655685441 My last effort for making this article up to your standards...for layouts, formatting and sources (I really cant be bothered to look though an entire book/magazine for Sega seals of quality sources, so I just sourced the link you provided, which most likely isn't enough) issues, there are tags now. Can we please have this article reverted now? The current article can stay outdated for only so long, and it's an only worse version.-- Tripple-ddd ( talk) 14:56, 9 April 2015 (UTC)
I see there is no response. So I'll change it. -- Tripple-ddd ( talk) 15:39, 12 April 2015 (UTC)
@ Lukeno94:
Concerns that people have brought up:
"Firstly, you seem to make a pig's ear of the page formatting whenever you move them around - please don't put several different things on the same line, even if they render fine."
The formatting has been the exact same as it is now, except for different text.
"Secondly, why did you take Sega versus Accolade out of a subheading? That shouldn't have been done. You removed notes about the various sub-studios with no explanations. You've made a mess of the 2005 paragraph, with things not being remotely in a chronological order, extremely poorly written, and various other issues. Getting rid of the R&D team section makes little sense when you provide no explanation for doing so."
I fixed the subheading. I don't know about the sub-studios, I thought it would have been better leaving into the seperate Sega development studio page. Then I fixed the chronology issues, you haven't repsonded if you liked them or not. Generally, I can only guess what you mean other removed sources. Do you mean sections in "Shift to 3rd software development". I removed the entire section about Australian distrubitors, it wasn't sourced, but more importantly, I felt it was inconsistent with the chronology and importance of the article. Please pinpoint the sources that I removed.
"You remove sourced content without any explanation - like the note about Sega producing more arcade boards than anyone else. The formatting for images and main templates is still poor, as you've shoehorned several things onto the same line when they really shouldn't be there. You're still putting in subsections as subheadings - not how things work. Your 2005 section is still outdated, as it contains basically nothing beyond 2012. You removed the R&D section again rather than sourcing it, as I requested you do before. In short, I don't think you paid attention to ANYTHING I said. The Seal of Quality section probably should be kept as well, just rewritten and sourced (unless sourcing is impossible), since it has some very important information in the difference between Nintendo and Sega's licensing practises."
Again, the formatting has been the exact same as it is now, except for different text. I proved that I did not remove the source in the lead section. The amount of events post 2012 content, is consistent with the prior article and other history articles of gaming companies on Wikipedia. I solved the R&D section through noting Hideki Sato as a president - which wasn't there before. I haven't had a response if you agree with this or not.
This is all I could interpret by your responses. Please be more specific with your issues.
Then there the suggestions by @ BlusterBlaster: which refer to things that are still present on the current article, and I haven't written. I have adressed his suggestion about the lead.
@ Dissident93: last response was this "The info is accurate, but the stuff about Atlus being apart of Index had nothing to do with Sega, so only include the relevant info, such as them being bought out and how Sega restructured them. And yes, too many words are bolded when they shouldn't be, they would read better as Sega than Sega. Also, tense should matter in grammatical context, don't know why you'd mention that as if it wasn't important."
And I responded and he hasn't responded.
Like @ Lukeno94: he was too unspecific when he said: "Too many words are bolded, alot of unstructured paragraphs, grammatical errors, some of the info had nothing to do with Sega at all, etc. Just see this edit to see how the entire article can be improved."
Again, this is all I could interpret thus far. Be more specific, and don't stay silent. Thanks. -- Tripple-ddd ( talk) 20:30, 12 April 2015 (UTC)
Sorry for the lack of response from me, I've been out on vacation for the last week so I haven't had time to do much wikistuff. Since I've been out it seems like the situation's become a dog's breakfast of diffs, so I'm gonna need to take some time to parse through it all before I give further input. BlusterBlaster kablooie! 12:37, 13 April 2015 (UTC)
@ Dissident93: You seem to be around, editing things, however why don't you respond here to my proposals first? The most important is my proposed text as it up to date (its been half a month since the Sega Corp name existed)-- Tripple-ddd ( talk) 23:08, 14 April 2015 (UTC)
I still don't know what the factual arguments are behind the dispute between weight given to the Sega amusement business content, Sega vs. Accolade, and Seal of Quality content. The latter two didn't have much cited at all, and the former, while not very well sourced, is still salvageable and talks about a relatively important part of Sega's business, whereas the latter two were just two very specific aspects of the Genesis era-- important in their own right, but only really to the history around that specific console, not to Sega as a whole, is my take on it. I didn't write them out of the article entirely, though-- they're in the "see also" section.
One thing that I'm trying to figure out on the side-- why the heck are some of the table of contents entries for the amusement business sections showing in bold? Anybody know? BlusterBlaster kablooie! 17:01, 15 April 2015 (UTC)
-- Tripple-ddd ( talk) 23:34, 15 April 2015 (UTC)
Got rid of the amusement business subheadings in several places as there was no reason to distinguish them aside from the section discussing consoles. Unnecessarily breaks up the prose and makes the table of contents navigation look clunky, where a separate paragraph suffices. Additionally, "company personnel" seems too general of a section for the major heads of the company (sounds more like we'd be aiming for a full employee list, lol)-- would "company executives" work better? BlusterBlaster kablooie! 16:18, 16 April 2015 (UTC)
@ Dissident93: persist to add this
In May 2015, Sega announced it would be removing various mobile games from the App Store, Google Play Store, Samsung App Store, and Amazon Appstore, citing quality concerns.[65]
I say no because:
However Dissident argues that the things I added are less significant, to which I ask, what exactly? — Preceding unsigned comment added by Tripple-ddd ( talk • contribs) 9:42, 10 May 2015 (UTC)
Who said quality reasons? The Blog states "didn't meet our standards" which could mean financial performance etc. It is a common occurence: Here from Sega:
http://demon-tribe.com/en/close.html
Then EA and Ubisoft:
http://www.trueachievements.com/n17759/ubisoft-closing-online-servers-for-several-games.htm
Which actually is not covered in the respective wiki articles at all -- Tripple-ddd ( talk) 10:32, 10 May 2015 (UTC)
I just parsed the paragraph you just edited a bit ago for the 2001-2005 section. What statement here:
Sega introduced several novel concepts tailored to the Japanese market. Derby Owners Club was the first large-scale satellite arcade machine with IC card for data storage. Trading card game machines were introduced for general audiences with World Club Champion Football and for young children with Mushiking: King of the Beetles.
is being cited to the East Valley Tribune article? It doesn't look to me like the citation's supporting what's being said here, so I'm probably going to take it out. BlusterBlaster kablooie! 14:48, 14 May 2015 (UTC)
Well it seems like someone disliked adding more headings...honestly I really just dont mind as it is either way...-- Tripple-ddd ( talk) 18:15, 15 May 2015 (UTC)
@ Dissident93: You seem to think that alot of the stuff about resorts, theme parks and arcades is irrelevant in comparision to the small products relased in North America (Nomad, I'd also include the Flash website PlaySega, or their old cell-phone division). Wikipedia is supposed to give a worldwide view, and company pages on Wikipedia don't have every single product but more of the major things. Regardless of the fact that it is unknown in the west, it still makes it in financial reports due to either being a very big investment or making alot of money.
Either way, the Nomad and Sega Channel should be sized down, there are more in-depth than some of the home console segments.
Also I have yet to find a good reason why the really timely mention of removing mobile games is worthy of staying in the article. I mean is the article supposed to be include every thing that Sega announces from now on forward?-- Tripple-ddd ( talk) 21:46, 17 May 2015 (UTC)
Reverted Tripple's removal of the info, since I don't really get why they took it out based on this discussion or their editsum. Also, do we have a press release or some sort of source on which games were taken down, out of curiosity? BlusterBlaster kablooie! 21:59, 18 May 2015 (UTC)
Isn't it an important example of how the trend of service reduction is continuing, though? I suppose there runs the risk of it smacking of confirmation bias or even WP:OR (I'll let someone else point it out if my reasoning is tilting in that direction), but if I base this strictly on the structure of the prose, the "reshuffling" paragraph is literally all about Sega shifting focus to the mobile/digital game sectors, going chronologically from speaking of their market reduction of packaged games and other commodities to focus specifically on mobile/digital games in the early 2010s, to the success they had with the Phantasy Star MMO and other games, to now, where they're taking flagship mobile games off the market. BlusterBlaster kablooie! 14:16, 19 May 2015 (UTC)
How about:
No one else is convinced that it's insignificant to make mention of the mobile game removals at this point. Trying to argue that the company doesn't consider it significant enough says nothing of an external, nonprimary RS who believes it significant enough to write about, and we favor secondary sources over a view coming straight from the horse's mouth-- if we always followed a given company's example of what they consider "unimportant" information, do you have any idea how whitewashed and promotional company articles would end up looking? Also, you're not supposed to continue reverting the information out again while it's under discussion; you're toeing edit-warring at this point, so cut it out. BlusterBlaster beep boop 17:20, 18 June 2015 (UTC)
@ Dissident93: I still haven't seen a response to my arguments from you, you are effectively ignoring it again.
@ Dissident93: Not really, you haven't responded, you just said this: " Your only argument is that "it has been done before; which somehow prevents it from being noteworthy" which is not at all the only thing of what I was talking about, then you said this: "So until another user disagrees with the consensus to keep it in the article, it will stay." You are clearly ignoring the conversation. If you are that apathetic about it, why do you even care on what is in the article? Oh an of course "Quality standards" and "Standards" are two different things, as they latter could imply other things as well. Also is listing the stores necessary?
"A number of titles in our mobile catalog date back to the earliest iterations of devices," a SEGA spokesperson told IGN. "Mobile gameplay along with technological advancements have given players high expectations for what they should expect. Therefore it is in the best interest of players that we are investigating in our games and will remove the titles that no longer fit the mark we aim to reach. The on-going focus of our mobile games business is to treat our legacy IP with the utmost care, while also creating new titles that appeal to the modern mobile audience."
Semantics aside, yes it doesn't matter. Different suggestion, how about expanding the mobile segments in general and different strategies for east and west? I'll do that...-- Tripple-ddd ( talk) 13:12, 19 June 2015 (UTC)
@ Dissident93: Why isn't a blank statement enough? I dont think the arcade statement in the introduction is supoosed to connect with previous statements. Its like the Nintendo article. "As of March 31, 2014, Nintendo reports historically cumulative sales of over 670.43 million hardware units and 4.23 billion software units.". It doesn't connect to anything.-- Tripple-ddd ( talk) 08:25, 28 June 2015 (UTC)
A lot of the citing to these slideshows don't have anything like a page reference that says where in the document the info is being sourced from, and these are dozens of pages long so that's a problem-- moreover I've noticed that at least one one statement sourced to these things, the one about Phantasy Star Online 2 in the 2013-present section, doesn't even have anything about PSO2 in it as I ctrl+F'd the .pdf for "phantasy" and turned up no matches, so we may very well have to carefully check any and all cites to these powerpoint presentations to see if they even support anything they're being sourced for. Sigh.
I can't do this from work as viewing PDFs on this stupid old computer means I outright download them, and I don't want my head on a platter for shoving my computer full of random powerpoint presentations about Sega of all things. I might try to do some from home before bed, but I have a lot to do outside of work, so I'll need some help on this one. BLUSTER⌉⌊ BLASTER 11:54, 6 August 2015 (UTC)
While Sega is a Japanes company now it was originally a company called Service Games that made slot machines and headquartered in Honolulu. They only moved this operation to Japan in 1951 when the US government started to outlaw slot machines. Based on the fact this they were. It present in Japan until a decade after their founding I see the category calling them a Japanese company of 1940 as dubious.-- 67.68.161.51 ( talk) 04:37, 14 August 2016 (UTC)
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Could somebody change the "US" to "U.S." within "| founded = 1940Honolulu, Hawaii, 'US'"?
(as Service Games)< br >June 3, 1960 (as Sega)< br >
96.255.203.83 (
talk)
02:13, 16 August 2016 (UTC)
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The infobox says that the company was founded in 1940. But the company's own website says that it was founded on June 3, 1960.
http://sega-games.co.jp/company/index.htm
The website is in Japanese but can be easily translated with Google translator.
Also, the holding company known as Sega Holdings was founded on April 1, 2015.
http://sega.co.jp/about/company/
I realize that everybody can have their own personal opinion of Sega's founding year because Sega's history is somewhat complex. But Wikipedia, as a credible online resource, should objectively present the information as Sega sees it. The "1940" in the infobox should be replaced for "June 3, 1960" and to a lesser extent "April 1, 2015". I don't mind if there are multiple founding years listed in the infobox including 1940. But "June 3, 1960" and "April 1, 2015" should both have priority over "1940" to keep up with the company's official records and avoid subjectivity.
24.202.55.52 ( talk) 18:41, 1 November 2016 (UTC)
Any issue adding the date back, Dissident93? I see you removed it about 20 days ago. Just the 1960 date for Sega, not any of the holding companies. -- ferret ( talk) 19:20, 1 November 2016 (UTC)