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Can someone PLEASE refer things to the elona wiki on the page about them? I would but I don't know how. —Preceding
unsigned comment added by
68.174.24.143 (
talk) 00:48, 21 January 2010 (UTC)reply
Outline
I present a possible outline below 'cause I don't feel like expanding this with my usual painstaking citation and prose treatment myself. :)
overworld that leads to random dungeons, less-random towns, player's home
player can have allies
ambushes in overworld by enemies or gangs of rogues
random "
wandering vendors" that sell stuff on overworld roads. You can attack them if you want your ass handed to you by their merc buddies
other random events (gain money, encounter a corpse to loot or bury, ...) while walking around
highly random equipment and items, with a few really good special exceptions that may also have a couple random bonus attribs
available by completing main quest, special sub quests, and random job quests; buying from shopkeepers; killing enemies; and just left on the ground in dungeons (and rarely towns) for the taking
amassed by job quest success, killing lords of random dungeons, winning arena battles
affects periodic salary and difficulty of stuff
home
generally a safe haven to collect salary, drop off excess items, or preserve food in freezer
but not if monsters are summoned (by magic, failed spellbook reading, cursed equipment, etc)
characters, including player, have
health and
mana points, abilities (str, con, dex, per, ler, wil, mag, chr, life, mana, speed, luck, stamina), skills (tactics, weight lifting, performer, ...), and spells (heal light, magic dart, ...)
no
permanent death—if player dies, can either "Crawl up" from grave to be sent home with less money, items, ability points, fame; or can "Lie on your back" and continue play from last save without such loss. If allies die, player can pay bartender or use Resurrection spell/book to revive dead ones
feats, mutations, and corruption (see
corruption in ADOM) affect them and a few other things (whether enemies near death run away in fear, etc)
dice notation, with multipliers, used to show possible effects of skills and spells on character sheet (and skill and spell menus)
seven gods (eighth "Eyth of Infidel" confers no bonuses, seems to refer to ancient kingdom of Eyth Terre—see Yerles race description in game), rare wishes, blessings, curses
some internet features ("Your favorite [player char] alias" vote; deaths, wishes, and chats logged; uploaded maps accessible through moon gates or runes; "EX Arena" teams that players can send allies to fight), but not a full online rpg
those events and others are shown in a text console below the main gameplay screen
wizard mode like other roguelikes, part of a separate command-line debug console available in game
disables most autosaves
Synopsis
Setting and characters
random player char, random ally names, a few special characters with constant names
almost all gameplay in North Tyris, which is ruled from big Palmia city by King Xabi and Queen Stersha
has mine town Vernis, merch port Port Kapul, farm town Yowyn, snow-covered Noyel, guardless rogue den Derphy
game screenshot needed, probably best taken in a dungeon or town.
A few at official site
betas add new continent South Tyris (under construction, but would have Juere if the map is followed) and a mixed-environment "Test World", both accessed by a border spot in southern North Tyris (which leads to northern border spots in the other continents)
Plot
main quest revolves around Lesimas and three lesser dungeons
not
FOSS and no public source code afaik, but lots of dialogue, book texts, etc saved as plain text, and Oracle scroll/spell just flushes a text log of spawned special artifacts to the game log pane thingy
lots of cat-related stuff, like silver cat quest, cat hater, Ehekatl (her Mewmewmew! does 9999999 damage to all on current map—a Yerles Warrior may start out with just ~25 health points!)
bunch of stuff about inspirations of English lines, etc., from credited translators themselves
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Elona (video game). Please take a moment to review
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This article is within the scope of WikiProject Video games, a collaborative effort to improve the coverage of
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Can someone PLEASE refer things to the elona wiki on the page about them? I would but I don't know how. —Preceding
unsigned comment added by
68.174.24.143 (
talk) 00:48, 21 January 2010 (UTC)reply
Outline
I present a possible outline below 'cause I don't feel like expanding this with my usual painstaking citation and prose treatment myself. :)
overworld that leads to random dungeons, less-random towns, player's home
player can have allies
ambushes in overworld by enemies or gangs of rogues
random "
wandering vendors" that sell stuff on overworld roads. You can attack them if you want your ass handed to you by their merc buddies
other random events (gain money, encounter a corpse to loot or bury, ...) while walking around
highly random equipment and items, with a few really good special exceptions that may also have a couple random bonus attribs
available by completing main quest, special sub quests, and random job quests; buying from shopkeepers; killing enemies; and just left on the ground in dungeons (and rarely towns) for the taking
amassed by job quest success, killing lords of random dungeons, winning arena battles
affects periodic salary and difficulty of stuff
home
generally a safe haven to collect salary, drop off excess items, or preserve food in freezer
but not if monsters are summoned (by magic, failed spellbook reading, cursed equipment, etc)
characters, including player, have
health and
mana points, abilities (str, con, dex, per, ler, wil, mag, chr, life, mana, speed, luck, stamina), skills (tactics, weight lifting, performer, ...), and spells (heal light, magic dart, ...)
no
permanent death—if player dies, can either "Crawl up" from grave to be sent home with less money, items, ability points, fame; or can "Lie on your back" and continue play from last save without such loss. If allies die, player can pay bartender or use Resurrection spell/book to revive dead ones
feats, mutations, and corruption (see
corruption in ADOM) affect them and a few other things (whether enemies near death run away in fear, etc)
dice notation, with multipliers, used to show possible effects of skills and spells on character sheet (and skill and spell menus)
seven gods (eighth "Eyth of Infidel" confers no bonuses, seems to refer to ancient kingdom of Eyth Terre—see Yerles race description in game), rare wishes, blessings, curses
some internet features ("Your favorite [player char] alias" vote; deaths, wishes, and chats logged; uploaded maps accessible through moon gates or runes; "EX Arena" teams that players can send allies to fight), but not a full online rpg
those events and others are shown in a text console below the main gameplay screen
wizard mode like other roguelikes, part of a separate command-line debug console available in game
disables most autosaves
Synopsis
Setting and characters
random player char, random ally names, a few special characters with constant names
almost all gameplay in North Tyris, which is ruled from big Palmia city by King Xabi and Queen Stersha
has mine town Vernis, merch port Port Kapul, farm town Yowyn, snow-covered Noyel, guardless rogue den Derphy
game screenshot needed, probably best taken in a dungeon or town.
A few at official site
betas add new continent South Tyris (under construction, but would have Juere if the map is followed) and a mixed-environment "Test World", both accessed by a border spot in southern North Tyris (which leads to northern border spots in the other continents)
Plot
main quest revolves around Lesimas and three lesser dungeons
not
FOSS and no public source code afaik, but lots of dialogue, book texts, etc saved as plain text, and Oracle scroll/spell just flushes a text log of spawned special artifacts to the game log pane thingy
lots of cat-related stuff, like silver cat quest, cat hater, Ehekatl (her Mewmewmew! does 9999999 damage to all on current map—a Yerles Warrior may start out with just ~25 health points!)
bunch of stuff about inspirations of English lines, etc., from credited translators themselves
I have just modified 2 external links on
Elona (video game). Please take a moment to review
my edit. If you have any questions, or need the bot to ignore the links, or the page altogether, please visit
this simple FaQ for additional information. I made the following changes:
When you have finished reviewing my changes, please set the checked parameter below to true or failed to let others know (documentation at {{
Sourcecheck}}).
This message was posted before February 2018.
After February 2018, "External links modified" talk page sections are no longer generated or monitored by InternetArchiveBot. No special action is required regarding these talk page notices, other than
regular verification using the archive tool instructions below. Editors
have permission to delete these "External links modified" talk page sections if they want to de-clutter talk pages, but see the
RfC before doing mass systematic removals. This message is updated dynamically through the template {{
source check}} (last update: 5 June 2024).
If you have discovered URLs which were erroneously considered dead by the bot, you can report them with
this tool.
If you found an error with any archives or the URLs themselves, you can fix them with
this tool.