Andromeda Conquest | |
---|---|
Developer(s) | Avalon Hill [1] |
Publisher(s) | Avalon Hill [1] |
Programmer(s) | Atari 8-bit Paul F. Granchelli [2] |
Platform(s) | Apple II, Atari 8-bit, Commodore PET, DOS, TRS-80 |
Release | |
Genre(s) | Strategy [1] |
Mode(s) | Single-player |
Andromeda Conquest is a 1982 strategy video game released for the Apple II, Atari 8-bit computers, Commodore PET, DOS, and TRS-80. [3] It had an influence on the 4X game genre. [4]
Brian J. Murphy of Creative Computing praised Andromeda Conquest for its playability and multi-player mode but criticized the solitaire game, describing it as "dull". [5] Computer Gaming World's Floyd Mathews praised the game as "relatively simple, but exciting". [6] However, in 1992, in its retrospective survey of science fiction games, the magazine gave the title two of five stars. [7]
Andromeda Conquest | |
---|---|
Developer(s) | Avalon Hill [1] |
Publisher(s) | Avalon Hill [1] |
Programmer(s) | Atari 8-bit Paul F. Granchelli [2] |
Platform(s) | Apple II, Atari 8-bit, Commodore PET, DOS, TRS-80 |
Release | |
Genre(s) | Strategy [1] |
Mode(s) | Single-player |
Andromeda Conquest is a 1982 strategy video game released for the Apple II, Atari 8-bit computers, Commodore PET, DOS, and TRS-80. [3] It had an influence on the 4X game genre. [4]
Brian J. Murphy of Creative Computing praised Andromeda Conquest for its playability and multi-player mode but criticized the solitaire game, describing it as "dull". [5] Computer Gaming World's Floyd Mathews praised the game as "relatively simple, but exciting". [6] However, in 1992, in its retrospective survey of science fiction games, the magazine gave the title two of five stars. [7]