Publishers | World Campaigns |
---|---|
Years active | 1984 to unknown |
Genres | play-by-mail |
Languages | English |
Players | Up to 150 per game |
Playing time | Unlimited |
Materials required | Instructions, order sheets, turn results, paper, pencil |
Media type | Play-by-mail or email |
Aegyptus is a computer moderated play-by-mail (PBM) game. Announced in 1984, it was published by World Campaigns
Aegyptus was a role-playing play-by-mail game published by World Campaigns. [1] It was computer moderated, [2] and open-ended. [3] It was a strategic-tactical, historical game of medium to hard complexity. [4]
The game was announced in the May–June 1984 issue of Paper Mayhem. [2]
The game setting was an imaginary country on historical Earth, akin to the Greek city-states. [5] Players roleplayed through the copper, bronze and iron ages. [1] Up to 150 players could play in a game. [3] As part of gameplay, "Players begin as the leader of a herding tribe. You progress to a farming tribe, to a city, state, and then an empire." [2] Play possibilities and turn fees increased as players rose in stature, with $15 turn fees for players leading empires which could comprise thousands of people. [4] Combat, economics, and technology were elements of gameplay. [4]
Editor Bob McLain reviewed the game in a 1984 issue of Gaming Universal. [4] He recommended the game, stating that it was "A truly impressive game of developing civilization." [4] Overall, McLain rated it four stars of five, or "exceptional". [4]
Publishers | World Campaigns |
---|---|
Years active | 1984 to unknown |
Genres | play-by-mail |
Languages | English |
Players | Up to 150 per game |
Playing time | Unlimited |
Materials required | Instructions, order sheets, turn results, paper, pencil |
Media type | Play-by-mail or email |
Aegyptus is a computer moderated play-by-mail (PBM) game. Announced in 1984, it was published by World Campaigns
Aegyptus was a role-playing play-by-mail game published by World Campaigns. [1] It was computer moderated, [2] and open-ended. [3] It was a strategic-tactical, historical game of medium to hard complexity. [4]
The game was announced in the May–June 1984 issue of Paper Mayhem. [2]
The game setting was an imaginary country on historical Earth, akin to the Greek city-states. [5] Players roleplayed through the copper, bronze and iron ages. [1] Up to 150 players could play in a game. [3] As part of gameplay, "Players begin as the leader of a herding tribe. You progress to a farming tribe, to a city, state, and then an empire." [2] Play possibilities and turn fees increased as players rose in stature, with $15 turn fees for players leading empires which could comprise thousands of people. [4] Combat, economics, and technology were elements of gameplay. [4]
Editor Bob McLain reviewed the game in a 1984 issue of Gaming Universal. [4] He recommended the game, stating that it was "A truly impressive game of developing civilization." [4] Overall, McLain rated it four stars of five, or "exceptional". [4]