Other names | Absolute Power 2 |
---|---|
Publishers | Silver Dreamer, Jade Enterprises |
Years active | 1996 to unknown |
Genres | science fiction |
Languages | English |
Playing time | Fixed |
Materials required | Instructions, order sheets, turn results, paper, pencil |
Media type | Play-by-mail or email |
Absolute Power is an open-ended, science fiction play-by-mail (PBM) game.
Silver Dreamer was the game's first publisher. [1] The game launched in 1996. [2] By 2000, Jade Enterprises was publishing the game. [1] It was mixed-moderated and open-ended. [3] Nicky Palmer thought the game a mix between Where Lies the Power and En Garde. [4]
By 2002, the publisher had revised the game to Absolute Power 2. [2] It was then published by Alan Crump of Silver Dreamer. [2]
Absolute Power was a science fiction PBM power game. [5] Players roleplayed a noble family on a set of alien worlds. [5] These worlds were called Capitol, Dentribe, Gaiea, Sahara, and Wisdom. [3] Each turn encompassed one year of game time. [1]
Nicky Palmer used Absolute Power as an example of the type of play that can only be found in PBM, with a player developing and cultivating a religious group (during gameplay) to combat a well-entrenched power group. [6]
Jeremy Wasden reviewed the game in the September–October 1996 issue of Flagship. He stated, "The game is deep and well-balanced. The options and the ways to achieve power are limitless." [7] He highly recommended the game. [7]
Other names | Absolute Power 2 |
---|---|
Publishers | Silver Dreamer, Jade Enterprises |
Years active | 1996 to unknown |
Genres | science fiction |
Languages | English |
Playing time | Fixed |
Materials required | Instructions, order sheets, turn results, paper, pencil |
Media type | Play-by-mail or email |
Absolute Power is an open-ended, science fiction play-by-mail (PBM) game.
Silver Dreamer was the game's first publisher. [1] The game launched in 1996. [2] By 2000, Jade Enterprises was publishing the game. [1] It was mixed-moderated and open-ended. [3] Nicky Palmer thought the game a mix between Where Lies the Power and En Garde. [4]
By 2002, the publisher had revised the game to Absolute Power 2. [2] It was then published by Alan Crump of Silver Dreamer. [2]
Absolute Power was a science fiction PBM power game. [5] Players roleplayed a noble family on a set of alien worlds. [5] These worlds were called Capitol, Dentribe, Gaiea, Sahara, and Wisdom. [3] Each turn encompassed one year of game time. [1]
Nicky Palmer used Absolute Power as an example of the type of play that can only be found in PBM, with a player developing and cultivating a religious group (during gameplay) to combat a well-entrenched power group. [6]
Jeremy Wasden reviewed the game in the September–October 1996 issue of Flagship. He stated, "The game is deep and well-balanced. The options and the ways to achieve power are limitless." [7] He highly recommended the game. [7]