Blast Monkeys | |
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Developer(s) | Yobonja |
Engine | Corona SDK |
Platform(s) | iOS, Android, Windows Phone |
Release | iOS 26 January 2011 [1] Android 8 February 2011 [2] Windows Phone 19 July 2012 [3] |
Mode(s) | Single-player |
Blast Monkeys is a physics based mobile puzzle video game developed by American studio Yobonja and was released for iOS [1] in January 2011 [4] and Android [2] in February 2011. [5] The game was developed using Corona SDK. [6] There are 13 worlds with 30 levels each. [7]
Blast Monkeys is a physics based puzzle game where the play must reach a floating bunch of bananas marked 'GOAL' to finish each level. The monkey is blasted out a cannon at a direction based on the players choosing. [8] There are 3 bananas scattered around every level that the player can collect to increase their end of level score. [9] More level worlds can be unlocked via spending "Moki Coins", a currency found while playing the game. [10]
Blast Monkeys | |
---|---|
![]() | |
Developer(s) | Yobonja |
Engine | Corona SDK |
Platform(s) | iOS, Android, Windows Phone |
Release | iOS 26 January 2011 [1] Android 8 February 2011 [2] Windows Phone 19 July 2012 [3] |
Mode(s) | Single-player |
Blast Monkeys is a physics based mobile puzzle video game developed by American studio Yobonja and was released for iOS [1] in January 2011 [4] and Android [2] in February 2011. [5] The game was developed using Corona SDK. [6] There are 13 worlds with 30 levels each. [7]
Blast Monkeys is a physics based puzzle game where the play must reach a floating bunch of bananas marked 'GOAL' to finish each level. The monkey is blasted out a cannon at a direction based on the players choosing. [8] There are 3 bananas scattered around every level that the player can collect to increase their end of level score. [9] More level worlds can be unlocked via spending "Moki Coins", a currency found while playing the game. [10]