The article was not promoted by Raul654 10:55, 9 March 2009 [1].
Braid, an independently developed game, has gained a lot of attention due to not only it's innovations in gameplay (involved time-manipulation), but the overall experience of game, art, and music. There's a heck of a lot of information for a game pretty much made by one person, which I've hoped I've captured well for this. Thanks goes to Drilnoth who helped to also copy edit this while undergoing its GA nomination. MASEM ( t) 03:37, 2 March 2009 (UTC) reply
Comment: I did a copy-edit on the lead, but I would consider withdrawing the nomination so more extensive work can be done. -- Noj r ( talk) 07:02, 3 March 2009 (UTC) reply
Comments -
On the advice of waiting for the PC version to settle out, I'll withdraw this nomination for now. -- MASEM ( t) 21:57, 8 March 2009 (UTC) reply
The article was not promoted by Raul654 10:55, 9 March 2009 [1].
Braid, an independently developed game, has gained a lot of attention due to not only it's innovations in gameplay (involved time-manipulation), but the overall experience of game, art, and music. There's a heck of a lot of information for a game pretty much made by one person, which I've hoped I've captured well for this. Thanks goes to Drilnoth who helped to also copy edit this while undergoing its GA nomination. MASEM ( t) 03:37, 2 March 2009 (UTC) reply
Comment: I did a copy-edit on the lead, but I would consider withdrawing the nomination so more extensive work can be done. -- Noj r ( talk) 07:02, 3 March 2009 (UTC) reply
Comments -
On the advice of waiting for the PC version to settle out, I'll withdraw this nomination for now. -- MASEM ( t) 21:57, 8 March 2009 (UTC) reply