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Does anyone know the name of the classical track used on Megalomania? marmtiejam@yahoo.com
Does anyone exactly know why the designers do this to gamers at the end of the 9th epoch?! You then can not play anymore, even if you have enough man!
"What is this, You are about to enter the mother of battles, But with no men stored in the suspended animation, You have no army to fight for you, You have fallen at the final hurdle" —The preceding unsigned comment was added by 89.50.15.44 ( talk • contribs) 19:50, 12 Octoboer 2006 (UTC).
I've added information on the anti-piracy measures in the game as they were at the time quite unique, most games just refused to even load or start if they were programmed to detect copied media. Don't know if this featured on all ports of the game but it was certainly on the Atari ST version. -- Durzel 20:16, 5 April 2007 (UTC)
Image:Amiga megalomania.jpg is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.
Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Wikipedia:Fair use rationale guideline is an easy way to ensure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.
If there is other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page. Note that any fair use images lacking such an explanation can be deleted one week after being tagged, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you.
BetacommandBot ( talk) 00:09, 8 March 2008 (UTC)
We seem to have lost an awful lot of information in [1]. Disclaimer, I'm the Gigalomania author so I'll leave it to other editors decide on the external link, but on other things:
See Wikipedia:WikiProject_Video_games/Sources for discussion on obtaining sources. I would have thought this information ultimately can be referenced from Amiga print references, online scans of which may be available online, or Wikipedia:WikiProject Video games/Reference library may be of use. Mdwh ( talk) 13:27, 17 July 2016 (UTC)
Apologies if I've done this wrong, I am new to talk pages.
The article states that all AI players are the same and differ only by colour, but this cannot possibly be the case. From playing the game probably 30 times, I notice that they have different personalities which match up to the character selection screen (that lists their personalities). The most noticable one is that Yellow will almost always accept an alliance, Red will accept less, Green less, and Blue almost never. There could be other differences in play style but these are the most obvious. It's very rare to get an alliance with Blue. — Preceding unsigned comment added by Simoncrowder ( talk • contribs) 20:52, 7 July 2018 (UTC)
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Does anyone know the name of the classical track used on Megalomania? marmtiejam@yahoo.com
Does anyone exactly know why the designers do this to gamers at the end of the 9th epoch?! You then can not play anymore, even if you have enough man!
"What is this, You are about to enter the mother of battles, But with no men stored in the suspended animation, You have no army to fight for you, You have fallen at the final hurdle" —The preceding unsigned comment was added by 89.50.15.44 ( talk • contribs) 19:50, 12 Octoboer 2006 (UTC).
I've added information on the anti-piracy measures in the game as they were at the time quite unique, most games just refused to even load or start if they were programmed to detect copied media. Don't know if this featured on all ports of the game but it was certainly on the Atari ST version. -- Durzel 20:16, 5 April 2007 (UTC)
Image:Amiga megalomania.jpg is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.
Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Wikipedia:Fair use rationale guideline is an easy way to ensure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.
If there is other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page. Note that any fair use images lacking such an explanation can be deleted one week after being tagged, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you.
BetacommandBot ( talk) 00:09, 8 March 2008 (UTC)
We seem to have lost an awful lot of information in [1]. Disclaimer, I'm the Gigalomania author so I'll leave it to other editors decide on the external link, but on other things:
See Wikipedia:WikiProject_Video_games/Sources for discussion on obtaining sources. I would have thought this information ultimately can be referenced from Amiga print references, online scans of which may be available online, or Wikipedia:WikiProject Video games/Reference library may be of use. Mdwh ( talk) 13:27, 17 July 2016 (UTC)
Apologies if I've done this wrong, I am new to talk pages.
The article states that all AI players are the same and differ only by colour, but this cannot possibly be the case. From playing the game probably 30 times, I notice that they have different personalities which match up to the character selection screen (that lists their personalities). The most noticable one is that Yellow will almost always accept an alliance, Red will accept less, Green less, and Blue almost never. There could be other differences in play style but these are the most obvious. It's very rare to get an alliance with Blue. — Preceding unsigned comment added by Simoncrowder ( talk • contribs) 20:52, 7 July 2018 (UTC)