Danganronpa: Trigger Happy Havoc has been listed as one of the
Video games good articles under the
good article criteria. If you can improve it further,
please do so. If it no longer meets these criteria, you can
reassess it. Review: April 29, 2021. ( Reviewed version). |
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Did you know column on 5 January 2013 (
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I've not found any evidence that the game was ever ported to android. Any proof? — Preceding unsigned comment added by 1.122.85.106 ( talk) 16:23, 31 May 2014 (UTC)
Near the end of the game, their High-school levels are renamed "Super High-school Level Hope" (for Makoto) and "Super High-school Level Despair" (for Junko). Should this be added? Pikachu Bros. ( talk) 18:17, 29 January 2013 (UTC)
In Episode 13 of Danganronpa the Animation, after the credits Monobear is shown to be re-activated and then said "I'm Monobear. Your Principal, the Principal of Hopes Peak Academy", probably hinting to Kirigiri's intuition about a Despair Group, even though the Principal was claimed to be Kirigiri's father. Asami from Danganronpa 2 makes a cameo appearance. The Official Twitter site also stated a sequel at work.
Can the above key information be added to the article(s)? -- (B)~(ー.ー)~(Z) ( talk) 07:00, 28 September 2013 (UTC)
There should be an explanation to why the game's name is "Danganronpa: Trigger Happy Havoc" and not "Danganronpa: The Academy of Hope and the High School Students of Despair" (I mean, why "Trigger Happy Havoc" was chosen and what does it express?) إلياس الجزائري ( talk) 14:33, 28 March 2017 (UTC)
Questions as usual:
Spike did not like the game with the developers thinking about outsourcing it [...]
with influences from the Japanese singer X Japan's Hide with the blood being colored pink for the style they had rather censorship [...]
Spike's single request to NIS America was keeping Monokuma's name intact.
[...] mostly because of the Class Trials where he was surprised by the ideas presented by the cast and how some events surprised the critic from EGM.
[...] the player must interact with an specific comment mentioned by a character through shooting a "bullet" towards a speech, giving it a stylish feel.
Terasawa approached Kodaka with the idea of sequel in few months in regards to writing a sequel to Danganronpa.
Terasawa aimed to balance the cast but to connect with the audience through the main character, Makoto Naegi [...]Already edited by requester. How is "balancing the cast" a conflicting idea with "connecting with the audience"? Perhaps while would be better?
Destructoid, GameSpot, and Meristation focused on the art style and character designs which helped to easily recognize them as well as guess their talented which Makoto knows them through their interactions both in the form of the main narrative and subquests.Links removed, already edited by requester. Specifically, it's the phrase
[...] which helped to easily recognize them as well as guess their talented which Makoto knows them [...]. From the context I think the first them refers to the non-player characters, and the second them refers to their talents?
Initially reluctant, Kodaka was attracted by the idea of creating the light novel series Danganronpa Zero. This prequel was published in two volumes between September 15, 2011, and October 13, 2011.Already edited by requester. I'm not seeing why mentioning Kodaka was "initially reluctant" and "attracted by the idea" when the references don't provide that information.
He wrote elements ____ he ____ in the light novel toserve as hints towards Goodbye Despair.Already edited by requester, blanks added by me. I still have no idea what this sentence means. Either or both blanks could be missing words depending on what you mean.
Kodaka had originally proposed a darkjer idea in regards to the narrative in the form of a Distrust, but they rejected that idea due to its dark nature.Already edited by requester. Isn't Distrust the name of a company?
Prior to a Class Trial, players can assign any Skills they have unlocked [...]Assign them where? Alternatively, we could switch the tense so that it reads During a Class Trial, players can use unlocked skills [...]
Due to the premise involving mystery, NIS America was keeping clues [...]I have no idea what this is supposed to mean. Was the company trying to hide spoilers while promoting the game?
Kodaka claims he ____ the players faced "to portray the disparity [...]Already edited by requester, blank added by me. A word is missing where the blank is, most likely a verb like "wanted"; "faced" isn't necessary in this kind of sentence construction.
Looking forward to your responses, Tintor2. — Tenryuu 🐲 ( 💬 • 📝 ) 13:48, 10 April 2021 (UTC) @ Tenryuu: Thanks for the copyedit. I think the last time we talked was due to Mega Man X (character). Tintor2 ( talk) 18:34, 10 April 2021 (UTC)
Alright, I think that's all the points addressed. I'll do a quick overview just to make sure everything's good in a while. — Tenryuu 🐲 ( 💬 • 📝 ) 21:05, 11 April 2021 (UTC)
@ Tenryuu: Thanks. Tintor2 ( talk) 18:56, 12 April 2021 (UTC)
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Reviewing |
Reviewer: Lee Vilenski ( talk · contribs) 17:33, 24 April 2021 (UTC)
Hello, I am planning on reviewing this article for GA Status, over the next couple of days. Thank you for nominating the article for
GA status. I hope I will learn some new information, and that my feedback is helpful.
If nominators or editors could refrain from updating the particular section that I am updating until it is complete, I would appreciate it to remove a edit conflict. Please address concerns in the section that has been completed above (If I've raised concerns up to references, feel free to comment on things like the lede.)
I generally provide an overview of things I read through the article on a first glance. Then do a thorough sweep of the article after the feedback is addressed. After this, I will present the pass/failure. I may use strikethrough tags when concerns are met. Even if something is obvious why my concern is met, please leave a message as courtesy.
Best of luck! you can also use the {{done}} tag to state when something is addressed. Lee Vilenski ( talk • contribs)
Please let me know after the review is done, if you were happy with the review! Obviously this is regarding the article's quality, however, I want to be happy and civil to all, so let me know if I have done a good job, regardless of the article's outcome.
@ Lee Vilenski: Thanks for the review. Tintor2 ( talk) 18:52, 27 April 2021 (UTC)
The following Wikimedia Commons file used on this page or its Wikidata item has been nominated for speedy deletion:
You can see the reason for deletion at the file description page linked above. — Community Tech bot ( talk) 17:53, 27 January 2023 (UTC)
Previously, there was information that the game was based on the Phyre Engine, but it was removed three years ago, and I am interested in the original engine, and not the anniversary edition... 8valve ( talk) 01:47, 17 September 2023 (UTC)
It's surprising to me that the article doesn't mention the Something Awful let's play that translated the game into english before an official english release - to me, it seemed like that thread was the catalyst for western interest in the game. After a cursory search for sources discussing this I didn't find much however - the only good source I found was a 2014 episode of Giant Bomb's podcast 'Giant Bomb Presents' where they interviewed Oren Ronen, the letsplayer behind the thread, with the interviewer saying that "I have a strong suspicion that it's because of him, that the sort of championing Danganronpa as a really interesting game for folks who are fans of visual novels, that we actually got a proper english translation" (1:00-1:12). Other than that, all I found was very brief passing mentions, with Shacknews saying that "Finally, you can upgrade from the Vita version or that Something Awful Let's Play you had bookmarked" due to the PC release, and a retrospective from Fanbyte calling the series an "obscure visual novel most people knew from a Something Awful thread". Waxworker ( talk) 07:36, 11 January 2024 (UTC)
Danganronpa: Trigger Happy Havoc has been listed as one of the
Video games good articles under the
good article criteria. If you can improve it further,
please do so. If it no longer meets these criteria, you can
reassess it. Review: April 29, 2021. ( Reviewed version). |
This article is rated GA-class on Wikipedia's
content assessment scale. It is of interest to the following WikiProjects: | |||||||||||||||||||||||||||||||||||
|
A fact from Danganronpa: Trigger Happy Havoc appeared on Wikipedia's
Main Page in the
Did you know column on 5 January 2013 (
check views). The text of the entry was as follows:
|
The following references may be useful when improving this article in the future:
|
I've not found any evidence that the game was ever ported to android. Any proof? — Preceding unsigned comment added by 1.122.85.106 ( talk) 16:23, 31 May 2014 (UTC)
Near the end of the game, their High-school levels are renamed "Super High-school Level Hope" (for Makoto) and "Super High-school Level Despair" (for Junko). Should this be added? Pikachu Bros. ( talk) 18:17, 29 January 2013 (UTC)
In Episode 13 of Danganronpa the Animation, after the credits Monobear is shown to be re-activated and then said "I'm Monobear. Your Principal, the Principal of Hopes Peak Academy", probably hinting to Kirigiri's intuition about a Despair Group, even though the Principal was claimed to be Kirigiri's father. Asami from Danganronpa 2 makes a cameo appearance. The Official Twitter site also stated a sequel at work.
Can the above key information be added to the article(s)? -- (B)~(ー.ー)~(Z) ( talk) 07:00, 28 September 2013 (UTC)
There should be an explanation to why the game's name is "Danganronpa: Trigger Happy Havoc" and not "Danganronpa: The Academy of Hope and the High School Students of Despair" (I mean, why "Trigger Happy Havoc" was chosen and what does it express?) إلياس الجزائري ( talk) 14:33, 28 March 2017 (UTC)
Questions as usual:
Spike did not like the game with the developers thinking about outsourcing it [...]
with influences from the Japanese singer X Japan's Hide with the blood being colored pink for the style they had rather censorship [...]
Spike's single request to NIS America was keeping Monokuma's name intact.
[...] mostly because of the Class Trials where he was surprised by the ideas presented by the cast and how some events surprised the critic from EGM.
[...] the player must interact with an specific comment mentioned by a character through shooting a "bullet" towards a speech, giving it a stylish feel.
Terasawa approached Kodaka with the idea of sequel in few months in regards to writing a sequel to Danganronpa.
Terasawa aimed to balance the cast but to connect with the audience through the main character, Makoto Naegi [...]Already edited by requester. How is "balancing the cast" a conflicting idea with "connecting with the audience"? Perhaps while would be better?
Destructoid, GameSpot, and Meristation focused on the art style and character designs which helped to easily recognize them as well as guess their talented which Makoto knows them through their interactions both in the form of the main narrative and subquests.Links removed, already edited by requester. Specifically, it's the phrase
[...] which helped to easily recognize them as well as guess their talented which Makoto knows them [...]. From the context I think the first them refers to the non-player characters, and the second them refers to their talents?
Initially reluctant, Kodaka was attracted by the idea of creating the light novel series Danganronpa Zero. This prequel was published in two volumes between September 15, 2011, and October 13, 2011.Already edited by requester. I'm not seeing why mentioning Kodaka was "initially reluctant" and "attracted by the idea" when the references don't provide that information.
He wrote elements ____ he ____ in the light novel toserve as hints towards Goodbye Despair.Already edited by requester, blanks added by me. I still have no idea what this sentence means. Either or both blanks could be missing words depending on what you mean.
Kodaka had originally proposed a darkjer idea in regards to the narrative in the form of a Distrust, but they rejected that idea due to its dark nature.Already edited by requester. Isn't Distrust the name of a company?
Prior to a Class Trial, players can assign any Skills they have unlocked [...]Assign them where? Alternatively, we could switch the tense so that it reads During a Class Trial, players can use unlocked skills [...]
Due to the premise involving mystery, NIS America was keeping clues [...]I have no idea what this is supposed to mean. Was the company trying to hide spoilers while promoting the game?
Kodaka claims he ____ the players faced "to portray the disparity [...]Already edited by requester, blank added by me. A word is missing where the blank is, most likely a verb like "wanted"; "faced" isn't necessary in this kind of sentence construction.
Looking forward to your responses, Tintor2. — Tenryuu 🐲 ( 💬 • 📝 ) 13:48, 10 April 2021 (UTC) @ Tenryuu: Thanks for the copyedit. I think the last time we talked was due to Mega Man X (character). Tintor2 ( talk) 18:34, 10 April 2021 (UTC)
Alright, I think that's all the points addressed. I'll do a quick overview just to make sure everything's good in a while. — Tenryuu 🐲 ( 💬 • 📝 ) 21:05, 11 April 2021 (UTC)
@ Tenryuu: Thanks. Tintor2 ( talk) 18:56, 12 April 2021 (UTC)
GA toolbox |
---|
Reviewing |
Reviewer: Lee Vilenski ( talk · contribs) 17:33, 24 April 2021 (UTC)
Hello, I am planning on reviewing this article for GA Status, over the next couple of days. Thank you for nominating the article for
GA status. I hope I will learn some new information, and that my feedback is helpful.
If nominators or editors could refrain from updating the particular section that I am updating until it is complete, I would appreciate it to remove a edit conflict. Please address concerns in the section that has been completed above (If I've raised concerns up to references, feel free to comment on things like the lede.)
I generally provide an overview of things I read through the article on a first glance. Then do a thorough sweep of the article after the feedback is addressed. After this, I will present the pass/failure. I may use strikethrough tags when concerns are met. Even if something is obvious why my concern is met, please leave a message as courtesy.
Best of luck! you can also use the {{done}} tag to state when something is addressed. Lee Vilenski ( talk • contribs)
Please let me know after the review is done, if you were happy with the review! Obviously this is regarding the article's quality, however, I want to be happy and civil to all, so let me know if I have done a good job, regardless of the article's outcome.
@ Lee Vilenski: Thanks for the review. Tintor2 ( talk) 18:52, 27 April 2021 (UTC)
The following Wikimedia Commons file used on this page or its Wikidata item has been nominated for speedy deletion:
You can see the reason for deletion at the file description page linked above. — Community Tech bot ( talk) 17:53, 27 January 2023 (UTC)
Previously, there was information that the game was based on the Phyre Engine, but it was removed three years ago, and I am interested in the original engine, and not the anniversary edition... 8valve ( talk) 01:47, 17 September 2023 (UTC)
It's surprising to me that the article doesn't mention the Something Awful let's play that translated the game into english before an official english release - to me, it seemed like that thread was the catalyst for western interest in the game. After a cursory search for sources discussing this I didn't find much however - the only good source I found was a 2014 episode of Giant Bomb's podcast 'Giant Bomb Presents' where they interviewed Oren Ronen, the letsplayer behind the thread, with the interviewer saying that "I have a strong suspicion that it's because of him, that the sort of championing Danganronpa as a really interesting game for folks who are fans of visual novels, that we actually got a proper english translation" (1:00-1:12). Other than that, all I found was very brief passing mentions, with Shacknews saying that "Finally, you can upgrade from the Vita version or that Something Awful Let's Play you had bookmarked" due to the PC release, and a retrospective from Fanbyte calling the series an "obscure visual novel most people knew from a Something Awful thread". Waxworker ( talk) 07:36, 11 January 2024 (UTC)