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Team Fortress Classic article. This is not a forum for general discussion of the article's subject. |
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Team Fortress Classic was a Video games good articles nominee, but did not meet the good article criteria at the time. There may be suggestions below for improving the article. Once these issues have been addressed, the article can be renominated. Editors may also seek a reassessment of the decision if they believe there was a mistake. | ||||||||||
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"Games in TFC involve a number of teams" — last I played, it was always just two teams. Please confirm. Vranak ( talk) 01:07, 17 August 2013 (UTC)
Adding to the archived discussion, there's a birthday mode integrated into the game (grenades and detpacks randomly have the form of a present, TF veteran quotes appear regularly). Normally it's off and can be enabled by an admin. However on certain days, birthday mode is forced. This list may not be accurate, but AFAIR the days are:
I suppose one could alter the local time to test it.-- Pizzahut2 ( talk) 22:08, 12 February 2018 (UTC)
I have found a website that could be added as citation for the heavy stats, the only thing is the site lists all the class' stats on one page, is it still acceptable to cite it? -- LichWizard ( talk) 12:14, 5 April 2018 (UTC)
For some time, TFC was officially renamed to TF1.5. AFAIK this happened with the introduction of Half-Life patch v1.1.0.0 (June 7th in the year 2000, written as "6.7.00" in the release notes). In the Steam release (first one was v1.1.2.0 AFAIR), the name was changed back to TFC. I couldn't find any good sources though. Here's what I got so far:
— Pizzahut2 ( talk) 15:13, 28 May 2018 (UTC)
I've begun working on a section for TF1.5 over in my sandbox using the sources we've gathered. You guys can take a look and make suggestions/make changes/discuss it here if you would like ;) -- LichWizard talk 13:11, 30 May 2018 (UTC)
Yeah, that looks a lot better. Also, I changed some of your wording back to the original, as the standalone version was not updated and renamed, the updated and renamed version was a standalone download. -- LichWizard talk 15:47, 1 June 2018 (UTC)
Alright, I've noticed that this article was considered for GA multiple years ago, but didn't meet the criteria. I think with a bit more work we could bring this thing to GA status :D
The main thing that needs to be taken care of is the reception section. Additionally, it could use a bit of cleaning up, especially in the game play section. I'll begin doing what I can as soon as I get some time, but I'm currently busy.
You can find why this article failed its GA review here.
Let's do this!
-- LichWizard talk 16:56, 3 June 2018 (UTC)
Well, now that we've added some sources to the development section, I think our next step should be the reception section. There seems to be a limited amount of resources out there regard the game's reception, so any and all sources are great. I don't think the section has to be TOO extensive, it just has to have enough content for people to get a general idea on how people liked the game after release. -- LichWizard talk 18:50, 4 June 2018 (UTC)
After looking at some other articles' reception sections it seems it's supposed to be structure in a way that explains what the general audience thought of the game and use reviews and such as sources. Please let me know if this is incorrect. -- LichWizard talk 20:22, 4 June 2018 (UTC)
Also, I apologize for my ignorance, but why does it matter if the review is written by the sight itself or a fan of the sight? I can see how that would be a problem if we're looking for facts, but we're looking for opinions here, so I don't quite understand why that's an issue. I'm not trying to argue that it shouldn't be against the rules or anything, I'm just trying to understand how and why things work when it comes to this sort of thing :P -- LichWizard talk 00:28, 7 June 2018 (UTC)
Thanks man. I took a brief look and it seems like I've already seen all of the sources it brought up from my time looking for TFC sources with Google, but I'll try to do a more in-depth search later ;) -- LichWizard talk 15:06, 7 June 2018 (UTC)
Ah, I see. I'll look into it. Also, I posted a question over at the help desk and it seems the reception session is large enough for it to still be a GA. As long as it has a little bit of information and reliable sources I was told it was fine ;) -- LichWizard talk 16:48, 11 June 2018 (UTC)
I think what can be done at the moment for the reception section has been done, so I guess we should move on to general cleanup. There are some areas that seem to be slighty unclear, and some grammar and punctuation checking may be needed. I'll work on what I can when I get a chance. -- LichWizard talk 16:22, 10 June 2018 (UTC)
Alright, the gameplay section needs to be expanded. It needs to specify more on how the game plays, such as that it's a first person shooter. I'm sure there are plenty of sources out there for this sort of thing, many of which we may already be using in different parts of the article or may be collected on this talk page. -- LichWizard talk 23:17, 13 June 2018 (UTC)
So, as per the Fortress Forever mod, the following weapons on this article use the wrong names: - Pyro's "Incendiary Rocket Launcher": While it is based on the RPG from Half-life, it is also referred to in-game as the "Incendiary Cannon", not "Incendiary Rocket Launcher". - The HWGuy's "Minigun". While the Heavy weapon is called this in the Team Fortress 2 game, the official name for the minigun in TFC is "Assault Cannon". Furthermore, the Engineer is listed as having teleporters. I'm not sure if it's just in Fortress Forever, but I don't think the Engineer class can make teleporters in TFC. Additionally, the Spy class has the ability to "hack" into enemy Engineer Sentry guns, though this might only be in Fortress Forever. Either way, please make these changes or explain why otherwise. Mrman19 ( talk) 18:31, 12 April 2024 (UTC)
This is the
talk page for discussing improvements to the
Team Fortress Classic article. This is not a forum for general discussion of the article's subject. |
Article policies
|
Find video game sources: "Team Fortress Classic" – news · newspapers · books · scholar · JSTOR · free images · free news sources · TWL · NYT · WP reference · VG/RS · VG/RL · WPVG/Talk |
Archives: 1 |
Team Fortress Classic was a Video games good articles nominee, but did not meet the good article criteria at the time. There may be suggestions below for improving the article. Once these issues have been addressed, the article can be renominated. Editors may also seek a reassessment of the decision if they believe there was a mistake. | ||||||||||
|
This article is rated C-class on Wikipedia's
content assessment scale. It is of interest to the following WikiProjects: | ||||||||||||||||||||||
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The following references may be useful when improving this article in the future:
|
"Games in TFC involve a number of teams" — last I played, it was always just two teams. Please confirm. Vranak ( talk) 01:07, 17 August 2013 (UTC)
Adding to the archived discussion, there's a birthday mode integrated into the game (grenades and detpacks randomly have the form of a present, TF veteran quotes appear regularly). Normally it's off and can be enabled by an admin. However on certain days, birthday mode is forced. This list may not be accurate, but AFAIR the days are:
I suppose one could alter the local time to test it.-- Pizzahut2 ( talk) 22:08, 12 February 2018 (UTC)
I have found a website that could be added as citation for the heavy stats, the only thing is the site lists all the class' stats on one page, is it still acceptable to cite it? -- LichWizard ( talk) 12:14, 5 April 2018 (UTC)
For some time, TFC was officially renamed to TF1.5. AFAIK this happened with the introduction of Half-Life patch v1.1.0.0 (June 7th in the year 2000, written as "6.7.00" in the release notes). In the Steam release (first one was v1.1.2.0 AFAIR), the name was changed back to TFC. I couldn't find any good sources though. Here's what I got so far:
— Pizzahut2 ( talk) 15:13, 28 May 2018 (UTC)
I've begun working on a section for TF1.5 over in my sandbox using the sources we've gathered. You guys can take a look and make suggestions/make changes/discuss it here if you would like ;) -- LichWizard talk 13:11, 30 May 2018 (UTC)
Yeah, that looks a lot better. Also, I changed some of your wording back to the original, as the standalone version was not updated and renamed, the updated and renamed version was a standalone download. -- LichWizard talk 15:47, 1 June 2018 (UTC)
Alright, I've noticed that this article was considered for GA multiple years ago, but didn't meet the criteria. I think with a bit more work we could bring this thing to GA status :D
The main thing that needs to be taken care of is the reception section. Additionally, it could use a bit of cleaning up, especially in the game play section. I'll begin doing what I can as soon as I get some time, but I'm currently busy.
You can find why this article failed its GA review here.
Let's do this!
-- LichWizard talk 16:56, 3 June 2018 (UTC)
Well, now that we've added some sources to the development section, I think our next step should be the reception section. There seems to be a limited amount of resources out there regard the game's reception, so any and all sources are great. I don't think the section has to be TOO extensive, it just has to have enough content for people to get a general idea on how people liked the game after release. -- LichWizard talk 18:50, 4 June 2018 (UTC)
After looking at some other articles' reception sections it seems it's supposed to be structure in a way that explains what the general audience thought of the game and use reviews and such as sources. Please let me know if this is incorrect. -- LichWizard talk 20:22, 4 June 2018 (UTC)
Also, I apologize for my ignorance, but why does it matter if the review is written by the sight itself or a fan of the sight? I can see how that would be a problem if we're looking for facts, but we're looking for opinions here, so I don't quite understand why that's an issue. I'm not trying to argue that it shouldn't be against the rules or anything, I'm just trying to understand how and why things work when it comes to this sort of thing :P -- LichWizard talk 00:28, 7 June 2018 (UTC)
Thanks man. I took a brief look and it seems like I've already seen all of the sources it brought up from my time looking for TFC sources with Google, but I'll try to do a more in-depth search later ;) -- LichWizard talk 15:06, 7 June 2018 (UTC)
Ah, I see. I'll look into it. Also, I posted a question over at the help desk and it seems the reception session is large enough for it to still be a GA. As long as it has a little bit of information and reliable sources I was told it was fine ;) -- LichWizard talk 16:48, 11 June 2018 (UTC)
I think what can be done at the moment for the reception section has been done, so I guess we should move on to general cleanup. There are some areas that seem to be slighty unclear, and some grammar and punctuation checking may be needed. I'll work on what I can when I get a chance. -- LichWizard talk 16:22, 10 June 2018 (UTC)
Alright, the gameplay section needs to be expanded. It needs to specify more on how the game plays, such as that it's a first person shooter. I'm sure there are plenty of sources out there for this sort of thing, many of which we may already be using in different parts of the article or may be collected on this talk page. -- LichWizard talk 23:17, 13 June 2018 (UTC)
So, as per the Fortress Forever mod, the following weapons on this article use the wrong names: - Pyro's "Incendiary Rocket Launcher": While it is based on the RPG from Half-life, it is also referred to in-game as the "Incendiary Cannon", not "Incendiary Rocket Launcher". - The HWGuy's "Minigun". While the Heavy weapon is called this in the Team Fortress 2 game, the official name for the minigun in TFC is "Assault Cannon". Furthermore, the Engineer is listed as having teleporters. I'm not sure if it's just in Fortress Forever, but I don't think the Engineer class can make teleporters in TFC. Additionally, the Spy class has the ability to "hack" into enemy Engineer Sentry guns, though this might only be in Fortress Forever. Either way, please make these changes or explain why otherwise. Mrman19 ( talk) 18:31, 12 April 2024 (UTC)