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I added content for the Enemy Territory section, including the classes, and a bit of detail on the missions. I've played the game, and my source is < http://www.gamefaqs.com/computer/doswin/game/561632.html>
- Shenzhou
—Preceding unsigned comment added by Shenzhou ( talk • contribs) 23:48, 8 August 2005 (CET)
The sequel HAS already BEEN announced it is called "Castle Wolfenstein" NOT "Return to Castle Wolfenstein 2" Kristian Joensen 19:46, 10 February 2006 (UTC)
Uh... should "XBox 360" be listed as a platform jsut because it's backwards compatible? I mean, then PlayStation 3 should be added as a platform, too. For now, I'm removing Xbox 360 from platforms. - 65.216.158.130 14:41, 20 July 2007 (UTC)
Whoops, sorry, I didn't realize I wasn't logged in. That was made by me. - ChewyLSB 14:42, 20 July 2007 (UTC)
"...an experimental American sniper rifle with a night vision scope..."
http://en.wikipedia.org/wiki/M3_Carbine
"The M3 Carbine was an M2 with an active infrared scope system."
Just sayin' ~ g_z —Preceding unsigned comment added by 148.244.132.189 ( talk) 23:19, 19 April 2006 (CET)
Do you think that this game would be referenced as a example in Reboot (continuity)? Pictureuploader
Could somebody explain this statement to me? If it means that games with a flap on the front were not popular long before RTCW was released, then this statement is wholly incorrect (off the top of my head, System Shock 2 was released a whole two years before this game, and has a flap; there were probably games with flaps more than a decade before that). -- Edwin Herdman 05:57, 15 February 2007 (UTC)
I know RTCW is generally considered to be a First Person *Shooter*, but it should be noted that at the end of the day, the single-player portion of it is rather a hybrid between a Shooter and a Sneaker (á là Thief, Splinter Cell, etc.). Certainly you can burst in and rush through and shoot everything in sight and thus win the game, but unlike many competing FPS titles of the era ( MoHAA comes to mind), almost every level can also be tackled with a stealthy gameplay; not to mention it has dedicated stealth levels that outright demand avoiding firefights as a victory condition. And this is by design - the game knows "quiet" modes of walking/crouching, one-stab kills from behind that only work under respective conditions, and silenced weapons. Additionally, the AI knows several levels of raising and lowering/relaxing "alertness" depending on whether an enemy has seen or heard the player, and these also trigger respective responses and branch into varying actions (such as many plot dialogs that can only be overheard from a hidden position when the AI is unaware of the player's presence, as opposed to confronting the player in a firefight or trying to look for him). 91.33.220.118 09:56, 29 September 2007 (UTC) Yes you can also jump in halo, is halo an FPS/platformer? I think FPS is enough. Yes a gamer can always say "yes but its not just that, its also this" but for encyclopedia purposes, FPS works fine as a genre. 174.42.147.70 ( talk) 19:12, 3 September 2009 (UTC)
When you first start the game in the cell, there's a picture on the left wall with markings and a picture of Kilroy. Is this already in the article? It is in the Kilroy was here article. Abcw12 06:51, 12 November 2007 (UTC)
I have removed some factual errors in the description for the "Medic". Medics can have three extra clips, they are not limited to one. The "poison needles" are not present in the original multiplayer game, they are only present in mods.-- Fogeltje ( talk) 16:08, 9 January 2008 (UTC)
I split the listing of missions and plots out of the 'Technical Implementation' section. Having them there doesnt' make much sense and actually could be detrimental, because they are effectively spoilers of the game's plot (i haven't played the game, so i'm interested in the tech stuff but dont' want the plot ruined yet, for example). I put them under hte heading 'level summary', it can be anything else if someone prefers. Jeremyclarke ( talk) 17:29, 24 May 2008 (UTC)
The article is crammed full with fancruft. Wikipedia is not a game guide. Lots42 ( talk) 21:04, 20 March 2009 (UTC)
Before adding external links, please read WP:EL in full to see what guidelines an external link should adhere too. I refer to adding The Linux Game Tome link to the list. This link does NOT meet the guidelines. Links should "provide a unique resource beyond what the article would contain if it became a featured article". This link does provide anything, just a short story overview and some generic game info which is already or could be easily incorporated into the article (and some "forum" like response thing, which is not something that warrants an external link). An anon reverter points out to the use of a template compared to mobygames and IMDB. First of all, just like adding external links just because there are no external links is not a reason in itself to add links, having a template available does not mean it should be used in every article about a videogame. It must still adhere to other guidelines. Saying "mobygames" has a link also is a perfect example of a WP:WAX non-argument. I've skimmed both IMDB and Mobygames, both seem to offer some information that might be useful to some readers, for examples a list of voice actors. That information in itself would never fit into the article. Someone might argue to take a better look at IMDB and Mobygames, maybe one of those sites is redundant, in which case the removal of one of those sites might be warranted, but that is a whole different issue.-- Fogeltje ( talk) 20:27, 17 December 2009 (UTC)
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objective 84.212.73.96 ( talk) 12:57, 23 June 2016 (UTC) is what the manual states.
The current development section of this article feels very disjointed and it barely discusses the actual development of the game, as in how the game was initially conceptualized, when production began, and important people responsible for the game. I believe there is valuable information in the section, I just think there should be more discussion of the actual development of the game. I may do some research at a later date to see if there is enough sources available for me to change the section myself. I would also like to hear other peoples thoughts on this. Huey117 ( talk) 01:59, 17 August 2021 (UTC)
A newly created account has been adding unreferenced other designers, saying he was one one of them. I am not bonded to the subject and leave this here for concerned editors to develop consensus. Ifnord ( talk) 16:58, 5 March 2022 (UTC)
That said, I'm going back off here. I really don't want to continue to get in a edit war. TheDeviantPro ( talk) 03:01, 6 March 2022 (UTC)
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I added content for the Enemy Territory section, including the classes, and a bit of detail on the missions. I've played the game, and my source is < http://www.gamefaqs.com/computer/doswin/game/561632.html>
- Shenzhou
—Preceding unsigned comment added by Shenzhou ( talk • contribs) 23:48, 8 August 2005 (CET)
The sequel HAS already BEEN announced it is called "Castle Wolfenstein" NOT "Return to Castle Wolfenstein 2" Kristian Joensen 19:46, 10 February 2006 (UTC)
Uh... should "XBox 360" be listed as a platform jsut because it's backwards compatible? I mean, then PlayStation 3 should be added as a platform, too. For now, I'm removing Xbox 360 from platforms. - 65.216.158.130 14:41, 20 July 2007 (UTC)
Whoops, sorry, I didn't realize I wasn't logged in. That was made by me. - ChewyLSB 14:42, 20 July 2007 (UTC)
"...an experimental American sniper rifle with a night vision scope..."
http://en.wikipedia.org/wiki/M3_Carbine
"The M3 Carbine was an M2 with an active infrared scope system."
Just sayin' ~ g_z —Preceding unsigned comment added by 148.244.132.189 ( talk) 23:19, 19 April 2006 (CET)
Do you think that this game would be referenced as a example in Reboot (continuity)? Pictureuploader
Could somebody explain this statement to me? If it means that games with a flap on the front were not popular long before RTCW was released, then this statement is wholly incorrect (off the top of my head, System Shock 2 was released a whole two years before this game, and has a flap; there were probably games with flaps more than a decade before that). -- Edwin Herdman 05:57, 15 February 2007 (UTC)
I know RTCW is generally considered to be a First Person *Shooter*, but it should be noted that at the end of the day, the single-player portion of it is rather a hybrid between a Shooter and a Sneaker (á là Thief, Splinter Cell, etc.). Certainly you can burst in and rush through and shoot everything in sight and thus win the game, but unlike many competing FPS titles of the era ( MoHAA comes to mind), almost every level can also be tackled with a stealthy gameplay; not to mention it has dedicated stealth levels that outright demand avoiding firefights as a victory condition. And this is by design - the game knows "quiet" modes of walking/crouching, one-stab kills from behind that only work under respective conditions, and silenced weapons. Additionally, the AI knows several levels of raising and lowering/relaxing "alertness" depending on whether an enemy has seen or heard the player, and these also trigger respective responses and branch into varying actions (such as many plot dialogs that can only be overheard from a hidden position when the AI is unaware of the player's presence, as opposed to confronting the player in a firefight or trying to look for him). 91.33.220.118 09:56, 29 September 2007 (UTC) Yes you can also jump in halo, is halo an FPS/platformer? I think FPS is enough. Yes a gamer can always say "yes but its not just that, its also this" but for encyclopedia purposes, FPS works fine as a genre. 174.42.147.70 ( talk) 19:12, 3 September 2009 (UTC)
When you first start the game in the cell, there's a picture on the left wall with markings and a picture of Kilroy. Is this already in the article? It is in the Kilroy was here article. Abcw12 06:51, 12 November 2007 (UTC)
I have removed some factual errors in the description for the "Medic". Medics can have three extra clips, they are not limited to one. The "poison needles" are not present in the original multiplayer game, they are only present in mods.-- Fogeltje ( talk) 16:08, 9 January 2008 (UTC)
I split the listing of missions and plots out of the 'Technical Implementation' section. Having them there doesnt' make much sense and actually could be detrimental, because they are effectively spoilers of the game's plot (i haven't played the game, so i'm interested in the tech stuff but dont' want the plot ruined yet, for example). I put them under hte heading 'level summary', it can be anything else if someone prefers. Jeremyclarke ( talk) 17:29, 24 May 2008 (UTC)
The article is crammed full with fancruft. Wikipedia is not a game guide. Lots42 ( talk) 21:04, 20 March 2009 (UTC)
Before adding external links, please read WP:EL in full to see what guidelines an external link should adhere too. I refer to adding The Linux Game Tome link to the list. This link does NOT meet the guidelines. Links should "provide a unique resource beyond what the article would contain if it became a featured article". This link does provide anything, just a short story overview and some generic game info which is already or could be easily incorporated into the article (and some "forum" like response thing, which is not something that warrants an external link). An anon reverter points out to the use of a template compared to mobygames and IMDB. First of all, just like adding external links just because there are no external links is not a reason in itself to add links, having a template available does not mean it should be used in every article about a videogame. It must still adhere to other guidelines. Saying "mobygames" has a link also is a perfect example of a WP:WAX non-argument. I've skimmed both IMDB and Mobygames, both seem to offer some information that might be useful to some readers, for examples a list of voice actors. That information in itself would never fit into the article. Someone might argue to take a better look at IMDB and Mobygames, maybe one of those sites is redundant, in which case the removal of one of those sites might be warranted, but that is a whole different issue.-- Fogeltje ( talk) 20:27, 17 December 2009 (UTC)
An image used in this article, File:Oberst Wilhelm Strasse.png, has been nominated for speedy deletion for the following reason: Wikipedia files with no non-free use rationale as of 18 November 2011
Don't panic; you should have time to contest the deletion (although please review deletion guidelines before doing so). The best way to contest this form of deletion is by posting on the image talk page.
This notification is provided by a Bot -- CommonsNotificationBot ( talk) 11:39, 18 November 2011 (UTC) |
An image used in this article, File:Loper concept art.jpg, has been nominated for speedy deletion for the following reason: Wikipedia files with no non-free use rationale as of 3 December 2011
Don't panic; you should have time to contest the deletion (although please review deletion guidelines before doing so). The best way to contest this form of deletion is by posting on the image talk page.
This notification is provided by a Bot -- CommonsNotificationBot ( talk) 09:57, 3 December 2011 (UTC) |
objective 84.212.73.96 ( talk) 12:57, 23 June 2016 (UTC) is what the manual states.
The current development section of this article feels very disjointed and it barely discusses the actual development of the game, as in how the game was initially conceptualized, when production began, and important people responsible for the game. I believe there is valuable information in the section, I just think there should be more discussion of the actual development of the game. I may do some research at a later date to see if there is enough sources available for me to change the section myself. I would also like to hear other peoples thoughts on this. Huey117 ( talk) 01:59, 17 August 2021 (UTC)
A newly created account has been adding unreferenced other designers, saying he was one one of them. I am not bonded to the subject and leave this here for concerned editors to develop consensus. Ifnord ( talk) 16:58, 5 March 2022 (UTC)
That said, I'm going back off here. I really don't want to continue to get in a edit war. TheDeviantPro ( talk) 03:01, 6 March 2022 (UTC)