Has this game been official announced for the Wii platform, as the article states? I follow a lot of Nintendo news and I haven't heard of this, and after a quick scout around the internet I can't seem to determine whether or not World Online is coming to the Wii. We need to reference this information.-- LostOverThere ( talk) 08:36, 18 July 2009 (UTC)
This game is not free2play anymore and you have to purchase it WikiBahal ( talk) 15:17, 28 May 2010 (UTC)
World is free2play now, see article. Loonybin0 18:15, 22 November 2011 (UTC)
Hey guys,
A couple things about World are incorrect here. First, there is no co-op play currently in the game or planned. Secondly, players are not able to play as police in the game. Also, World is Free-to-play. These need to be removed. Thanks. —Preceding unsigned comment added by NFSKirk ( talk • contribs) 22:34, 9 July 2010 (UTC)
its about racing so why play as cop —Preceding unsigned comment added by 27.248.58.167 ( talk) 03:58, 1 September 2010 (UTC)
Whoever last edited the car list from being a single column to three did a pretty good job, but if I might make a few suggestions:
1) Instead of marking some vehicles as "(previously) only available as a free gift", include EA's own catchphrase "Top-Up". Perhaps something like,
2) I guess just generally a little more detail: cars that can be purchased for in-game cash (IGC) only, cars with police versions without lights, cars from special events like Rose and the Beast from Valentine's day, other art director cars, promotional/unique cars like the A1 Clubsport and the Team NFS Z4 GT3, classic cars vs current cars maybe.
These are things I will work on when I have the chance, but would appreciate some help. I'd like this to be a handy reference for players. Thanks.
Loonybin0 04:09, 21 November 2011 (UTC)
I am also thinking about a section detailing the difference between in-game cash and speedboost, and how it will soon be switched to EA's new universal f2p currency (announced on World's website 10/14/2011).
Loonybin0 18:15, 22 November 2011 (UTC)
It read:
EA have released patches for World, failing to mention to users what is being download automatically onto their systems without authorisation or confirmation. The latest patches have had no affect to World. EA need to pull their finger out if they want World to be as successful like the previous Need for Speeds (Most Wanted and Carbon)
Horribly written, and completely biased.
67.189.143.44 ( talk) 00:40, 26 September 2010 (UTC)
There should be warning that (as of january 2011) this game has very serious bugs that prevent people to fully enjoy it. These bugs include out of sync cars during races - sometimes even 2-3 seconds difference. (Some cars start seconds before others, some cars suddenly "jump" before others during race, sometimes you finish race just to see several other people finish after you with better time than you, etc.)
There are many reports of different crashes of this game. This game should be considered a free game and compared to free games. It is not done so properly as other new commercial titles.
I cannot edit this page to add it by myself, so I'm writing on talk page.
References: Support forum Bugs Report forum
-- Lacoblaho ( talk) 15:06, 8 January 2011 (UTC)
then at least acknowledge that there were major changes after v5, multiplayer is borked and the game is basically pay2win , the drop rate is too low, its highly unlikely getting the best parts for free... im not asking to flame the game but at least warn new players what their going to get when they try it. their support forum is not a reliable source? —Preceding unsigned comment added by 85.53.166.118 ( talk) 14:04, 27 February 2011 (UTC)
http://forum.ea.com/eaforum/posts/list/5321190.page
If you really want to write about bugs and issues, you can use this as a starting point since complaints on forums isnt enough. (original post is by a developer stating there are issues with the game for a few weeks and past patches were ineffective so there might be a server shutdown/roll-back of sorts in the near future)
ChappyHappy ( talk) 18:40, 5 March 2011 (UTC)
This game is full of bugs and is constantly blasted in the NFSWorld forums. —Preceding unsigned comment added by 67.185.62.92 ( talk) 22:44, 26 January 2011 (UTC)
May I upload a replacement, as the screenshot on the page is horribly outdated. XXReaperKnightXx ( talk) 18:22, 13 December 2011 (UTC)
I discover that NFSW has the longest roads from this site but undercover has only 175 km of roads. so NFSW is longer.lets talk about it if we want to put that info in the article — Preceding unsigned comment added by John kaiser ( talk • contribs) 12:36, 27 July 2012 (UTC)
Let4time: great of you to mention this, but are you referring to one source code (has been opened) or several (have been opened) ? I'm not familiar with this so please make that minor correction. Also, it would be worth to specify what a person can do with that source code, from a layman's viewpoint. It would also look better if the link would be integrated in the text rather than separate. Thanks! Fireflood ( talk) 21:35, 19 December 2012 (UTC)
The game is not open-source. A component integrating web-browser into the launcher was open-sourced because it modifies the LGPL sources from WebKit project, thus inheriting the open-source license. Same component is used in Origin. -- 79.207.182.63 ( talk) 14:15, 10 June 2013 (UTC)
Do not remove the car list! 112.209.58.46 ( talk) 06:25, 7 April 2013 (UTC)
DO NOT PROTECT IT! KEEP THE CAR LIST! 112.209.53.148 ( talk) 02:32, 12 April 2013 (UTC)
Even if it is game cruft, I will put it back so anyone who reads will know the full car list. 112.209.53.148 ( talk) 02:43, 12 April 2013 (UTC)
But the sources only have the original car list. 112.209.33.125 ( talk) 06:27, 28 April 2013 (UTC)
"Need For Speed World". Version number (shown on game launcher last I checked). Date of version (being a constantly updated game, the access date is probably sufficient). Electronic Arts Studios & Quicklime Games (formerly EA Black Box). Date of access.
I'm not really happy with my edit in terms of references but I'm struggling to imagine one, let alone find one. Is there a policy about these situations? There almost certainly won't be any official sources on the subject, yet the issue is real and easily confirmed by "original research". Bahati ( talk) 20:47, 10 June 2013 (UTC)
Some of the references in this article are to the game's online fora. There are two problems with this, both in relation to the current game and games more generally:
I recommend that links to a game forum should be very carefully considered, and if there is a more trustworthy and stable source for the information that should be used. In instances where the forum entry is written by a 'publisher representative' - or in exceptional cases, by a 'community leader', then the information referenced should really carry a caveat regarding the reliability and long-term usefulness of the source. Even in such circumstances, a published article or a press release would provide a more reliable and stable source.
While I have recommended this, I have not yet updated the article, pending input from others on this topic within this page and genre. It is also potentially something that belongs somewhere in the Wikipedia writing guidelines (in fact, I see that it is already mentioned in Wikipedia:Identifying reliable sources, under "Self-published sources (online and paper)", as well as under the subject heading "Self-published sources" within Wikipedia:Verifiability).
Maybe the video game genre presents a 'special case', given the ubiquity of fora - or maybe not. I would appreciate thoughts regarding this article and the broader genre, before I add to my bucket list "remove all forum references from video game articles". Ambiguosity ( talk) 03:29, 5 February 2016 (UTC)
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Normally, wikia web (user generated) sites are not considered reliable sources, but this Wiki article is about a video game and the Wikia NFS World web site user generated content is not opinion based, but instead a peer reviewed effort that used in game and store descriptions of game content to create a collection of web pages with identical descriptions of game content such as cars, parts, events, ... . Essentially it was a group effort to create a detailed game manual based on in game descriptions of content. It's extremely unlikely that anyone would challenge the content on this web site:
http://nfsworld.wikia.com/wiki/NFS_World_Info_Wiki
http://nfs.wikia.com/wiki/Need_for_Speed:_World
Here is an example of a list of "driver skills" that were in the original version 4.0 release.
http://nfs.wikia.com/wiki/Need_for_Speed:_World/Driver_Skills
The standard was (and still is) that the Wikia web site descriptions exactly matched the in game descriptions. It didn't matter if the in game descriptions were not accurate, as actual comparisons of cars, skills, performance parts, ..., was handled by other web sites, such as nfstimes.com, which used race result data made public by the game publisher, to maintain a database that included ranking of players and cars on a per event basis.
The Wikia web site appears the be the last source remaining with descriptions of game content, including historical content (early versions of the game). Normally game content description can be verified via actual game play, but NFS World significantly evolved over time and is now shut down, no longer playable without a player made modification made to the last released version of the game (I'm avoiding details on this since I don't know the Wiki policy or other potential issues with player made modifications).
As for alternatives, there are a few game reviews, but these do not describe much of the game content. There are a few youtube videos where a player goes through an in game menu to show all of the items of a certain type like skills, but in the case of cars, only the in game cash cars appear. Rcgldr ( talk) 02:56, 5 May 2018 (UTC)
I'm pretty sure that Tri-City is not the official name for the combined cities in NFS World. The existing map is composed of two cities from two games, not three. There is a sign in Rockport that indicates that the Rockport Turnpike leads to "Tri-Cities" a reference to NFS Undercover. The early plan was to use the end of the Turnpike (the toll booth area) like a teleport to transition between the exiting map and a converted Undercover map, as the existing map had reached the limits of the range of values used in the coordinate system to locate streets and objects, so the Undercover map would have to be a separate map. Undercover's textures were compatible with World's textures, so the existing conversion tools used would have worked for Undercover. Underground 2 textures were lower resolution, so it would have taken much more work to convert and it wasn't included in the early plans. Rcgldr ( talk) 22:47, 4 May 2018 (UTC)
All of the *.needforspeed.com and *.ea.com links are "hopelessly lost web-only sources". Those links now redirect to the current EA web site and the original content is gone. These broken links were used to note dates and milestones, which were in the form of announcements, some made at the main EA web site, but most of them made as posts at forums.ea.com. None of these announcements were captured by archive.org, as archive.org doesn't archive deep enough into a web site to capture stuff such as posts at a forum site. There was another forum site, world-garage.com that maintained a copy of all announcements, but it too is also gone and archive.org didn't capture any of the copied announcements. Some of the dates and milestones such as the initial release dates are available at some gaming web sites. I may be able to find copies of the announcements at other web sites, but most of those would be forums (reliable source issue?). I recommend leaving the date related content in the Wiki article as is. It matches a history file I created and posted at a few forums, and there may be others that have done the same, although I don't know who they are or how to contact them. Rcgldr ( talk) 03:14, 5 May 2018 (UTC)
Link to a history thread I posted at a forum site. It's too detailed for the article, and being a forum site, not a "reliable source", but I'm posting a link here for anyone interested.
http://isrc2.proboards.com/thread/1991/history-nfs-world
Rcgldr ( talk) 03:21, 5 May 2018 (UTC)
I don't know what the Wiki policy is for third party created modification for a video game. In this case, when it was announced that NFS World would be shutting down, third parties created single player (offline only) apps (called "launchers") that emulated the online server by intercepting what would be NFS World's communications with the actual server, allowing NFS World to be played as a single player game and no need for the actual server which was shutdown July 14, 2015. Early versions of these "offline servers" were working before shutdown. Later on, attempts were made to create actual online servers that emulated enough of the actual server to allow for multi-player play, which is/was on going. Rcgldr ( talk) 07:55, 3 August 2019 (UTC)
![]() | This article is rated Start-class on Wikipedia's
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Has this game been official announced for the Wii platform, as the article states? I follow a lot of Nintendo news and I haven't heard of this, and after a quick scout around the internet I can't seem to determine whether or not World Online is coming to the Wii. We need to reference this information.-- LostOverThere ( talk) 08:36, 18 July 2009 (UTC)
This game is not free2play anymore and you have to purchase it WikiBahal ( talk) 15:17, 28 May 2010 (UTC)
World is free2play now, see article. Loonybin0 18:15, 22 November 2011 (UTC)
Hey guys,
A couple things about World are incorrect here. First, there is no co-op play currently in the game or planned. Secondly, players are not able to play as police in the game. Also, World is Free-to-play. These need to be removed. Thanks. —Preceding unsigned comment added by NFSKirk ( talk • contribs) 22:34, 9 July 2010 (UTC)
its about racing so why play as cop —Preceding unsigned comment added by 27.248.58.167 ( talk) 03:58, 1 September 2010 (UTC)
Whoever last edited the car list from being a single column to three did a pretty good job, but if I might make a few suggestions:
1) Instead of marking some vehicles as "(previously) only available as a free gift", include EA's own catchphrase "Top-Up". Perhaps something like,
2) I guess just generally a little more detail: cars that can be purchased for in-game cash (IGC) only, cars with police versions without lights, cars from special events like Rose and the Beast from Valentine's day, other art director cars, promotional/unique cars like the A1 Clubsport and the Team NFS Z4 GT3, classic cars vs current cars maybe.
These are things I will work on when I have the chance, but would appreciate some help. I'd like this to be a handy reference for players. Thanks.
Loonybin0 04:09, 21 November 2011 (UTC)
I am also thinking about a section detailing the difference between in-game cash and speedboost, and how it will soon be switched to EA's new universal f2p currency (announced on World's website 10/14/2011).
Loonybin0 18:15, 22 November 2011 (UTC)
It read:
EA have released patches for World, failing to mention to users what is being download automatically onto their systems without authorisation or confirmation. The latest patches have had no affect to World. EA need to pull their finger out if they want World to be as successful like the previous Need for Speeds (Most Wanted and Carbon)
Horribly written, and completely biased.
67.189.143.44 ( talk) 00:40, 26 September 2010 (UTC)
There should be warning that (as of january 2011) this game has very serious bugs that prevent people to fully enjoy it. These bugs include out of sync cars during races - sometimes even 2-3 seconds difference. (Some cars start seconds before others, some cars suddenly "jump" before others during race, sometimes you finish race just to see several other people finish after you with better time than you, etc.)
There are many reports of different crashes of this game. This game should be considered a free game and compared to free games. It is not done so properly as other new commercial titles.
I cannot edit this page to add it by myself, so I'm writing on talk page.
References: Support forum Bugs Report forum
-- Lacoblaho ( talk) 15:06, 8 January 2011 (UTC)
then at least acknowledge that there were major changes after v5, multiplayer is borked and the game is basically pay2win , the drop rate is too low, its highly unlikely getting the best parts for free... im not asking to flame the game but at least warn new players what their going to get when they try it. their support forum is not a reliable source? —Preceding unsigned comment added by 85.53.166.118 ( talk) 14:04, 27 February 2011 (UTC)
http://forum.ea.com/eaforum/posts/list/5321190.page
If you really want to write about bugs and issues, you can use this as a starting point since complaints on forums isnt enough. (original post is by a developer stating there are issues with the game for a few weeks and past patches were ineffective so there might be a server shutdown/roll-back of sorts in the near future)
ChappyHappy ( talk) 18:40, 5 March 2011 (UTC)
This game is full of bugs and is constantly blasted in the NFSWorld forums. —Preceding unsigned comment added by 67.185.62.92 ( talk) 22:44, 26 January 2011 (UTC)
May I upload a replacement, as the screenshot on the page is horribly outdated. XXReaperKnightXx ( talk) 18:22, 13 December 2011 (UTC)
I discover that NFSW has the longest roads from this site but undercover has only 175 km of roads. so NFSW is longer.lets talk about it if we want to put that info in the article — Preceding unsigned comment added by John kaiser ( talk • contribs) 12:36, 27 July 2012 (UTC)
Let4time: great of you to mention this, but are you referring to one source code (has been opened) or several (have been opened) ? I'm not familiar with this so please make that minor correction. Also, it would be worth to specify what a person can do with that source code, from a layman's viewpoint. It would also look better if the link would be integrated in the text rather than separate. Thanks! Fireflood ( talk) 21:35, 19 December 2012 (UTC)
The game is not open-source. A component integrating web-browser into the launcher was open-sourced because it modifies the LGPL sources from WebKit project, thus inheriting the open-source license. Same component is used in Origin. -- 79.207.182.63 ( talk) 14:15, 10 June 2013 (UTC)
Do not remove the car list! 112.209.58.46 ( talk) 06:25, 7 April 2013 (UTC)
DO NOT PROTECT IT! KEEP THE CAR LIST! 112.209.53.148 ( talk) 02:32, 12 April 2013 (UTC)
Even if it is game cruft, I will put it back so anyone who reads will know the full car list. 112.209.53.148 ( talk) 02:43, 12 April 2013 (UTC)
But the sources only have the original car list. 112.209.33.125 ( talk) 06:27, 28 April 2013 (UTC)
"Need For Speed World". Version number (shown on game launcher last I checked). Date of version (being a constantly updated game, the access date is probably sufficient). Electronic Arts Studios & Quicklime Games (formerly EA Black Box). Date of access.
I'm not really happy with my edit in terms of references but I'm struggling to imagine one, let alone find one. Is there a policy about these situations? There almost certainly won't be any official sources on the subject, yet the issue is real and easily confirmed by "original research". Bahati ( talk) 20:47, 10 June 2013 (UTC)
Some of the references in this article are to the game's online fora. There are two problems with this, both in relation to the current game and games more generally:
I recommend that links to a game forum should be very carefully considered, and if there is a more trustworthy and stable source for the information that should be used. In instances where the forum entry is written by a 'publisher representative' - or in exceptional cases, by a 'community leader', then the information referenced should really carry a caveat regarding the reliability and long-term usefulness of the source. Even in such circumstances, a published article or a press release would provide a more reliable and stable source.
While I have recommended this, I have not yet updated the article, pending input from others on this topic within this page and genre. It is also potentially something that belongs somewhere in the Wikipedia writing guidelines (in fact, I see that it is already mentioned in Wikipedia:Identifying reliable sources, under "Self-published sources (online and paper)", as well as under the subject heading "Self-published sources" within Wikipedia:Verifiability).
Maybe the video game genre presents a 'special case', given the ubiquity of fora - or maybe not. I would appreciate thoughts regarding this article and the broader genre, before I add to my bucket list "remove all forum references from video game articles". Ambiguosity ( talk) 03:29, 5 February 2016 (UTC)
Hello fellow Wikipedians,
I have just modified 2 external links on Need for Speed: World. Please take a moment to review my edit. If you have any questions, or need the bot to ignore the links, or the page altogether, please visit this simple FaQ for additional information. I made the following changes:
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This message was posted before February 2018.
After February 2018, "External links modified" talk page sections are no longer generated or monitored by InternetArchiveBot. No special action is required regarding these talk page notices, other than
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have permission to delete these "External links modified" talk page sections if they want to de-clutter talk pages, but see the
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(last update: 5 June 2024).
Cheers.— InternetArchiveBot ( Report bug) 09:06, 15 February 2018 (UTC)
Normally, wikia web (user generated) sites are not considered reliable sources, but this Wiki article is about a video game and the Wikia NFS World web site user generated content is not opinion based, but instead a peer reviewed effort that used in game and store descriptions of game content to create a collection of web pages with identical descriptions of game content such as cars, parts, events, ... . Essentially it was a group effort to create a detailed game manual based on in game descriptions of content. It's extremely unlikely that anyone would challenge the content on this web site:
http://nfsworld.wikia.com/wiki/NFS_World_Info_Wiki
http://nfs.wikia.com/wiki/Need_for_Speed:_World
Here is an example of a list of "driver skills" that were in the original version 4.0 release.
http://nfs.wikia.com/wiki/Need_for_Speed:_World/Driver_Skills
The standard was (and still is) that the Wikia web site descriptions exactly matched the in game descriptions. It didn't matter if the in game descriptions were not accurate, as actual comparisons of cars, skills, performance parts, ..., was handled by other web sites, such as nfstimes.com, which used race result data made public by the game publisher, to maintain a database that included ranking of players and cars on a per event basis.
The Wikia web site appears the be the last source remaining with descriptions of game content, including historical content (early versions of the game). Normally game content description can be verified via actual game play, but NFS World significantly evolved over time and is now shut down, no longer playable without a player made modification made to the last released version of the game (I'm avoiding details on this since I don't know the Wiki policy or other potential issues with player made modifications).
As for alternatives, there are a few game reviews, but these do not describe much of the game content. There are a few youtube videos where a player goes through an in game menu to show all of the items of a certain type like skills, but in the case of cars, only the in game cash cars appear. Rcgldr ( talk) 02:56, 5 May 2018 (UTC)
I'm pretty sure that Tri-City is not the official name for the combined cities in NFS World. The existing map is composed of two cities from two games, not three. There is a sign in Rockport that indicates that the Rockport Turnpike leads to "Tri-Cities" a reference to NFS Undercover. The early plan was to use the end of the Turnpike (the toll booth area) like a teleport to transition between the exiting map and a converted Undercover map, as the existing map had reached the limits of the range of values used in the coordinate system to locate streets and objects, so the Undercover map would have to be a separate map. Undercover's textures were compatible with World's textures, so the existing conversion tools used would have worked for Undercover. Underground 2 textures were lower resolution, so it would have taken much more work to convert and it wasn't included in the early plans. Rcgldr ( talk) 22:47, 4 May 2018 (UTC)
All of the *.needforspeed.com and *.ea.com links are "hopelessly lost web-only sources". Those links now redirect to the current EA web site and the original content is gone. These broken links were used to note dates and milestones, which were in the form of announcements, some made at the main EA web site, but most of them made as posts at forums.ea.com. None of these announcements were captured by archive.org, as archive.org doesn't archive deep enough into a web site to capture stuff such as posts at a forum site. There was another forum site, world-garage.com that maintained a copy of all announcements, but it too is also gone and archive.org didn't capture any of the copied announcements. Some of the dates and milestones such as the initial release dates are available at some gaming web sites. I may be able to find copies of the announcements at other web sites, but most of those would be forums (reliable source issue?). I recommend leaving the date related content in the Wiki article as is. It matches a history file I created and posted at a few forums, and there may be others that have done the same, although I don't know who they are or how to contact them. Rcgldr ( talk) 03:14, 5 May 2018 (UTC)
Link to a history thread I posted at a forum site. It's too detailed for the article, and being a forum site, not a "reliable source", but I'm posting a link here for anyone interested.
http://isrc2.proboards.com/thread/1991/history-nfs-world
Rcgldr ( talk) 03:21, 5 May 2018 (UTC)
I don't know what the Wiki policy is for third party created modification for a video game. In this case, when it was announced that NFS World would be shutting down, third parties created single player (offline only) apps (called "launchers") that emulated the online server by intercepting what would be NFS World's communications with the actual server, allowing NFS World to be played as a single player game and no need for the actual server which was shutdown July 14, 2015. Early versions of these "offline servers" were working before shutdown. Later on, attempts were made to create actual online servers that emulated enough of the actual server to allow for multi-player play, which is/was on going. Rcgldr ( talk) 07:55, 3 August 2019 (UTC)