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This article features the sentence: Consequently, MSX never became the worldwide standard that its makers had envisioned, mainly because it never took off in the United States and the UK.
Do you also recognize a certain arrogance in this claim, or is it just me? Because this is what I read between these lines: Something can only get an international (technical) standard, if it is a success within the US (the current world dominator) or the UK (the previous world empire)!
To the original author: If you in deed meant this, please consider evidence against this claim, i.e. GSM, and then rephrase that sentence to a more neutral form!
PutzfetzenORG ( talk) 19:22, 15 December 2010 (UTC) (from Austria)
I think a section on the MSX amateur scene would be very nice? Grauw 15:28, 18 Apr 2004 (UTC)
I'd like to see some screenshots of good old stuff :) Guaka 02:11, 16 May 2004 (UTC)
I'd like to add that the msx (mostly version 2) was used a lot in europe (nl at least) for 'exclusive' gaming (just?) before the Amiga came out and way more serious stuff like being the intranet for a police station (see a PtC (Philips Thuiscomputer Club) issue which mentions this.
The MSX was a great a machine. :)
<ascheepers@nl.clara.net> "Axel Scheepers"
Wasn't Vampire Killer the first Castlevania game? If so then the Castlevania-part should be moved from: "Others got various installments on MSX, some including titles unique to the system or largely different to the games on other formats" to: "Several popular video game franchises were established on the MSX"
now. Grauw 20:48, July 31, 2005 (UTC)
I´m a die-hard MSX fan, but I´ve never learned about this fact that the Canon T90 had a memory interface that interfaced only with MSX (and back then at 1986). Impressive! Loudenvier 05:22, 30 October 2005 (UTC)
MSX in Soviet Union: I remember Yamaha MSX 2 installed in Computer Science Dept. in Moscow State University back in 1986. I was 10 at that time :-) Vugluskr 10:36, 12 November 2005 (UTC)
"It was emulation of MSX machines that started the current emulation scene, mainly due to the work of Marat Fayzullin on the Z80 emulation." Could somebody please cite a source for this: it seems a rather bold claim to make without any evidence. Cheers -- Pak21 17:20, 20 December 2005 (UTC)
Is this necessary? For one thing, Japanese people aren't "yellow", they're as "white" as Caucasians. I understand the writer was being satirical, but it comes across as sort of offensive and needless, at least IMO.
Keep up the good job! Loudenvier 13:29, 30 July 2006 (UTC)
OK, this article is in some serious need of cleanup - mostly in the area of grammar. I'll try and get to it myself as soon as I get some free time. -- Bri 04:58, 17 August 2006 (UTC)
Considering that Windows 1.0 didn't appear until 1985, two years after MSX1, and that the first big-selling version of Windows (3.0) didn't come out until 1990, the same year as turbo R, is it really accurate to call Wintel "more successful"? For much of MSX's period of popularity, its rivals (at least here in Europe) were 8-bit machines such Sinclairs, Commodores and Amstrads. Not Wintel at all. Loganberry ( Talk) 13:21, 11 September 2006 (UTC)
I'm the "Wintel" contributor. I understand your confusion and have no problem with the change. Hope this helps! Yakuman 18:54, 11 September 2006 (UTC)
Thanks to you both! Mind you, I'm not even sure that the IBM PC or Intel references should be there at all: in 1985, say, practically nobody had a PC as a home computer for leisure purposes. (Again, I'm going on my British experience.) Loganberry ( Talk) 22:49, 11 September 2006 (UTC)
The point is that this was this was another Microsoft attempt to build a platform that was similar, regardless of hardware vendor. It has to do with Microsoft's business model, not the MSX competing with the PC. Yakuman 23:33, 11 September 2006 (UTC)
What happened to the discussion regarding the "Microsoft-led"? There's no reliable proof of that, especially since Microsoft denies it. The excuse that it wasn't successful enough is a bit weak IMO. Microsoft doesn't deny "Bob", for example. And it's particularly strange that there was virtually no advertising of the system in the US. 70.28.110.204 ( talk) 18:53, 1 March 2010 (UTC)
I've come up with this figure of unities of MSX computers sold on the internet [1] (portuguese only - sorry). This would make the MSX a best-selling computer by any standards. I think this kind of information should be made into the article, but a reliable source for that must be found. Anyone willing to make a litle research? Loudenvier 16:56, 12 September 2006 (UTC)
Hate to burst that bubble there, but the C64 sold around 17 million units in it's lifetime and is the Guinness World Record holder for most units sold of a single computer model. Also the MSX is a standard, not a computer, each model from each vendor counts as a different computer for this purpose, otherwise the PC-clones would obviouosly dwarf any other computer sales by a couple billion probably. I think the Amiga only sold around 5 mil, not sure can't remember. Seek100 23:00, 21 October 2006 (UTC)
I find it hard to belive the apple 2 line only ever sold 2 million units. -- 24.252.10.228 00:08, 29 January 2007 (UTC)
Also, that's 5 million units shared across all models and vendors of MSX machines, not for a single machine. It's be interesting to know what the numbers for the most successful MSX computer were.
Considering that only 1 emulator(created by the guy who helped create the MSX) is LEGAL, does it make sense to basically have links to all these MSX emulators? TJ Spyke
Seems to me (a lay Wikipedia observer) that a long-defunct console series wouldn't be a burning issue in gaming today. Quirk of an auto bot run, or is there some legitimate reason for it to be here?
This is totally related to current video game events. it is for the first time in about 20 years, but it's current. Zazaban 18:34, 17 September 2006 (UTC)
According to the article there's a mention of MSX emulation on the Virtual Console on the Wii website. The English-language site is lacking, so is there anywhere that can confirm this?- Seraya 04:40, 15 October 2006 (UTC)
As far as data was concerned 3.5" double-sided (720k) disks were interchangeable between MSX-DOS 1, Atari ST's and PC's. I worked at GST when we developed for all three and we regularly exchanged data this way.
Chenab 12:34, 20 March 2007 (UTC)
An editor with sufficient edit rights should move the current article name "MSX (computer architecture)" back to plain "MSX". No other wikipedia language version uses "MSX (computer architecture)", they all use "MSX". Mahjongg 13:52, 26 March 2007 (UTC)
Can someone confirm something for me? There are games that on other systems require 48K or 64K to run, but work on a 16K MSX. Is this because cartridge games require less RAM to run, and they would need more if they were on cassette or disk? That's what I'm thinking, but I've only got an emulator to work with, so not sure if this is right (it could be automatically switching to emulate a 64K MSX when such a game is loaded or something)? BTW this is to make sure of the "system requirements" of other articles, I'm not just spamming up this page with a personal wondering. :) Cheers, Miremare 23:41, 6 July 2007 (UTC)
Hi, I decided to move the trivia section to this talk page per
WP:TRIVIA. Per Wiki policy, it is better to try to find ways to incorporate this within the article text than it is to make a separate trivia section. As people find a way to incorporate the below into the text (using verifiable sources), it might be best to strike through the trivia in question:
The birthday of the MSX Home Computer Standard is June 27, 1983, the day it was formally announced during a press-conference.Loudenvier 16:40, 18 July 2007 (UTC)MSX 1 computers were very similar to the Colecovision and Sega SG-1000 video game systems. They shared the same CPU and video processors. Their sound processors were also very similar. A Colecovision emulator for the MSX exists.Mahjongg 00:07, 19 July 2007 (UTC)- The MSX 1 BIOS was written by Rick Yamashita and Jey Suzuki (Jey was only 18 at the time).
they both also designed the software for the TRS-80 Model 100 handheld computer! Mahjongg 00:11, 19 July 2007 (UTC) )
By far, the most popular and famous MSX games were written by Japanese software-house Konami.Loudenvier 16:43, 18 July 2007 (UTC)- As the MSX's processor, the Zilog Z80A, could only address up to 64 KB of memory, the default allocation (used in most, if not all models) was with the lower 32 KB for ROM BASIC and the upper 32 KB for RAM. Machines intended to run MSX-DOS (a CP/M-like system) had 64 KB RAM, but the lower 32 KB were disabled in order for the ROM BASIC to function. When the computer booted MSX-DOS, the ROM BASIC was disabled and all of the 64 KB address space was mapped to RAM.
- Among MSX-DOS compatible software (directly ported from CP/M) were dBase II, Turbo Pascal version 3 and Wordstar. Therefore, in the late 1980s, several Brazilian companies used an MSX system as their "corporate" computer. As an MSX 1 could display only 40×25 text, expansion kits were introduced that upgraded the display to 80×25, giving MSX a more professional appeal. MSX 2 and up were never manufactured by the main companies in Brazil (Gradiente and Sharp). Much of the market was created alone by Ademir Carchano (MSX Projetos et al) who created most of the aftermarket hardware for MSX, including the MegaRAM cartridge (a way to copy and play MegaROM games), the MSX 2.0 and 2+ conversion kits and IDE interfaces. Although cheaper IBM-PC clones eventually dominated the market, the MSX remained somewhat popular, with hardware being created and sold for substantial prices for some time afterwards.
MSX 1 games were published mainly on cartridge and cassette. Later in the 1980s the MSX 2 was released, which generally included a 3.5" disk drive, and consequently the popular media for games and other software shifted to floppy disks.The MSX 3.5" floppy disks, at least those formatted under MSX-DOS 2.0, were directly compatible with MS-DOS (although some details like file undeletion and boot sector code were different). [2]The introduction of MSX led to a new and short-lived kind of software cracking: converting. Since the MSX games were unplayable on the SV-328 computer, SV-328 crackers developed a method of modifying the (MSX 1) games to make them work on the SV-328. In most cases this included downloading the MSX BIOS to the SV-328 from tape or floppy disk.- Due to the same processor (Z80), graphical resolution (256×192 pixels) and number of colors (16) of the MSX 1 systems and the Sinclair ZX Spectrum, many videogames made for the latter could easily be ported to the MSX platform by the (European) authors themselves, making both versions nearly identical. The enhanced color display possibilities of the MSX were not exploited: they did not used any hardware sprites, and the color by character style of the ZX Spectrum graphics was directly used, instead of using the MSX's more advanced facility to have a different color pair for each line in the character.
Hope this helps. Drumpler 17:42, 15 July 2007 (UTC)
The system specs part is very confusing: it mixes the MSX standard spec with the usual specs of systems in the category. It would be better if this distinction would become explicit. E.g.: an MSX1 can have lots of more memory than 64kB (there are a couple machines with 128kB e.g.), but the spec says it needs at least 8kB to be an MSX1. Usually, MSX1 machines have 32 or 64kB RAM, though.
Other examples: the 5.x MHz stuff in MSX2+ was not standard, but just another extra (any extra can be implemented on an MSX, as long as it adheres to the standard spec as well).
Note that there are other questionable things. The clockspeed of the turboR CPU's don't seem to be correct. The R800 runs on 7.16MHz, and the Z80 on 3.58MHz as usual (otherwise it would not even be compatible).
Lastly, I wonder why specs of V9938 (MSX2 system specs) are repeated in the V9958 section (MSX2+ system specs). They're upwards compatible. Besides, there are already dedicated pages for them which should have all this information anyway.
ManuelBilderbeek 14:01, 3 September 2007 (UTC)
I'd give a thumbs up to a re-write of the specs section. Much better would be an MSX1 spec list, and then for each later generation a small list of what was added or removed in comparison with that. So MSX1 specs, then MSX1 -> MSX2, MSX2 -> 2+, and 2+ -> TurboR changes. Sticking to what's optional / required by the standard, not include what model XYZ may have incorporated. And just references to the components used, specific features of those components (graphic modes for example) are nicely explained elsewhere on the Wiki. -- RetroTechie ( talk) 09:19, 24 December 2011 (UTC)
The external links list contained over twenty links, mostly unimportant websites (unimportant as in: not informative for further researching by a Wikipedia reader). I've removed most of those links. ASCII was removed because it's currently not much related to MSX, 1chipMSX was changed to Bazix. I've added information where necessary, and added a link to D4 Enterprise. -- Apathor 17:25, 4 September 2007 (UTC)
I have a problem with the assertion that "MSX-based machines [...] were hugely popular in other markets". I'm not sure if that statement is a violation of NPOV policy. Anyway, a reliable source that has information on sales figures and/or market share of MSX-based computers is needed. kabbelen 06:17, 25 June 2007 (UTC)
This claims needs support. I recall they're launch in the UK, a huge market at the time for home computers, and they were an absolute flop.
"It's a documented fact that both in the US and the UK, there was a "yellow danger" fear that partially explained why MSX did not gain much ground in English speaking countries" Oh right, I guess that explains why the NES sold so poorly in the States and why Sega and Taito arcade machines were so unpopular in Britain.......wait a minute. What a load of old nonsence. Also instead of saying "popular in Europe apart from the UK" the article should say "popular in some European countries such as the Netherlands and Spain" as the former statement is misleading, I see no evidence that the MSX was popular in France (Oric and Amstrad country) or Germany (predominantly C64) and those three markets make up the largest part of European sales. —Preceding unsigned comment added by 86.149.249.182 ( talk) 17:18, 13 May 2009 (UTC)
Is it really necessary to include a picture of the machine's attribute clash? I mean every home computer on the market, from Apple to Spectrum to Commodore 64, had the exact same graphical limitations. It just makes MSX look dumber than the rest. -- Jquarry ( talk) 22:07, 20 January 2008 (UTC)
The history section is a mess. In large part it compares MSX to other machines on a technical level, and it does so with very questionable arguments that seem only to take into account how hard it is to port ZX Spectrum games.
In general I doubt that Spectrum to MSX porter's PMS deserves that much space, considering the near-zero significance of MSX in Europe and particularly in the UK.
Uli ( talk) 17:55, 11 April 2008 (UTC)
"This set off a wave of panic in the U.S. and UK industry resulting in instant animosity toward MSX"
This part is pretty ludicrous, at least for the UK anyway as the thing that is most easily seen from magazines of the time is more an apathetic lack of interest, the source being used does not actually back up the statement either. it is simply the writers opinion that the MSX was a bad machine to be pushing, and to be honest I agree with the writer, someone telling you that they've created a standard that everyone will be buying in the future, when said standard is technically far inferior to one already widely available (C64) and has far fewer available games than another machine that's widely available (Spectrum) is not going to breed support. To stand a chance in the UK market the MSX needed to arrive earlier. —Preceding unsigned comment added by 86.149.249.182 ( talk) 17:09, 13 May 2009 (UTC)
Unless someone can come up with a valid argument i'm removing the "wave of panic" section next week. The source for this statement is pretty ridiculous, its an issue of Crash magazine! a dedicated Spectrum magazine which almost monthly printed an article hating on one of the Spectrum competitors, propaganda against the C64 and Amstrad were also extremely common, it by no means indicates anything the British public were thinking. In fact, as counter evidence here's some very positive stuff from CVG appearing from the time
Extremely positive articles
http://img824.imageshack.us/img824/1296/cvg3700056.jpg
High scoring game reviews
http://img37.imageshack.us/img37/8764/msxhighscores2.png http://img294.imageshack.us/img294/6553/msxhighscores.png
And even editorials defending the MSX against the Crash article (as well as notice in the top left CVG were actually asking their readers to make type in software for the MSX and send it in!)
http://img832.imageshack.us/img832/9873/cvg3700047.jpg
Instead of this talk of "foreigners" and xenophobia people are infering about the British press, we've got sentences like
"as for reliability and dealer back-up, the Japanese always excel themselves"
CVG was the de facto standard popular multiformat publication in the UK of that era, if you're looking for a British gaming industry point of view then that would be it.
The MSX failed simply because it wasn't competitive, it was released too late in Britain giving the Spectrum a 2 year head start, it was too expensive when released, with all versions debuting at at least £250, its best software was on cartridge which British gamers had left behind many years previously due to expense, and the hardware was inferior to the C64, which, by this stage was also gaining a foothold. —Preceding unsigned comment added by 86.164.87.118 ( talk) 17:20, 4 August 2010 (UTC)
Complete archives of all major computer magazines are widely available on the internet, I have personally read through pretty much all of the 1980s CVG's and Home Computing Weekly up until around 1989, neither of these magazines show any kind of negative bias at all, there are also a number of British publications available for the launch of the systems. In regards to British manufacturers' fears, I see this sort of level of apprehension as being pretty logical when huge businesses such as Sony are about to enter competition with you, "Yellow Peril" and Xenophobia don't necessarily have to enter the equation at all. I don't see where the US fits in with this panic either seeing as the MSX didn't get any kind of major release effort there to worry about in the first place. At best you can only realistically say that there was a mixed reaction from the British public, as at the end of the day many British publications did write positive articles and reviews, and many British companies did create software for the machine. 86.163.11.94 ( talk) 02:43, 28 August 2010 (UTC)
There is a meaningless reference to VHS as a standard prior to 1983, when the video format battle was certainly not over during that time (1983 being the peak Beta year in the UK). Shall we drop this factually incorrect reference? Colin99 ( talk) 22:10, 14 April 2008 (UTC)
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Some people seem to be confused about MSX-Engine IC's, claiming that most of these include a Z80 (clone), or even a videochip. That is NOT the case. MSX-Engine IC's normally contain lots of glue logic (memory decode, keyboard signals, DRAM control, printer port, VDP select signals etc), a 8255 PPI, and AY-3-8910 / YM2149 soundchip. That's where similarities end:
I'm not saying these last 2 don't exist, but I'd like to see some verifiable data on these IC's. Proof of their existence, and info from systems built around them.
This is not from Googling, or combining other sources: I know my way around in the innards of many MSX models. All MSX1 models I know have discrete Z80 and videochip, and either (8255, soundchip + heaps of logic) or (S3527 engine). Same goes for MSX2, in which you may find the S1985 instead. All MSX2+ machines that I know, have the T9769 inside. TurboR models have T9769C + S1990. Given the relative numbers sold for these systems, it's safe to say that the vast majority of MSX-Engine IC's does NOT contain a Z80, or videochip. In case of doubt: please check the insides of any MSX you own, schematics, and relevant datasheets, before spreading false claims. —Preceding unsigned comment added by RetroTechie ( talk • contribs) 23:18, 9 March 2010 (UTC)
The article mentions only the release years, not the release dates. Other machines have detailed release dates on their articles. The per-region release date would also be nice.
I propose to remove the last few sentences in this section that refer to MSX-DOS. While I understand the MSX - MSX-DOS - MS-DOS - Microsoft connection, and that it was nice that people could easily use MS-DOS at work and MSX-DOS at home, all that has 0 relevance to how the name "MSX" came about. Floppy disks and MSX-DOS is explained elsewhere in the article. RetroTechie ( talk) 09:40, 24 December 2011 (UTC)
Hey Guys, The Arabic Logo It was Only in The Arab States of The Arabian Gulf.--OSAKA_JET 17:45, 5 October 2012 (UTC) — Preceding unsigned comment added by Takahara Osaka ( talk • contribs)
1) I did correct a lot of things, first at all, the Talent MSX aren´t Daewoo machines. Talent´s Machines are based on Daewoo´s Machines –Aren´t the same-.
Back in time Carlos Manzanedo had negotiation with Daewoo and Licensed with Microsoft, he imported components from Korea (Z80 was a Goldstar variant for example).
Telematica wasn´t made chips, so imported it… but PCB, Keyboard, Cables, Case, Power supply and some software/hardware adaptations for Argentina were made in Argentina. Here a video of Korean and Argentinian technicians working on MSX (Spanish audio):
http://www.youtube.com/watch?v=bkuGBmwt_I8#t=5m34s
Another link where Carlos Manzanedo commented, very interesting interview including some insides about very low cost to get license from Microsoft, low taxes to made computers in San Luis and good amount of unit sold from de start -60.000- ...very good for that time (Bad Quality Spanish Audio):
http://www.youtube.com/watch?v=TUOffnL22To
2)
The Talent “MSXII turbo TPC-310” it is not a MSXII+, In this particular case “Turbo” was a commercial cliché to transmit something powerful.
¿How I Know?... the picture about MSX TPC-310 here in Wikipedia is from my own TPC-310 (I do not smoke but a friend gave me the computer interchanging for cigarettes), in Argentina the MSXII+ only appeared in magazines.
I clarify in the final, the end of MSX in Argentina 1990, I had no exactly time but it was 1990.
3)
Gradiente de Brazil never sold any single Machine in Argentina; some people bought those computers in travels to our neighbor friend Brazil.
Others brands did enter imported (very expensive, the shipping was slow).
I did not erased all the comment, I modified it, but Gradiente is irrelevant in quantities in this case.
4)
Well… a lot of fans of C64 here, it is impossible to know who sold more machines.
MSX did enter late in Argentina, Commodore competed very alone with machines imported from North America.
But MSX did sold very very well made in Argentina, with Commodore being made by Drean Argentina (Bad Quality) . MSX was more powerful than C64.
The no so late 80 it was more "MSX color"… in education (sometimes I compare MSX in Argentina to BBC Micro en UK) and “offimatic” work where far better and popular. MSX-Logo in late 80 it was very popular.
There is no a real true in numbers, only 60.000 machines counted for MSX in Argentina, but Carlos Manzanedo is not specific about what model and between what years went on production.
Commodore 64 is more difficult to count, because a lot of units were imported and others made in Argentina. So I modified the comment in favor of nobody.
5)
This is a nasty thing of thinking: “Which had a very broad piracy market in Argentina”.
At that time “trading” (piracy) was very common –still is-, in the entire world… not only in Argentina.
So Please boy, Don´t be a child.
6)
Nobody mentioned the fact of MSX pioneering Laser Disc in computers and probably CD-Rom as Japanese optical storage legacy:
http://www.youtube.com/watch?v=uDR6lw4uYFY
http://www.mccw.hetlab.tk/93/msxlaserdisc/en.html
7)
I found this in some old local magazine, I haven´t it here but I didn’t mention it in Wikipedia because is improbable… more or less words:
“Talent MSX was the first computer to communicate via modem from continental Argentina to the Antartida. This people were blessed with e-mail and others things”
8)
I have not my Password rigth Now. I´m "Autralposta", sorry my English ;)
Some Ad MSX Argentina ;)
http://www.youtube.com/watch?v=XbBbjD2iBD8 — Preceding unsigned comment added by 186.13.7.85 ( talk) 22:50, 24 November 2013 (UTC)
What happened to MSX Association? Its site is not responding for many years. Who is the current right owner of MSX firmware? — Preceding unsigned comment added by 195.189.123.171 ( talk) 03:42, 10 July 2014 (UTC)
@ 112.201.207.245: With edits such as these and this you claim that MSX is an operating system and categorize it as such, but the article itself says that MSX "is a standardised home computer architecture", not an OS. Those are different things. An OS may run on MSX (although really, it's just BASIC), but that's not called "MSX". In fact, the infobox explicitly claims the combination of MSX-DOS and MSX BASIC to constitute the OS. So please stop making incorrect edits which contradict what the article states. You also attempted to add MSX to Template:Microsoft operating systems. That is incorrect. LjL ( talk) 01:36, 3 March 2016 (UTC)
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Totally vandalized by those who are playing the Wikipedia system. I have a strong suspicion this is done in favor of Sony corporation, with a very strong financial interest vested here. The last time I read this article in 2010 it was perfect and accurate. Now it's a total mess.
A good indication of possible biased-interest in this subject would be the removal of the Sony-MSX machine being presented in the main infobox of this article. Sony was by far the leading producer of MSX computers, which is why that image was used. This can be obviously be perceived as extremely detrimental to the Sony corporate name, who is now the leading competitor against Microsoft video games consoles, which is why I need to remind everyone this can be a sensitive topic prone to various forms of vandalism, even inconspicuous ones which are seemingly legit. YesButNo ( talk) 10:22, 21 December 2016 (UTC)
At the top of the article it says:
This doesn't make sense if the Nintendo was released the same year the MSX spec was announced? — Preceding unsigned comment added by 173.45.178.202 ( talk) 12:50, 26 May 2017 (UTC)
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Did Microsoft build this like Xbox (I know they weren't big back then like they are now), but then gave it to a japanese company to distribute? MrBadger42 ( talk) 13:48, 18 June 2017 (UTC)
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I searched for, but found no evidence for this claim in the name section of the article, but I did find this https://books.google.nl/books?id=ZhoP0KRkQe4C&pg=PA73&lpg=PA73&dq=MSX++MX+missile&source=bl&ots=9EAeZ4Jei9&sig=g3ENkprQFi5z9x1PSxv3HlpUKh4&hl=en&sa=X&ved=0ahUKEwjShcr7-rfYAhULJ1AKHfvTCe8Q6AEIWDAL#v=onepage&q=MSX%20%20MX%20missile&f=false where it was said that in the states MSX was considered just as controversial as the MX missile. This makes me doubt this rumour even more. Mahjongg ( talk) 00:02, 2 January 2018 (UTC)
I've been digging around in the retro scene, and some guy has a completely open source implementation up on github. https://github.com/skiselev/omega Thoughts? — Preceding unsigned comment added by 70.49.148.3 ( talk) 04:42, 25 February 2020 (UTC)
Is the MSX, Microsoft's platform? It lists here under Microsoft? Lists of video games - Wikipedia StarStorm10 ( talk) 01:39, 20 May 2024 (UTC)
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This article features the sentence: Consequently, MSX never became the worldwide standard that its makers had envisioned, mainly because it never took off in the United States and the UK.
Do you also recognize a certain arrogance in this claim, or is it just me? Because this is what I read between these lines: Something can only get an international (technical) standard, if it is a success within the US (the current world dominator) or the UK (the previous world empire)!
To the original author: If you in deed meant this, please consider evidence against this claim, i.e. GSM, and then rephrase that sentence to a more neutral form!
PutzfetzenORG ( talk) 19:22, 15 December 2010 (UTC) (from Austria)
I think a section on the MSX amateur scene would be very nice? Grauw 15:28, 18 Apr 2004 (UTC)
I'd like to see some screenshots of good old stuff :) Guaka 02:11, 16 May 2004 (UTC)
I'd like to add that the msx (mostly version 2) was used a lot in europe (nl at least) for 'exclusive' gaming (just?) before the Amiga came out and way more serious stuff like being the intranet for a police station (see a PtC (Philips Thuiscomputer Club) issue which mentions this.
The MSX was a great a machine. :)
<ascheepers@nl.clara.net> "Axel Scheepers"
Wasn't Vampire Killer the first Castlevania game? If so then the Castlevania-part should be moved from: "Others got various installments on MSX, some including titles unique to the system or largely different to the games on other formats" to: "Several popular video game franchises were established on the MSX"
now. Grauw 20:48, July 31, 2005 (UTC)
I´m a die-hard MSX fan, but I´ve never learned about this fact that the Canon T90 had a memory interface that interfaced only with MSX (and back then at 1986). Impressive! Loudenvier 05:22, 30 October 2005 (UTC)
MSX in Soviet Union: I remember Yamaha MSX 2 installed in Computer Science Dept. in Moscow State University back in 1986. I was 10 at that time :-) Vugluskr 10:36, 12 November 2005 (UTC)
"It was emulation of MSX machines that started the current emulation scene, mainly due to the work of Marat Fayzullin on the Z80 emulation." Could somebody please cite a source for this: it seems a rather bold claim to make without any evidence. Cheers -- Pak21 17:20, 20 December 2005 (UTC)
Is this necessary? For one thing, Japanese people aren't "yellow", they're as "white" as Caucasians. I understand the writer was being satirical, but it comes across as sort of offensive and needless, at least IMO.
Keep up the good job! Loudenvier 13:29, 30 July 2006 (UTC)
OK, this article is in some serious need of cleanup - mostly in the area of grammar. I'll try and get to it myself as soon as I get some free time. -- Bri 04:58, 17 August 2006 (UTC)
Considering that Windows 1.0 didn't appear until 1985, two years after MSX1, and that the first big-selling version of Windows (3.0) didn't come out until 1990, the same year as turbo R, is it really accurate to call Wintel "more successful"? For much of MSX's period of popularity, its rivals (at least here in Europe) were 8-bit machines such Sinclairs, Commodores and Amstrads. Not Wintel at all. Loganberry ( Talk) 13:21, 11 September 2006 (UTC)
I'm the "Wintel" contributor. I understand your confusion and have no problem with the change. Hope this helps! Yakuman 18:54, 11 September 2006 (UTC)
Thanks to you both! Mind you, I'm not even sure that the IBM PC or Intel references should be there at all: in 1985, say, practically nobody had a PC as a home computer for leisure purposes. (Again, I'm going on my British experience.) Loganberry ( Talk) 22:49, 11 September 2006 (UTC)
The point is that this was this was another Microsoft attempt to build a platform that was similar, regardless of hardware vendor. It has to do with Microsoft's business model, not the MSX competing with the PC. Yakuman 23:33, 11 September 2006 (UTC)
What happened to the discussion regarding the "Microsoft-led"? There's no reliable proof of that, especially since Microsoft denies it. The excuse that it wasn't successful enough is a bit weak IMO. Microsoft doesn't deny "Bob", for example. And it's particularly strange that there was virtually no advertising of the system in the US. 70.28.110.204 ( talk) 18:53, 1 March 2010 (UTC)
I've come up with this figure of unities of MSX computers sold on the internet [1] (portuguese only - sorry). This would make the MSX a best-selling computer by any standards. I think this kind of information should be made into the article, but a reliable source for that must be found. Anyone willing to make a litle research? Loudenvier 16:56, 12 September 2006 (UTC)
Hate to burst that bubble there, but the C64 sold around 17 million units in it's lifetime and is the Guinness World Record holder for most units sold of a single computer model. Also the MSX is a standard, not a computer, each model from each vendor counts as a different computer for this purpose, otherwise the PC-clones would obviouosly dwarf any other computer sales by a couple billion probably. I think the Amiga only sold around 5 mil, not sure can't remember. Seek100 23:00, 21 October 2006 (UTC)
I find it hard to belive the apple 2 line only ever sold 2 million units. -- 24.252.10.228 00:08, 29 January 2007 (UTC)
Also, that's 5 million units shared across all models and vendors of MSX machines, not for a single machine. It's be interesting to know what the numbers for the most successful MSX computer were.
Considering that only 1 emulator(created by the guy who helped create the MSX) is LEGAL, does it make sense to basically have links to all these MSX emulators? TJ Spyke
Seems to me (a lay Wikipedia observer) that a long-defunct console series wouldn't be a burning issue in gaming today. Quirk of an auto bot run, or is there some legitimate reason for it to be here?
This is totally related to current video game events. it is for the first time in about 20 years, but it's current. Zazaban 18:34, 17 September 2006 (UTC)
According to the article there's a mention of MSX emulation on the Virtual Console on the Wii website. The English-language site is lacking, so is there anywhere that can confirm this?- Seraya 04:40, 15 October 2006 (UTC)
As far as data was concerned 3.5" double-sided (720k) disks were interchangeable between MSX-DOS 1, Atari ST's and PC's. I worked at GST when we developed for all three and we regularly exchanged data this way.
Chenab 12:34, 20 March 2007 (UTC)
An editor with sufficient edit rights should move the current article name "MSX (computer architecture)" back to plain "MSX". No other wikipedia language version uses "MSX (computer architecture)", they all use "MSX". Mahjongg 13:52, 26 March 2007 (UTC)
Can someone confirm something for me? There are games that on other systems require 48K or 64K to run, but work on a 16K MSX. Is this because cartridge games require less RAM to run, and they would need more if they were on cassette or disk? That's what I'm thinking, but I've only got an emulator to work with, so not sure if this is right (it could be automatically switching to emulate a 64K MSX when such a game is loaded or something)? BTW this is to make sure of the "system requirements" of other articles, I'm not just spamming up this page with a personal wondering. :) Cheers, Miremare 23:41, 6 July 2007 (UTC)
Hi, I decided to move the trivia section to this talk page per
WP:TRIVIA. Per Wiki policy, it is better to try to find ways to incorporate this within the article text than it is to make a separate trivia section. As people find a way to incorporate the below into the text (using verifiable sources), it might be best to strike through the trivia in question:
The birthday of the MSX Home Computer Standard is June 27, 1983, the day it was formally announced during a press-conference.Loudenvier 16:40, 18 July 2007 (UTC)MSX 1 computers were very similar to the Colecovision and Sega SG-1000 video game systems. They shared the same CPU and video processors. Their sound processors were also very similar. A Colecovision emulator for the MSX exists.Mahjongg 00:07, 19 July 2007 (UTC)- The MSX 1 BIOS was written by Rick Yamashita and Jey Suzuki (Jey was only 18 at the time).
they both also designed the software for the TRS-80 Model 100 handheld computer! Mahjongg 00:11, 19 July 2007 (UTC) )
By far, the most popular and famous MSX games were written by Japanese software-house Konami.Loudenvier 16:43, 18 July 2007 (UTC)- As the MSX's processor, the Zilog Z80A, could only address up to 64 KB of memory, the default allocation (used in most, if not all models) was with the lower 32 KB for ROM BASIC and the upper 32 KB for RAM. Machines intended to run MSX-DOS (a CP/M-like system) had 64 KB RAM, but the lower 32 KB were disabled in order for the ROM BASIC to function. When the computer booted MSX-DOS, the ROM BASIC was disabled and all of the 64 KB address space was mapped to RAM.
- Among MSX-DOS compatible software (directly ported from CP/M) were dBase II, Turbo Pascal version 3 and Wordstar. Therefore, in the late 1980s, several Brazilian companies used an MSX system as their "corporate" computer. As an MSX 1 could display only 40×25 text, expansion kits were introduced that upgraded the display to 80×25, giving MSX a more professional appeal. MSX 2 and up were never manufactured by the main companies in Brazil (Gradiente and Sharp). Much of the market was created alone by Ademir Carchano (MSX Projetos et al) who created most of the aftermarket hardware for MSX, including the MegaRAM cartridge (a way to copy and play MegaROM games), the MSX 2.0 and 2+ conversion kits and IDE interfaces. Although cheaper IBM-PC clones eventually dominated the market, the MSX remained somewhat popular, with hardware being created and sold for substantial prices for some time afterwards.
MSX 1 games were published mainly on cartridge and cassette. Later in the 1980s the MSX 2 was released, which generally included a 3.5" disk drive, and consequently the popular media for games and other software shifted to floppy disks.The MSX 3.5" floppy disks, at least those formatted under MSX-DOS 2.0, were directly compatible with MS-DOS (although some details like file undeletion and boot sector code were different). [2]The introduction of MSX led to a new and short-lived kind of software cracking: converting. Since the MSX games were unplayable on the SV-328 computer, SV-328 crackers developed a method of modifying the (MSX 1) games to make them work on the SV-328. In most cases this included downloading the MSX BIOS to the SV-328 from tape or floppy disk.- Due to the same processor (Z80), graphical resolution (256×192 pixels) and number of colors (16) of the MSX 1 systems and the Sinclair ZX Spectrum, many videogames made for the latter could easily be ported to the MSX platform by the (European) authors themselves, making both versions nearly identical. The enhanced color display possibilities of the MSX were not exploited: they did not used any hardware sprites, and the color by character style of the ZX Spectrum graphics was directly used, instead of using the MSX's more advanced facility to have a different color pair for each line in the character.
Hope this helps. Drumpler 17:42, 15 July 2007 (UTC)
The system specs part is very confusing: it mixes the MSX standard spec with the usual specs of systems in the category. It would be better if this distinction would become explicit. E.g.: an MSX1 can have lots of more memory than 64kB (there are a couple machines with 128kB e.g.), but the spec says it needs at least 8kB to be an MSX1. Usually, MSX1 machines have 32 or 64kB RAM, though.
Other examples: the 5.x MHz stuff in MSX2+ was not standard, but just another extra (any extra can be implemented on an MSX, as long as it adheres to the standard spec as well).
Note that there are other questionable things. The clockspeed of the turboR CPU's don't seem to be correct. The R800 runs on 7.16MHz, and the Z80 on 3.58MHz as usual (otherwise it would not even be compatible).
Lastly, I wonder why specs of V9938 (MSX2 system specs) are repeated in the V9958 section (MSX2+ system specs). They're upwards compatible. Besides, there are already dedicated pages for them which should have all this information anyway.
ManuelBilderbeek 14:01, 3 September 2007 (UTC)
I'd give a thumbs up to a re-write of the specs section. Much better would be an MSX1 spec list, and then for each later generation a small list of what was added or removed in comparison with that. So MSX1 specs, then MSX1 -> MSX2, MSX2 -> 2+, and 2+ -> TurboR changes. Sticking to what's optional / required by the standard, not include what model XYZ may have incorporated. And just references to the components used, specific features of those components (graphic modes for example) are nicely explained elsewhere on the Wiki. -- RetroTechie ( talk) 09:19, 24 December 2011 (UTC)
The external links list contained over twenty links, mostly unimportant websites (unimportant as in: not informative for further researching by a Wikipedia reader). I've removed most of those links. ASCII was removed because it's currently not much related to MSX, 1chipMSX was changed to Bazix. I've added information where necessary, and added a link to D4 Enterprise. -- Apathor 17:25, 4 September 2007 (UTC)
I have a problem with the assertion that "MSX-based machines [...] were hugely popular in other markets". I'm not sure if that statement is a violation of NPOV policy. Anyway, a reliable source that has information on sales figures and/or market share of MSX-based computers is needed. kabbelen 06:17, 25 June 2007 (UTC)
This claims needs support. I recall they're launch in the UK, a huge market at the time for home computers, and they were an absolute flop.
"It's a documented fact that both in the US and the UK, there was a "yellow danger" fear that partially explained why MSX did not gain much ground in English speaking countries" Oh right, I guess that explains why the NES sold so poorly in the States and why Sega and Taito arcade machines were so unpopular in Britain.......wait a minute. What a load of old nonsence. Also instead of saying "popular in Europe apart from the UK" the article should say "popular in some European countries such as the Netherlands and Spain" as the former statement is misleading, I see no evidence that the MSX was popular in France (Oric and Amstrad country) or Germany (predominantly C64) and those three markets make up the largest part of European sales. —Preceding unsigned comment added by 86.149.249.182 ( talk) 17:18, 13 May 2009 (UTC)
Is it really necessary to include a picture of the machine's attribute clash? I mean every home computer on the market, from Apple to Spectrum to Commodore 64, had the exact same graphical limitations. It just makes MSX look dumber than the rest. -- Jquarry ( talk) 22:07, 20 January 2008 (UTC)
The history section is a mess. In large part it compares MSX to other machines on a technical level, and it does so with very questionable arguments that seem only to take into account how hard it is to port ZX Spectrum games.
In general I doubt that Spectrum to MSX porter's PMS deserves that much space, considering the near-zero significance of MSX in Europe and particularly in the UK.
Uli ( talk) 17:55, 11 April 2008 (UTC)
"This set off a wave of panic in the U.S. and UK industry resulting in instant animosity toward MSX"
This part is pretty ludicrous, at least for the UK anyway as the thing that is most easily seen from magazines of the time is more an apathetic lack of interest, the source being used does not actually back up the statement either. it is simply the writers opinion that the MSX was a bad machine to be pushing, and to be honest I agree with the writer, someone telling you that they've created a standard that everyone will be buying in the future, when said standard is technically far inferior to one already widely available (C64) and has far fewer available games than another machine that's widely available (Spectrum) is not going to breed support. To stand a chance in the UK market the MSX needed to arrive earlier. —Preceding unsigned comment added by 86.149.249.182 ( talk) 17:09, 13 May 2009 (UTC)
Unless someone can come up with a valid argument i'm removing the "wave of panic" section next week. The source for this statement is pretty ridiculous, its an issue of Crash magazine! a dedicated Spectrum magazine which almost monthly printed an article hating on one of the Spectrum competitors, propaganda against the C64 and Amstrad were also extremely common, it by no means indicates anything the British public were thinking. In fact, as counter evidence here's some very positive stuff from CVG appearing from the time
Extremely positive articles
http://img824.imageshack.us/img824/1296/cvg3700056.jpg
High scoring game reviews
http://img37.imageshack.us/img37/8764/msxhighscores2.png http://img294.imageshack.us/img294/6553/msxhighscores.png
And even editorials defending the MSX against the Crash article (as well as notice in the top left CVG were actually asking their readers to make type in software for the MSX and send it in!)
http://img832.imageshack.us/img832/9873/cvg3700047.jpg
Instead of this talk of "foreigners" and xenophobia people are infering about the British press, we've got sentences like
"as for reliability and dealer back-up, the Japanese always excel themselves"
CVG was the de facto standard popular multiformat publication in the UK of that era, if you're looking for a British gaming industry point of view then that would be it.
The MSX failed simply because it wasn't competitive, it was released too late in Britain giving the Spectrum a 2 year head start, it was too expensive when released, with all versions debuting at at least £250, its best software was on cartridge which British gamers had left behind many years previously due to expense, and the hardware was inferior to the C64, which, by this stage was also gaining a foothold. —Preceding unsigned comment added by 86.164.87.118 ( talk) 17:20, 4 August 2010 (UTC)
Complete archives of all major computer magazines are widely available on the internet, I have personally read through pretty much all of the 1980s CVG's and Home Computing Weekly up until around 1989, neither of these magazines show any kind of negative bias at all, there are also a number of British publications available for the launch of the systems. In regards to British manufacturers' fears, I see this sort of level of apprehension as being pretty logical when huge businesses such as Sony are about to enter competition with you, "Yellow Peril" and Xenophobia don't necessarily have to enter the equation at all. I don't see where the US fits in with this panic either seeing as the MSX didn't get any kind of major release effort there to worry about in the first place. At best you can only realistically say that there was a mixed reaction from the British public, as at the end of the day many British publications did write positive articles and reviews, and many British companies did create software for the machine. 86.163.11.94 ( talk) 02:43, 28 August 2010 (UTC)
There is a meaningless reference to VHS as a standard prior to 1983, when the video format battle was certainly not over during that time (1983 being the peak Beta year in the UK). Shall we drop this factually incorrect reference? Colin99 ( talk) 22:10, 14 April 2008 (UTC)
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Some people seem to be confused about MSX-Engine IC's, claiming that most of these include a Z80 (clone), or even a videochip. That is NOT the case. MSX-Engine IC's normally contain lots of glue logic (memory decode, keyboard signals, DRAM control, printer port, VDP select signals etc), a 8255 PPI, and AY-3-8910 / YM2149 soundchip. That's where similarities end:
I'm not saying these last 2 don't exist, but I'd like to see some verifiable data on these IC's. Proof of their existence, and info from systems built around them.
This is not from Googling, or combining other sources: I know my way around in the innards of many MSX models. All MSX1 models I know have discrete Z80 and videochip, and either (8255, soundchip + heaps of logic) or (S3527 engine). Same goes for MSX2, in which you may find the S1985 instead. All MSX2+ machines that I know, have the T9769 inside. TurboR models have T9769C + S1990. Given the relative numbers sold for these systems, it's safe to say that the vast majority of MSX-Engine IC's does NOT contain a Z80, or videochip. In case of doubt: please check the insides of any MSX you own, schematics, and relevant datasheets, before spreading false claims. —Preceding unsigned comment added by RetroTechie ( talk • contribs) 23:18, 9 March 2010 (UTC)
The article mentions only the release years, not the release dates. Other machines have detailed release dates on their articles. The per-region release date would also be nice.
I propose to remove the last few sentences in this section that refer to MSX-DOS. While I understand the MSX - MSX-DOS - MS-DOS - Microsoft connection, and that it was nice that people could easily use MS-DOS at work and MSX-DOS at home, all that has 0 relevance to how the name "MSX" came about. Floppy disks and MSX-DOS is explained elsewhere in the article. RetroTechie ( talk) 09:40, 24 December 2011 (UTC)
Hey Guys, The Arabic Logo It was Only in The Arab States of The Arabian Gulf.--OSAKA_JET 17:45, 5 October 2012 (UTC) — Preceding unsigned comment added by Takahara Osaka ( talk • contribs)
1) I did correct a lot of things, first at all, the Talent MSX aren´t Daewoo machines. Talent´s Machines are based on Daewoo´s Machines –Aren´t the same-.
Back in time Carlos Manzanedo had negotiation with Daewoo and Licensed with Microsoft, he imported components from Korea (Z80 was a Goldstar variant for example).
Telematica wasn´t made chips, so imported it… but PCB, Keyboard, Cables, Case, Power supply and some software/hardware adaptations for Argentina were made in Argentina. Here a video of Korean and Argentinian technicians working on MSX (Spanish audio):
http://www.youtube.com/watch?v=bkuGBmwt_I8#t=5m34s
Another link where Carlos Manzanedo commented, very interesting interview including some insides about very low cost to get license from Microsoft, low taxes to made computers in San Luis and good amount of unit sold from de start -60.000- ...very good for that time (Bad Quality Spanish Audio):
http://www.youtube.com/watch?v=TUOffnL22To
2)
The Talent “MSXII turbo TPC-310” it is not a MSXII+, In this particular case “Turbo” was a commercial cliché to transmit something powerful.
¿How I Know?... the picture about MSX TPC-310 here in Wikipedia is from my own TPC-310 (I do not smoke but a friend gave me the computer interchanging for cigarettes), in Argentina the MSXII+ only appeared in magazines.
I clarify in the final, the end of MSX in Argentina 1990, I had no exactly time but it was 1990.
3)
Gradiente de Brazil never sold any single Machine in Argentina; some people bought those computers in travels to our neighbor friend Brazil.
Others brands did enter imported (very expensive, the shipping was slow).
I did not erased all the comment, I modified it, but Gradiente is irrelevant in quantities in this case.
4)
Well… a lot of fans of C64 here, it is impossible to know who sold more machines.
MSX did enter late in Argentina, Commodore competed very alone with machines imported from North America.
But MSX did sold very very well made in Argentina, with Commodore being made by Drean Argentina (Bad Quality) . MSX was more powerful than C64.
The no so late 80 it was more "MSX color"… in education (sometimes I compare MSX in Argentina to BBC Micro en UK) and “offimatic” work where far better and popular. MSX-Logo in late 80 it was very popular.
There is no a real true in numbers, only 60.000 machines counted for MSX in Argentina, but Carlos Manzanedo is not specific about what model and between what years went on production.
Commodore 64 is more difficult to count, because a lot of units were imported and others made in Argentina. So I modified the comment in favor of nobody.
5)
This is a nasty thing of thinking: “Which had a very broad piracy market in Argentina”.
At that time “trading” (piracy) was very common –still is-, in the entire world… not only in Argentina.
So Please boy, Don´t be a child.
6)
Nobody mentioned the fact of MSX pioneering Laser Disc in computers and probably CD-Rom as Japanese optical storage legacy:
http://www.youtube.com/watch?v=uDR6lw4uYFY
http://www.mccw.hetlab.tk/93/msxlaserdisc/en.html
7)
I found this in some old local magazine, I haven´t it here but I didn’t mention it in Wikipedia because is improbable… more or less words:
“Talent MSX was the first computer to communicate via modem from continental Argentina to the Antartida. This people were blessed with e-mail and others things”
8)
I have not my Password rigth Now. I´m "Autralposta", sorry my English ;)
Some Ad MSX Argentina ;)
http://www.youtube.com/watch?v=XbBbjD2iBD8 — Preceding unsigned comment added by 186.13.7.85 ( talk) 22:50, 24 November 2013 (UTC)
What happened to MSX Association? Its site is not responding for many years. Who is the current right owner of MSX firmware? — Preceding unsigned comment added by 195.189.123.171 ( talk) 03:42, 10 July 2014 (UTC)
@ 112.201.207.245: With edits such as these and this you claim that MSX is an operating system and categorize it as such, but the article itself says that MSX "is a standardised home computer architecture", not an OS. Those are different things. An OS may run on MSX (although really, it's just BASIC), but that's not called "MSX". In fact, the infobox explicitly claims the combination of MSX-DOS and MSX BASIC to constitute the OS. So please stop making incorrect edits which contradict what the article states. You also attempted to add MSX to Template:Microsoft operating systems. That is incorrect. LjL ( talk) 01:36, 3 March 2016 (UTC)
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Totally vandalized by those who are playing the Wikipedia system. I have a strong suspicion this is done in favor of Sony corporation, with a very strong financial interest vested here. The last time I read this article in 2010 it was perfect and accurate. Now it's a total mess.
A good indication of possible biased-interest in this subject would be the removal of the Sony-MSX machine being presented in the main infobox of this article. Sony was by far the leading producer of MSX computers, which is why that image was used. This can be obviously be perceived as extremely detrimental to the Sony corporate name, who is now the leading competitor against Microsoft video games consoles, which is why I need to remind everyone this can be a sensitive topic prone to various forms of vandalism, even inconspicuous ones which are seemingly legit. YesButNo ( talk) 10:22, 21 December 2016 (UTC)
At the top of the article it says:
This doesn't make sense if the Nintendo was released the same year the MSX spec was announced? — Preceding unsigned comment added by 173.45.178.202 ( talk) 12:50, 26 May 2017 (UTC)
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Did Microsoft build this like Xbox (I know they weren't big back then like they are now), but then gave it to a japanese company to distribute? MrBadger42 ( talk) 13:48, 18 June 2017 (UTC)
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I searched for, but found no evidence for this claim in the name section of the article, but I did find this https://books.google.nl/books?id=ZhoP0KRkQe4C&pg=PA73&lpg=PA73&dq=MSX++MX+missile&source=bl&ots=9EAeZ4Jei9&sig=g3ENkprQFi5z9x1PSxv3HlpUKh4&hl=en&sa=X&ved=0ahUKEwjShcr7-rfYAhULJ1AKHfvTCe8Q6AEIWDAL#v=onepage&q=MSX%20%20MX%20missile&f=false where it was said that in the states MSX was considered just as controversial as the MX missile. This makes me doubt this rumour even more. Mahjongg ( talk) 00:02, 2 January 2018 (UTC)
I've been digging around in the retro scene, and some guy has a completely open source implementation up on github. https://github.com/skiselev/omega Thoughts? — Preceding unsigned comment added by 70.49.148.3 ( talk) 04:42, 25 February 2020 (UTC)
Is the MSX, Microsoft's platform? It lists here under Microsoft? Lists of video games - Wikipedia StarStorm10 ( talk) 01:39, 20 May 2024 (UTC)