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Untitled

There wasn't a SNES or N64 Version? 70.111.251.203 22:42, 3 February 2006 (UTC) reply

Nope 24.89.227.31 05:09, 15 April 2006 (UTC) reply

Uh, of course there was. Killer Instinct Gold was a N64 port of Killer Instinct 2. 80.201.107.163 13:30, 1 October 2006 (UTC) reply
It's not a "perfect" port, but close enough for its day. Teh Shingen 21:29, 29 November 2006 (UTC) reply

This article should mention the numerous bugs that could be exploited to make, for example almost unlimited combos. This actually made the game legondary, in my opinion. —Preceding unsigned comment added by 81.99.50.14 ( talk) 00:48, 7 March 2008 (UTC) reply

It should be noted that the arcade version did in fact have a method to play as Gargos, the final boss. At the character select screen, hold the stick in the Up position while tapping in this sequence on the buttons: Hard Punch, Medium Punch, Medium Kick, Hard Kick, Medium Punch, Light Punch, Light Kick, Medium Kick. A sound will be heard, and Gargos's mugshot will be added to your side of the selection wheel. —Preceding unsigned comment added by 208.102.203.6 ( talk) 07:27, 1 January 2011 (UTC) reply

Soundtrack

I believe a soundtrack CD exists for this game. Look here: http://www.killerinstinctonline.net/images/goldcuts.jpg. Sierraoffline444 ( talk) 15:23, 18 January 2010 (UTC) reply

From Wikipedia, the free encyclopedia

Untitled

There wasn't a SNES or N64 Version? 70.111.251.203 22:42, 3 February 2006 (UTC) reply

Nope 24.89.227.31 05:09, 15 April 2006 (UTC) reply

Uh, of course there was. Killer Instinct Gold was a N64 port of Killer Instinct 2. 80.201.107.163 13:30, 1 October 2006 (UTC) reply
It's not a "perfect" port, but close enough for its day. Teh Shingen 21:29, 29 November 2006 (UTC) reply

This article should mention the numerous bugs that could be exploited to make, for example almost unlimited combos. This actually made the game legondary, in my opinion. —Preceding unsigned comment added by 81.99.50.14 ( talk) 00:48, 7 March 2008 (UTC) reply

It should be noted that the arcade version did in fact have a method to play as Gargos, the final boss. At the character select screen, hold the stick in the Up position while tapping in this sequence on the buttons: Hard Punch, Medium Punch, Medium Kick, Hard Kick, Medium Punch, Light Punch, Light Kick, Medium Kick. A sound will be heard, and Gargos's mugshot will be added to your side of the selection wheel. —Preceding unsigned comment added by 208.102.203.6 ( talk) 07:27, 1 January 2011 (UTC) reply

Soundtrack

I believe a soundtrack CD exists for this game. Look here: http://www.killerinstinctonline.net/images/goldcuts.jpg. Sierraoffline444 ( talk) 15:23, 18 January 2010 (UTC) reply


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