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What is a 3D asset? -- Abdull ( talk) 19:15, 8 March 2008 (UTC)
Where does the name Khronos come from? quorn3000 ( talk) 23:16, 4 August 2009 (UTC)
″focused on the creation of open standard, royalty-free application programming interfaces (APIs) for authoring and accelerated playback of dynamic media on a wide variety of platforms and devices. Khronos members may contribute to the development of Khronos API specifications, vote at various stages before public deployment, and accelerate delivery of their platforms and applications through early access to specification drafts and conformance tests." This is not helpful to anyone that doesn't all ready know what they do Mrebus ( talk) 13:23, 7 March 2016 (UTC) Just found at the side bar "Purpose Creating open standards to enable the authoring and acceleration of graphics, rich media and parallel computation on a wide variety of platforms and devices" this is better. Mrebus ( talk) 13:23, 7 March 2016 (UTC)
"focused on the creation of open standard, royalty-free application programming interfaces (APIs) for authoring and acceleration of graphics, rich media and parallel computation on a wide variety of platforms and devices." have to go work on the other sentences in a bit Mrebus ( talk) 13:23, 7 March 2016 (UTC)
This article is rated Start-class on Wikipedia's
content assessment scale. It is of interest to the following WikiProjects: | |||||||||||||||||||||||||||||||
|
This article links to one or more target anchors that no longer exist.
Please help fix the broken anchors. You can remove this template after fixing the problems. |
Reporting errors |
What is a 3D asset? -- Abdull ( talk) 19:15, 8 March 2008 (UTC)
Where does the name Khronos come from? quorn3000 ( talk) 23:16, 4 August 2009 (UTC)
″focused on the creation of open standard, royalty-free application programming interfaces (APIs) for authoring and accelerated playback of dynamic media on a wide variety of platforms and devices. Khronos members may contribute to the development of Khronos API specifications, vote at various stages before public deployment, and accelerate delivery of their platforms and applications through early access to specification drafts and conformance tests." This is not helpful to anyone that doesn't all ready know what they do Mrebus ( talk) 13:23, 7 March 2016 (UTC) Just found at the side bar "Purpose Creating open standards to enable the authoring and acceleration of graphics, rich media and parallel computation on a wide variety of platforms and devices" this is better. Mrebus ( talk) 13:23, 7 March 2016 (UTC)
"focused on the creation of open standard, royalty-free application programming interfaces (APIs) for authoring and acceleration of graphics, rich media and parallel computation on a wide variety of platforms and devices." have to go work on the other sentences in a bit Mrebus ( talk) 13:23, 7 March 2016 (UTC)