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Though this may be patented, the same idea is employed in other games ( Nolf2, for example). Is there a generic word for when the music in a game elegantly varies with the intensity of the content? It could be its own article. -- Johnruble 15:02, 13 September 2007 (UTC) reply

I think that is whats known as a variation of a theme. — Preceding unsigned comment added by 217.32.150.187 ( talk) 00:31, 27 January 2022 (UTC) reply

Patent expired...?

From the article: The iMUSE system is patented by LucasArts, ...but my reading of the linked patent is that it should be expired, as it was applied for 27 years ago and granted 24 years ago. Thus, I think it should now read "was patented". Am I reading it wrong? Prof Wrong ( talk) 21:32, 24 September 2018 (UTC) reply

From Wikipedia, the free encyclopedia

similar stuff

Though this may be patented, the same idea is employed in other games ( Nolf2, for example). Is there a generic word for when the music in a game elegantly varies with the intensity of the content? It could be its own article. -- Johnruble 15:02, 13 September 2007 (UTC) reply

I think that is whats known as a variation of a theme. — Preceding unsigned comment added by 217.32.150.187 ( talk) 00:31, 27 January 2022 (UTC) reply

Patent expired...?

From the article: The iMUSE system is patented by LucasArts, ...but my reading of the linked patent is that it should be expired, as it was applied for 27 years ago and granted 24 years ago. Thus, I think it should now read "was patented". Am I reading it wrong? Prof Wrong ( talk) 21:32, 24 September 2018 (UTC) reply


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