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Just wanted to explain my edit. When FFVI was released in the US in 1994 as FFIII, a lot of dialogue text had been omitted due to SNES cartridge memory constraints. The English version of the game didn't contain an explanation of the special moves that sometimes occurred when a character had low HP. Fans of the game coined the term "Desperation Move". However, in the Japanese version of the game, one of the instructor NPCs in the tutorial room early in the game explained the moves and referred to them as "hissatsuwaza", which is often translated as "deathblow". (hissu = certain, satsu = kill, waza = skill) Druff ( talk) 23:32, 19 December 2008 (UTC)
Ramuh is also the name of an actual Hindu god —Preceding unsigned comment added by YVNP ( talk • contribs) 01:58, 4 January 2009 (UTC)
The image File:Final Fantasy V - Job System.png is used in this article under a claim of fair use, but it does not have an adequate explanation for why it meets the requirements for such images when used here. In particular, for each page the image is used on, it must have an explanation linking to that page which explains why it needs to be used on that page. Please check
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It's rather odd to have an encyclopedia entry titled "Gameplay of Final Fantasy". It's really a sub-topic and not appropriate as a standalone. It should be reincorporated back in the Final Fantasy article itself. There's more to consider than sizes of articles. Yetheu ( talk) 02:31, 27 December 2009 (UTC)
I just wanna know if its alright if i add a screen shot of the atb system, as well as a couple other things (i dont like that diagram) Air you breathe ( talk) 02:58, 7 February 2010 (UTC)
the article says that the only noticeable change in the gameplay system has been Crisis core. That's untrue. Dirge of Cerberus had a shooter system and Tactics had a turn based strategy system. Someone should make a mini section for the games that have had the battle system changed and pull the crisis core line. —Preceding unsigned comment added by 64.71.110.244 ( talk) 12:46, 28 February 2010 (UTC)
This article is blatantly out-of-universe; the entire angle of the article is out-of-universe. "In-universe style" means writing from the perspective of being within the storyline, not discussing elements about the work. I'm not sure why the tag was added. In other news, a merge may be appropriate if nobody is interested in turning this into a more balanced article anytime soon. — Deck iller 23:58, 30 October 2010 (UTC)
I have been thinking about creating the Active Time Battle article for a while, since this battle system is so prominent in the series and several other games made use of this system, even though the system is trademarked by SquareEnix. ThiagoSimoes ( talk) 23:02, 1 January 2011 (UTC)
I propose that User:Deckiller/Gameplay of Final Fantasy be merged into Gameplay of Final Fantasy. I found this article when I was trying to fix a redirect issue involving the article Ramuh. The article on the "user space" was created back in 2006, and hasn't been edited since 2009 (until I posted the merger request on User:Deckiller/Gameplay of Final Fantasy). I believe the information found in User:Deckiller/Gameplay of Final Fantasy (even though a lot of the text in User:Deckiller/Gameplay of Final Fantasy is exactly the same as Gameplay of Final Fantasy) could be added into the primary article to make this article even better. Steel1943 ( talk) 02:55, 4 August 2012 (UTC)
The ATB patent was assigned in 1992 and has past 20 years, so this patent would be expired? some information source to confirm it and add it to the article please?
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Just wanted to explain my edit. When FFVI was released in the US in 1994 as FFIII, a lot of dialogue text had been omitted due to SNES cartridge memory constraints. The English version of the game didn't contain an explanation of the special moves that sometimes occurred when a character had low HP. Fans of the game coined the term "Desperation Move". However, in the Japanese version of the game, one of the instructor NPCs in the tutorial room early in the game explained the moves and referred to them as "hissatsuwaza", which is often translated as "deathblow". (hissu = certain, satsu = kill, waza = skill) Druff ( talk) 23:32, 19 December 2008 (UTC)
Ramuh is also the name of an actual Hindu god —Preceding unsigned comment added by YVNP ( talk • contribs) 01:58, 4 January 2009 (UTC)
The image File:Final Fantasy V - Job System.png is used in this article under a claim of fair use, but it does not have an adequate explanation for why it meets the requirements for such images when used here. In particular, for each page the image is used on, it must have an explanation linking to that page which explains why it needs to be used on that page. Please check
The following images also have this problem:
This is an automated notice by FairuseBot. For assistance on the image use policy, see Wikipedia:Media copyright questions. -- 14:30, 4 January 2009 (UTC)
It's rather odd to have an encyclopedia entry titled "Gameplay of Final Fantasy". It's really a sub-topic and not appropriate as a standalone. It should be reincorporated back in the Final Fantasy article itself. There's more to consider than sizes of articles. Yetheu ( talk) 02:31, 27 December 2009 (UTC)
I just wanna know if its alright if i add a screen shot of the atb system, as well as a couple other things (i dont like that diagram) Air you breathe ( talk) 02:58, 7 February 2010 (UTC)
the article says that the only noticeable change in the gameplay system has been Crisis core. That's untrue. Dirge of Cerberus had a shooter system and Tactics had a turn based strategy system. Someone should make a mini section for the games that have had the battle system changed and pull the crisis core line. —Preceding unsigned comment added by 64.71.110.244 ( talk) 12:46, 28 February 2010 (UTC)
This article is blatantly out-of-universe; the entire angle of the article is out-of-universe. "In-universe style" means writing from the perspective of being within the storyline, not discussing elements about the work. I'm not sure why the tag was added. In other news, a merge may be appropriate if nobody is interested in turning this into a more balanced article anytime soon. — Deck iller 23:58, 30 October 2010 (UTC)
I have been thinking about creating the Active Time Battle article for a while, since this battle system is so prominent in the series and several other games made use of this system, even though the system is trademarked by SquareEnix. ThiagoSimoes ( talk) 23:02, 1 January 2011 (UTC)
I propose that User:Deckiller/Gameplay of Final Fantasy be merged into Gameplay of Final Fantasy. I found this article when I was trying to fix a redirect issue involving the article Ramuh. The article on the "user space" was created back in 2006, and hasn't been edited since 2009 (until I posted the merger request on User:Deckiller/Gameplay of Final Fantasy). I believe the information found in User:Deckiller/Gameplay of Final Fantasy (even though a lot of the text in User:Deckiller/Gameplay of Final Fantasy is exactly the same as Gameplay of Final Fantasy) could be added into the primary article to make this article even better. Steel1943 ( talk) 02:55, 4 August 2012 (UTC)
The ATB patent was assigned in 1992 and has past 20 years, so this patent would be expired? some information source to confirm it and add it to the article please?
Hello fellow Wikipedians,
I have just added archive links to 8 external links on
Gameplay of Final Fantasy. Please take a moment to review
my edit. You may add {{
cbignore}}
after the link to keep me from modifying it, if I keep adding bad data, but formatting bugs should be reported instead. Alternatively, you can add {{
nobots|deny=InternetArchiveBot}}
to keep me off the page altogether, but should be used as a last resort. I made the following changes:
When you have finished reviewing my changes, please set the checked parameter below to true or failed to let others know (documentation at {{
Sourcecheck}}
).
This message was posted before February 2018.
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Cheers.— cyberbot II Talk to my owner:Online 01:57, 30 March 2016 (UTC)