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This discussion is transcluded from Talk:Final Fantasy (video game)/GA1. The edit link for this section can be used to add comments to the reassessment.
I didn't see any response to this, so I'm starting a GA review. The review started with this timestamp, not the one below. Pagra shtak 21:28, 15 July 2008 (UTC)
Here they are; now, which ones are clearly notable or not notable? Judgesurreal777 ( talk) 00:56, 18 July 2008 (UTC)
This reassessment appears to have stalled. The removal of unreliable sources has left many unsourced claims. Some of them may not need a cite at the GA level, some could be reworded or removed without affecting broadness of coverage. However, it looks to me like the article needs to be delisted. In addition to the lack of sources, the backstory is somewhat detailed and in universe in style, with only two references to the gaming perspective, the first being rather awkward (200 years before the start of the game would today be 1808?). If someone is enthusiastic to fix the article right now, then please say. Geometry guy 10:38, 5 October 2008 (UTC)
The infobox doesn't say who the publisher is of the WonderSwan version. SharkD ( talk) 01:23, 19 August 2008 (UTC)
Is it notable to add that it was released on the same year as the original Metal Gear and Zelda? Ffgamera ( talk) 03:21, 30 November 2008 (UTC)
How could the Wonderswan port of Final Fansty I be releaced on December 9, 2000 if it was never releaced until December 30, 2000?! That should be changed. mcjakeqcool Mcjakeqcool ( talk) 08:47, 18 January 2009 (UTC)
Hi! I just finished reading this article and think that it is good overall, except for the plot section. While reading it I, personally, became very confused as to what was being discussed for a number of reasons. Firstly, there are a lot of proper nouns, which can be harder to digest than standard nouns, so if you can replace some of them it would probably make reading easier. Secondly, it seems to be in a "this happens... then this happens... then this happens" format which can be kind of... well, bland. If it could be rewritten so that it reads more like a storyline rather than a list that's just in paragraph form, that would probably be a good idea.
Otherwise, I think that this is ready to be a GA. Great work! I'm putting it on hold for now for further improvements. (Also, sorry if my concerns seem kind of confusing; it can be difficult to explain problems like this, and I don't know enough about the game to fix it myself... just let me know if you need clarification) – Drilnoth ( T • C) 16:03, 7 March 2009 (UTC)
I was wondering if another reviewer could take a look at the plot section... I'm really not all that familiar with what they should be like for a video game article, so I'd appreciate it if someone with a little more experience could take a look. Thanks! – Drilnoth ( T • C) 22:03, 16 March 2009 (UTC)
Should there be a section added for the comedy series because it's a parody of the first game? —Preceding unsigned comment added by 71.243.51.50 ( talk) 19:42, 4 June 2009 (UTC)
There is apparently an edit war currently over the inclusion of the following paragraph:
The world and locations were created first, to fit the cartridge limitations, and the story was created second. The story was based on the concept of the four classical elements. Sakaguchi's use of events and music was largely inspired by James Cameron's hit movie The Terminator. [1]
I have removed it for the moment as the cited source does not seem to support a single statement in the paragraph. Specifically:
It is possible that some of these statements could be supported by referring to the article in the February 1999 issue of Next Generation magazine, but if so that article should be cited rather than this summary (and it would be nice to provide direct quotes for those of us without access to that article). Please discuss the matter here before re-adding the content. Thanks. Anomie ⚔ 18:13, 24 January 2010 (UTC)
I thought it was spelled "Corneria" not "Coneria"? —Preceding unsigned comment added by 75.34.22.196 ( talk) 20:26, 8 July 2010 (UTC)
One interesting tidbit regarding the "Peninsula of Power"; it is actually retained for multiple platforms on the Final Fantasy 1 (Classic). It is an easy way to level up and pretty much unbalances the game in the beginning which allows one to quickly have access to the airship due to having high amounts of gold and experience level. http://finalfantasy.wikia.com/wiki/Peninsula_of_Power With this trick you can get so much gold you do not have to fight monsters to get the gold needed to buy magic and equipment and dungeons and bosses poses no threat at all till you get the airship. I think it is fascinating how they can re-design the whole game from 8 bit to 16 bit and go multiple platforms and still keep the "Peninsula of Power" and it is actually fun to be able to use this glitch. Neoking ( talk) 09:52, 24 July 2011 (UTC)
Reference 4 links to a missing page. Please fix. — Preceding unsigned comment added by 121.220.209.210 ( talk) 01:53, 16 December 2012 (UTC)
The "See also" section looks kind of dumb, with a few graphic boxes way over on the right and lots of white screen left and center. Wegesrand ( talk) 16:08, 7 May 2013 (UTC)
1UP.com has those interviews that are very interesting:
Jonathan Hardin' ( talk) 12:03, 21 August 2013 (UTC)
The following was removed by Lucia Black /info/en/?search=User:Lucia_Black for apparently a lack of a reliable source. I think it should be added back to the article. If anyone can find a better source, please include it and put this section back. It is relevant because it technically makes Final Fantasy and two game cartridge, in a sense. We used to play this puzzle quite a bit just for fun and any real fan of the game will remember it as well.
REMOVED SECTION A secret minigame was included along with the main game and could be accessed once the player had acquired a ship. To access the mini game, the player would board the ship and press the B button several times while simultaneously holding down the A button. This would reveal a puzzle where the goal was to organize 15 squares in numerical order. Successful completion of the game would result in a monetary reward. [2]
Mikisiw ( talk) 15:16, 6 May 2014 (UTC)
References
There is no official MOS guideline regarding video games, and Project's version is not official but may be useful. Shall we change to the Famicom box or keep the NES box? Unlike later successors, the Famicom box lacks English title. -- George Ho ( talk) 02:02, 20 October 2014 (UTC)
If the game was released for multiple platforms with a similar cover, a cover without any platform-related logotypes should be used by editing the cover picture in order to create a platform-neutral picture.
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![]() | This is an archive of past discussions. Do not edit the contents of this page. If you wish to start a new discussion or revive an old one, please do so on the current talk page. |
Archive 1 | Archive 2 |
This discussion is transcluded from Talk:Final Fantasy (video game)/GA1. The edit link for this section can be used to add comments to the reassessment.
I didn't see any response to this, so I'm starting a GA review. The review started with this timestamp, not the one below. Pagra shtak 21:28, 15 July 2008 (UTC)
Here they are; now, which ones are clearly notable or not notable? Judgesurreal777 ( talk) 00:56, 18 July 2008 (UTC)
This reassessment appears to have stalled. The removal of unreliable sources has left many unsourced claims. Some of them may not need a cite at the GA level, some could be reworded or removed without affecting broadness of coverage. However, it looks to me like the article needs to be delisted. In addition to the lack of sources, the backstory is somewhat detailed and in universe in style, with only two references to the gaming perspective, the first being rather awkward (200 years before the start of the game would today be 1808?). If someone is enthusiastic to fix the article right now, then please say. Geometry guy 10:38, 5 October 2008 (UTC)
The infobox doesn't say who the publisher is of the WonderSwan version. SharkD ( talk) 01:23, 19 August 2008 (UTC)
Is it notable to add that it was released on the same year as the original Metal Gear and Zelda? Ffgamera ( talk) 03:21, 30 November 2008 (UTC)
How could the Wonderswan port of Final Fansty I be releaced on December 9, 2000 if it was never releaced until December 30, 2000?! That should be changed. mcjakeqcool Mcjakeqcool ( talk) 08:47, 18 January 2009 (UTC)
Hi! I just finished reading this article and think that it is good overall, except for the plot section. While reading it I, personally, became very confused as to what was being discussed for a number of reasons. Firstly, there are a lot of proper nouns, which can be harder to digest than standard nouns, so if you can replace some of them it would probably make reading easier. Secondly, it seems to be in a "this happens... then this happens... then this happens" format which can be kind of... well, bland. If it could be rewritten so that it reads more like a storyline rather than a list that's just in paragraph form, that would probably be a good idea.
Otherwise, I think that this is ready to be a GA. Great work! I'm putting it on hold for now for further improvements. (Also, sorry if my concerns seem kind of confusing; it can be difficult to explain problems like this, and I don't know enough about the game to fix it myself... just let me know if you need clarification) – Drilnoth ( T • C) 16:03, 7 March 2009 (UTC)
I was wondering if another reviewer could take a look at the plot section... I'm really not all that familiar with what they should be like for a video game article, so I'd appreciate it if someone with a little more experience could take a look. Thanks! – Drilnoth ( T • C) 22:03, 16 March 2009 (UTC)
Should there be a section added for the comedy series because it's a parody of the first game? —Preceding unsigned comment added by 71.243.51.50 ( talk) 19:42, 4 June 2009 (UTC)
There is apparently an edit war currently over the inclusion of the following paragraph:
The world and locations were created first, to fit the cartridge limitations, and the story was created second. The story was based on the concept of the four classical elements. Sakaguchi's use of events and music was largely inspired by James Cameron's hit movie The Terminator. [1]
I have removed it for the moment as the cited source does not seem to support a single statement in the paragraph. Specifically:
It is possible that some of these statements could be supported by referring to the article in the February 1999 issue of Next Generation magazine, but if so that article should be cited rather than this summary (and it would be nice to provide direct quotes for those of us without access to that article). Please discuss the matter here before re-adding the content. Thanks. Anomie ⚔ 18:13, 24 January 2010 (UTC)
I thought it was spelled "Corneria" not "Coneria"? —Preceding unsigned comment added by 75.34.22.196 ( talk) 20:26, 8 July 2010 (UTC)
One interesting tidbit regarding the "Peninsula of Power"; it is actually retained for multiple platforms on the Final Fantasy 1 (Classic). It is an easy way to level up and pretty much unbalances the game in the beginning which allows one to quickly have access to the airship due to having high amounts of gold and experience level. http://finalfantasy.wikia.com/wiki/Peninsula_of_Power With this trick you can get so much gold you do not have to fight monsters to get the gold needed to buy magic and equipment and dungeons and bosses poses no threat at all till you get the airship. I think it is fascinating how they can re-design the whole game from 8 bit to 16 bit and go multiple platforms and still keep the "Peninsula of Power" and it is actually fun to be able to use this glitch. Neoking ( talk) 09:52, 24 July 2011 (UTC)
Reference 4 links to a missing page. Please fix. — Preceding unsigned comment added by 121.220.209.210 ( talk) 01:53, 16 December 2012 (UTC)
The "See also" section looks kind of dumb, with a few graphic boxes way over on the right and lots of white screen left and center. Wegesrand ( talk) 16:08, 7 May 2013 (UTC)
1UP.com has those interviews that are very interesting:
Jonathan Hardin' ( talk) 12:03, 21 August 2013 (UTC)
The following was removed by Lucia Black /info/en/?search=User:Lucia_Black for apparently a lack of a reliable source. I think it should be added back to the article. If anyone can find a better source, please include it and put this section back. It is relevant because it technically makes Final Fantasy and two game cartridge, in a sense. We used to play this puzzle quite a bit just for fun and any real fan of the game will remember it as well.
REMOVED SECTION A secret minigame was included along with the main game and could be accessed once the player had acquired a ship. To access the mini game, the player would board the ship and press the B button several times while simultaneously holding down the A button. This would reveal a puzzle where the goal was to organize 15 squares in numerical order. Successful completion of the game would result in a monetary reward. [2]
Mikisiw ( talk) 15:16, 6 May 2014 (UTC)
References
There is no official MOS guideline regarding video games, and Project's version is not official but may be useful. Shall we change to the Famicom box or keep the NES box? Unlike later successors, the Famicom box lacks English title. -- George Ho ( talk) 02:02, 20 October 2014 (UTC)
If the game was released for multiple platforms with a similar cover, a cover without any platform-related logotypes should be used by editing the cover picture in order to create a platform-neutral picture.
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