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As stated in the article, vegetation is said to be able to defeat the Harkonnen Palace. Is that true? Is there any change in the ending scenario if that happens? Thanks in advance. Kiwi8 10:00, 4 September 2006 (UTC)
I've given details on the Dune (video game)#end game, including the ecology path and how to replace the end game sequence with talkable prisoners. - Lwc4life 12:41, 30 March 2007 (UTC)
Can anybody explain the differences between the two self fighting modes not just in theory? Thanks! - Lwc4life 12:44, 30 March 2007 (UTC)
The Dune I used to play also had slightly different music and sound effects during battle. Perhaps a list of the differences could be added somewhere? I'd like to do it myself but I can't find my old copy. —The preceding unsigned comment was added by 86.201.67.102 ( talk) 17:03, 24 April 2007 (UTC).
Is it really considered an RTS? As far as I know, it's more of a simultaneous timed-turn-based strategy. It did, however, inspire Dune II, the first RTS, I'll give it that. -- 68.230.171.61 ( talk) 11:48, 30 July 2008 (UTC)
The sequels section mentions that Westwood created two more sequels - what are they? —Preceding unsigned comment added by 69.241.122.68 ( talk) 14:26, 6 September 2008 (UTC)
![]() | This article is rated C-class on Wikipedia's
content assessment scale. It is of interest to the following WikiProjects: | |||||||||||||||||||||||||||||||
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![]() | The following references may be useful when improving this article in the future: |
As stated in the article, vegetation is said to be able to defeat the Harkonnen Palace. Is that true? Is there any change in the ending scenario if that happens? Thanks in advance. Kiwi8 10:00, 4 September 2006 (UTC)
I've given details on the Dune (video game)#end game, including the ecology path and how to replace the end game sequence with talkable prisoners. - Lwc4life 12:41, 30 March 2007 (UTC)
Can anybody explain the differences between the two self fighting modes not just in theory? Thanks! - Lwc4life 12:44, 30 March 2007 (UTC)
The Dune I used to play also had slightly different music and sound effects during battle. Perhaps a list of the differences could be added somewhere? I'd like to do it myself but I can't find my old copy. —The preceding unsigned comment was added by 86.201.67.102 ( talk) 17:03, 24 April 2007 (UTC).
Is it really considered an RTS? As far as I know, it's more of a simultaneous timed-turn-based strategy. It did, however, inspire Dune II, the first RTS, I'll give it that. -- 68.230.171.61 ( talk) 11:48, 30 July 2008 (UTC)
The sequels section mentions that Westwood created two more sequels - what are they? —Preceding unsigned comment added by 69.241.122.68 ( talk) 14:26, 6 September 2008 (UTC)