I've deleted the following passage from the controller section:
Also complaints exist regarding the perplexing lack of action buttons compared to contemporary and previous consoles-- the Dreamcast controller only featured four face buttons and two shoulder buttons, an arragement that gave the Dreamcast fewer control options than most sixteen-bit systems. In addition, the d-pad deviated from the circular floating d-pad found in the Saturn and Genesis, instead featuring an uncomfortable NES-like cross-shaped pad. Also many found the lack of a second analog thumbstick perplexing, as twin thumbsticks had become standard fare for console development thanks to the success of Sony's Dual Shock controller.
Here's my rationale:
1. The 'perplexing lack of buttons' part is wrong about it having fewer buttons than 16-bit systems. The Dreamcast has the same number of buttons as the 6-button Mega Drive controller (3 more than the original one), one more than the Neo Geo, three more than the PC Engine, and only one less than the SNES (Dreamcast is missing Select).
2. The Dual Shock controller was only released a year or two before the Dreamcast came out, and it could only be found on one brand of console (the PlayStation) until the GameCube and Xbox were released in autumn of 2001 -- 3 years after the Dreamcast came out.
3. None of this is sourced. (Granted, most of the article isn't.) —Preceding unsigned comment added by 12.179.0.132 ( talk) 02:04, 4 December 2009 (UTC)
Here's the paragraph on light guns at the time of this posting:
"Sega also produced a light gun for the system, although this was not sold in the United States, possibly because Sega did not want its name on a gun in light of recent school shootings (the Columbine High School massacre). American versions of light gun games even blocked out using the official gun. However, several third parties made compatible guns for the American Dreamcast. One of them was Mad Catz's Dream Blaster which became the official Dreamcast light gun for use in the United States. The games that did not work in United States with the official Dreamcast light gun were The House of the Dead 2 and Confidential Mission. Other light gun compatible games were Death Crimson OX and its Japanese prequel Death Crimson 2, Virtua Cop 2 on the Sega Smash Pack, and a light gun minigame in Demolition Racer No Exit."
Here are my questions:
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I've deleted the following passage from the controller section:
Also complaints exist regarding the perplexing lack of action buttons compared to contemporary and previous consoles-- the Dreamcast controller only featured four face buttons and two shoulder buttons, an arragement that gave the Dreamcast fewer control options than most sixteen-bit systems. In addition, the d-pad deviated from the circular floating d-pad found in the Saturn and Genesis, instead featuring an uncomfortable NES-like cross-shaped pad. Also many found the lack of a second analog thumbstick perplexing, as twin thumbsticks had become standard fare for console development thanks to the success of Sony's Dual Shock controller.
Here's my rationale:
1. The 'perplexing lack of buttons' part is wrong about it having fewer buttons than 16-bit systems. The Dreamcast has the same number of buttons as the 6-button Mega Drive controller (3 more than the original one), one more than the Neo Geo, three more than the PC Engine, and only one less than the SNES (Dreamcast is missing Select).
2. The Dual Shock controller was only released a year or two before the Dreamcast came out, and it could only be found on one brand of console (the PlayStation) until the GameCube and Xbox were released in autumn of 2001 -- 3 years after the Dreamcast came out.
3. None of this is sourced. (Granted, most of the article isn't.) —Preceding unsigned comment added by 12.179.0.132 ( talk) 02:04, 4 December 2009 (UTC)
Here's the paragraph on light guns at the time of this posting:
"Sega also produced a light gun for the system, although this was not sold in the United States, possibly because Sega did not want its name on a gun in light of recent school shootings (the Columbine High School massacre). American versions of light gun games even blocked out using the official gun. However, several third parties made compatible guns for the American Dreamcast. One of them was Mad Catz's Dream Blaster which became the official Dreamcast light gun for use in the United States. The games that did not work in United States with the official Dreamcast light gun were The House of the Dead 2 and Confidential Mission. Other light gun compatible games were Death Crimson OX and its Japanese prequel Death Crimson 2, Virtua Cop 2 on the Sega Smash Pack, and a light gun minigame in Demolition Racer No Exit."
Here are my questions: