![]() | Descent II has been listed as one of the
Video games good articles under the
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please do so. If it no longer meets these criteria, you can
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I don't think calling d2x stagnant is accurate. d2x-xl is very much in active development and the source and binary packages are less than a week old. The guy is keeping it up. I believe that d2x-xl took off where both d1x-rebirth and d2x-rebirth left off. I don't know if the rebirth engines are abandoned or if they were the first d1x/d2x engines.
Might be accurate to say that d2x-xl needs a little bit of improvement in some areas, however, such as being a little more easily set up and some lighting code is very buggy (Particularly the shadows.). —Preceding unsigned comment added by 24.117.239.16 ( talk) 06:02, 20 October 2009 (UTC)
And d2 Rebirth is very active and very stable. We are using it in the Descent Rangers. —Preceding unsigned comment added by 76.20.239.82 ( talk) 18:16, 26 November 2010 (UTC)
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Descent II. Please take a moment to review
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Cheers.— cyberbot II Talk to my owner:Online 08:46, 29 March 2016 (UTC)
Given that the Descent I & Descent II source codes have been released for noncommercial purposes, does that mean that the images are now non-copyrighted images?
Gamingforfun365
(talk)
18:31, 22 October 2016 (UTC)
Disclosure: I am an old member of the Descent community and was the person who ran the "official" D2_3DFX FAQ on my website from around 1997 to 2002. I enjoyed a fairly close relationship with the 3Dfx developer who wrote the D2_3DFX patch and have a lot of information about it. This patch is particularly notable for the 3D-accelerator market in general, and in particular for Descent II, as it saw far greater use than the official S3 ViRGE, Verite and "D2VOODOO" patches released by Parallax. I am in the process of tracking down currently-available articles on this patch to satisfy WP:N and WP:V criteria.
So, while I'm not the guy who actually wrote it, I was one of several of his main testers for this patch. Figure it's close enough to a first-party relationship that a disclosure was necessary. — KieferSkunk ( talk) — 21:02, 19 September 2018 (UTC)
I can't find any verification of a port for this system; frankly it's hard to imagine the game running even on a high-end, late-model Archimedes. There was a RISC OS version of the game that R-Comp Interactive apparently still sells through their website, but while the Archimedes ran on RISC OS, the minimum CPU required by the Descent ports (a StrongARM, or an ARM710 "in a pinch") was never available in the Archimedes range. I've accordingly changed all references to the Archimedes to RISC OS and removed the article from the "Acorn Archimedes games" category. I've done the same for the first game as well. — Preceding unsigned comment added by 24.155.241.98 ( talk) 23:04, 25 May 2020 (UTC)
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Reviewing |
Reviewer: Etriusus ( talk · contribs) 04:44, 16 July 2021 (UTC)
Hello!! I'll be the reviewer for this GAN as part of the 2021 July GA Drive. Due to school/work obligations, I will likely need to give feedback piecewise but I'll make sure to check off pieces as they are assessed. Any minor grammatical edits I will take care of unless they are systemic. Etriusus ( talk) 04:44, 16 July 2021 (UTC)
Templates for my own convenience:
Done
Criteria Found Here: Wikipedia:Good article criteria
1. It is reasonable well written the prose is clear, concise, and understandable to an appropriately broad audience; spelling and grammar are correct
They increase or enhance the ship's resources, including its weaponry, which is divided into primary and secondary weapons., this sentence does not flow well and needs rewriting. The jump from resources to weaponry is abrupt and then the term "resources" is never used again. Either rewrite or cut. Etriusus ( talk) 18:22, 16 July 2021 (UTC)
All primary weapons fire bolts of energy, except the Vulcan and Gauss cannons, two gun turrets that consume physical ammunition instead.If you are going to mention the weapons by name, please list out the entirety of the weapon list. Just namedropping these in makes following the article difficult. Realistically, the passages on weapons need to be either simplified or restructured. Etriusus ( talk) 18:17, 16 July 2021 (UTC)
Parallax Software began Descent II's development as an expansion pack that would have enhanced the original Descent game using a CD's storage, but it later evolved into a full-blown project lasting about one year.needs revision, the phrasing of "enhance" and "full-blown project" are not encyclopedic and seem somewhat puffery in nature. Etriusus ( talk) 18:22, 16 July 2021 (UTC)
"The plot is simple and linear[4] and is mostly provided for the introductory and concluding full-motion video cutscenes."Unless "simple" is a video game term I am unfamiliar with, rewording this sentence as it is not encyclopedic and can come across as opinion. If this is an assessment by a game developer or mentioned in the manual, please attribute it. Etriusus ( talk) 05:25, 16 July 2021 (UTC)
2. It is factually accurate and verifiable It contains a reference section, presented in accordance with the layout style guideline;
A sequel, Descent 3, was released in 1999.is not mentioned in the body of the article, either edit in a mention or remove. Etriusus ( talk) 15:27, 16 July 2021 (UTC)
"If you don't like Descent at least a little bit, make no mistake, there is something wrong with you."pops up but this is cited and attributed. Etriusus ( talk) 05:10, 16 July 2021 (UTC)
3. It is broad in its coverage
"After the "Material Defender...."it appears that something is missed. Whether the mission to destroy all the mines in the solar system is from Descent I or Decent II is unclear and it currently reads as though the character's motivation/preceding events are missing.
Within each level...is a bit too detailed in its content. At the very least, this paragraph is not well understood without prior knowledge on the topic. Etriusus ( talk) 18:17, 16 July 2021 (UTC)
4. It has a neutral point of view
5. It is stable
6. It is illustrated by images and other media, where possible and appropriate.
First Impressions: This page needs a fair bit of work before signoff for GA status. IF you have questions, comments, or rationale for why something should remain as is, feel free to comment here. Since it took me a day to get my initial review out, I'll gladly extend the review window by an extra day, unless you request more time. I will continue to add comments should I find anything else and will gladly help with any edits. Etriusus ( talk) 18:22, 16 July 2021 (UTC)
Recommendations
This is a summary of what needs to be done, detailed points are listed above. Feel free to use the Done template to indicate when an issue has been resolved.
![]() | Descent II has been listed as one of the
Video games good articles under the
good article criteria. If you can improve it further,
please do so. If it no longer meets these criteria, you can
reassess it. Review: July 19, 2021. ( Reviewed version). |
![]() | This article is rated GA-class on Wikipedia's
content assessment scale. It is of interest to the following WikiProjects: | |||||||||||||||||||||||||||||||
|
![]() | The following references may be useful when improving this article in the future: |
![]() | There is a request, submitted by Catfurball, for an audio version of this article to be created. For further information, see WikiProject Spoken Wikipedia. The rationale behind the request is: "Important". |
I don't think calling d2x stagnant is accurate. d2x-xl is very much in active development and the source and binary packages are less than a week old. The guy is keeping it up. I believe that d2x-xl took off where both d1x-rebirth and d2x-rebirth left off. I don't know if the rebirth engines are abandoned or if they were the first d1x/d2x engines.
Might be accurate to say that d2x-xl needs a little bit of improvement in some areas, however, such as being a little more easily set up and some lighting code is very buggy (Particularly the shadows.). —Preceding unsigned comment added by 24.117.239.16 ( talk) 06:02, 20 October 2009 (UTC)
And d2 Rebirth is very active and very stable. We are using it in the Descent Rangers. —Preceding unsigned comment added by 76.20.239.82 ( talk) 18:16, 26 November 2010 (UTC)
Hello fellow Wikipedians,
I have just added archive links to one external link on
Descent II. Please take a moment to review
my edit. You may add {{
cbignore}}
after the link to keep me from modifying it, if I keep adding bad data, but formatting bugs should be reported instead. Alternatively, you can add {{
nobots|deny=InternetArchiveBot}}
to keep me off the page altogether, but should be used as a last resort. I made the following changes:
When you have finished reviewing my changes, please set the checked parameter below to true or failed to let others know (documentation at {{
Sourcecheck}}
).
This message was posted before February 2018.
After February 2018, "External links modified" talk page sections are no longer generated or monitored by InternetArchiveBot. No special action is required regarding these talk page notices, other than
regular verification using the archive tool instructions below. Editors
have permission to delete these "External links modified" talk page sections if they want to de-clutter talk pages, but see the
RfC before doing mass systematic removals. This message is updated dynamically through the template {{
source check}}
(last update: 5 June 2024).
Cheers.— cyberbot II Talk to my owner:Online 08:46, 29 March 2016 (UTC)
Given that the Descent I & Descent II source codes have been released for noncommercial purposes, does that mean that the images are now non-copyrighted images?
Gamingforfun365
(talk)
18:31, 22 October 2016 (UTC)
Disclosure: I am an old member of the Descent community and was the person who ran the "official" D2_3DFX FAQ on my website from around 1997 to 2002. I enjoyed a fairly close relationship with the 3Dfx developer who wrote the D2_3DFX patch and have a lot of information about it. This patch is particularly notable for the 3D-accelerator market in general, and in particular for Descent II, as it saw far greater use than the official S3 ViRGE, Verite and "D2VOODOO" patches released by Parallax. I am in the process of tracking down currently-available articles on this patch to satisfy WP:N and WP:V criteria.
So, while I'm not the guy who actually wrote it, I was one of several of his main testers for this patch. Figure it's close enough to a first-party relationship that a disclosure was necessary. — KieferSkunk ( talk) — 21:02, 19 September 2018 (UTC)
I can't find any verification of a port for this system; frankly it's hard to imagine the game running even on a high-end, late-model Archimedes. There was a RISC OS version of the game that R-Comp Interactive apparently still sells through their website, but while the Archimedes ran on RISC OS, the minimum CPU required by the Descent ports (a StrongARM, or an ARM710 "in a pinch") was never available in the Archimedes range. I've accordingly changed all references to the Archimedes to RISC OS and removed the article from the "Acorn Archimedes games" category. I've done the same for the first game as well. — Preceding unsigned comment added by 24.155.241.98 ( talk) 23:04, 25 May 2020 (UTC)
GA toolbox |
---|
Reviewing |
Reviewer: Etriusus ( talk · contribs) 04:44, 16 July 2021 (UTC)
Hello!! I'll be the reviewer for this GAN as part of the 2021 July GA Drive. Due to school/work obligations, I will likely need to give feedback piecewise but I'll make sure to check off pieces as they are assessed. Any minor grammatical edits I will take care of unless they are systemic. Etriusus ( talk) 04:44, 16 July 2021 (UTC)
Templates for my own convenience:
Done
Criteria Found Here: Wikipedia:Good article criteria
1. It is reasonable well written the prose is clear, concise, and understandable to an appropriately broad audience; spelling and grammar are correct
They increase or enhance the ship's resources, including its weaponry, which is divided into primary and secondary weapons., this sentence does not flow well and needs rewriting. The jump from resources to weaponry is abrupt and then the term "resources" is never used again. Either rewrite or cut. Etriusus ( talk) 18:22, 16 July 2021 (UTC)
All primary weapons fire bolts of energy, except the Vulcan and Gauss cannons, two gun turrets that consume physical ammunition instead.If you are going to mention the weapons by name, please list out the entirety of the weapon list. Just namedropping these in makes following the article difficult. Realistically, the passages on weapons need to be either simplified or restructured. Etriusus ( talk) 18:17, 16 July 2021 (UTC)
Parallax Software began Descent II's development as an expansion pack that would have enhanced the original Descent game using a CD's storage, but it later evolved into a full-blown project lasting about one year.needs revision, the phrasing of "enhance" and "full-blown project" are not encyclopedic and seem somewhat puffery in nature. Etriusus ( talk) 18:22, 16 July 2021 (UTC)
"The plot is simple and linear[4] and is mostly provided for the introductory and concluding full-motion video cutscenes."Unless "simple" is a video game term I am unfamiliar with, rewording this sentence as it is not encyclopedic and can come across as opinion. If this is an assessment by a game developer or mentioned in the manual, please attribute it. Etriusus ( talk) 05:25, 16 July 2021 (UTC)
2. It is factually accurate and verifiable It contains a reference section, presented in accordance with the layout style guideline;
A sequel, Descent 3, was released in 1999.is not mentioned in the body of the article, either edit in a mention or remove. Etriusus ( talk) 15:27, 16 July 2021 (UTC)
"If you don't like Descent at least a little bit, make no mistake, there is something wrong with you."pops up but this is cited and attributed. Etriusus ( talk) 05:10, 16 July 2021 (UTC)
3. It is broad in its coverage
"After the "Material Defender...."it appears that something is missed. Whether the mission to destroy all the mines in the solar system is from Descent I or Decent II is unclear and it currently reads as though the character's motivation/preceding events are missing.
Within each level...is a bit too detailed in its content. At the very least, this paragraph is not well understood without prior knowledge on the topic. Etriusus ( talk) 18:17, 16 July 2021 (UTC)
4. It has a neutral point of view
5. It is stable
6. It is illustrated by images and other media, where possible and appropriate.
First Impressions: This page needs a fair bit of work before signoff for GA status. IF you have questions, comments, or rationale for why something should remain as is, feel free to comment here. Since it took me a day to get my initial review out, I'll gladly extend the review window by an extra day, unless you request more time. I will continue to add comments should I find anything else and will gladly help with any edits. Etriusus ( talk) 18:22, 16 July 2021 (UTC)
Recommendations
This is a summary of what needs to be done, detailed points are listed above. Feel free to use the Done template to indicate when an issue has been resolved.