Aether (video game) has been listed as one of the Video games good articles under the good article criteria. If you can improve it further, please do so. If it no longer meets these criteria, you can reassess it. | ||||||||||
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At this point, the article needs quite a bit of work before it is ready for GA status.
I will place this nomination on hold to allow for these concerns to be addressed and/or discussed. Any questions or comments can be left here, as I have placed this page on my watchlist. Best wishes, GaryColemanFan ( talk) 06:09, 11 October 2008 (UTC)
Thanks for taking the time, I have taken an overly distal view of gameplay and hope to rectify that by implementing your suggestions. Someone another 16:50, 11 October 2008 (UTC)
The "Plot and Walkthrough" section goes into far too much detail, and it is written in a very unencyclopedic tone. "You" should not be used, and the capitilized words are distracting. A brief summary of the section would be fine, but the summary should be added to the "Gameplay" section. GaryColemanFan ( talk) 19:48, 13 October 2008 (UTC)
This article has come a long way, and I'm impressed at the work that has been put into it. There are a couple of hidden notes left in the article that give suggestions. If those can be dealt with (or if you can check to see if they've already been dealt with), I'll give the article another look and see if it's ready to be passed. Thanks, GaryColemanFan ( talk) 18:28, 16 October 2008 (UTC)
Sincerest thanks for the amount of time you've put into this GAN GaryColemanFan, likewise Giggy and David Fuchs have been very generous and I'm grateful. Someone another 11:32, 17 October 2008 (UTC)
Hope these help. Giggy ( talk) 08:20, 14 October 2008 (UTC)
The problem with the gameguide/plot/walkthrough material is that there's no clear path. The information in the third paragraph of gameplay was added by another contributor as a plot/walkthrough, which I tried to rework by removing the gameguide, covering some information on each of the planets and citing. There is no plot as such. There's a beginning, some gameplay and misc speech bubbles from a handful of characters and personified moons etc., and there's the end. There is no way to cover what the misc. characters say without putting it into some context, which is what was intended by describing the planets. A separate plot section would imply that there is a traceable plotline rather than a beginning and an end with some.. other stuff in the middle. The only puzzle example is there to illustrate puzzles to the reader, rather than act as a gameguide. How's this is a solution:
Keep gameplay as the only section, but fold both 'game mechanics' paragraphs into one, move the beginning of the story from paragraph one into the last paragraph which would then consist of a beginning, middle and end. That would leave two reasonably sized paragraphs under gameplay with individual roles. If that's OK it would give me a chance to fix everything else. If anything from the plot aspect reads like gameguide (apart from the Gravida puzzle which will be in the other paragraph), could you give me an idea of what to do with it? It's not ideal but in this instance the game defies linear plot progression and is deliberately kept vague. Someone another 23:51, 14 October 2008 (UTC)
Uhh... After playing for a while (ANd getting stuck in the core...) I found out that it wasn't the core saying "At least no one can hurt me here." "It's sad to be alone." , but rather a cat-like being similar to the ones on the surface of the planet. It seems to have isolated itself. ~Detective S —Preceding unsigned comment added by 124.6.189.254 ( talk) 12:38, 27 October 2008 (UTC)
In my opinion the one face on Bibulon is clearly female, the other one male. My interpretation would be that the moons are the female face's children and the male face represents their stepfather. The children find it hard to accept him and therefore left the family (planet). The player reunites the family by bringing the children back home.-- 84.149.30.31 ( talk) 16:25, 13 June 2011 (UTC)
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Aether (video game) has been listed as one of the Video games good articles under the good article criteria. If you can improve it further, please do so. If it no longer meets these criteria, you can reassess it. | ||||||||||
|
This article is rated GA-class on Wikipedia's
content assessment scale. It is of interest to the following WikiProjects: | |||||||||||||||||||||||||
|
At this point, the article needs quite a bit of work before it is ready for GA status.
I will place this nomination on hold to allow for these concerns to be addressed and/or discussed. Any questions or comments can be left here, as I have placed this page on my watchlist. Best wishes, GaryColemanFan ( talk) 06:09, 11 October 2008 (UTC)
Thanks for taking the time, I have taken an overly distal view of gameplay and hope to rectify that by implementing your suggestions. Someone another 16:50, 11 October 2008 (UTC)
The "Plot and Walkthrough" section goes into far too much detail, and it is written in a very unencyclopedic tone. "You" should not be used, and the capitilized words are distracting. A brief summary of the section would be fine, but the summary should be added to the "Gameplay" section. GaryColemanFan ( talk) 19:48, 13 October 2008 (UTC)
This article has come a long way, and I'm impressed at the work that has been put into it. There are a couple of hidden notes left in the article that give suggestions. If those can be dealt with (or if you can check to see if they've already been dealt with), I'll give the article another look and see if it's ready to be passed. Thanks, GaryColemanFan ( talk) 18:28, 16 October 2008 (UTC)
Sincerest thanks for the amount of time you've put into this GAN GaryColemanFan, likewise Giggy and David Fuchs have been very generous and I'm grateful. Someone another 11:32, 17 October 2008 (UTC)
Hope these help. Giggy ( talk) 08:20, 14 October 2008 (UTC)
The problem with the gameguide/plot/walkthrough material is that there's no clear path. The information in the third paragraph of gameplay was added by another contributor as a plot/walkthrough, which I tried to rework by removing the gameguide, covering some information on each of the planets and citing. There is no plot as such. There's a beginning, some gameplay and misc speech bubbles from a handful of characters and personified moons etc., and there's the end. There is no way to cover what the misc. characters say without putting it into some context, which is what was intended by describing the planets. A separate plot section would imply that there is a traceable plotline rather than a beginning and an end with some.. other stuff in the middle. The only puzzle example is there to illustrate puzzles to the reader, rather than act as a gameguide. How's this is a solution:
Keep gameplay as the only section, but fold both 'game mechanics' paragraphs into one, move the beginning of the story from paragraph one into the last paragraph which would then consist of a beginning, middle and end. That would leave two reasonably sized paragraphs under gameplay with individual roles. If that's OK it would give me a chance to fix everything else. If anything from the plot aspect reads like gameguide (apart from the Gravida puzzle which will be in the other paragraph), could you give me an idea of what to do with it? It's not ideal but in this instance the game defies linear plot progression and is deliberately kept vague. Someone another 23:51, 14 October 2008 (UTC)
Uhh... After playing for a while (ANd getting stuck in the core...) I found out that it wasn't the core saying "At least no one can hurt me here." "It's sad to be alone." , but rather a cat-like being similar to the ones on the surface of the planet. It seems to have isolated itself. ~Detective S —Preceding unsigned comment added by 124.6.189.254 ( talk) 12:38, 27 October 2008 (UTC)
In my opinion the one face on Bibulon is clearly female, the other one male. My interpretation would be that the moons are the female face's children and the male face represents their stepfather. The children find it hard to accept him and therefore left the family (planet). The player reunites the family by bringing the children back home.-- 84.149.30.31 ( talk) 16:25, 13 June 2011 (UTC)
Hello fellow Wikipedians,
I have just modified one external link on Aether (video game). Please take a moment to review my edit. If you have any questions, or need the bot to ignore the links, or the page altogether, please visit this simple FaQ for additional information. I made the following changes:
When you have finished reviewing my changes, please set the checked parameter below to true or failed to let others know (documentation at {{
Sourcecheck}}
).
This message was posted before February 2018.
After February 2018, "External links modified" talk page sections are no longer generated or monitored by InternetArchiveBot. No special action is required regarding these talk page notices, other than
regular verification using the archive tool instructions below. Editors
have permission to delete these "External links modified" talk page sections if they want to de-clutter talk pages, but see the
RfC before doing mass systematic removals. This message is updated dynamically through the template {{
source check}}
(last update: 5 June 2024).
Cheers.— InternetArchiveBot ( Report bug) 02:04, 5 October 2016 (UTC)