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From Wikipedia, the free encyclopedia

Shigefumi Hino
日野 重文
Born1963 (age 60–61)
Occupation(s)Video game director, graphic designer, planner
Years active1988-present
Employer Nintendo (since 1988)
Notable work Yoshi

Shigefumi Hino (日野 重文 Hino Shigefumi, born 1963) is a Japanese graphics designer, game director and planner from Nintendo. He is the creator of Yoshi from the Yoshi franchise. [1] [2] Hino later served as the director of the Pikmin series, alongside Masamichi Abe. [3]

Career

Shigefumi Hino joined Nintendo in 1989, where his first project was designing a sequel to Famicom Grand Prix: F1 Race, which was ultimately unreleased. His first released product was Super Mario World in 1990, where he created the game's pixel art, as well as the character Yoshi, based on a rough sketch by Takashi Tezuka. [4] Afterwards, Hino had the idea for a game with Yoshi as the main character, which would become Yoshi's Island. He chose a hand-drawn visual style to differentiate it from Rare's Donkey Kong Country, a game that notably used pre-rendered 3D graphics. [4]

Hino then co-directed Pikmin and Pikmin 2 with Masamichi Abe, [5] as well as Pikmin 3 with Yuji Kando. He has additionally worked as a designer for Super Mario Maker and Super Mario Maker 2.

Works

Year Title Role
1990 Super Mario World Character designer [6] [7]
1992 Yoshi's Cookie
1993 The Legend of Zelda: Link's Awakening
1995 Yoshi's Island Director, character designer
1996 Super Mario 64 CG illustrator [8]
Tetris Attack Design adviser
Mario Kart 64 CG character designer
1997 Game & Watch Gallery 2 Design adviser
Yoshi's Story CG designer
1998 Pocket Monsters Stadium Effects designer
Mario Party Design support
1999 Game & Watch Gallery 3 Design adviser
Pokémon Stadium 2D CG designer
2001 Pikmin Director [9]
2004 Pikmin 2
2006 New Super Mario Bros. Demo scene director
2007 Big Brain Academy: Wii Degree Sub-director
2009 New Super Mario Bros. Wii Planning
2013 Pikmin 3 Director
2015 Super Mario Maker Planning
2016 Super Mario Maker for Nintendo 3DS Game design
2019 Super Mario Maker 2
2023 Super Mario Bros. Wonder

References

  1. ^ Reyes, Javier (12 April 2019). "7 Facts About Nintendo's Yoshi". Mental Floss.
  2. ^ Ashcraft, Brian (28 September 2017). "Confirmed: Mario Was Originally Punching Yoshi". Kotaku.
  3. ^ Arendt, Susan (3 December 2007). "Autographed Pikmin 2 Swag Auctioned for Charity". Wired. Wired News. Retrieved 12 October 2010.
  4. ^ a b Sao, Akinori. "Developer Interview, Volume 5". Nintendo. Retrieved 30 April 2021.
  5. ^ "開発スタッフ インタビュー" (in Japanese). Nintendo. Retrieved 30 April 2021.
  6. ^ "Super Mario World originally had Yoshi getting punched in the head". Polygon. Retrieved 26 July 2018.
  7. ^ PALINDROME : La face cachée d'une LAL (Leucémie aiguë lymphoblastique): - le combat d'une famille au quotidien -. Librinova. 9 March 2018. ISBN  9791026216476.
  8. ^ Super Mario 64 Instruction Booklet. Nintendo. 1996. p. 24.
  9. ^ Dewinter, Jennifer (21 May 2015). Shigeru Miyamoto: Super Mario Bros., Donkey Kong, the Legend of Zelda. Bloomsbury Publishing USA. ISBN  9781628923889.
From Wikipedia, the free encyclopedia

Shigefumi Hino
日野 重文
Born1963 (age 60–61)
Occupation(s)Video game director, graphic designer, planner
Years active1988-present
Employer Nintendo (since 1988)
Notable work Yoshi

Shigefumi Hino (日野 重文 Hino Shigefumi, born 1963) is a Japanese graphics designer, game director and planner from Nintendo. He is the creator of Yoshi from the Yoshi franchise. [1] [2] Hino later served as the director of the Pikmin series, alongside Masamichi Abe. [3]

Career

Shigefumi Hino joined Nintendo in 1989, where his first project was designing a sequel to Famicom Grand Prix: F1 Race, which was ultimately unreleased. His first released product was Super Mario World in 1990, where he created the game's pixel art, as well as the character Yoshi, based on a rough sketch by Takashi Tezuka. [4] Afterwards, Hino had the idea for a game with Yoshi as the main character, which would become Yoshi's Island. He chose a hand-drawn visual style to differentiate it from Rare's Donkey Kong Country, a game that notably used pre-rendered 3D graphics. [4]

Hino then co-directed Pikmin and Pikmin 2 with Masamichi Abe, [5] as well as Pikmin 3 with Yuji Kando. He has additionally worked as a designer for Super Mario Maker and Super Mario Maker 2.

Works

Year Title Role
1990 Super Mario World Character designer [6] [7]
1992 Yoshi's Cookie
1993 The Legend of Zelda: Link's Awakening
1995 Yoshi's Island Director, character designer
1996 Super Mario 64 CG illustrator [8]
Tetris Attack Design adviser
Mario Kart 64 CG character designer
1997 Game & Watch Gallery 2 Design adviser
Yoshi's Story CG designer
1998 Pocket Monsters Stadium Effects designer
Mario Party Design support
1999 Game & Watch Gallery 3 Design adviser
Pokémon Stadium 2D CG designer
2001 Pikmin Director [9]
2004 Pikmin 2
2006 New Super Mario Bros. Demo scene director
2007 Big Brain Academy: Wii Degree Sub-director
2009 New Super Mario Bros. Wii Planning
2013 Pikmin 3 Director
2015 Super Mario Maker Planning
2016 Super Mario Maker for Nintendo 3DS Game design
2019 Super Mario Maker 2
2023 Super Mario Bros. Wonder

References

  1. ^ Reyes, Javier (12 April 2019). "7 Facts About Nintendo's Yoshi". Mental Floss.
  2. ^ Ashcraft, Brian (28 September 2017). "Confirmed: Mario Was Originally Punching Yoshi". Kotaku.
  3. ^ Arendt, Susan (3 December 2007). "Autographed Pikmin 2 Swag Auctioned for Charity". Wired. Wired News. Retrieved 12 October 2010.
  4. ^ a b Sao, Akinori. "Developer Interview, Volume 5". Nintendo. Retrieved 30 April 2021.
  5. ^ "開発スタッフ インタビュー" (in Japanese). Nintendo. Retrieved 30 April 2021.
  6. ^ "Super Mario World originally had Yoshi getting punched in the head". Polygon. Retrieved 26 July 2018.
  7. ^ PALINDROME : La face cachée d'une LAL (Leucémie aiguë lymphoblastique): - le combat d'une famille au quotidien -. Librinova. 9 March 2018. ISBN  9791026216476.
  8. ^ Super Mario 64 Instruction Booklet. Nintendo. 1996. p. 24.
  9. ^ Dewinter, Jennifer (21 May 2015). Shigeru Miyamoto: Super Mario Bros., Donkey Kong, the Legend of Zelda. Bloomsbury Publishing USA. ISBN  9781628923889.

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