![]() | |
Company type | Private |
---|---|
Industry | Software |
Founded | 2020 |
Founders | |
Headquarters | , |
Key people | Jon Radoff (CEO) |
Website | beamable.com |
Beamable Inc. is a technology company based in Boston, Massachusetts that provides a software platform for Games as a Service features within the Unity and Unreal game engines. [1] [2] [3]
The company was formed through the reorganization of Disruptor Beam, a game studio that was founded in 2010 as a social network game developer. [4] The company created Game of Thrones Ascent, a social and mobile game based on Game of Thrones franchise [5] [6] [7] released on Facebook and web platforms in 2013, followed by iOS and Android devices in 2014. [8]
In 2014, the company announced a partnership with CBS to create Star Trek Timelines, a strategy roleplaying game featuring characters from Star Trek. [9]
In 2020, Beamable was reorganized and subsequently funded with $5 million for a new Unity-based platform to support backend and live operations for online games, [10] and announced raising a total of $10M as of November 2021. [11]
![]() | |
Company type | Private |
---|---|
Industry | Software |
Founded | 2020 |
Founders | |
Headquarters | , |
Key people | Jon Radoff (CEO) |
Website | beamable.com |
Beamable Inc. is a technology company based in Boston, Massachusetts that provides a software platform for Games as a Service features within the Unity and Unreal game engines. [1] [2] [3]
The company was formed through the reorganization of Disruptor Beam, a game studio that was founded in 2010 as a social network game developer. [4] The company created Game of Thrones Ascent, a social and mobile game based on Game of Thrones franchise [5] [6] [7] released on Facebook and web platforms in 2013, followed by iOS and Android devices in 2014. [8]
In 2014, the company announced a partnership with CBS to create Star Trek Timelines, a strategy roleplaying game featuring characters from Star Trek. [9]
In 2020, Beamable was reorganized and subsequently funded with $5 million for a new Unity-based platform to support backend and live operations for online games, [10] and announced raising a total of $10M as of November 2021. [11]