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Hello, I just installed the new Need for speed Carbon game. Every time I run it, first it doesn't show the intro video, but i hear the sounds and then in the game everything is made up of blocks and nothing is understandable. My computer meets the system requirements for the game. What can I do? --( Aytakin) | Talk 00:06, 14 January 2007 (UTC)
Well, here's my situation. I'm not sure if this belongs here in the Computer Science section, or in the Mathematics section... being an obstacle in a program, I'm posting this here. I'm working on a game and most of the collision in it is rather simple so far; it will be not unlike Warning Forever, in that it is a single-screen player-vs-computer bossfest shmup. The collision of the bullets and even the player ship itself will be simple -- hitboxes, circles, and lines for lasers. This is the kind of collision I can find tutorials on, and which is described in detail in a couple of books focused on videogame and simulator mathematics that I have.
However, unlike the bullets and the player ship, the bosses are large, skeletal-animated, deformed-skinned models that take up the entire screen. This is where everything I know about collision is lacking for this problem, because a giant boss that fills most of the screen cannot have realistic collision with merely spheres or hitboxes -- I need to know if there are any known collision test algorithms out there that efficiently handle arbitrary mesh collision.
I'm not exactly math-savvy, so that's been a bit of a handicap in trying to figure this out. I'm certain there have been some games that do this -- using collision tests that determine as to whether a ray intersects a mesh, or if a single 2D or 3D point (x, y, [z]) is within a mesh. For what it's worth, here are things about my in-progress shmup engine so far:
As I said, I'm not math-savvy, so the only solutions I've come up with so far are crude hacks, and all of them have their own glaring logical holes. The most recent crude hack I thought up is one that, each frame, builds a list of 2D lines which each represent the intersection of the XY plane into each of the model's faces that intersect the plane; any sphere or box that touches any of these lines has collided. However, that's not foolproof -- if an object moves a certain number of units more than the size of its own hitbox/hitsphere in a single frame, it's possible that it can pass over these lines and be able to survive inside the boss. Oops! Also it's merely a list of lines which are "de jure" a polygon, but not "de facto", for lack of a better way to say it; to relate an arbitrary number of unconnected lines where each one shares each of its vertices with two other lines into a 2D n-gon would be expensive, especially done every frame (even moreso to convert that polygon into a series of convex n-gons for testing if a point is inside them).
Anyway, that's one example of a failed approach at solving this problem. Again, I'm familiar with the basic collision tests out there and, if this was related at all to static geometry rather than arbitrarily-animated meshes, I'd have likely solved this by now... but alas this problem itself is a bit of a monstrous juggernaut standing in my path. Has this kind of collision problem been solved in computer science? Are there any recommended texts and references that go into detail which I should buy or borrow at the library? Is there one specific named algorithm specific to this very thing that has an article here? -- 67.161.84.158 03:53, 14 January 2007 (UTC)
My first suggestion is to use "cubing" to exclude bullets which obviously haven't hit yet. This means you define a box for each boss from (Xmin,Ymin,Zmin) to (Xmax,Ymax,Zmax) and check each bullet to see if it lies within that range at each step. Now, once you've determined that a bullet is within a boss's cube, you need to do the actual collision detection. I'd check the distance with each node point on the boss's mesh which is within the mesh node distance of the XY plane (|z| <= D), and call it a "hit" if the bullet's distance to any mesh point is less than the distance between mesh node points. You can just have the bullet explode where it is, that should be close enough. There are more precise methods you could use, but the CPU cycle cost would likely be too high. One final hint, don't do the square root in the distance calcs, that's computationally intensive. Instead, compare the distance squared with the mesh node distance squared. StuRat 08:29, 15 January 2007 (UTC)
Hi everyone... Sometimes when searching on Google, I come accross sites that have a "sub list" of pages besides the main page result, ie: when searching for "bank of america", I get a result to the Bank of America main page, but under that, there is a list which shows links to "Sign In", "Contact Us", "Credit Cards" etc. I was wondering where does the site admin informs Google about those "sub links". Any ideas? Thanks... Quase 04:34, 14 January 2007 (UTC)
I'm in a gaming clan and we want to make our own website. I searched online and found this place where you can get a free website. I have a website now, however, i barely know anything about editing a website and i also dont know how you can "turn" a website into a forum.-- Taida 04:49, 14 January 2007 (UTC)
I don't know much about this so don't laugh at me. From what i can understand, you basically just open up notepad then type in some html code into it and upload it into your website. I think its kinda like how you take a code and paste it into your myspace. Can someone just give me the code to make a forum?-- Taida 03:02, 15 January 2007 (UTC)
I've seen on the PSP Homebrew page something about a PSOne emulator which is made by Sony. I've looked on the Net for an official site or something but all I can find are forums about it and announcements. Does anyone know if there is an official site or where I could download it? Or does it just come standard with version 3.03 firmware? Mix Lord 05:02, 14 January 2007 (UTC)
Could someone point me in the direction of information that would tell me how to set up a website, from scratch, and then have the MediaWiki software running on it?
Please bear in mind that I do not have my own website at present, nor do I have any experience of setting one up and running it.
Also, does anyone have an idea of costs, both set-up costs and running costs? jguk 10:48, 14 January 2007 (UTC)
There are two parts to the question, as it sounds like you already understand. (1) Set up a website, and (2) bring up mediawiki on it.
Step (2) is very, very easy -- my hat's off to the mediawiki folks for writing one of the hands-down easiest installation procedures I've ever seen. You basically press one button, and it does all the work. A few months ago, I installed mediawiki on my (Mac OS X) laptop in just a couple of minutes. (I did have the head-start in that Apple had already installed MySQL for me.) Even though it won't help you for stable, out-to-the-real-world hosting, I echo Oskar's suggestion that you go through the exercise of installing mediawiki on your own computer anyway, just to get more familiar with mediawiki and its administration side. (Just think: on your own wiki you can be an admin and a bureaucrat and a developer, without going through RfA or anything! :-) )
In terms of setting up a website, this too has two parts: (1a) set up a machine that's always on and visible to the rest of the world via a DNS entry and (usually) a fixed IP address, and (1b) install a web server (probably Apache) on it.
Needless to say, this is the more involved part of the problem. You can do it at home, but you'll probably want to dedicate a machine to it, and perhaps put it on a UPS. Depending on your internet connection, you may get into trouble with your provider, or be forced to pay more. (Many home broadband connection agreements specifically prohibit the operation of public servers.)
Other options are to rent space in a hosting center and install one of your machines there, or to rent a machine in a full-service hosting center. Some full-service hosting centers can rent you thin virtual slices of physical machines, so you can pay a relatively small amount, for just the usage you need.
One hosting center I know of, that would probably meet your needs, is Dreamhost. (I can't recommend or disrecommend them, as I don't really know how they stack up against their competition.)
In any case, you will need to register a domain name. There are a million domain name registrars out there, meeting a variety of needs. Your hosting center can probably help you with domain name registration and administration. (One registrar I've used, which again I can neither recommend nor disrecommend, is register.com.)
There are probably more options than the ones I've mentioned, but this should give you the outline of the problem. — Steve Summit ( talk) 15:04, 14 January 2007 (UTC)
Johnny come lately here, but: I also strongly reccomend running the wiki on your own machine (Unless it's really poor or you have dialup). I've done similar things with forums (Which also use php and MySQL, so there isn't much difference) and simple HTML. Finally, you don't really need a DNS, however if your IP isn't static, it'll be almost impossible to refer people to the site. And, as above, never shut your machine off or let it go into low power/sleep mode as that'll take it offline. 68.39.174.238 14:59, 18 January 2007 (UTC)
which are the pros and cons (assembler set, current absorbing, Joule efect,..) in both the tradeoffs ? tia -- Ulisse0 11:39, 14 January 2007 (UTC)
(It ain't a homework.) Yeah I mean instruction set; Intel is CISC, AMD masked-RISC, right? What's the tradeoff? Nvidia has a greater band, ATI a faster clock, rihgt? Again, hat's the tradeoff? -- Ulisse0 17:16, 14 January 2007 (UTC)
How would I take 2 variables(both strings), and "add" them together? For example:
set string1 to "Hello "
set string2 to "World!"
set string3 to string1 + string2
And here, I want string3 to equal "Hello World!"
THe syntax doesn't have to be like this, I just need to be able to do it! Thank you in advanced!--
ryan 15:30, 14 January 2007 (UTC)
Thank you! Works just like I needed!-- ryan 20:24, 14 January 2007 (UTC)
pl tell me....... Can i connect USB flash drive to PIC 16F877A EDS Kit? If yes How? If no why?
I have portable apps installed on my flashdrive, but how would i get the profile to sync with my home computer(XP) and the computers at school (Mac). In my head i envision something that would tell the program to look for the file in a different location. Is any of this possible without extensive reprogramming?
Omnipotence407 17:49, 14 January 2007 (UTC)
hello!
i have got a server in the internet and i want to run graphical apps on them, just like on Image:X11_ssh_tunnelling.png. how do i do this (and any way to let the applications run even if my PC ain't connected to the server anymore)?
HardDisk 17:52, 14 January 2007 (UTC)
-X
option and execute the command. (For instance, to run
gaim, just execute gaim
from your ssh session. If you want to disconnect the app and reconnect to it later without exiting it (as you would do with
GNU Screen), I think you're out of luck. There was a Google
Summer of Code project on this topic, but I don't know if anything came of it.
grendel|
khan 06:22, 15 January 2007 (UTC)
marco@debian:~$ ssh 12345.de -X gaim Password: (gaim:20475): Gdk-CRITICAL **: gdk_display_get_name: assertion `GDK_IS_DISPLAY (display)' failed Gaim 2.0.0beta5 ** (gaim:20475): WARNING **: cannot open display: unset marco@debian:~$
echo $DISPLAY
output? Also, it could be that X forwarding is disabled on the server. --
Spoon! 07:08, 17 January 2007 (UTC)
marco@www:~$ startx xauth: creating new authority file /home/marco/.serverauth.15479 xauth: creating new authority file /home/marco/.Xauthority xauth: creating new authority file /home/marco/.Xauthority X: user not authorized to run the X server, aborting. giving up. xinit: Connection refused (errno 111): unable to connect to X server xinit: No such process (errno 3): unexpected signal 2. Couldnt get a file descriptor referring to the console marco@www:~$ sudo startx Password: xauth: creating new authority file /home/marco/.serverauth.32696 X: warning; process set to priority -1 instead of requested priority 0 X Window System Version 7.1.1 Release Date: 12 May 2006 X Protocol Version 11, Revision 0, Release 7.1.1 Build Operating System: UNKNOWN Current Operating System: Linux www.REMOVED.de 2.6.9-022stab078.21-enterprise #1 SMP Fri Sep 8 22:46:58 MSD 2006 i686 Build Date: 09 January 2007 Before reporting problems, check http://wiki.x.org to make sure that you have the latest version. Module Loader present Markers: (--) probed, (**) from config file, (==) default setting, (++) from command line, (!!) notice, (II) informational, (WW) warning, (EE) error, (NI) not implemented, (??) unknown. (==) Log file: "/var/log/Xorg.0.log", Time: Thu Jan 18 21:25:49 2007 (==) Using config file: "/etc/X11/xorg.conf" Data incomplete in file /etc/X11/xorg.conf At least one Device section is required. (EE) Problem parsing the config file (EE) Error parsing the config file Fatal server error: no screens found XIO: fatal IO error 104 (Connection reset by peer) on X server ":0.0" after 0 requests (0 known processed) with 0 events remaining. Couldnt get a file descriptor referring to the console marco@www:~$
what are open source C compilers? —Preceding unsigned comment added by Chandan tiwari76leo ( talk • contribs) 18:14, 14 January 2007
How do you hack into a "Windows XP Home Edition" Laptop (Acer 5000)?
THat would be illegal (unless you own the computer I guess...), so I don't think Wikipedia is the best place to look.--
Ryan 20:51, 14 January 2007 (UTC)
What is the fastest ISP for a home computer?
I have Google's Picasa, and a photo. Is there any way that I can use Picasa to get my picture to have the same color/grain detail as this photo? Thanks, 81.131.8.246 18:33, 14 January 2007 (UTC)
how can I download videos from youtube?
not just watch online, i want to save them to my hard drive.
I guess I have to hack the link? How do I work out the link in the html? —The preceding unsigned comment was added by 86.128.194.101 ( talk) 19:25, 14 January 2007 (UTC).
Or, if you have a mac, you could use iSquint(It's free!) Just drag the FLV file on to it.-- Ryan 20:52, 14 January 2007 (UTC)
You can also try out youtubex . It lets you save videos onto your hard disk. There are similar sites that let you save google videos googlevideosx , myspace videos, etc.
Is there anyway to log onto a Windows XP Home Edition if you forgot the password to all the accounts? Jamesino 22:42, 14 January 2007 (UTC)
this doesn't really answer my question.
when i first tryed to play the sims 2 on my computer it gave me a message saying " could not find directx 9.0 compatible graphics adaptors". so what do i do? should i buy a new grapjics card? or what? ,thank you —The preceding unsigned comment was added by 69.234.40.122 ( talk) 23:52, 14 January 2007 (UTC).
i already have so then what.
Computing desk | ||
---|---|---|
< January 13 | << Dec | January | Feb >> | January 15 > |
Welcome to the Wikipedia Computing Reference Desk Archives |
---|
The page you are currently viewing is an archive page. While you can leave answers for any questions shown below, please ask new questions on one of the current reference desk pages. |
Hello, I just installed the new Need for speed Carbon game. Every time I run it, first it doesn't show the intro video, but i hear the sounds and then in the game everything is made up of blocks and nothing is understandable. My computer meets the system requirements for the game. What can I do? --( Aytakin) | Talk 00:06, 14 January 2007 (UTC)
Well, here's my situation. I'm not sure if this belongs here in the Computer Science section, or in the Mathematics section... being an obstacle in a program, I'm posting this here. I'm working on a game and most of the collision in it is rather simple so far; it will be not unlike Warning Forever, in that it is a single-screen player-vs-computer bossfest shmup. The collision of the bullets and even the player ship itself will be simple -- hitboxes, circles, and lines for lasers. This is the kind of collision I can find tutorials on, and which is described in detail in a couple of books focused on videogame and simulator mathematics that I have.
However, unlike the bullets and the player ship, the bosses are large, skeletal-animated, deformed-skinned models that take up the entire screen. This is where everything I know about collision is lacking for this problem, because a giant boss that fills most of the screen cannot have realistic collision with merely spheres or hitboxes -- I need to know if there are any known collision test algorithms out there that efficiently handle arbitrary mesh collision.
I'm not exactly math-savvy, so that's been a bit of a handicap in trying to figure this out. I'm certain there have been some games that do this -- using collision tests that determine as to whether a ray intersects a mesh, or if a single 2D or 3D point (x, y, [z]) is within a mesh. For what it's worth, here are things about my in-progress shmup engine so far:
As I said, I'm not math-savvy, so the only solutions I've come up with so far are crude hacks, and all of them have their own glaring logical holes. The most recent crude hack I thought up is one that, each frame, builds a list of 2D lines which each represent the intersection of the XY plane into each of the model's faces that intersect the plane; any sphere or box that touches any of these lines has collided. However, that's not foolproof -- if an object moves a certain number of units more than the size of its own hitbox/hitsphere in a single frame, it's possible that it can pass over these lines and be able to survive inside the boss. Oops! Also it's merely a list of lines which are "de jure" a polygon, but not "de facto", for lack of a better way to say it; to relate an arbitrary number of unconnected lines where each one shares each of its vertices with two other lines into a 2D n-gon would be expensive, especially done every frame (even moreso to convert that polygon into a series of convex n-gons for testing if a point is inside them).
Anyway, that's one example of a failed approach at solving this problem. Again, I'm familiar with the basic collision tests out there and, if this was related at all to static geometry rather than arbitrarily-animated meshes, I'd have likely solved this by now... but alas this problem itself is a bit of a monstrous juggernaut standing in my path. Has this kind of collision problem been solved in computer science? Are there any recommended texts and references that go into detail which I should buy or borrow at the library? Is there one specific named algorithm specific to this very thing that has an article here? -- 67.161.84.158 03:53, 14 January 2007 (UTC)
My first suggestion is to use "cubing" to exclude bullets which obviously haven't hit yet. This means you define a box for each boss from (Xmin,Ymin,Zmin) to (Xmax,Ymax,Zmax) and check each bullet to see if it lies within that range at each step. Now, once you've determined that a bullet is within a boss's cube, you need to do the actual collision detection. I'd check the distance with each node point on the boss's mesh which is within the mesh node distance of the XY plane (|z| <= D), and call it a "hit" if the bullet's distance to any mesh point is less than the distance between mesh node points. You can just have the bullet explode where it is, that should be close enough. There are more precise methods you could use, but the CPU cycle cost would likely be too high. One final hint, don't do the square root in the distance calcs, that's computationally intensive. Instead, compare the distance squared with the mesh node distance squared. StuRat 08:29, 15 January 2007 (UTC)
Hi everyone... Sometimes when searching on Google, I come accross sites that have a "sub list" of pages besides the main page result, ie: when searching for "bank of america", I get a result to the Bank of America main page, but under that, there is a list which shows links to "Sign In", "Contact Us", "Credit Cards" etc. I was wondering where does the site admin informs Google about those "sub links". Any ideas? Thanks... Quase 04:34, 14 January 2007 (UTC)
I'm in a gaming clan and we want to make our own website. I searched online and found this place where you can get a free website. I have a website now, however, i barely know anything about editing a website and i also dont know how you can "turn" a website into a forum.-- Taida 04:49, 14 January 2007 (UTC)
I don't know much about this so don't laugh at me. From what i can understand, you basically just open up notepad then type in some html code into it and upload it into your website. I think its kinda like how you take a code and paste it into your myspace. Can someone just give me the code to make a forum?-- Taida 03:02, 15 January 2007 (UTC)
I've seen on the PSP Homebrew page something about a PSOne emulator which is made by Sony. I've looked on the Net for an official site or something but all I can find are forums about it and announcements. Does anyone know if there is an official site or where I could download it? Or does it just come standard with version 3.03 firmware? Mix Lord 05:02, 14 January 2007 (UTC)
Could someone point me in the direction of information that would tell me how to set up a website, from scratch, and then have the MediaWiki software running on it?
Please bear in mind that I do not have my own website at present, nor do I have any experience of setting one up and running it.
Also, does anyone have an idea of costs, both set-up costs and running costs? jguk 10:48, 14 January 2007 (UTC)
There are two parts to the question, as it sounds like you already understand. (1) Set up a website, and (2) bring up mediawiki on it.
Step (2) is very, very easy -- my hat's off to the mediawiki folks for writing one of the hands-down easiest installation procedures I've ever seen. You basically press one button, and it does all the work. A few months ago, I installed mediawiki on my (Mac OS X) laptop in just a couple of minutes. (I did have the head-start in that Apple had already installed MySQL for me.) Even though it won't help you for stable, out-to-the-real-world hosting, I echo Oskar's suggestion that you go through the exercise of installing mediawiki on your own computer anyway, just to get more familiar with mediawiki and its administration side. (Just think: on your own wiki you can be an admin and a bureaucrat and a developer, without going through RfA or anything! :-) )
In terms of setting up a website, this too has two parts: (1a) set up a machine that's always on and visible to the rest of the world via a DNS entry and (usually) a fixed IP address, and (1b) install a web server (probably Apache) on it.
Needless to say, this is the more involved part of the problem. You can do it at home, but you'll probably want to dedicate a machine to it, and perhaps put it on a UPS. Depending on your internet connection, you may get into trouble with your provider, or be forced to pay more. (Many home broadband connection agreements specifically prohibit the operation of public servers.)
Other options are to rent space in a hosting center and install one of your machines there, or to rent a machine in a full-service hosting center. Some full-service hosting centers can rent you thin virtual slices of physical machines, so you can pay a relatively small amount, for just the usage you need.
One hosting center I know of, that would probably meet your needs, is Dreamhost. (I can't recommend or disrecommend them, as I don't really know how they stack up against their competition.)
In any case, you will need to register a domain name. There are a million domain name registrars out there, meeting a variety of needs. Your hosting center can probably help you with domain name registration and administration. (One registrar I've used, which again I can neither recommend nor disrecommend, is register.com.)
There are probably more options than the ones I've mentioned, but this should give you the outline of the problem. — Steve Summit ( talk) 15:04, 14 January 2007 (UTC)
Johnny come lately here, but: I also strongly reccomend running the wiki on your own machine (Unless it's really poor or you have dialup). I've done similar things with forums (Which also use php and MySQL, so there isn't much difference) and simple HTML. Finally, you don't really need a DNS, however if your IP isn't static, it'll be almost impossible to refer people to the site. And, as above, never shut your machine off or let it go into low power/sleep mode as that'll take it offline. 68.39.174.238 14:59, 18 January 2007 (UTC)
which are the pros and cons (assembler set, current absorbing, Joule efect,..) in both the tradeoffs ? tia -- Ulisse0 11:39, 14 January 2007 (UTC)
(It ain't a homework.) Yeah I mean instruction set; Intel is CISC, AMD masked-RISC, right? What's the tradeoff? Nvidia has a greater band, ATI a faster clock, rihgt? Again, hat's the tradeoff? -- Ulisse0 17:16, 14 January 2007 (UTC)
How would I take 2 variables(both strings), and "add" them together? For example:
set string1 to "Hello "
set string2 to "World!"
set string3 to string1 + string2
And here, I want string3 to equal "Hello World!"
THe syntax doesn't have to be like this, I just need to be able to do it! Thank you in advanced!--
ryan 15:30, 14 January 2007 (UTC)
Thank you! Works just like I needed!-- ryan 20:24, 14 January 2007 (UTC)
pl tell me....... Can i connect USB flash drive to PIC 16F877A EDS Kit? If yes How? If no why?
I have portable apps installed on my flashdrive, but how would i get the profile to sync with my home computer(XP) and the computers at school (Mac). In my head i envision something that would tell the program to look for the file in a different location. Is any of this possible without extensive reprogramming?
Omnipotence407 17:49, 14 January 2007 (UTC)
hello!
i have got a server in the internet and i want to run graphical apps on them, just like on Image:X11_ssh_tunnelling.png. how do i do this (and any way to let the applications run even if my PC ain't connected to the server anymore)?
HardDisk 17:52, 14 January 2007 (UTC)
-X
option and execute the command. (For instance, to run
gaim, just execute gaim
from your ssh session. If you want to disconnect the app and reconnect to it later without exiting it (as you would do with
GNU Screen), I think you're out of luck. There was a Google
Summer of Code project on this topic, but I don't know if anything came of it.
grendel|
khan 06:22, 15 January 2007 (UTC)
marco@debian:~$ ssh 12345.de -X gaim Password: (gaim:20475): Gdk-CRITICAL **: gdk_display_get_name: assertion `GDK_IS_DISPLAY (display)' failed Gaim 2.0.0beta5 ** (gaim:20475): WARNING **: cannot open display: unset marco@debian:~$
echo $DISPLAY
output? Also, it could be that X forwarding is disabled on the server. --
Spoon! 07:08, 17 January 2007 (UTC)
marco@www:~$ startx xauth: creating new authority file /home/marco/.serverauth.15479 xauth: creating new authority file /home/marco/.Xauthority xauth: creating new authority file /home/marco/.Xauthority X: user not authorized to run the X server, aborting. giving up. xinit: Connection refused (errno 111): unable to connect to X server xinit: No such process (errno 3): unexpected signal 2. Couldnt get a file descriptor referring to the console marco@www:~$ sudo startx Password: xauth: creating new authority file /home/marco/.serverauth.32696 X: warning; process set to priority -1 instead of requested priority 0 X Window System Version 7.1.1 Release Date: 12 May 2006 X Protocol Version 11, Revision 0, Release 7.1.1 Build Operating System: UNKNOWN Current Operating System: Linux www.REMOVED.de 2.6.9-022stab078.21-enterprise #1 SMP Fri Sep 8 22:46:58 MSD 2006 i686 Build Date: 09 January 2007 Before reporting problems, check http://wiki.x.org to make sure that you have the latest version. Module Loader present Markers: (--) probed, (**) from config file, (==) default setting, (++) from command line, (!!) notice, (II) informational, (WW) warning, (EE) error, (NI) not implemented, (??) unknown. (==) Log file: "/var/log/Xorg.0.log", Time: Thu Jan 18 21:25:49 2007 (==) Using config file: "/etc/X11/xorg.conf" Data incomplete in file /etc/X11/xorg.conf At least one Device section is required. (EE) Problem parsing the config file (EE) Error parsing the config file Fatal server error: no screens found XIO: fatal IO error 104 (Connection reset by peer) on X server ":0.0" after 0 requests (0 known processed) with 0 events remaining. Couldnt get a file descriptor referring to the console marco@www:~$
what are open source C compilers? —Preceding unsigned comment added by Chandan tiwari76leo ( talk • contribs) 18:14, 14 January 2007
How do you hack into a "Windows XP Home Edition" Laptop (Acer 5000)?
THat would be illegal (unless you own the computer I guess...), so I don't think Wikipedia is the best place to look.--
Ryan 20:51, 14 January 2007 (UTC)
What is the fastest ISP for a home computer?
I have Google's Picasa, and a photo. Is there any way that I can use Picasa to get my picture to have the same color/grain detail as this photo? Thanks, 81.131.8.246 18:33, 14 January 2007 (UTC)
how can I download videos from youtube?
not just watch online, i want to save them to my hard drive.
I guess I have to hack the link? How do I work out the link in the html? —The preceding unsigned comment was added by 86.128.194.101 ( talk) 19:25, 14 January 2007 (UTC).
Or, if you have a mac, you could use iSquint(It's free!) Just drag the FLV file on to it.-- Ryan 20:52, 14 January 2007 (UTC)
You can also try out youtubex . It lets you save videos onto your hard disk. There are similar sites that let you save google videos googlevideosx , myspace videos, etc.
Is there anyway to log onto a Windows XP Home Edition if you forgot the password to all the accounts? Jamesino 22:42, 14 January 2007 (UTC)
this doesn't really answer my question.
when i first tryed to play the sims 2 on my computer it gave me a message saying " could not find directx 9.0 compatible graphics adaptors". so what do i do? should i buy a new grapjics card? or what? ,thank you —The preceding unsigned comment was added by 69.234.40.122 ( talk) 23:52, 14 January 2007 (UTC).
i already have so then what.