The PNG looks poor if dropped on a darker background, because the game has only been crudely cut out rather than blended to transparent -- you get a white halo. This could be fixed by someone with good photoshop skills. It is good enough for the purpose on WP, though a PNG is bigger to download than a JPG. I see that PNG-transparent images have been created for many of the game articles. We haven't done this for any of the other many featured pictures set on a white background, many of which appear in info boxes. I don't think the way the image interacts with this month's colour scheme on the vector skin or some info box template should be our concern. I wouldn't want to encourage photographs as PNGs just because it blends nicely with a light grey info box.
Colin°
Talk14:03, 20 March 2012 (UTC)reply
Support JPG. My preference would be for the object to be clearly on a surface rather than floating in whitespace. But it illustrates the product nicely.
Colin°
Talk09:02, 21 March 2012 (UTC)reply
The PNG looks poor if dropped on a darker background, because the game has only been crudely cut out rather than blended to transparent -- you get a white halo. This could be fixed by someone with good photoshop skills. It is good enough for the purpose on WP, though a PNG is bigger to download than a JPG. I see that PNG-transparent images have been created for many of the game articles. We haven't done this for any of the other many featured pictures set on a white background, many of which appear in info boxes. I don't think the way the image interacts with this month's colour scheme on the vector skin or some info box template should be our concern. I wouldn't want to encourage photographs as PNGs just because it blends nicely with a light grey info box.
Colin°
Talk14:03, 20 March 2012 (UTC)reply
Support JPG. My preference would be for the object to be clearly on a surface rather than floating in whitespace. But it illustrates the product nicely.
Colin°
Talk09:02, 21 March 2012 (UTC)reply