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The following discussion is an archived debate of the proposed deletion of the article below. Please do not modify it. Subsequent comments should be made on the appropriate discussion page (such as the article's talk page or in a deletion review). No further edits should be made to this page.

The result was delete. Ritchie333 (talk) (cont) 11:50, 8 December 2021 (UTC) reply

List of games with hardware-accelerated PhysX support (  | talk | history | protect | delete | links | watch | logs | views) – ( View log | edits since nomination)
(Find sources:  Google ( books · news · scholar · free images · WP refs· FENS · JSTOR · TWL)

This list does not appear to meet the criteria at WP:SAL and WP:NOTDIR. The length and seemingly narrow scope is deceptive because this list is extremely out of date (and largely unreferenced). PhysX is a standard library within Nvidia GameWorks and, as such, is used in practically every major video game of the past five years and will continue to be for the foreseeable future. This is not a defining feature of video games appropriate as a list topic. Axem Titanium ( talk) 18:17, 1 December 2021 (UTC) reply

The above discussion is preserved as an archive of the debate. Please do not modify it. Subsequent comments should be made on the appropriate discussion page (such as the article's talk page or in a deletion review). No further edits should be made to this page.
From Wikipedia, the free encyclopedia
The following discussion is an archived debate of the proposed deletion of the article below. Please do not modify it. Subsequent comments should be made on the appropriate discussion page (such as the article's talk page or in a deletion review). No further edits should be made to this page.

The result was delete. Ritchie333 (talk) (cont) 11:50, 8 December 2021 (UTC) reply

List of games with hardware-accelerated PhysX support (  | talk | history | protect | delete | links | watch | logs | views) – ( View log | edits since nomination)
(Find sources:  Google ( books · news · scholar · free images · WP refs· FENS · JSTOR · TWL)

This list does not appear to meet the criteria at WP:SAL and WP:NOTDIR. The length and seemingly narrow scope is deceptive because this list is extremely out of date (and largely unreferenced). PhysX is a standard library within Nvidia GameWorks and, as such, is used in practically every major video game of the past five years and will continue to be for the foreseeable future. This is not a defining feature of video games appropriate as a list topic. Axem Titanium ( talk) 18:17, 1 December 2021 (UTC) reply

The above discussion is preserved as an archive of the debate. Please do not modify it. Subsequent comments should be made on the appropriate discussion page (such as the article's talk page or in a deletion review). No further edits should be made to this page.

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