Void Destroyer | |
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![]() Void Destroyer logo | |
Developer(s) | Paul Zakrzewski |
Platform(s) | Microsoft Windows |
Release |
|
Genre(s) | Real-time strategy Space combat |
Void Destroyer is a real-time strategy space combat video game. It was developed by Paul Zakrzewski and was released on January 20, 2015.
Void Destroyer is a real-time strategy space combat game. [1]
Void Destroyer was developed by Paul Zakrzewski. Zakrzewski explained to The Escapist that Homeworld was a major influence for the title, describing himself as a fan. He also said that the interface and mechanics for Void Destroyer was inspired by the 1999 game. [2]
Zakrzewski worked on the game by himself of four years before taking it to Kickstarter in 2013, asking for $20,000. Four days before the end of the Kickstarter campaign, it reached its goal. [1] At the end of the campaign, it reached $35,606 by 1,735 backers. [3] During the campaign, it was submitted for Steam Greenlight. [1] It was later accepted through Greenlight on October 29, 2013. [4] It was released to Steam Early Access in January 2014. [5] The game was fully released on January 20, 2015. [6]
IGN gave the game a 7.1/10. [6]
A sequel to the game, Void Destroyer 2, was released to Steam Early Access in 2016. [8]
Void Destroyer | |
---|---|
![]() Void Destroyer logo | |
Developer(s) | Paul Zakrzewski |
Platform(s) | Microsoft Windows |
Release |
|
Genre(s) | Real-time strategy Space combat |
Void Destroyer is a real-time strategy space combat video game. It was developed by Paul Zakrzewski and was released on January 20, 2015.
Void Destroyer is a real-time strategy space combat game. [1]
Void Destroyer was developed by Paul Zakrzewski. Zakrzewski explained to The Escapist that Homeworld was a major influence for the title, describing himself as a fan. He also said that the interface and mechanics for Void Destroyer was inspired by the 1999 game. [2]
Zakrzewski worked on the game by himself of four years before taking it to Kickstarter in 2013, asking for $20,000. Four days before the end of the Kickstarter campaign, it reached its goal. [1] At the end of the campaign, it reached $35,606 by 1,735 backers. [3] During the campaign, it was submitted for Steam Greenlight. [1] It was later accepted through Greenlight on October 29, 2013. [4] It was released to Steam Early Access in January 2014. [5] The game was fully released on January 20, 2015. [6]
IGN gave the game a 7.1/10. [6]
A sequel to the game, Void Destroyer 2, was released to Steam Early Access in 2016. [8]