The Spat (unit) is the 3D counterpart of the turn (i.e. the solid angle of a sphere), equivalent to 4π (aka 2τ) steradians.
Relevant notes:
Note: this might be related to spinors in quantum mechanics
Conclusions: while 2τ (4π) does have more significance in 3D whereas τ (2π) is more significant in 2D, there is no purely mathematical reason to prefer the 3D instantiation of the constant, out of all the possible number of dimensions, except for the fact that our universe happens to be (apparently) 3D. This is in itself not insignificant, but it is circumstantial, and it's worth considering that these are symbols for human use, and humans have had many more applications for the 2D version than for the 3D one (IIUC). Besides, using τ and 2τ at least leaves the 2D unit "clean", without a multiplier.
The Spat (unit) is the 3D counterpart of the turn (i.e. the solid angle of a sphere), equivalent to 4π (aka 2τ) steradians.
Relevant notes:
Note: this might be related to spinors in quantum mechanics
Conclusions: while 2τ (4π) does have more significance in 3D whereas τ (2π) is more significant in 2D, there is no purely mathematical reason to prefer the 3D instantiation of the constant, out of all the possible number of dimensions, except for the fact that our universe happens to be (apparently) 3D. This is in itself not insignificant, but it is circumstantial, and it's worth considering that these are symbols for human use, and humans have had many more applications for the 2D version than for the 3D one (IIUC). Besides, using τ and 2τ at least leaves the 2D unit "clean", without a multiplier.