From Wikipedia, the free encyclopedia
Waterloo
File:(add image here)
Picture of game box cover
Publication1962 (1962)
Genresstrategy
Players2
Playing time12-3 hrs
Chancedice
Age range12+

Waterloo is a strategy board game by Avalon Hill Game Company, designed by Lindsley Shutz and Thomas N. Shaw, first released in 1962. The game is a simple representation of the June 1815 battle between Napoleon's French army, led by Duke Wellington, and the Prussian-Anglo-Allied(PAA) forces led by Prince Blucher. [1]

Gameplay

The game uses over 160 small cardboard counters on a 22x28 inch mapboard, utilizing the then newly popular hex-based movement pioneered by Avalon Hill's D-Day in 1961, and a similar move-attack-advance game system. The French player wins by either eliminating all enemy units, or advancing a number of units to the north side of the map. The PAA player wins by either eliminating all French units, or avoiding French victory for 30 turns. The game emphasizes long term planning and strategy, as the French forces start at full strength and must try to win the game quickly, while the PAA forces try to delay until reserve units arrive in later turns. [2]

Reception

External Links

References


Category:Board games introduced in 1962 Category:Avalon Hill games Category:Board wargames

From Wikipedia, the free encyclopedia
Waterloo
File:(add image here)
Picture of game box cover
Publication1962 (1962)
Genresstrategy
Players2
Playing time12-3 hrs
Chancedice
Age range12+

Waterloo is a strategy board game by Avalon Hill Game Company, designed by Lindsley Shutz and Thomas N. Shaw, first released in 1962. The game is a simple representation of the June 1815 battle between Napoleon's French army, led by Duke Wellington, and the Prussian-Anglo-Allied(PAA) forces led by Prince Blucher. [1]

Gameplay

The game uses over 160 small cardboard counters on a 22x28 inch mapboard, utilizing the then newly popular hex-based movement pioneered by Avalon Hill's D-Day in 1961, and a similar move-attack-advance game system. The French player wins by either eliminating all enemy units, or advancing a number of units to the north side of the map. The PAA player wins by either eliminating all French units, or avoiding French victory for 30 turns. The game emphasizes long term planning and strategy, as the French forces start at full strength and must try to win the game quickly, while the PAA forces try to delay until reserve units arrive in later turns. [2]

Reception

External Links

References


Category:Board games introduced in 1962 Category:Avalon Hill games Category:Board wargames


Videos

Youtube | Vimeo | Bing

Websites

Google | Yahoo | Bing

Encyclopedia

Google | Yahoo | Bing

Facebook