From Wikipedia, the free encyclopedia
Trash It
Developer(s) Rage Software
Publisher(s) GT Interactive
Platform(s) MS-DOS, PlayStation, Saturn
Release
  • PAL: July 10, 1997
Genre(s) Puzzle-platform
Mode(s) Single-player, multiplayer

Trash It is a puzzle-platform game developed by Rage Software and published by GT Interactive in July 1997. [1] [2] It was released in PAL-territories only for MS-DOS, PlayStation, and Sega Saturn. [3] [4]

Gameplay

Players play as construction worker Jack Hammer who is aiming to defeat Doctor Moonbeam in his bid to "turn the world into a sugar lump to put in his cup of tea". [5] Players use Jack's large hammer to destroy the buildings of Timmy World under a time limit, gaining Timmy Points by hoovering up the Timmies released from destroyed structures to purchase weapon upgrades in the Hammer Shop. [6] [5] The game includes Quest, Battle and Arcade modes, the latter of which supports up to four players. [7] [1]

Reception

The game received a poor critical reception. Iain White of Saturn Power magazine gave a score of 51%, describing the title as "slow-moving, badly designed and utterly utterly tedious" and decrying its "blocky looking graphics". [7] Sega Saturn Magazine's Gary Cutlack was even more damning, offering a score of 38%, noting that while "the idea of destroying stuff with a hammer sounds cool...the gameplay is dull beyond belief", and criticising the "very rough, very brown, very dull" graphics and "samey and uninspired levels". [6]

Reviewing the PlayStation release Play's Tom Sargent labelled Trash It as an "unusual puzzle-come-platform game" that "plays too sluggishly and becomes repetitive far too soon...a 16-bit game at a 32-bit price". [1]

References

  1. ^ a b c Sargent, Tom (September 1997). "Review: Trash It". Play (24). Future Publishing: 62.
  2. ^ "Trash It". GameSpot. Retrieved 2022-08-25.
  3. ^ "5 old school platformers that deserve a reboot - Reader's Feature". Metro. 15 May 2022. Retrieved 2022-08-25.
  4. ^ Polak, Steve (October 1997). "Play test: Trash It". Official Australian PlayStation Magazine (5). Future Publishing: 59.
  5. ^ a b "First sight: Trash It". PlayStation Plus. 2 (8). EMAP: 39. May 1997.
  6. ^ a b Cutlack, Gary (12 November 1997). "Review: Trash It". Sega Saturn Magazine (26). Future Publishing: 66–67.
  7. ^ a b White, Iain (3 December 1997). "Review: Trash It". Saturn Power (9). Future Publishing: 84–85.
From Wikipedia, the free encyclopedia
Trash It
Developer(s) Rage Software
Publisher(s) GT Interactive
Platform(s) MS-DOS, PlayStation, Saturn
Release
  • PAL: July 10, 1997
Genre(s) Puzzle-platform
Mode(s) Single-player, multiplayer

Trash It is a puzzle-platform game developed by Rage Software and published by GT Interactive in July 1997. [1] [2] It was released in PAL-territories only for MS-DOS, PlayStation, and Sega Saturn. [3] [4]

Gameplay

Players play as construction worker Jack Hammer who is aiming to defeat Doctor Moonbeam in his bid to "turn the world into a sugar lump to put in his cup of tea". [5] Players use Jack's large hammer to destroy the buildings of Timmy World under a time limit, gaining Timmy Points by hoovering up the Timmies released from destroyed structures to purchase weapon upgrades in the Hammer Shop. [6] [5] The game includes Quest, Battle and Arcade modes, the latter of which supports up to four players. [7] [1]

Reception

The game received a poor critical reception. Iain White of Saturn Power magazine gave a score of 51%, describing the title as "slow-moving, badly designed and utterly utterly tedious" and decrying its "blocky looking graphics". [7] Sega Saturn Magazine's Gary Cutlack was even more damning, offering a score of 38%, noting that while "the idea of destroying stuff with a hammer sounds cool...the gameplay is dull beyond belief", and criticising the "very rough, very brown, very dull" graphics and "samey and uninspired levels". [6]

Reviewing the PlayStation release Play's Tom Sargent labelled Trash It as an "unusual puzzle-come-platform game" that "plays too sluggishly and becomes repetitive far too soon...a 16-bit game at a 32-bit price". [1]

References

  1. ^ a b c Sargent, Tom (September 1997). "Review: Trash It". Play (24). Future Publishing: 62.
  2. ^ "Trash It". GameSpot. Retrieved 2022-08-25.
  3. ^ "5 old school platformers that deserve a reboot - Reader's Feature". Metro. 15 May 2022. Retrieved 2022-08-25.
  4. ^ Polak, Steve (October 1997). "Play test: Trash It". Official Australian PlayStation Magazine (5). Future Publishing: 59.
  5. ^ a b "First sight: Trash It". PlayStation Plus. 2 (8). EMAP: 39. May 1997.
  6. ^ a b Cutlack, Gary (12 November 1997). "Review: Trash It". Sega Saturn Magazine (26). Future Publishing: 66–67.
  7. ^ a b White, Iain (3 December 1997). "Review: Trash It". Saturn Power (9). Future Publishing: 84–85.

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