This article needs additional citations for
verification. (September 2014) |
The Muncher | |
---|---|
Developer(s) | Beam Software |
Publisher(s) | Gremlin Graphics |
Platform(s) | Commodore 64, ZX Spectrum |
Release | 1988 |
Genre(s) | Action |
Mode(s) | Single-player |
The Muncher is a video game for the Commodore 64 and ZX Spectrum that was released in 1988. [1] It was produced by Beam Software and released by Gremlin Graphics. The game involves the monster from Chewits attacking modern day Japan. [2]
The objective is to cause as much destruction as possible in a 2D setting town. Points are awarded for various buildings destroyed. The monster has fire breath and can destroy buildings in this way.
Publication | Score |
---|---|
Crash | 80% [3] |
Sinclair User | 94% [4] |
Your Sinclair | 8/10 [5] |
Zzap!64 | 71% [6] |
The game received generally favorable reviews, with Mark Caswell of Crash magazine calling it "g-r-r-rreat stomping, frazzling, crushing fun!" [3] Duncan MacDonald of Your Sinclair called it "A large sprite, prehistoric mega-romp and smash-em up with the emphasis on total destruction," but warned the reader, claiming the game had a "syrupy control response." [5]
The game was issued on the Commodore Format magazine as a full version game in December 1992. [7]
This article needs additional citations for
verification. (September 2014) |
The Muncher | |
---|---|
Developer(s) | Beam Software |
Publisher(s) | Gremlin Graphics |
Platform(s) | Commodore 64, ZX Spectrum |
Release | 1988 |
Genre(s) | Action |
Mode(s) | Single-player |
The Muncher is a video game for the Commodore 64 and ZX Spectrum that was released in 1988. [1] It was produced by Beam Software and released by Gremlin Graphics. The game involves the monster from Chewits attacking modern day Japan. [2]
The objective is to cause as much destruction as possible in a 2D setting town. Points are awarded for various buildings destroyed. The monster has fire breath and can destroy buildings in this way.
Publication | Score |
---|---|
Crash | 80% [3] |
Sinclair User | 94% [4] |
Your Sinclair | 8/10 [5] |
Zzap!64 | 71% [6] |
The game received generally favorable reviews, with Mark Caswell of Crash magazine calling it "g-r-r-rreat stomping, frazzling, crushing fun!" [3] Duncan MacDonald of Your Sinclair called it "A large sprite, prehistoric mega-romp and smash-em up with the emphasis on total destruction," but warned the reader, claiming the game had a "syrupy control response." [5]
The game was issued on the Commodore Format magazine as a full version game in December 1992. [7]