The Final Conflict | |
---|---|
Publisher(s) | Hayden Software [1] |
Designer(s) | Thomas G. Cleaver [2] |
Platform(s) | Apple II, Atari 8-bit |
Release | 1982: Apple II 1983: Atari 8-bit |
Genre(s) | Turn-based strategy |
Mode(s) | Single-player, multiplayer |
The Final Conflict is a strategy video game written by Thomas G. Cleaver for the Apple II and published by Hayden Software in 1982. [2] A version for Atari 8-bit computers followed in 1983. [3]
The Final Conflict is a game in which two robot armies continue the war started by dead human civilizations. [4]
Richard Steinberg reviewed The Final Conflict in Space Gamer No. 64. [4] Steinberg commented that "All in all, Final Conflict is a game that should bring you many hours of good, clean war-making. This isn't any easy game; you'll need your thinking cap for this one." [4]
The Final Conflict | |
---|---|
Publisher(s) | Hayden Software [1] |
Designer(s) | Thomas G. Cleaver [2] |
Platform(s) | Apple II, Atari 8-bit |
Release | 1982: Apple II 1983: Atari 8-bit |
Genre(s) | Turn-based strategy |
Mode(s) | Single-player, multiplayer |
The Final Conflict is a strategy video game written by Thomas G. Cleaver for the Apple II and published by Hayden Software in 1982. [2] A version for Atari 8-bit computers followed in 1983. [3]
The Final Conflict is a game in which two robot armies continue the war started by dead human civilizations. [4]
Richard Steinberg reviewed The Final Conflict in Space Gamer No. 64. [4] Steinberg commented that "All in all, Final Conflict is a game that should bring you many hours of good, clean war-making. This isn't any easy game; you'll need your thinking cap for this one." [4]