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I just made some edits to this template. It's probably worth explaining the logic. It had been divided into Open Source, Closed Source, and Discontinued Software. Under Open Source there was Blender, which is mainly a 3D application rather than a compositing package. While it does have a "composite node" mode, it's not particularly full featured or widely used by anything but simple comping of Blender's own 3D renders (though other uses are possible.) The other entries under Open Source are both video editing software rather than compositing packages. Again, there is some compositing functionality from having something in one track appear on top of another. But the main focus of these apps is editing and not compositing. Since Final Cut and Premiere aren't included in the Proprietary section of the list and it would be silly to include every single editing application, it doesn't make a lot of sense to include Cinelerra or Openshot. Which means that nothing listed under Open Source belongs here, and it needs a bit of a rethink on how it is organised. I've basically gone with "current," "discontinued," and "other." Most of the current section used to be under closed-source. 3DS Max, Softimage, and Houdini all fall under the same logic as Blender. None of them is compositing software, though they have some compositing featured. Softimage has also been discontinued. So has Toxik, at least sort of. Maya doesn't even rise to the level of Max as far as having compositing features built in, but when Toxik was killed off as a strandalone product it was rebranded as Maya Composite and rolled into the Maya suite. So, while Maya itself isn't a compositor, Maya Composite is, but Toxik no longer is, despite the fact that it is basically the same thing as Maya Composite. Comp Time and Saber were never available outside of ILM, so I'm not sure exactly how to classify their availability status. Silhouette is a roto app, rather than compositing software. The relationship is close enough that it has certainly earned its place in the other category.
So, the list is better now, but not perfect. Some of the "other" category stuff really doesn't belong, but I didn't want to completely remove all of the open source apps for fear of starting an argument. It may be appropriate to include some other open source apps like Natron, Ramen, or Tuttle and related stuff which are specifically compositing related. Though, none of that is especially mature, so I am not sure if it really meets notability guidelines. It would also be good if the Digital Compositing page's list of software were in sync with this infobox template. If Silhoette stays, it probably also makes sense to add some other peripheral apps like Mocha and some tracking software. In any event, this seems like a good start. Hopefully somebody cares enough to do some of the remaining work. 23.240.7.36 ( talk) 07:24, 5 November 2014 (UTC)
![]() | This template does not require a rating on Wikipedia's
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I just made some edits to this template. It's probably worth explaining the logic. It had been divided into Open Source, Closed Source, and Discontinued Software. Under Open Source there was Blender, which is mainly a 3D application rather than a compositing package. While it does have a "composite node" mode, it's not particularly full featured or widely used by anything but simple comping of Blender's own 3D renders (though other uses are possible.) The other entries under Open Source are both video editing software rather than compositing packages. Again, there is some compositing functionality from having something in one track appear on top of another. But the main focus of these apps is editing and not compositing. Since Final Cut and Premiere aren't included in the Proprietary section of the list and it would be silly to include every single editing application, it doesn't make a lot of sense to include Cinelerra or Openshot. Which means that nothing listed under Open Source belongs here, and it needs a bit of a rethink on how it is organised. I've basically gone with "current," "discontinued," and "other." Most of the current section used to be under closed-source. 3DS Max, Softimage, and Houdini all fall under the same logic as Blender. None of them is compositing software, though they have some compositing featured. Softimage has also been discontinued. So has Toxik, at least sort of. Maya doesn't even rise to the level of Max as far as having compositing features built in, but when Toxik was killed off as a strandalone product it was rebranded as Maya Composite and rolled into the Maya suite. So, while Maya itself isn't a compositor, Maya Composite is, but Toxik no longer is, despite the fact that it is basically the same thing as Maya Composite. Comp Time and Saber were never available outside of ILM, so I'm not sure exactly how to classify their availability status. Silhouette is a roto app, rather than compositing software. The relationship is close enough that it has certainly earned its place in the other category.
So, the list is better now, but not perfect. Some of the "other" category stuff really doesn't belong, but I didn't want to completely remove all of the open source apps for fear of starting an argument. It may be appropriate to include some other open source apps like Natron, Ramen, or Tuttle and related stuff which are specifically compositing related. Though, none of that is especially mature, so I am not sure if it really meets notability guidelines. It would also be good if the Digital Compositing page's list of software were in sync with this infobox template. If Silhoette stays, it probably also makes sense to add some other peripheral apps like Mocha and some tracking software. In any event, this seems like a good start. Hopefully somebody cares enough to do some of the remaining work. 23.240.7.36 ( talk) 07:24, 5 November 2014 (UTC)