The following discussion is closed. Please do not modify it. Subsequent comments should be made on the appropriate discussion page. No further edits should be made to this discussion.
The article states "On the opposite extreme, the open design of the game permits one to complete it in under fifteen minutes," with [1] as its source. This is very misleading - many games have exploits that allows such speed runs to be made; it has little to do with Morrowind's "open design." I think this should just be removed. Many games can be similarly sped through, and unless the speed run is notable somehow, I see no need to mention it, especially like this. - Elmer Clark ( talk) 01:50, 2 April 2008 (UTC)
I think in order to beat this game, you need to do EVERYTHING available to your character, which will no doubt take over fifteen minutes. Exploiting is the blood of speed runs in morrowind. Besides, I don't think speed runs belong in this article. Ledgo ( talk) 12:13, 25 April 2008 (UTC)
The player->coc console cheat springs to mind. It allows teleportation. Digifiend ( talk) 13:57, 13 May 2008 (UTC)
Both speed run's I have seen that are under 15 minutes (14 and 7 minutes, respectively) do not make use of any exploits, cheats or bugs whatsoever, just normal game mechanics. As such, it can clearly be used to show the free-form gameplay, as the palyer is not required to solve any specific quests as long as he is capable of doing what is required to win (e.g. find enough strength and protectioon, and the few items absolutely required). For example, the 7 minute version uses a well-known artifact scroll to jump to a location where one can find speed boots used to solve the game faster etc. etc. 87.139.53.102 ( talk) 22:39, 20 June 2008 (UTC)
Hey just wanted to know how the hell do you do a speed run? —Preceding unsigned comment added by 164.58.165.165 ( talk • contribs)
Under the Rationale for fair use in the Elder Scrolls III: Morrowind Article, a bullet point reads: "The image is used to demonstrate the game's distinctive third person combat," Shouldn't this be "First person" instead of "third person?" The rationale under it for the image's use in articles regarding Gameplay of the Elder Scrolls series uses "First person" correctly, but the first rationale does not. Was just something I noticed. Corbenine ( talk) 05:31, 12 July 2011 (UTC)
This Featured Article has five dead external links, which can be found here. Please fix them as soon as possible. Thanks! -- haha169 ( talk) 23:04, 16 July 2008 (UTC)
Should this compilation be mentioned in the article?: [2] -- Mika1h ( talk) 12:45, 12 October 2008 (UTC)
Was this -journal function overhaul(topics, quest sorting etc)- first included in Tribunal or already before that in one of the patches?? - 92.229.215.75 ( talk) 00:19, 30 December 2008 (UTC)
correct me if i'm wrong, but that tracklisting is not correct, the directsong release has the correct titles as it published the soundtrack directly from jeremy soule, should the tracklisting be changed? —Preceding unsigned comment added by WichitaQ ( talk • contribs) 15:53, 15 January 2009 (UTC)
This page says that you can awaken and have killed a mission critical NPC, which is untrue, you have complete control in werewolf form —Preceding unsigned comment added by 70.56.236.238 ( talk) 08:30, 17 January 2009 (UTC)
Is the game backward compatible (e.g. will it run on Xbox 360) and if so (or if not) should this be noted in the article? Since the Xbox is no longer sold, it is important, I think, to note whether this is one of the games which will run on the new Xbox. NathanJ1979 ( talk) 22:48, 28 August 2009 (UTC)
That's the XBox360 being backwards compatible, the game is being "passively" 'forwards compatible' which really isn;t a thing. This is best played on the computer anyway. Ask spacecoke on youtube.
Significance: Not just a mod. A DLL wrapping utility that actively enhances Morrowind with the latest graphics shaders, HDR, anti-alliasing, Antiscoperic, LOD distant terrain, and other enhancements from newer versions of direct X. Higher end GPU's can use this to render Morrowind in a state that rivals if not supersedes 'Oblivion' graphically. Continued development as of 25th May 2010 and beyond. The Penultimate 'base mod' for Morrowind. Its PC market permeation is presumable quite large. The inclusion of Morrowind Script Extender, also of significance, means that many mods are dependent. You don't earnestly play Morrowind in 2010 without Morrowind Graphics Extender. This information is important. Those who mull purchasing Morrowind should know this, This sort of utility is UNIQUE in my experience. Can someone tell me if long-lasting classics like Starcraft have DLL-wrapping utilities to add modern Shaders etc to them? (I need to find these utilities if they exist heh heh) —Preceding unsigned comment added by 24.235.186.51 ( talk) 22:43, 16 June 2010 (UTC)
On this page, there is no mention of the Collector's Edition. I find this strange, considering the high promotion it got, how extremely collectable some of the items included were, the fact that it sold-out almost immediately and how extremely rare it is nowadays. I presume there is a reason that it's not included, what is that? Even if it's not that notable, at least mention it!--The Rogue Leader 06:54, 7 April 2010 (UTC)
Was it this game or IV that kept giving people BSOD. I thought it was this one for some reason. I guess bugs are not notable JasonHockeyGuy ( talk) 07:50, 15 September 2010 (UTC)
Hello there. I am here on behalf of WP:FFU, where there is a request to upload an image of the soundtrack for this game. Since this is an Featured Article, and therfore the rules for fair use are tighter, I am posing the question to you all. Do you want an image uploaded for the soundtrack?
The link to the request is Wikipedia:Files for upload/January 2015#Morrowind_soundtrack_cover.
Please respond here, and I'll check back in a week or so. Thanks, Sven Manguard Talk 21:57, 18 November 2010 (UTC)
While digging through the online print archive, I located the following print preview material for this game:
One or more print reviews for this game may also be found in the archive. JimmyBlackwing ( talk) 16:20, 21 November 2010 (UTC)
The following discussion is closed. Please do not modify it. Subsequent comments should be made on the appropriate discussion page. No further edits should be made to this discussion.
The article states "On the opposite extreme, the open design of the game permits one to complete it in under fifteen minutes," with [1] as its source. This is very misleading - many games have exploits that allows such speed runs to be made; it has little to do with Morrowind's "open design." I think this should just be removed. Many games can be similarly sped through, and unless the speed run is notable somehow, I see no need to mention it, especially like this. - Elmer Clark ( talk) 01:50, 2 April 2008 (UTC)
I think in order to beat this game, you need to do EVERYTHING available to your character, which will no doubt take over fifteen minutes. Exploiting is the blood of speed runs in morrowind. Besides, I don't think speed runs belong in this article. Ledgo ( talk) 12:13, 25 April 2008 (UTC)
The player->coc console cheat springs to mind. It allows teleportation. Digifiend ( talk) 13:57, 13 May 2008 (UTC)
Both speed run's I have seen that are under 15 minutes (14 and 7 minutes, respectively) do not make use of any exploits, cheats or bugs whatsoever, just normal game mechanics. As such, it can clearly be used to show the free-form gameplay, as the palyer is not required to solve any specific quests as long as he is capable of doing what is required to win (e.g. find enough strength and protectioon, and the few items absolutely required). For example, the 7 minute version uses a well-known artifact scroll to jump to a location where one can find speed boots used to solve the game faster etc. etc. 87.139.53.102 ( talk) 22:39, 20 June 2008 (UTC)
Hey just wanted to know how the hell do you do a speed run? —Preceding unsigned comment added by 164.58.165.165 ( talk • contribs)
Under the Rationale for fair use in the Elder Scrolls III: Morrowind Article, a bullet point reads: "The image is used to demonstrate the game's distinctive third person combat," Shouldn't this be "First person" instead of "third person?" The rationale under it for the image's use in articles regarding Gameplay of the Elder Scrolls series uses "First person" correctly, but the first rationale does not. Was just something I noticed. Corbenine ( talk) 05:31, 12 July 2011 (UTC)
This Featured Article has five dead external links, which can be found here. Please fix them as soon as possible. Thanks! -- haha169 ( talk) 23:04, 16 July 2008 (UTC)
Should this compilation be mentioned in the article?: [2] -- Mika1h ( talk) 12:45, 12 October 2008 (UTC)
Was this -journal function overhaul(topics, quest sorting etc)- first included in Tribunal or already before that in one of the patches?? - 92.229.215.75 ( talk) 00:19, 30 December 2008 (UTC)
correct me if i'm wrong, but that tracklisting is not correct, the directsong release has the correct titles as it published the soundtrack directly from jeremy soule, should the tracklisting be changed? —Preceding unsigned comment added by WichitaQ ( talk • contribs) 15:53, 15 January 2009 (UTC)
This page says that you can awaken and have killed a mission critical NPC, which is untrue, you have complete control in werewolf form —Preceding unsigned comment added by 70.56.236.238 ( talk) 08:30, 17 January 2009 (UTC)
Is the game backward compatible (e.g. will it run on Xbox 360) and if so (or if not) should this be noted in the article? Since the Xbox is no longer sold, it is important, I think, to note whether this is one of the games which will run on the new Xbox. NathanJ1979 ( talk) 22:48, 28 August 2009 (UTC)
That's the XBox360 being backwards compatible, the game is being "passively" 'forwards compatible' which really isn;t a thing. This is best played on the computer anyway. Ask spacecoke on youtube.
Significance: Not just a mod. A DLL wrapping utility that actively enhances Morrowind with the latest graphics shaders, HDR, anti-alliasing, Antiscoperic, LOD distant terrain, and other enhancements from newer versions of direct X. Higher end GPU's can use this to render Morrowind in a state that rivals if not supersedes 'Oblivion' graphically. Continued development as of 25th May 2010 and beyond. The Penultimate 'base mod' for Morrowind. Its PC market permeation is presumable quite large. The inclusion of Morrowind Script Extender, also of significance, means that many mods are dependent. You don't earnestly play Morrowind in 2010 without Morrowind Graphics Extender. This information is important. Those who mull purchasing Morrowind should know this, This sort of utility is UNIQUE in my experience. Can someone tell me if long-lasting classics like Starcraft have DLL-wrapping utilities to add modern Shaders etc to them? (I need to find these utilities if they exist heh heh) —Preceding unsigned comment added by 24.235.186.51 ( talk) 22:43, 16 June 2010 (UTC)
On this page, there is no mention of the Collector's Edition. I find this strange, considering the high promotion it got, how extremely collectable some of the items included were, the fact that it sold-out almost immediately and how extremely rare it is nowadays. I presume there is a reason that it's not included, what is that? Even if it's not that notable, at least mention it!--The Rogue Leader 06:54, 7 April 2010 (UTC)
Was it this game or IV that kept giving people BSOD. I thought it was this one for some reason. I guess bugs are not notable JasonHockeyGuy ( talk) 07:50, 15 September 2010 (UTC)
Hello there. I am here on behalf of WP:FFU, where there is a request to upload an image of the soundtrack for this game. Since this is an Featured Article, and therfore the rules for fair use are tighter, I am posing the question to you all. Do you want an image uploaded for the soundtrack?
The link to the request is Wikipedia:Files for upload/January 2015#Morrowind_soundtrack_cover.
Please respond here, and I'll check back in a week or so. Thanks, Sven Manguard Talk 21:57, 18 November 2010 (UTC)
While digging through the online print archive, I located the following print preview material for this game:
One or more print reviews for this game may also be found in the archive. JimmyBlackwing ( talk) 16:20, 21 November 2010 (UTC)