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I don't know if it's a grammatical mistake or I'm just missing something, but I cannot understand the second paragraph of the "Music" section. I can't understand what it was SUPPOSED to say, so could someone who can fix that? 206.248.167.220 ( talk) 12:35, 21 April 2011 (UTC)
I think this is very important to mention here, but many of the songs from the European version were sampled from other songs. For example, Xavier's "Work That Sucker To Death" was used as a sample for the Boss theme. This isn't an assumption either, as the phrase "Work that sucker to death" is clearly being sampled from the song. I don't know where to put this though. Maybe someone else can help.
Under Ports it says the original FMV in the Sega CD version only had Truncated FMV, I had never heard the word before so I entered it into the search box and I got this: Truncation which apparently is a mathematical terms of sort thier was also a disambig page which pointed to something in Geomitry, point is I don't know what it means and I'm sure lots of others don't eithier, if someone could clarify it for me (and maybe make the article more clearer) that'd be great.- Deathawk 05:18, 11 January 2006 (UTC)
Although Sonic CD was not the best selling Sonic game (mostly due to Sega CD's limited user base), it is widely considered to be one of the best games in the series ever created, by both fans and game critics alike.
I'm new to Wikipedia editing so I don't yet know what is considered good form. But reading stuff like this makes me wince. Should it be deleted? There are loads of similar grand statements blighting a number of video game articles I've seen, statements that are usually the opinion of the guy who wrote it. -- Drumnbach 19:15, 15 January 2006 (UTC)
Has it suddenly become the norm, for every innocent man to be entailed to such brutal psychological misdemeanor? I myself am not a "die-hard" fan of this game, but I know enough to tell you are wrong. The statement that, "Sonic CD is considered to be one of the best games in the series," is far from irrelevant. Go to Game Rankings, Gamespot, anywhere, and they'll tell you it is one of the best. I did not make this statement, but I find it humerous, that ya'll disagree with it. The individual who wrote it, said it was "one of the best," not the best. Additionally, he stated it was not the best selling. All of this information, is fully credible (and proven). Why did you edit this? Is this what you do, randomly pick articles, and edit out positive information that is true? Wikipedia is everyone's encyclopedia. If you find something that does not please you, but is factual, you do not have the right to edit it out, and call it bias! The fact that you edited this truthful statement, basically shows your opinion. I am starting to believe Wikipedia is one big conspiracy. You heard me correctly! Every time I or many others make edits, I find virtually the same people editing them out, to suite their own taste. It is almost like a ring of people have banded together to "bully" others out of editing. I am not trying to be rude, I only want everyone to think (and research), before they edit!
Listen, forgive me if I was too harsh, I was excessively caught up in other matters. Thank you for clearing up your intentions. I was not sticking up for Sonic when I made those comments, I was simply using it as a reminder. A reminder to all so as to research before editing. (though now I understand that you were right to edit it) See, I am so used to editing pages, then in turn, the same person will re-edit it, and tell me that in his opinion, my edits were false. I am fervently sorry that I accused you of such matters. I agree that people tend to get carried away when adding information. But remeber, I was not the one who added that section about Sonic CD. Also, you said you spend all day editing Sonic pages. Why do you spend your time doing this? If you are a fan, I fully understand. If not, please explain. Lastly, I have no intent to re-add the "greatest Sonic game" section, I never put it there in the first place, and I could care less. (the reason I got upset, is that I thought the info you edited out, might have been true.) Thank you for your time, jjka1 71.96.11.37 22:07, 17 January 2006 (UTC) (I do not desire to make enemies on the net, just like I do not desire to make enemies in real life.)
P.S. Why does everyone get upset when I don't sign my comments?!
I'm not upset either, I simply said some absurd things without thinking. I was only caught in the heat of the moment. But Sonic CD was a pretty decent game, we need to put something about it that will point it towards a positive direction, don't you agree? Nothing of the opinionated sorts, just positive, neutral information. Again, I am sorry if I caused you trouble, I have had a very stressful day. I swear to never outlash like that again! (unless totally necessary) Thank you for your understanding, jjka 71.96.11.37 22:57, 17 January 2006 (UTC)
P.S. I was only kidding about Wikipedia being shrouded in conspiracy. (though sometimes I truly wonder!)
I really need to settle this; does Sonic CD come before Sonic 2 or after Sonic and Knuckles. I think it's better if we discuss this first before someone changes it. I say that Sonic CD comes after Sonic and Knuckles because Metal Sonic is built in his form that appears in Sonic Heroes, so Robotnik stopped redesigning him. Please add some sorts of comments (I say things before I research them).
Tails makes very, very, VERY minor cameoes, so it takes place after Sonic 2. Also, Sonic 3 isn't a direct continuation of Sonic 2. According to the Japanese and PC manuals, it takes place a few months later.
I think it is before Sonic 2 but definetley after Sonic 1. And the theory that this is after Sonic and Knuckles because of Metal Sonics design I think can be easily proven false since both metal sonic and mecha sonic are in sonic adventure. So Eggman could have a whole line of sonic robots but Metal Sonic happened to have a larger role. I dont think its anywhere Before Sonic adventure. If it did happen After Sonic and Knuckles it could be speculated that this games events happened right before Sonic Adventure. Fwooshlewooshle ( talk) 23:54, 22 January 2008 (UTC)
This game fits well after Sonic 1 and before Sonic 2 GG. The tails cameo is an reference to Judy Toyoda which was one of the developers behind Sonic CD and created Tails. The car and the Comin' Soon part are referencing to Sonic Drift, where Tails drives an similar car. Neo Double Games 17:14, 19 May 2009 (UTC)
Sonic fans are usually split between the music of each game. Some prefer Hataya's music, which is a bit more similar in style to that heard in Sonic Adventure and the games that followed, while others prefer Nilsen's music, which is somewhat similar in style to the music heard in Sonic games on the Sega Mega Drive/Sega Genesis. Some like both equally. Although when the game's music is mentioned in a negative light it is more often than not Nilsen's version of the soundtrack that gets mentioned. Thus, most fans say that the changes were completely unecessary.
Mostly the bolded part. Last I checked, the original music by Naofumi Hataya was much more of a J-Pop style while Nilsen's was more rock - and the Gen/MD games had J-Pop (well, S3 had US-Pop too if you believe that whole Michael Jackson thing) while the Adventure titles and later - especially later, like with Sonic Adventure 2 and Shadow the Hedgehog - went for heavy metal. Frankly, matching up J-Pop with rock doesn't sound right... why not match 'em up as they line up, genre-wise? -- Shadow Hog 00:58, 3 April 2006 (UTC)
The music doesn't work in the PC version, but the sound does. Is this a bug?
I'm using a laptop. I'm also using the patch for backwards compatibility, so the CD isn't needed. And also, it wouldn't play music in my computer downstairs, and that has Windows 98.
Well, if you aren't using the CD, then of course there isn't going to be music. Sonic CD's music is stored as Redbook Audio, as I had mentioned. You need the CD to be able to hear the music, and there is no way to get music to play in the PC version of Sonic CD without it. BlazeHedgehog 16:23, 16 April 2006 (UTC)
Do you think it should be located under Trivia instead of Gameplay? - CJ 19:22, 6 July 2006 (UTC)
I don't think it should be, it's part of the gameplay, and it's not really a secret anymore. Although i'm half and half on the subject. We'll see if anyone else agrees before moving.
Anyway Hi I'm Tquinnathome1. I'm sorta new to discussing, and I'm not sure if I'm doing this right by editing the discussion as there must be a "discuss" button somewhere here. Anyway I noticed that the Sonic 3D blast link on the Article page goes nowhere. Could someone fix that please? Many thanks --
Tquinnathome1
17:44, 17 July 2006 (UTC)
I cleaned up the trivia section and removed that point, since "I'm outta here" was already mentioned in "Gameplay" section. (EDIT: I'm really AM Tikal-chan, I just didn't realise I was suddenly logged out when I came here.
218.186.9.1
12:17, 4 November 2006 (UTC)
http://en.wikipedia.org/?title=Sonic_the_Hedgehog_CD&diff=110688342&oldid=110560519
72.189.200.83
18:23, 19 March 2007 (UTC) 7:26, February 24, 2007
Actually, that may not have been a bad idea...
72.189.200.83
18:23, 19 March 2007 (UTC)
How do you guys like these? Should I make them smaller? It's a pain taking them (you have to find just the right area in the level!), so I hope you do! PiccoloNamek 00:23, 16 July 2006 (UTC)
Hey you took the time to do that!? That's pretty cool! Thanks - --
Tquinnathome1
17:44, 17 July 2006 (UTC)
The point is to show the past, present, and good and bad futures all in the same screenshot. They are all very different from each other, some drastically so. If it takes up too much space, just make the whole image smaller. Perhaps we could get rid of the descriptions, though. I tried to make them sound nicer, but I'm not particularly attatched to them. PiccoloNamek 19:32, 17 July 2006 (UTC)
The level sections are fine IMO, and te screenshots give the viwers info about what the game is like, and how the levels are presented, and give the viwer a clear idea of what to expect in Sonic CD. I myself actually visit Wikipedia to learn about games and stuff, and sometimes images of ingame shots help me to decide whether to buy the game. It's a nice part of the section which I believe should be kept in. -- Tquinnathome1 17:28, 18 July 2006 (UTC)
The Sonic 2 article has a screenshot for each zone. So do we, except since each round has four different time eras, so obviously, they should all be represented. That is something that I believe the casual reader would appreciate. I know that if I was reading the article for the first time, I certainly would want to know what each round looked like, especially if time-travel was involved. PiccoloNamek 03:34, 19 July 2006 (UTC)
Oh, I don't really care about those. I think I might get rid of the past, present, and future descriptions. If somebody objects, we can talk about it here. PiccoloNamek 16:29, 19 July 2006 (UTC)
Well, let's go through this one-by-one. We should avoid using kiddie-like words such as "creepy" in artices, I think. For the Collision Chaos entry, "dismal" would be a better word. I'm also not sure about descriptions such as "dreamlike and surreal". What is dreamlike and surreal about it? And what precisely is "rather odd" about the buildings in SSBF? To me, it simply looks as if they are very, very densely packed, probably because of overpopulation issues. I think we should also avoid giving levels too many concrete descriptions such as "factory" or "aquarium", because peoples' perception of the stages vary greatly. You may think that WW is a factory, but I have always seen it as a power generation plant. Likewise, to me, TTGF is a hydroponics facility, not an aquarium. Also, we shouldn't use "Eggman" and "Robotnik" in the same article, let alone the same paragraph. The official Wikipedia article is Doctor Eggman, so IMO, that is what we should use. PiccoloNamek 20:27, 22 July 2006 (UTC)
FInal fury is the boss music.(Not logged in)
It's Final Fever.
I just did some much needed clean-up on this article, including:
-- Steerpike 13:54, 27 August 2006 (UTC)
The screenshots looked fine. Even at 1600x1200 I could make out the four time zones clearly. Maybe your monitor is to blame? I put a very large amount of time and effort into taking and making those, I'd like to see them stay. I think your desicion was rather arbitrary. PiccoloNamek 17:24, 27 August 2006 (UTC)
That's what I meant, in the article. Perhaps I have better eyes. Besides, they were incredibly informative. Each zone has a past, present, good and bad future, and people are going to want to know what they look like. Oh well, I'm not going to make a big deal over it. PiccoloNamek 21:32, 27 August 2006 (UTC)
While the DirectX version of Sonic CD for PC is the most common and the best-selling initial commercial game for Windows 95, it is not the first version of Sonic CD for PC. The original version of Sonic CD for PC was powered using Dino libraries, an Intel-developed precursor to DirectX. This version of Sonic CD was never individually sold at retail, it was only sold with Packard Bell computers as a pre-installed game, and sold as double-paks along with other PC Sonic games. Upon the release of DirectX 3, Sega ported the Dino dependencies to DirectX calls and released Sonic CD in its DirectX form.
I believe this section is incorrect. In 1999 or 2000 I bought my copy of the game in the "big PC box" version from the UK shop Argos. When I upgraded to later versions of DirectX, I got an error message regarding dino2D.dll, and haven't been able to play the game since. So in the UK at least, the "dino" version was certainly sold at retail. -- Nick R Talk 11:33, 13 October 2006 (UTC)
You do realise he wasn't asking for any help with the error message and was just stating that retail copies of the game were sold and were sold as stand alone copies not pack in's 94.168.197.209 ( talk) 09:10, 26 August 2011 (UTC)
According to GameFAQs (See Here, under Easter Eggs), there is a Japanese message with an eery-looking Sonic in the background that is accessible via the sound test, and I found a screenshot of it on the Sonic CD message boards. (I can't post the link because it's on ytmnd, but here is the page where the link was posted.) Do you think we could fit this in somehow? RememberMe? 04:05, 22 October 2006 (UTC)
I added that into the Sonic CD page, but someone deleted it! By the way, the message means "Infinitely fun! Sega Enterprise". I know because I study Japanese. I'm a Wikipedia user, but I'm currently not logged in. Riverdanceman
It's O.K. Although it is interesting, don't you think? I don't know if it's a advertisement to join the Sega company or for Sega games. Riverdanceman
Could it be noted that if you place a Future signpost in the Future Levels via debug, it would still do the time travel animations, but send o to the same time? (This also goes with Past posts in the past) -- 17.255.248.22 15:54, 2 December 2006 (UTC)
I'm removing the link to youtube.com. The video for waiting to long has been removed due to copyright violations, so there's no point in keeping the link. 72.11.37.92 01:08, 21 February 2007 (UTC)
Hi, I just created my account and never edited or created a wikipedia article. Anyway, my native language is French and I won't dare editing an english Wikipedia article :)
I played the European and Japanese versions of Sonic CD, and IIRC, Sonic had another "mission" in the "past" zones : in each one, there is a little machine hidden somewhere, displaying a hologram of Metal Sonic squishing an animal under its foot. If you destroy this machine, the future (and present IIRC) will have tiny animals freely and happily walking and jumping. That's why this wonderful game was so difficult to finish "perfectly" (Good future PLUS animals, and all the emeralds...
I'm amazed to see that it's not mentioned in the article, nor in the discussion.
Maybe native english-speaker could include that in the article ?
I remember hearing about levels 2 and 9 being removed from Sonic CD, but there was a beta version with them. Should this be mentioned? The one smiley to rule them all 02:25, 2 April 2007 (UTC)
Sonic had two lines in this game ("Yes!" when he grabbed a 1Up, and "I'm outta here!" when you left the game for three minutes). Who did them? RememberMe? 18:45, 13 April 2007 (UTC)
You can edit the soundtrack once you extract the ISO, and MP3s to the computer. You can add any type of music to the game as long as there in MP3 format. Keep in mind that you have to replace the tracks for the one you want, and they have to be the same name as that track you replaced. This works on emulators, but I don't know about consoles. I try it consoles, and they game had messed up music. Quick fact.
I've heard from many publications and fans that this is one of the best Sonic games mentioned. Shouldn't it at least be mentioned that it is considered to be one of the best? I've seen the same phrase used for other articles, and they don't seem to have a problem with it.—Preceding unsigned comment added by 75.73.230.27 ( talk • contribs)
I think it should be mentioned that the Death Egg makes something of a cameo appearance in the intro and ending to the game. Agree or disagree? —Preceding unsigned comment added by Drakonis ( talk • contribs) 16:08, 27 September 2007 (UTC)
I always thought from sources that Sega Corporation developed this game rather than Sonic Team. It was headed by Sonic Team's character designer, but the rest of the development team wasn't from Sonic Team. What do you guys think?-- S200048 ( talk) 02:52, 12 February 2008 (UTC)s200048
US=American UK=British JP=Japanese CA=Canadian —Preceding unsigned comment added by Sega31098 ( talk • contribs) 21:24, 23 March 2008 (UTC)
LIKE A MILLION OR SOMETHING?
It's "Sonic CD." No one ever called it "Sonic the Hedgehog CD." —Preceding unsigned comment added by 74.192.36.120 ( talk) 20:46, 1 July 2008 (UTC)
about this: we should stick with using "Sonic the Hedgehog CD" as the main title, because every version uses this full title for their title screens; you're right, the japanese box shouldn't be considered... though that still has a bit of merit in this situation. we should continue to mention "Sonic CD" being an alternate title because it's all over the us/eu boxes. i think this is a pretty good compromise; whoever initially set up this article clearly had this in mind... there's a similar situation with sonic 3d. 174.111.86.22 ( talk) 13:28, 26 June 2011 (UTC)
When you enter a special stage the splash screen says "Sonic the Hedgehog CD" this is the correct title 94.168.197.209 ( talk) 09:16, 26 August 2011 (UTC)
This platform has no version of Sonic cd. Please delete. —Preceding unsigned comment added by 75.69.90.169 ( talk) 03:23, 25 March 2009 (UTC)
This statement is extremely prone to conflict, the line that says it had great critical reception is enough. This line is POV as well, considering that there's a huge split between this and S3K for best Sonic game in the franchise, and CD has the lesser split. I think this line should be removed and it should just say it had great critical reception. —Preceding unsigned comment added by 24.227.159.148 ( talk) 03:03, 23 April 2009 (UTC)
Assessed as Start. Far too many fair use images considering the collective purposes of all of them [only two images have appropriate rationales - the Amy image has no rationale for this article nor could it have one that would suggest importance over all other characters; the warp image's rationale states that it's demonstrating the warping, but not only is it clear how the warp is done by this image due to the effects, but it also lacks assertion as to why we need to see how it's done; and the title screen simply cannot have any rationale to include it, especially not demonstrating the article since one image does this already], Characters section deals with content already mentioned in the Plot, inevitably becoming redundant, the Levels section is unsourced and feels very crufty, not to mention how odd it is that it's separate from the other gameplay content, much of the Development is unsourced and the last paragraph is both original research and uses weasel phrases like "some fans", both Music and Reception are lacking in references, the latter lacking in content; this applies to the Ports section as well. - The New Age Retro Hippie used Ruler! Now, he can figure out the length of things easily. 10:26, 27 December 2009 (UTC)
what's this about? i can't find anything. 174.111.86.22 ( talk) 12:23, 26 June 2011 (UTC)
![]() | This page is an archive of past discussions. Do not edit the contents of this page. If you wish to start a new discussion or revive an old one, please do so on the current talk page. |
There's some dispute over whether this takes place after or before Sonic 2. I think it takes place AFTER as it was developed after the second game, but some think it's set BEFORE that. I strongly disagree despite the reuse of Sonic's sprite from the first game. Visokor ( talk) 16:02, 8 November 2011 (UTC)
Sprites,Spindash is slower,no tails nor knuckles,it makes so much scene,besides I red the Manuel. — Preceding unsigned comment added by 98.71.62.59 ( talk) 16:08, 8 November 2011 (UTC)
Someone should get this page archived as their is a lots of information here. — Preceding unsigned comment added by Smokeyfire ( talk • contribs) 04:08, 4 December 2011 (UTC)
![]() | This page is an archive of past discussions. Do not edit the contents of this page. If you wish to start a new discussion or revive an old one, please do so on the current talk page. |
I don't know if it's a grammatical mistake or I'm just missing something, but I cannot understand the second paragraph of the "Music" section. I can't understand what it was SUPPOSED to say, so could someone who can fix that? 206.248.167.220 ( talk) 12:35, 21 April 2011 (UTC)
I think this is very important to mention here, but many of the songs from the European version were sampled from other songs. For example, Xavier's "Work That Sucker To Death" was used as a sample for the Boss theme. This isn't an assumption either, as the phrase "Work that sucker to death" is clearly being sampled from the song. I don't know where to put this though. Maybe someone else can help.
Under Ports it says the original FMV in the Sega CD version only had Truncated FMV, I had never heard the word before so I entered it into the search box and I got this: Truncation which apparently is a mathematical terms of sort thier was also a disambig page which pointed to something in Geomitry, point is I don't know what it means and I'm sure lots of others don't eithier, if someone could clarify it for me (and maybe make the article more clearer) that'd be great.- Deathawk 05:18, 11 January 2006 (UTC)
Although Sonic CD was not the best selling Sonic game (mostly due to Sega CD's limited user base), it is widely considered to be one of the best games in the series ever created, by both fans and game critics alike.
I'm new to Wikipedia editing so I don't yet know what is considered good form. But reading stuff like this makes me wince. Should it be deleted? There are loads of similar grand statements blighting a number of video game articles I've seen, statements that are usually the opinion of the guy who wrote it. -- Drumnbach 19:15, 15 January 2006 (UTC)
Has it suddenly become the norm, for every innocent man to be entailed to such brutal psychological misdemeanor? I myself am not a "die-hard" fan of this game, but I know enough to tell you are wrong. The statement that, "Sonic CD is considered to be one of the best games in the series," is far from irrelevant. Go to Game Rankings, Gamespot, anywhere, and they'll tell you it is one of the best. I did not make this statement, but I find it humerous, that ya'll disagree with it. The individual who wrote it, said it was "one of the best," not the best. Additionally, he stated it was not the best selling. All of this information, is fully credible (and proven). Why did you edit this? Is this what you do, randomly pick articles, and edit out positive information that is true? Wikipedia is everyone's encyclopedia. If you find something that does not please you, but is factual, you do not have the right to edit it out, and call it bias! The fact that you edited this truthful statement, basically shows your opinion. I am starting to believe Wikipedia is one big conspiracy. You heard me correctly! Every time I or many others make edits, I find virtually the same people editing them out, to suite their own taste. It is almost like a ring of people have banded together to "bully" others out of editing. I am not trying to be rude, I only want everyone to think (and research), before they edit!
Listen, forgive me if I was too harsh, I was excessively caught up in other matters. Thank you for clearing up your intentions. I was not sticking up for Sonic when I made those comments, I was simply using it as a reminder. A reminder to all so as to research before editing. (though now I understand that you were right to edit it) See, I am so used to editing pages, then in turn, the same person will re-edit it, and tell me that in his opinion, my edits were false. I am fervently sorry that I accused you of such matters. I agree that people tend to get carried away when adding information. But remeber, I was not the one who added that section about Sonic CD. Also, you said you spend all day editing Sonic pages. Why do you spend your time doing this? If you are a fan, I fully understand. If not, please explain. Lastly, I have no intent to re-add the "greatest Sonic game" section, I never put it there in the first place, and I could care less. (the reason I got upset, is that I thought the info you edited out, might have been true.) Thank you for your time, jjka1 71.96.11.37 22:07, 17 January 2006 (UTC) (I do not desire to make enemies on the net, just like I do not desire to make enemies in real life.)
P.S. Why does everyone get upset when I don't sign my comments?!
I'm not upset either, I simply said some absurd things without thinking. I was only caught in the heat of the moment. But Sonic CD was a pretty decent game, we need to put something about it that will point it towards a positive direction, don't you agree? Nothing of the opinionated sorts, just positive, neutral information. Again, I am sorry if I caused you trouble, I have had a very stressful day. I swear to never outlash like that again! (unless totally necessary) Thank you for your understanding, jjka 71.96.11.37 22:57, 17 January 2006 (UTC)
P.S. I was only kidding about Wikipedia being shrouded in conspiracy. (though sometimes I truly wonder!)
I really need to settle this; does Sonic CD come before Sonic 2 or after Sonic and Knuckles. I think it's better if we discuss this first before someone changes it. I say that Sonic CD comes after Sonic and Knuckles because Metal Sonic is built in his form that appears in Sonic Heroes, so Robotnik stopped redesigning him. Please add some sorts of comments (I say things before I research them).
Tails makes very, very, VERY minor cameoes, so it takes place after Sonic 2. Also, Sonic 3 isn't a direct continuation of Sonic 2. According to the Japanese and PC manuals, it takes place a few months later.
I think it is before Sonic 2 but definetley after Sonic 1. And the theory that this is after Sonic and Knuckles because of Metal Sonics design I think can be easily proven false since both metal sonic and mecha sonic are in sonic adventure. So Eggman could have a whole line of sonic robots but Metal Sonic happened to have a larger role. I dont think its anywhere Before Sonic adventure. If it did happen After Sonic and Knuckles it could be speculated that this games events happened right before Sonic Adventure. Fwooshlewooshle ( talk) 23:54, 22 January 2008 (UTC)
This game fits well after Sonic 1 and before Sonic 2 GG. The tails cameo is an reference to Judy Toyoda which was one of the developers behind Sonic CD and created Tails. The car and the Comin' Soon part are referencing to Sonic Drift, where Tails drives an similar car. Neo Double Games 17:14, 19 May 2009 (UTC)
Sonic fans are usually split between the music of each game. Some prefer Hataya's music, which is a bit more similar in style to that heard in Sonic Adventure and the games that followed, while others prefer Nilsen's music, which is somewhat similar in style to the music heard in Sonic games on the Sega Mega Drive/Sega Genesis. Some like both equally. Although when the game's music is mentioned in a negative light it is more often than not Nilsen's version of the soundtrack that gets mentioned. Thus, most fans say that the changes were completely unecessary.
Mostly the bolded part. Last I checked, the original music by Naofumi Hataya was much more of a J-Pop style while Nilsen's was more rock - and the Gen/MD games had J-Pop (well, S3 had US-Pop too if you believe that whole Michael Jackson thing) while the Adventure titles and later - especially later, like with Sonic Adventure 2 and Shadow the Hedgehog - went for heavy metal. Frankly, matching up J-Pop with rock doesn't sound right... why not match 'em up as they line up, genre-wise? -- Shadow Hog 00:58, 3 April 2006 (UTC)
The music doesn't work in the PC version, but the sound does. Is this a bug?
I'm using a laptop. I'm also using the patch for backwards compatibility, so the CD isn't needed. And also, it wouldn't play music in my computer downstairs, and that has Windows 98.
Well, if you aren't using the CD, then of course there isn't going to be music. Sonic CD's music is stored as Redbook Audio, as I had mentioned. You need the CD to be able to hear the music, and there is no way to get music to play in the PC version of Sonic CD without it. BlazeHedgehog 16:23, 16 April 2006 (UTC)
Do you think it should be located under Trivia instead of Gameplay? - CJ 19:22, 6 July 2006 (UTC)
I don't think it should be, it's part of the gameplay, and it's not really a secret anymore. Although i'm half and half on the subject. We'll see if anyone else agrees before moving.
Anyway Hi I'm Tquinnathome1. I'm sorta new to discussing, and I'm not sure if I'm doing this right by editing the discussion as there must be a "discuss" button somewhere here. Anyway I noticed that the Sonic 3D blast link on the Article page goes nowhere. Could someone fix that please? Many thanks --
Tquinnathome1
17:44, 17 July 2006 (UTC)
I cleaned up the trivia section and removed that point, since "I'm outta here" was already mentioned in "Gameplay" section. (EDIT: I'm really AM Tikal-chan, I just didn't realise I was suddenly logged out when I came here.
218.186.9.1
12:17, 4 November 2006 (UTC)
http://en.wikipedia.org/?title=Sonic_the_Hedgehog_CD&diff=110688342&oldid=110560519
72.189.200.83
18:23, 19 March 2007 (UTC) 7:26, February 24, 2007
Actually, that may not have been a bad idea...
72.189.200.83
18:23, 19 March 2007 (UTC)
How do you guys like these? Should I make them smaller? It's a pain taking them (you have to find just the right area in the level!), so I hope you do! PiccoloNamek 00:23, 16 July 2006 (UTC)
Hey you took the time to do that!? That's pretty cool! Thanks - --
Tquinnathome1
17:44, 17 July 2006 (UTC)
The point is to show the past, present, and good and bad futures all in the same screenshot. They are all very different from each other, some drastically so. If it takes up too much space, just make the whole image smaller. Perhaps we could get rid of the descriptions, though. I tried to make them sound nicer, but I'm not particularly attatched to them. PiccoloNamek 19:32, 17 July 2006 (UTC)
The level sections are fine IMO, and te screenshots give the viwers info about what the game is like, and how the levels are presented, and give the viwer a clear idea of what to expect in Sonic CD. I myself actually visit Wikipedia to learn about games and stuff, and sometimes images of ingame shots help me to decide whether to buy the game. It's a nice part of the section which I believe should be kept in. -- Tquinnathome1 17:28, 18 July 2006 (UTC)
The Sonic 2 article has a screenshot for each zone. So do we, except since each round has four different time eras, so obviously, they should all be represented. That is something that I believe the casual reader would appreciate. I know that if I was reading the article for the first time, I certainly would want to know what each round looked like, especially if time-travel was involved. PiccoloNamek 03:34, 19 July 2006 (UTC)
Oh, I don't really care about those. I think I might get rid of the past, present, and future descriptions. If somebody objects, we can talk about it here. PiccoloNamek 16:29, 19 July 2006 (UTC)
Well, let's go through this one-by-one. We should avoid using kiddie-like words such as "creepy" in artices, I think. For the Collision Chaos entry, "dismal" would be a better word. I'm also not sure about descriptions such as "dreamlike and surreal". What is dreamlike and surreal about it? And what precisely is "rather odd" about the buildings in SSBF? To me, it simply looks as if they are very, very densely packed, probably because of overpopulation issues. I think we should also avoid giving levels too many concrete descriptions such as "factory" or "aquarium", because peoples' perception of the stages vary greatly. You may think that WW is a factory, but I have always seen it as a power generation plant. Likewise, to me, TTGF is a hydroponics facility, not an aquarium. Also, we shouldn't use "Eggman" and "Robotnik" in the same article, let alone the same paragraph. The official Wikipedia article is Doctor Eggman, so IMO, that is what we should use. PiccoloNamek 20:27, 22 July 2006 (UTC)
FInal fury is the boss music.(Not logged in)
It's Final Fever.
I just did some much needed clean-up on this article, including:
-- Steerpike 13:54, 27 August 2006 (UTC)
The screenshots looked fine. Even at 1600x1200 I could make out the four time zones clearly. Maybe your monitor is to blame? I put a very large amount of time and effort into taking and making those, I'd like to see them stay. I think your desicion was rather arbitrary. PiccoloNamek 17:24, 27 August 2006 (UTC)
That's what I meant, in the article. Perhaps I have better eyes. Besides, they were incredibly informative. Each zone has a past, present, good and bad future, and people are going to want to know what they look like. Oh well, I'm not going to make a big deal over it. PiccoloNamek 21:32, 27 August 2006 (UTC)
While the DirectX version of Sonic CD for PC is the most common and the best-selling initial commercial game for Windows 95, it is not the first version of Sonic CD for PC. The original version of Sonic CD for PC was powered using Dino libraries, an Intel-developed precursor to DirectX. This version of Sonic CD was never individually sold at retail, it was only sold with Packard Bell computers as a pre-installed game, and sold as double-paks along with other PC Sonic games. Upon the release of DirectX 3, Sega ported the Dino dependencies to DirectX calls and released Sonic CD in its DirectX form.
I believe this section is incorrect. In 1999 or 2000 I bought my copy of the game in the "big PC box" version from the UK shop Argos. When I upgraded to later versions of DirectX, I got an error message regarding dino2D.dll, and haven't been able to play the game since. So in the UK at least, the "dino" version was certainly sold at retail. -- Nick R Talk 11:33, 13 October 2006 (UTC)
You do realise he wasn't asking for any help with the error message and was just stating that retail copies of the game were sold and were sold as stand alone copies not pack in's 94.168.197.209 ( talk) 09:10, 26 August 2011 (UTC)
According to GameFAQs (See Here, under Easter Eggs), there is a Japanese message with an eery-looking Sonic in the background that is accessible via the sound test, and I found a screenshot of it on the Sonic CD message boards. (I can't post the link because it's on ytmnd, but here is the page where the link was posted.) Do you think we could fit this in somehow? RememberMe? 04:05, 22 October 2006 (UTC)
I added that into the Sonic CD page, but someone deleted it! By the way, the message means "Infinitely fun! Sega Enterprise". I know because I study Japanese. I'm a Wikipedia user, but I'm currently not logged in. Riverdanceman
It's O.K. Although it is interesting, don't you think? I don't know if it's a advertisement to join the Sega company or for Sega games. Riverdanceman
Could it be noted that if you place a Future signpost in the Future Levels via debug, it would still do the time travel animations, but send o to the same time? (This also goes with Past posts in the past) -- 17.255.248.22 15:54, 2 December 2006 (UTC)
I'm removing the link to youtube.com. The video for waiting to long has been removed due to copyright violations, so there's no point in keeping the link. 72.11.37.92 01:08, 21 February 2007 (UTC)
Hi, I just created my account and never edited or created a wikipedia article. Anyway, my native language is French and I won't dare editing an english Wikipedia article :)
I played the European and Japanese versions of Sonic CD, and IIRC, Sonic had another "mission" in the "past" zones : in each one, there is a little machine hidden somewhere, displaying a hologram of Metal Sonic squishing an animal under its foot. If you destroy this machine, the future (and present IIRC) will have tiny animals freely and happily walking and jumping. That's why this wonderful game was so difficult to finish "perfectly" (Good future PLUS animals, and all the emeralds...
I'm amazed to see that it's not mentioned in the article, nor in the discussion.
Maybe native english-speaker could include that in the article ?
I remember hearing about levels 2 and 9 being removed from Sonic CD, but there was a beta version with them. Should this be mentioned? The one smiley to rule them all 02:25, 2 April 2007 (UTC)
Sonic had two lines in this game ("Yes!" when he grabbed a 1Up, and "I'm outta here!" when you left the game for three minutes). Who did them? RememberMe? 18:45, 13 April 2007 (UTC)
You can edit the soundtrack once you extract the ISO, and MP3s to the computer. You can add any type of music to the game as long as there in MP3 format. Keep in mind that you have to replace the tracks for the one you want, and they have to be the same name as that track you replaced. This works on emulators, but I don't know about consoles. I try it consoles, and they game had messed up music. Quick fact.
I've heard from many publications and fans that this is one of the best Sonic games mentioned. Shouldn't it at least be mentioned that it is considered to be one of the best? I've seen the same phrase used for other articles, and they don't seem to have a problem with it.—Preceding unsigned comment added by 75.73.230.27 ( talk • contribs)
I think it should be mentioned that the Death Egg makes something of a cameo appearance in the intro and ending to the game. Agree or disagree? —Preceding unsigned comment added by Drakonis ( talk • contribs) 16:08, 27 September 2007 (UTC)
I always thought from sources that Sega Corporation developed this game rather than Sonic Team. It was headed by Sonic Team's character designer, but the rest of the development team wasn't from Sonic Team. What do you guys think?-- S200048 ( talk) 02:52, 12 February 2008 (UTC)s200048
US=American UK=British JP=Japanese CA=Canadian —Preceding unsigned comment added by Sega31098 ( talk • contribs) 21:24, 23 March 2008 (UTC)
LIKE A MILLION OR SOMETHING?
It's "Sonic CD." No one ever called it "Sonic the Hedgehog CD." —Preceding unsigned comment added by 74.192.36.120 ( talk) 20:46, 1 July 2008 (UTC)
about this: we should stick with using "Sonic the Hedgehog CD" as the main title, because every version uses this full title for their title screens; you're right, the japanese box shouldn't be considered... though that still has a bit of merit in this situation. we should continue to mention "Sonic CD" being an alternate title because it's all over the us/eu boxes. i think this is a pretty good compromise; whoever initially set up this article clearly had this in mind... there's a similar situation with sonic 3d. 174.111.86.22 ( talk) 13:28, 26 June 2011 (UTC)
When you enter a special stage the splash screen says "Sonic the Hedgehog CD" this is the correct title 94.168.197.209 ( talk) 09:16, 26 August 2011 (UTC)
This platform has no version of Sonic cd. Please delete. —Preceding unsigned comment added by 75.69.90.169 ( talk) 03:23, 25 March 2009 (UTC)
This statement is extremely prone to conflict, the line that says it had great critical reception is enough. This line is POV as well, considering that there's a huge split between this and S3K for best Sonic game in the franchise, and CD has the lesser split. I think this line should be removed and it should just say it had great critical reception. —Preceding unsigned comment added by 24.227.159.148 ( talk) 03:03, 23 April 2009 (UTC)
Assessed as Start. Far too many fair use images considering the collective purposes of all of them [only two images have appropriate rationales - the Amy image has no rationale for this article nor could it have one that would suggest importance over all other characters; the warp image's rationale states that it's demonstrating the warping, but not only is it clear how the warp is done by this image due to the effects, but it also lacks assertion as to why we need to see how it's done; and the title screen simply cannot have any rationale to include it, especially not demonstrating the article since one image does this already], Characters section deals with content already mentioned in the Plot, inevitably becoming redundant, the Levels section is unsourced and feels very crufty, not to mention how odd it is that it's separate from the other gameplay content, much of the Development is unsourced and the last paragraph is both original research and uses weasel phrases like "some fans", both Music and Reception are lacking in references, the latter lacking in content; this applies to the Ports section as well. - The New Age Retro Hippie used Ruler! Now, he can figure out the length of things easily. 10:26, 27 December 2009 (UTC)
what's this about? i can't find anything. 174.111.86.22 ( talk) 12:23, 26 June 2011 (UTC)
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There's some dispute over whether this takes place after or before Sonic 2. I think it takes place AFTER as it was developed after the second game, but some think it's set BEFORE that. I strongly disagree despite the reuse of Sonic's sprite from the first game. Visokor ( talk) 16:02, 8 November 2011 (UTC)
Sprites,Spindash is slower,no tails nor knuckles,it makes so much scene,besides I red the Manuel. — Preceding unsigned comment added by 98.71.62.59 ( talk) 16:08, 8 November 2011 (UTC)
Someone should get this page archived as their is a lots of information here. — Preceding unsigned comment added by Smokeyfire ( talk • contribs) 04:08, 4 December 2011 (UTC)