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I'd like to get a picture of some Set cards here. I'm not well-versed in the copyright issues (with respect to Set Enterprises, or whoever holds the copyright, if any, on the cards' design) or in trademark issues (if, again, there's a trademark on the cards' design). Perhaps someone else, who has experience with pictures on Wikipedia (I have none) can deal with this. (Oh, how I love passing the buck.) — msh210 20:38, 23 Nov 2004 (UTC)
{{screenshot}}
I have heard of (and played) other variations of Set, but if they were merely inventions of my friends (or me), are they notable? For example, the memory variation mentioned in the article gave birth to a "Go Fish" game using Set cards: players fish for sets rather than pairs, and may ask other players for cards as specifically or as generally as they wish ("do you have any diamonds?" and "do you have any green solid diamonds?" are both legal requests). My guess is that Wikipedia is descriptive, not prescriptive, and unless it can be demonstrated that enough people play this variation to make it notable, it stays out of the article. Your advice is appreciated . -- Mitchell k dwyer 23:25, 26 January 2006 (UTC)
There are 1080 sets. Clearly each card is used in the same number of sets and each set using three cards, so each cards is used in 1080*3/81=40 sets. (Alternatively that can be seen be realizing that once we pick a single card, for each possible second card there is a unique third card to add to make a set. So once we've picked our card, the other 80 cards form 40 pairs to make sets with).
Now I question the next fact. Suppose we move the three red diamond cards with all three shadings into a separate pile. This fact states we only lose 3*2/2=3 sets (sets that require crossing between our piles of 78 and 3 cards). Now how many sets involve those triple reds? Each is involved in 40, but that counts the set of them all three times. So there are unique 3*40-2=118 sets involving them, and only one is still in existence. So we lose 117 sets, not 3. If someone can clarify this fact to me (with a link to a proof) we can keep it. Also, just to further the inconsistency, if we made a pile of 78 and 3 cards, but the 3 cards DIDN'T form a set, those three cards would be a part of 3*40-3=117 sets (the -3 is for each set involving two of them we double counted), and we would lose all of them. So maybe there IS a formula, but -n*(n-1)/3 isn't it. —Preceding unsigned comment added by 207.237.246.79 ( talk • contribs)
Is it worth linking to pSet on Sourceforge? There is no software availiable for download, and there is no indication there ever was, or ever will be. -- Logomachist 04:00, 14 July 2007 (UTC)
The part in the main story that says: "When a game of Set is played correctly (i.e., no one accidentally takes a false Set) with a complete deck of 81 cards, it is impossible to end up with only 3 cards that are not a Set. Put another way, if a complete deck of 81 Set cards is partitioned into 27 piles of three cards, and 26 of the piles form Sets, the remaining pile must also form a Set." is just wrong. The person who wrote it has obviously never played the game. If three cards made a a SET and only THAT SET, it would be true. But a single card, and any other card, will connect with a third, specific, card to form a SET. When dealt out 12 at a time, players cannot predict, and control, the taking of the cards in such a way as to use them all up. I'm no mathematician, so I can't explain it, but you do end up with cards most times, and it's not because someone "accidentally takes a false Set". —Preceding unsigned comment added by 72.25.82.43 ( talk) 19:43, 15 October 2007 (UTC)
What the combinatorics subsection needs is: what is the chance that a deal of 12 cards has no set? When you play this game, and you're all staring at the cards without seeing anything (this happens to me because I am dumb and perhaps my friends are too), you keep asking this question. Llajwa 01:11, 22 October 2007 (UTC)
I don't pretend to have the least understanding of what Set is. But aren't these statements logically equivalent? 1: "Two are ... and one is not if and only if it is not a set." and 2: "Two are ... and one is if and only if it is a set."? If so, the latter is more direct and thus preferable. 128.95.217.229 00:35, 24 October 2007 (UTC)
To bring this article in line with linking guidelines, I suggest we pare down the external links, many of which appear to be spam. Quaternion ( talk) 18:02, 24 March 2008 (UTC)
I wish you'd stop leaving ads to the card game up, while removing links with content. The versions that you can actually play are probably the best links up there. Specifically, the JavaScript iPhone one is simple, elegant, and a good resource for anyone interested in Set. —Preceding unsigned comment added by 140.247.133.82 ( talk) 03:22, 14 April 2008 (UTC)
There is an illustration showing three cards that form a "set". But the caption reads:
Three cards from a Set deck. These cards each have a unique number, symbol, shading, and color, and are thus a "set."
which does not at all accurately describe why the three cards form a set! Of course each card has a unique number, symbol, shading, and color -- this applies to every one of the 81 cards in a Set game. But it utterly fails to describe why these particular cards happen to form a "set".
In fact, this group of three cards includes all three numbers, all three shapes, all three colors, and -- if one interprets the middle card as striped -- all three shadings (but the middle card does not appear at all striped to me). Daqu ( talk) 10:54, 1 April 2008 (UTC)
Myself and some friends created this poker variation of set. we play it as a hold'em poker game but it can be converted to any style. each player is dealt three cards in the hole, flop is three cards, turn is two cards and river is one card. normal hold'em betting rules and strategies apply.
A hand consists of 6 cards. hands with 1 set beat those with no sets, and hands with two sets beat hands without two sets. Each card can only be used for one set. Sets and cards are also ranked. Sets with 3 similar attributes are the best, followed by sets with 2 similar attributes, then 1 then zero. Within each attribute, the values are ranked (e.g. diamonds are better than ovals which are better than squiggles) but shape, fill, color and number are given equal weight. When two hands are equal in sets (e.g. neither one has a set or they have two equal sets) they are ranked according to the highest card in the hand which wasn't used in a set.
these rules provide the closest possible simulation of standard poker games using Set, and the game is highly entertaining for groups which are familiar with both poker and Set. —Preceding unsigned comment added by 209.6.170.96 ( talk) 01:48, 13 August 2008 (UTC)
Does anyone object to removing the Set simulations subsection of the article? The results of a computer simulation, while interesting, strike me as being rather arcane for an encyclopedic article. -- Mwalimu59 ( talk) 04:00, 28 November 2008 (UTC)
Is it possible to take 21, 22, 23, 24 or 25 sets leaving 18, 15, 12, 9 or 6 cards that do not include a set? — Tamfang ( talk) 07:51, 1 February 2014 (UTC)
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I don't think that this is true. -- Jobu0101 ( talk) 13:58, 10 January 2019 (UTC)
Various sources e.g. [3], [4] and [5] have reported a breakthrough using large language models to optimise solution bounds, specifically on cap sets of the Set game with 8 dimensions.
Perhaps this article should mention it. Cheers, cmɢʟee⎆ τaʟκ 00:34, 29 December 2023 (UTC)
This article is rated C-class on Wikipedia's
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|
I'd like to get a picture of some Set cards here. I'm not well-versed in the copyright issues (with respect to Set Enterprises, or whoever holds the copyright, if any, on the cards' design) or in trademark issues (if, again, there's a trademark on the cards' design). Perhaps someone else, who has experience with pictures on Wikipedia (I have none) can deal with this. (Oh, how I love passing the buck.) — msh210 20:38, 23 Nov 2004 (UTC)
{{screenshot}}
I have heard of (and played) other variations of Set, but if they were merely inventions of my friends (or me), are they notable? For example, the memory variation mentioned in the article gave birth to a "Go Fish" game using Set cards: players fish for sets rather than pairs, and may ask other players for cards as specifically or as generally as they wish ("do you have any diamonds?" and "do you have any green solid diamonds?" are both legal requests). My guess is that Wikipedia is descriptive, not prescriptive, and unless it can be demonstrated that enough people play this variation to make it notable, it stays out of the article. Your advice is appreciated . -- Mitchell k dwyer 23:25, 26 January 2006 (UTC)
There are 1080 sets. Clearly each card is used in the same number of sets and each set using three cards, so each cards is used in 1080*3/81=40 sets. (Alternatively that can be seen be realizing that once we pick a single card, for each possible second card there is a unique third card to add to make a set. So once we've picked our card, the other 80 cards form 40 pairs to make sets with).
Now I question the next fact. Suppose we move the three red diamond cards with all three shadings into a separate pile. This fact states we only lose 3*2/2=3 sets (sets that require crossing between our piles of 78 and 3 cards). Now how many sets involve those triple reds? Each is involved in 40, but that counts the set of them all three times. So there are unique 3*40-2=118 sets involving them, and only one is still in existence. So we lose 117 sets, not 3. If someone can clarify this fact to me (with a link to a proof) we can keep it. Also, just to further the inconsistency, if we made a pile of 78 and 3 cards, but the 3 cards DIDN'T form a set, those three cards would be a part of 3*40-3=117 sets (the -3 is for each set involving two of them we double counted), and we would lose all of them. So maybe there IS a formula, but -n*(n-1)/3 isn't it. —Preceding unsigned comment added by 207.237.246.79 ( talk • contribs)
Is it worth linking to pSet on Sourceforge? There is no software availiable for download, and there is no indication there ever was, or ever will be. -- Logomachist 04:00, 14 July 2007 (UTC)
The part in the main story that says: "When a game of Set is played correctly (i.e., no one accidentally takes a false Set) with a complete deck of 81 cards, it is impossible to end up with only 3 cards that are not a Set. Put another way, if a complete deck of 81 Set cards is partitioned into 27 piles of three cards, and 26 of the piles form Sets, the remaining pile must also form a Set." is just wrong. The person who wrote it has obviously never played the game. If three cards made a a SET and only THAT SET, it would be true. But a single card, and any other card, will connect with a third, specific, card to form a SET. When dealt out 12 at a time, players cannot predict, and control, the taking of the cards in such a way as to use them all up. I'm no mathematician, so I can't explain it, but you do end up with cards most times, and it's not because someone "accidentally takes a false Set". —Preceding unsigned comment added by 72.25.82.43 ( talk) 19:43, 15 October 2007 (UTC)
What the combinatorics subsection needs is: what is the chance that a deal of 12 cards has no set? When you play this game, and you're all staring at the cards without seeing anything (this happens to me because I am dumb and perhaps my friends are too), you keep asking this question. Llajwa 01:11, 22 October 2007 (UTC)
I don't pretend to have the least understanding of what Set is. But aren't these statements logically equivalent? 1: "Two are ... and one is not if and only if it is not a set." and 2: "Two are ... and one is if and only if it is a set."? If so, the latter is more direct and thus preferable. 128.95.217.229 00:35, 24 October 2007 (UTC)
To bring this article in line with linking guidelines, I suggest we pare down the external links, many of which appear to be spam. Quaternion ( talk) 18:02, 24 March 2008 (UTC)
I wish you'd stop leaving ads to the card game up, while removing links with content. The versions that you can actually play are probably the best links up there. Specifically, the JavaScript iPhone one is simple, elegant, and a good resource for anyone interested in Set. —Preceding unsigned comment added by 140.247.133.82 ( talk) 03:22, 14 April 2008 (UTC)
There is an illustration showing three cards that form a "set". But the caption reads:
Three cards from a Set deck. These cards each have a unique number, symbol, shading, and color, and are thus a "set."
which does not at all accurately describe why the three cards form a set! Of course each card has a unique number, symbol, shading, and color -- this applies to every one of the 81 cards in a Set game. But it utterly fails to describe why these particular cards happen to form a "set".
In fact, this group of three cards includes all three numbers, all three shapes, all three colors, and -- if one interprets the middle card as striped -- all three shadings (but the middle card does not appear at all striped to me). Daqu ( talk) 10:54, 1 April 2008 (UTC)
Myself and some friends created this poker variation of set. we play it as a hold'em poker game but it can be converted to any style. each player is dealt three cards in the hole, flop is three cards, turn is two cards and river is one card. normal hold'em betting rules and strategies apply.
A hand consists of 6 cards. hands with 1 set beat those with no sets, and hands with two sets beat hands without two sets. Each card can only be used for one set. Sets and cards are also ranked. Sets with 3 similar attributes are the best, followed by sets with 2 similar attributes, then 1 then zero. Within each attribute, the values are ranked (e.g. diamonds are better than ovals which are better than squiggles) but shape, fill, color and number are given equal weight. When two hands are equal in sets (e.g. neither one has a set or they have two equal sets) they are ranked according to the highest card in the hand which wasn't used in a set.
these rules provide the closest possible simulation of standard poker games using Set, and the game is highly entertaining for groups which are familiar with both poker and Set. —Preceding unsigned comment added by 209.6.170.96 ( talk) 01:48, 13 August 2008 (UTC)
Does anyone object to removing the Set simulations subsection of the article? The results of a computer simulation, while interesting, strike me as being rather arcane for an encyclopedic article. -- Mwalimu59 ( talk) 04:00, 28 November 2008 (UTC)
Is it possible to take 21, 22, 23, 24 or 25 sets leaving 18, 15, 12, 9 or 6 cards that do not include a set? — Tamfang ( talk) 07:51, 1 February 2014 (UTC)
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I don't think that this is true. -- Jobu0101 ( talk) 13:58, 10 January 2019 (UTC)
Various sources e.g. [3], [4] and [5] have reported a breakthrough using large language models to optimise solution bounds, specifically on cap sets of the Set game with 8 dimensions.
Perhaps this article should mention it. Cheers, cmɢʟee⎆ τaʟκ 00:34, 29 December 2023 (UTC)