![]() | Secrets of Rætikon has been listed as one of the
Video games good articles under the
good article criteria. If you can improve it further,
please do so. If it no longer meets these criteria, you can
reassess it. Review: September 28, 2014. ( Reviewed version). |
![]() | A fact from Secrets of Rætikon appeared on Wikipedia's
Main Page in the
Did you know column on 19 April 2014 (
check views). The text of the entry was as follows:
| ![]() |
For those interested in special character use in the title, see WP:TSC. The redirect's set up to this official name, so this appears to be the most sensible route. czar ♔ 01:19, 11 April 2014 (UTC)
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Reviewing |
Reviewer: Lucia Black ( talk · contribs) I'll be taking a look at this article. One of my first reviews. If you feel you need a second opinion on anything, that will be fine. 05:36, 21 September 2014 (UTC)
Well written: Gameplay section needs a lot of work...its not really written to help explain the gameplay. Heavily disorganized. I believe the entire thing needs to be revised completely, so before i go into further detail. I'll recommend a layout that is most common in games to help one organize it.
I recommend that the first thing you mention in the Gameplay section is what type of game it is (you already seem to covered that). Next is mention what the game features, such as in this instance environments and biomes, and other things. The next is what the player is in control of, and what features the player can use. Next is directly mentioning the objective of the game and any details of what it is needed in order to achieve it. Mention any other aspects of the game such as obstacles that the game features.
Now that is cleared up, there are other issues as well. The term Raetikon environments is an odd choice of words. I would recommend the world (or land) of Raetikon instead. but then again, it also needs to be established that this land/world is called Raetikon. So that needs to be clarified as well.
The sudden word choice of biomes, and the mentions of alters, and glowing relics was a bit too out of nowhere. It wasn't established at all before hand. Also i have no idea what a "glowing relic" is, or rather the way it is in quotations confuses me. Are they objects known as "Glowing Relic" or is it literally a glowing relic? These things need to be clarified.
I don't know why there's a mention of the game purposely being obtuse in its objective. Not only is it taken from a review (an opinion, not a fact) but the review doesn't use such word usage, and i find that word usage to be vague. That sentence can probably be removed or expanded on in the review section. There's also the inconsistency of referring it to a "winged creature" and "bird".
As for the Development section, its not poorly written, but similarly to the Gameplay section, it needs to be organized better. For one, it doesn't have much of a transition. The information relating to "concept and creation" such as what Raetikon is based off and what the visuals were inspired by are mentioned after the more technical production info that was influenced by it.
In the review section i don't know why it needs to be pointed out that the reviewers estimated that the game was 3 hours long. That doesn't seem necessary at all. I'm also seeing that the reviews are mixed up. I'd suggest you don't split up reviews, throughout the paragraph, especially if there opinion doesn't vary too much.
Verifiable I see some original research as there are specific phrasing that is not backed up by sources, or at least the sources used. Gameplay section says that the game is a story driven open world sandbox. Not sure how true that is but the sources aren't confirming it. there's nothing confirming that what the player controls is a "player character" either. That's a very specific term when referring to a specific avatar that the player creates and personalizes.
Coverage Seems to be covered well, all except for the gameplay section that could be expanded. I saw a quick glimpse of the official page and it shows some accolades not mention in the article. So those can definitely be mentioned. I know Minecon might not be a worthy feature, but the rest i'm unsure of. If they are noteworthy accolades, then they should be in the article.
Neutral Seems to be neutral. In the lead i would probably avoid the word "condemn"
Stable Seems to be stable.
Images Although the images are all under fair-use, the ones in the gameplay don't give a large idea of what the game is about. The first seems to be fine, but the other two are excessive. Some more description of the images would be best too.
I'll be putting the GAN on hold for now until all the issues are fixed. Lucia Black ( talk) 12:53, 21 September 2014 (UTC)
so it's not original research. I don't see what you want changed in the Development section. Please let me know if there's anything else. czar ♔ 22:31, 22 September 2014 (UTC)The game is a story-based sandbox in an open world.
Describing that the player controls a bird is still stating things in "out-of-universe". What we don't need to do is be over-technical about it, because common sense dictates it has to be understandable. And again, theres really no need for it. I find it acceptable to identify that the player character is the bird in the beggining, however from then on it should be referred to as a bird for better understanding of the gameplay mechanics. I don't see why it has to force the term "player character" inconsistently.
The problem with the reception section is that its not well organized (i can't even say that it is even trying to be organized), therefore fails the first criteria: Well written. The Reception section is not "clear" nor "concise". It actually looks like the reception section is just alternating between the same reviewers for the sake of inflation and making the reception section seem bigger. It can be organized better, by subject, or by reviewer, that's the most common (and most sensible) forms of organization. Lucia Black ( talk) 05:32, 24 September 2014 (UTC)
The article now has passed and is "satisfactory" level. Keep in mind, GA is still a standard. And it has been fixed for better cohesion. The biggest issue was the problem with "Well-written" criteria, as it was anything but concise and clear. Modifications had to be made for better transition between topics in order to explain what the reviewers were focusing on, or what the article is trying to portray. But it has already passed. Lucia Black ( talk) 02:09, 28 September 2014 (UTC)
![]() | Secrets of Rætikon has been listed as one of the
Video games good articles under the
good article criteria. If you can improve it further,
please do so. If it no longer meets these criteria, you can
reassess it. Review: September 28, 2014. ( Reviewed version). |
![]() | A fact from Secrets of Rætikon appeared on Wikipedia's
Main Page in the
Did you know column on 19 April 2014 (
check views). The text of the entry was as follows:
| ![]() |
![]() | This article is rated GA-class on Wikipedia's
content assessment scale. It is of interest to the following WikiProjects: | ||||||||||||||||||||||||
|
For those interested in special character use in the title, see WP:TSC. The redirect's set up to this official name, so this appears to be the most sensible route. czar ♔ 01:19, 11 April 2014 (UTC)
GA toolbox |
---|
Reviewing |
Reviewer: Lucia Black ( talk · contribs) I'll be taking a look at this article. One of my first reviews. If you feel you need a second opinion on anything, that will be fine. 05:36, 21 September 2014 (UTC)
Well written: Gameplay section needs a lot of work...its not really written to help explain the gameplay. Heavily disorganized. I believe the entire thing needs to be revised completely, so before i go into further detail. I'll recommend a layout that is most common in games to help one organize it.
I recommend that the first thing you mention in the Gameplay section is what type of game it is (you already seem to covered that). Next is mention what the game features, such as in this instance environments and biomes, and other things. The next is what the player is in control of, and what features the player can use. Next is directly mentioning the objective of the game and any details of what it is needed in order to achieve it. Mention any other aspects of the game such as obstacles that the game features.
Now that is cleared up, there are other issues as well. The term Raetikon environments is an odd choice of words. I would recommend the world (or land) of Raetikon instead. but then again, it also needs to be established that this land/world is called Raetikon. So that needs to be clarified as well.
The sudden word choice of biomes, and the mentions of alters, and glowing relics was a bit too out of nowhere. It wasn't established at all before hand. Also i have no idea what a "glowing relic" is, or rather the way it is in quotations confuses me. Are they objects known as "Glowing Relic" or is it literally a glowing relic? These things need to be clarified.
I don't know why there's a mention of the game purposely being obtuse in its objective. Not only is it taken from a review (an opinion, not a fact) but the review doesn't use such word usage, and i find that word usage to be vague. That sentence can probably be removed or expanded on in the review section. There's also the inconsistency of referring it to a "winged creature" and "bird".
As for the Development section, its not poorly written, but similarly to the Gameplay section, it needs to be organized better. For one, it doesn't have much of a transition. The information relating to "concept and creation" such as what Raetikon is based off and what the visuals were inspired by are mentioned after the more technical production info that was influenced by it.
In the review section i don't know why it needs to be pointed out that the reviewers estimated that the game was 3 hours long. That doesn't seem necessary at all. I'm also seeing that the reviews are mixed up. I'd suggest you don't split up reviews, throughout the paragraph, especially if there opinion doesn't vary too much.
Verifiable I see some original research as there are specific phrasing that is not backed up by sources, or at least the sources used. Gameplay section says that the game is a story driven open world sandbox. Not sure how true that is but the sources aren't confirming it. there's nothing confirming that what the player controls is a "player character" either. That's a very specific term when referring to a specific avatar that the player creates and personalizes.
Coverage Seems to be covered well, all except for the gameplay section that could be expanded. I saw a quick glimpse of the official page and it shows some accolades not mention in the article. So those can definitely be mentioned. I know Minecon might not be a worthy feature, but the rest i'm unsure of. If they are noteworthy accolades, then they should be in the article.
Neutral Seems to be neutral. In the lead i would probably avoid the word "condemn"
Stable Seems to be stable.
Images Although the images are all under fair-use, the ones in the gameplay don't give a large idea of what the game is about. The first seems to be fine, but the other two are excessive. Some more description of the images would be best too.
I'll be putting the GAN on hold for now until all the issues are fixed. Lucia Black ( talk) 12:53, 21 September 2014 (UTC)
so it's not original research. I don't see what you want changed in the Development section. Please let me know if there's anything else. czar ♔ 22:31, 22 September 2014 (UTC)The game is a story-based sandbox in an open world.
Describing that the player controls a bird is still stating things in "out-of-universe". What we don't need to do is be over-technical about it, because common sense dictates it has to be understandable. And again, theres really no need for it. I find it acceptable to identify that the player character is the bird in the beggining, however from then on it should be referred to as a bird for better understanding of the gameplay mechanics. I don't see why it has to force the term "player character" inconsistently.
The problem with the reception section is that its not well organized (i can't even say that it is even trying to be organized), therefore fails the first criteria: Well written. The Reception section is not "clear" nor "concise". It actually looks like the reception section is just alternating between the same reviewers for the sake of inflation and making the reception section seem bigger. It can be organized better, by subject, or by reviewer, that's the most common (and most sensible) forms of organization. Lucia Black ( talk) 05:32, 24 September 2014 (UTC)
The article now has passed and is "satisfactory" level. Keep in mind, GA is still a standard. And it has been fixed for better cohesion. The biggest issue was the problem with "Well-written" criteria, as it was anything but concise and clear. Modifications had to be made for better transition between topics in order to explain what the reviewers were focusing on, or what the article is trying to portray. But it has already passed. Lucia Black ( talk) 02:09, 28 September 2014 (UTC)