How do these work? In the frequency domain, it seems that there is no intrinsic difference between "pitch" and "speed" that it is a timescale issue for human perception. In frequency space, then, does this filter change the frequency of all components over 20Hz and not touch the ultra-low-frequency components (which I assume would make up the rhythm)? ― BenFrantzDale 05:29, 16 February 2006 (UTC)
This should be expanded to include guitar pedals, not just processors. -Saint41
Yes, I agree with whoever applied the "merge" suggestion: This article, and also Pitch correction, should be merged into Pitch shift. They're all basically the same thing, and with these three articles combined it would make a great article. -- mcld 10:54, 20 April 2007 (UTC)
and when we do, let's please remove the self serving Grindcore / goregrind references which have nothing whatsoever to do with the study of pitch shifting. DavesPlanet ( talk) 17:57, 15 February 2010 (UTC)
How do these work? In the frequency domain, it seems that there is no intrinsic difference between "pitch" and "speed" that it is a timescale issue for human perception. In frequency space, then, does this filter change the frequency of all components over 20Hz and not touch the ultra-low-frequency components (which I assume would make up the rhythm)? ― BenFrantzDale 05:29, 16 February 2006 (UTC)
This should be expanded to include guitar pedals, not just processors. -Saint41
Yes, I agree with whoever applied the "merge" suggestion: This article, and also Pitch correction, should be merged into Pitch shift. They're all basically the same thing, and with these three articles combined it would make a great article. -- mcld 10:54, 20 April 2007 (UTC)
and when we do, let's please remove the self serving Grindcore / goregrind references which have nothing whatsoever to do with the study of pitch shifting. DavesPlanet ( talk) 17:57, 15 February 2010 (UTC)