![]() | This article was the subject of an educational assignment in 2013 Q3. Further details were available on the "Education Program:University of Toronto/INF-KMD Knowledge, Media, Culture and Society (SP14)" page, which is now unavailable on the wiki. |
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This article was the subject of a Wiki Education Foundation-supported course assignment, between 2 September 2020 and 9 December 2020. Further details are available
on the course page. Student editor(s):
Eseemuraye.
Above undated message substituted from Template:Dashboard.wikiedu.org assignment by PrimeBOT ( talk) 21:34, 17 January 2022 (UTC)
This is a great start! Here are some suggestions for your page.
-- Mabelho ( talk) 20:03, 27 February 2014 (UTC)
In your rationale section you may wish to look at http://www.amazon.ca/The-Gamification-Learning-Instruction-Game-based/dp/1118096347 which U of T has a holding of. This book is a kind of guide to how to implement gameified learning. In the rationale it would be good to address strategies on how to use gameified learning as a way to teach students more effectively. SII&CT Alex ( talk) 20:18, 27 February 2014 (UTC)
In a side note I also discovered this online course on gameification, which may be useful to look at because it attempts to teach how to design games which are learning tools. https://www.coursera.org/course/gamification Addressing the design aspects of gameification could provide a very indepth analysis of the purposes and rationale of it and would significantly add to the article in content and detail, perhaps even as a subsection of rationale. SII&CT Alex ( talk) 20:18, 27 February 2014 (UTC)
A lot of the examples brought up in the introduction are more modern (and may require justification, such as the Angry Birds Example), but it may be fascinating to look at early examples of gameified learning on the computer such as Math Circus https://www.coursera.org/course/gamification which was popular in the 1990s. SII&CT Alex ( talk) 20:18, 27 February 2014 (UTC)
What a strong start! Stylistically, you might consider utilizing the numerical or bulleted listing function provided by Wikipedia for the small list you make in the introduction of your article. The “Description” portion of the article is very strongly presented. I really enjoy the comparisons offered but might suggest that you change the title of this section. While it does effectively describe the gamification of learning, I find, as I stated, that is more a comparison. Perhaps you might want to consider changing the title to something along the lines of “Gamification of Learning vs Gamification and Game Based Learning”. -- MaryB-INF2165 ( talk) 20:36, 27 February 2014 (UTC)
I'm unsure you'll be able to use this, but you may want to see if Rocksmith can be incorporated. It is marketed specifically as a way to learn (In this case, guitar), so there may be a source or two that is appropriate. -- ferret ( talk) 11:32, 13 March 2014 (UTC)
Hey! We looked at this company in one of my other classes. Thought it might be of some interest to you (either for your article or for the classroom) https://www.tigweb.org/tiged/
-- MaryB-INF2165 ( talk) 18:22, 6 March 2014 (UTC)
Hopefully one/some of these will be useful!
The following article deals with the practical implications and outcomes of gamified learning experiences: http://www.jenjenson.com/courses/learninggame/wp-content/uploads/2010/08/gamifyinglearning.pdf
This article by Lee and Hammer offers a good overview of the what, why, and how of gamified educational techniques: http://www.academia.edu/570970/Gamification_in_Education_What_How_Why_Bother
While this one is based on gamification in general, I thought it might be interesting for you to look at one angry man’s rant: http://www.theatlantic.com/technology/archive/2011/08/gamification-is-bullshit/243338/
This page offers firsthand experiences with gamified learning. I found it to be a really good summary: http://www.emergingedtech.com/2012/12/8-research-findings-supporting-the-benefits-of-gamification-in-education/
-- MaryB-INF2165 ( talk) 20:36, 27 February 2014 (UTC)
I just worked on adding links to my page for about an hour, and couldn't save because someone else had been editing the page at the same time. :( I was tempted to override the changes they made, since many of the links added looked the same as I had added, but I thought that would be bad form. I didn't know how to "merge" the two as suggested at the top.-- Heatherjsb ( talk) 14:27, 12 March 2014 (UTC)
I removed the "underlinked" designation from the page after adding an additional nine links throughout the article. Is that enough? -- Heatherjsb ( talk) 20:21, 12 March 2014 (UTC)
I have added a photo on the page since someone suggested that the page needs pictures. To illustrate how teachers use web platforms to gamify their classrooms, I believe that screenshots of those web platforms are the best way to do so. This screenshot is of a page from my own website, which I created using Blogger. I have no commercial interest in this website or photo, since it is an educational venture from which I earn no money. -- Musicaladybug ( talk) 02:45, 13 March 2014 (UTC)
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![]() | This article was the subject of an educational assignment in 2013 Q3. Further details were available on the "Education Program:University of Toronto/INF-KMD Knowledge, Media, Culture and Society (SP14)" page, which is now unavailable on the wiki. |
![]() | The following references may be useful when improving this article in the future:
|
This article was the subject of a Wiki Education Foundation-supported course assignment, between 2 September 2020 and 9 December 2020. Further details are available
on the course page. Student editor(s):
Eseemuraye.
Above undated message substituted from Template:Dashboard.wikiedu.org assignment by PrimeBOT ( talk) 21:34, 17 January 2022 (UTC)
This is a great start! Here are some suggestions for your page.
-- Mabelho ( talk) 20:03, 27 February 2014 (UTC)
In your rationale section you may wish to look at http://www.amazon.ca/The-Gamification-Learning-Instruction-Game-based/dp/1118096347 which U of T has a holding of. This book is a kind of guide to how to implement gameified learning. In the rationale it would be good to address strategies on how to use gameified learning as a way to teach students more effectively. SII&CT Alex ( talk) 20:18, 27 February 2014 (UTC)
In a side note I also discovered this online course on gameification, which may be useful to look at because it attempts to teach how to design games which are learning tools. https://www.coursera.org/course/gamification Addressing the design aspects of gameification could provide a very indepth analysis of the purposes and rationale of it and would significantly add to the article in content and detail, perhaps even as a subsection of rationale. SII&CT Alex ( talk) 20:18, 27 February 2014 (UTC)
A lot of the examples brought up in the introduction are more modern (and may require justification, such as the Angry Birds Example), but it may be fascinating to look at early examples of gameified learning on the computer such as Math Circus https://www.coursera.org/course/gamification which was popular in the 1990s. SII&CT Alex ( talk) 20:18, 27 February 2014 (UTC)
What a strong start! Stylistically, you might consider utilizing the numerical or bulleted listing function provided by Wikipedia for the small list you make in the introduction of your article. The “Description” portion of the article is very strongly presented. I really enjoy the comparisons offered but might suggest that you change the title of this section. While it does effectively describe the gamification of learning, I find, as I stated, that is more a comparison. Perhaps you might want to consider changing the title to something along the lines of “Gamification of Learning vs Gamification and Game Based Learning”. -- MaryB-INF2165 ( talk) 20:36, 27 February 2014 (UTC)
I'm unsure you'll be able to use this, but you may want to see if Rocksmith can be incorporated. It is marketed specifically as a way to learn (In this case, guitar), so there may be a source or two that is appropriate. -- ferret ( talk) 11:32, 13 March 2014 (UTC)
Hey! We looked at this company in one of my other classes. Thought it might be of some interest to you (either for your article or for the classroom) https://www.tigweb.org/tiged/
-- MaryB-INF2165 ( talk) 18:22, 6 March 2014 (UTC)
Hopefully one/some of these will be useful!
The following article deals with the practical implications and outcomes of gamified learning experiences: http://www.jenjenson.com/courses/learninggame/wp-content/uploads/2010/08/gamifyinglearning.pdf
This article by Lee and Hammer offers a good overview of the what, why, and how of gamified educational techniques: http://www.academia.edu/570970/Gamification_in_Education_What_How_Why_Bother
While this one is based on gamification in general, I thought it might be interesting for you to look at one angry man’s rant: http://www.theatlantic.com/technology/archive/2011/08/gamification-is-bullshit/243338/
This page offers firsthand experiences with gamified learning. I found it to be a really good summary: http://www.emergingedtech.com/2012/12/8-research-findings-supporting-the-benefits-of-gamification-in-education/
-- MaryB-INF2165 ( talk) 20:36, 27 February 2014 (UTC)
I just worked on adding links to my page for about an hour, and couldn't save because someone else had been editing the page at the same time. :( I was tempted to override the changes they made, since many of the links added looked the same as I had added, but I thought that would be bad form. I didn't know how to "merge" the two as suggested at the top.-- Heatherjsb ( talk) 14:27, 12 March 2014 (UTC)
I removed the "underlinked" designation from the page after adding an additional nine links throughout the article. Is that enough? -- Heatherjsb ( talk) 20:21, 12 March 2014 (UTC)
I have added a photo on the page since someone suggested that the page needs pictures. To illustrate how teachers use web platforms to gamify their classrooms, I believe that screenshots of those web platforms are the best way to do so. This screenshot is of a page from my own website, which I created using Blogger. I have no commercial interest in this website or photo, since it is an educational venture from which I earn no money. -- Musicaladybug ( talk) 02:45, 13 March 2014 (UTC)