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What happened to the Open Ended section---should this be redone or removed? Chris4682
Kind of unrelated-in the article it says "The storyline may simply be ignored, leaving the player free to just...". Last time I played (it's been a while) you had to do the main story or you'd get a game over. Has that changed with a patch or something, or what? -No account.
No you can still continue after you fail -Megadeth1539
Yeah, like they said. You can completely ignore the story missions if you want. Also, there's a 'mission-free' mode where you wait until 5:00 on the first day to enter the warehouse, and instead of running into Jessie you get the Queen Bee cutscene and cannot activate any story-missions —Preceding unsigned comment added by 66.69.91.248 ( talk) 21:35, 21 October 2007 (UTC)
I removed this sentence: the extended tv spot of Dead Rising has revealed that it was actually a lawnmower, NOT a snowblower
...and changed the text to lawnmower
Signed: Travb ( talk) 02:36, 1 August 2006 (UTC)
Putting this in the same section as the lawnmower bit, but some immature person wrote in Kent's entry: "Also when he dies, he asks Frank to "suck my dick.""
Signed: Anonomous 05:21, 6 September 2006 (US Central Time)
Dead Rising demo just around the corner.
Posted on Tuesday, August 1st, 2006
www.computerandvideogames.com/article.php?id=143688
"An arrival date for the demo has yet to be confirmed, but a spokesperson for Capcom’s Euro arm informed us this morning that news on that should be released shortly - like within the next 48 hours."
Signed: Travb ( talk) 08:37, 2 August 2006 (UTC)
the rumor that the Dead rising was band in Germany has been debunked by 1up.com [1]. there for need to be changed or removed. --Sinper 09:19, 4 August 2006 (UTC)
User:Travb/If I had a nickel
Signed:
Travb (
talk)
09:26, 4 August 2006 (UTC)
that was called for seeing as i still learning how wikipedia works and that it had a post restriction on it.:|--Sinper 16:43, 8 August 2006 (UTC)
I find that rumour kind of ironic actually. I understand that ther are several other games that have been altered in Germany so that humans that are likely to die are represented as zombies or robots. Seems to me that indictes that Germany is okay with the concept of mass zombie death. Master Deusoma 22:41, 15 August 2006 (UTC)
Recently, I discovered the demo on Xbox Live Marketplace as of August 4th. Made the appropriate change. CyborgZeta 12:52, 4 August 2006 (UTC)
...but I can't see it. The blogs all have a link here: http://www.xbox.com/en-US/games/d/deadrising/default.htm signed: Travb ( talk) 16:34, 4 August 2006 (UTC)
In responce to -> "This demo is currently available on the North American Xbox Live. However, it is not available in Mexico, Germany, Australia, New Zealand or Asia."
This is not true, I live in New Zealand and I downloaded the demo before buying the game... And no, my console is not an import. I can't confirm if this is true for Australia as well, but I would assume so as I suspect New Zealand probably rides off the Aussie Live server.
The DR demo hit XBox Live in Japan as well, and according to a Japanese blog it's getting censored somewhat -- Capcom cleaned up some of the more violent aspects of zombie killing (namely decapitations). Insert Credit and kotaku both mentioned that it's not going to be possible to accidentally (or, if you're sadistic enough, purposefully) kill innocent bystanders, but I didn't see that in the post.
This is my translation and it may not be 100% accurate, but once more information comes out about the Japanese release (around the end of the September, more than likely) it may be 100% confirmed or debunked.
I didn't get to play the North American demo, but a development version of the domestic release.
I'll updates my report about the game in a few days, but for now here are my first impressions.
I'm not going to be scared by these zombies! ヽ(´ー`)ノ
The area's surrounded by about 50 zombies, and even though it seemed like it was impossible to make it through, I got 50 kills by just hitting the zombies up close (laugh)
I understand I'm playing a journalist, but why bother taking pictures? (laugh)
I'm REALLY impressed by the dozens of zombies here! ヽ(´ー`)ノ
Incidently, the domestic version is different from the North American edition; I hear that they're removing some of the more shocking aspects here.
For instance, the loss of body parts... I was able to remove the right arm but I wasn't able to perform a decapitation.
At first, they were going to give it a Z rating, but it seems like they're developing for a different rating now.
However, although I haven't played the American version, it seems they kept in all of the blood! When a zombie was hit with a bench, the ground was covered in it (laugh)
I'm not sure whether these censors will affect the game sales, I'm thinking that the domestic version will do for me.
Here's where I saw it mentioned: [2]
And here's the blog: [3] -- Maikeru 22:57, 9 August 2006 (UTC)
In the "Save System" section, the tone seems a bit inappropriate for Wikipedia: "Since the main plot quests are on a fixed timeline, getting lost and enjoying yourself in the open world of the mall could leave you playing the initial parts of the game repeatedly (probably more efficiently each time, if that's a consolation)."
I propose removing the paranthetical remarks at the end, and changing the sentence as a whole from the second-person to the third-person. Thoughts? ellF 15:46, 10 August 2006 (UTC)
I believe I read that sentence word-for-word in one of the review articles; however, as it is not sourced as such, it can probably be removed. FDeziel 11:42, 14 August 2006 (UTC)
I would move for this game to be categorized as a Massively single-player game. Fifty7 17:32, 12 August 2006 (UTC)
The MSP article notes: "A massively single-player" game is one in which player-created content is asynchronously downloaded from thousands of other users' computers", which is NOT a function of Dead Rising. There has been some DLC available (New outfits), but no player-created content. I agree that there needs to be some new terminology to address "big" games like Oblivion and Dead Rising, but I don't think MSP applies here GilloD 15:25, 17 August 2006 (UTC)
-- 65.185.108.212 14:41, 21 August 2006 (UTC)== Offensive Message? ==
I've heard people mention the message of the game as being: "fat Americans are willing to destroy a city just so they can keep eating" because every fat person in the game is evil, moronic, or both, and almost all of them represent an aspect of American culture (i.e. Rednecks, Cops, etc.). does anyone else agree? and should that be on the article?
Yes, I've also heard people mention that the crazy clown with the chainsaws represents Bush.
How so?
The above is mere speculation and conjecture; if you wish to include it in the page you will need to locate and reference the source of these allegations. Please sign your posts with four tildes (~).
FDeziel
11:42, 14 August 2006 (UTC)
I'm not sure if it's a "message" or not, but there is in fact at least one survivor who thinks with his stomach. I think his name was either Kevin or Randall. You find him in a restaurant, whining about how he is starving to death, completely ignoring the fact that he's surrounded by the living dead. He'll only join you when you give him some kind of food, and when he gets back to the security room, he attempts to get other survivors to join him in going back to the mall to hunt for food, unless you give him more. Annoying? Yes, very much so. Political Message... I dunno. Master Deusoma 22:48, 15 August 2006 (UTC)
"eat to live" vs "live to eat" is definetely an underlying theme here, especially if you see the game through to the very end (the quote after credits, not included to avoid spoilering). With zombies, their unquenchable hunger is one of the reasons why we find them so repulsive. But i think taking it personally as "Capcom hates fatty americans!" is a little extreme. One of the "bigger" bosses even happens to be a rather large man of asian descent. If anything, i think of it as more of a story of first world exploiting third world with its excess, and commenting on a more global view of human nature. [[User:|User:]] 15:12, 18 August 2006 (UTC)
I think the reason it can be taken as being directed at Americans is Carlito comparing Americans to zombies when he says "All they do is eat, and eat and grow in number. Just like you good old red, white and blue Americans" Lucas B.-G. -- 65.185.108.212 14:41, 21 August 2006 (UTC)
Modern zombie horror, since its inception in the 60s, has always been about the mindless consumption of Americans. It isn't just food, it's mindless consumption. Why do you think it takes place in a shopping mall? The "psychopaths" represent all the extremists in the U.S., gun-nuts, religious-nuts, war-mongers, violent criminals, workaholics, etc., and the zombies represent all the rest of Americans, mindlessly wandering shopping malls and slowly devouring any spark of real life.-- The Yar 21:46, 5 September 2006 (UTC)
It's been said in interviews that the theme of the zombies, the American shopping mall, the needing more cows to feed America was tongue-in-cheek. So, it was intentional, so it might be wroth noting in the article. 69.29.217.154 06:15, 14 October 2006 (UTC)Some Guy
There appears to be a need to discuss whether or not the 'trivia' section should be included or excluded from the article, given it has been removed and re-added several times by various people. Please discuss this issue here. For what it's worth, please note that a large proportion of Movie entries in the Wiki have extensive trivia sections (though these are often lifted directly from imdb). FDeziel 16:40, 15 August 2006 (UTC)
Characters "Jack" and "Thompson" are mentioned as a jab at Jack Thompson, but the character's name is actually Thomas.
I think the Trivia section is fine. There are a lot of little cameos and obscure Capcom refrences (Jill's Sandwiches) that don't really belong anywhere else in the article, but remain relevant to the game's being. GilloD 15:22, 17 August 2006 (UTC)
Made this text: #
A little less broken-English GilloD 01:18, 21 August 2006 (UTC)
I added a small secction regarding the issues with mission text. It seems to have ignited enough a storm to pop up all the news sites, so I figured it should be in here. I Ref'ed the Xbox.com post from Capcom as well. Feel free to tidy it up
Whoever cleaned it up: Thanks :) "Issues" is maybe a better title, although "Controversy" was somewhat deliberately chosen as it leads to larger issues involving SD/HD resolutions in next-gen gaming. GilloD 15:22, 17 August 2006 (UTC)
I still don't completely understand, why didn't they just use regular text in the first place? Did they intentionaly do it as to encorage people to buy HDTV's or is it easier to program the game with a worse text system or what? Zulu Inuoe 05:42, 10 September 2007 (UTC)
PLEASE use "Show Preview". Over the last day or so I've fixed a couple of unclosed tags, there's a broken refrence (#9) and a ((spoiler)) right at the get go. Little things show up really fast and make it look unprofessional.
For further ref: http://en.wikipedia.org/wiki/Wikipedia:Spoiler_warning, the user used (()) and not {{}}.
Anyone know what #9 referred to? GilloD 00:17, 18 August 2006 (UTC)
The 'weapon' section really needs a good clean up imo, Most of it isnt "Fit as an encyclopedic entry". Not trying to offend the author or anything ~asbad
I have changed the line about the GWN review score. It was previously 99% but I checked the original review and found it is actually 89%. 67.160.210.240 20:07, 8 September 2006 (UTC)
There's a great summary of the game's story, but it's in Frank's article. Should it be moved here perhaps? -- Oscarthecat 16:13, 10 September 2006 (UTC)
It doesn't matter whether Microsoft would allow unrated games to be released on one of their system, the German law wouldn't allow an unrated game to be sold anyway. -- 84.184.127.145 19:40, 13 September 2006 (UTC)
The game isn't only unrated, it was put on the censorship list B, which means that a court has decide whether it is allowed to own the game in Germany at all, so the police can possibly coviscate all copies. 217.231.246.99 15:05, 18 February 2007 (UTC)
Owning the game and importing it from foreign countries such as the UK is absolutely legal in Germany. The only thing that is forbidden is buying and importing the game WITH THE INTENTION TO SELL IT in Germany. —Preceding unsigned comment added by 92.117.147.211 ( talk) 13:07, 28 October 2008 (UTC)
I don't see one on this talk page, so I'll take the initiative.
Oppose merge - And I also oppose Frank West's article to be merged into this one. West's article should focus on what the character goes through rather than rehash the storyline. But merging the video game article to the main character's article is ridiculous. - Throw 16:26, 21 September 2006 (UTC)
Merge - There is only a small amount of information specific to Frank's character in the Frank West sub article. The rest of it is the story of the game which happens to center around Frank West. The two paragraphs on Frank would be better served starting the character section of this article, followed by supporting characters, followed by the psychopaths. The Frank West article should be switched to a Dead Rising Story Article, which wouldn't be a drastic change by any means. Hewinsj 12:46, 10 October 2006 (UTC)
Oppose - There's a lot of quality original info in Frank's topic. I say leave it and improve it even more. - Mewtation 21:39, 2 November 2006 (UTC)
Oppose - It's a well-made, informative article. Same with Carlio's. - 81.129.37.94 09:45, 17 July 2007 (UTC)
I decided to be bold and clean up the bottom of the article. If anyone disagrees with that you can revert it, but give a good reason why. If someone wants to merge these documents, try and discuss it with others and come to concensus about how to do it (perhaps creating a story article in FW's place and adding the two paragraphs at the top of the FW article to the character section here). Don't just add the text from Frank_West_(Dead_Rising)'s edit page at the bottom of this one. As a matter of keeping things tidy there shouldn't be any text added after the external references, and that's too much data to just paste into the middle of this article without either editing it down or posting it in a separate linked article. Hewinsj 19:36, 25 September 2006 (UTC)
There is a huge number of external links on this article. Someone who knows more about the subject than I may want to trim them a bit...-- Anaraug 02:50, 9 October 2006 (UTC)
"After that, Isabela would promise Frank that he would get an interview with Carlito who later shoots her out of anger. After helping Isabela, she would join Frank's side and help them stop her brother. By the final hours of the game, if Frank does not stop to see Isabela at 10:00 A.M. when Brock and his Special Forces leave the mall, you would earn Ending C. Otherwise, you would earn Ending A by completing all of the cases. Isabela plays a vital role in Overtime Mode, which unlocks after acquiring Ending A, and completing that would earn the player the True Ending."
Who writes it this way? It's incredibly farking annoying, and if you read around, you'll notice that synposes are written in the present tense. And one space after the period. Please don't write like the paragraph above, it makes things unreadable (really).
Sorry to write on your discussion, but I agree that the writing is unreadable and boring!
I was wondering if its possible to include a list of the songs that appear in Dead Rising, which you can find during the credits of the game? - RVDDP2501 23:12, 28 October 2006 (UTC)
My friend had an idea of creating a storyboard type of discussion. In which people send in their stories using characters from the game and other users grade them e.g A,B,C etc.
What?
Unless someone has a reason otherwise, I'm going to remove the ranking board. It is not noteable. -- 72.43.103.251 15:58, 14 November 2006 (UTC)
Wow, this entire article is just filled to the brim with lists. This needs a serious, major rewrite. -- SeizureDog 12:41, 5 December 2006 (UTC)
Looks a lot better guys, good work.-- SeizureDog 17:26, 5 January 2007 (UTC)
Well, it looks better (as in the expansion of the article) than a month ago; it is very poorly written. There are still "clunky" sentences, tense-shifts and a few sentences that make little sense. There is a still a long way to go to make this a good article, but I have to applaud what has been done so far. If I get a bit of time, I may do some cleaning up myself. PlumeNoir 18:33, 5 January 2007 (UTC) (Sorry, I forgot to sign in for the above comment...)
Firstly, regarding the zombies, they are SUPPOSED to be stupid and unchallenging. It's a staple of the genre (especially in the Romero films) that the real danger comes from the humans, and that the zombies themselves are only dangerous in large numbers. Therefore the AI for zombies is perfectly adequate - move towards target. Obstacle in the way? They will half-heartedly attempt to climb over or around it, but that's as much as one would expect from a corpse.
This statement about survivors; "Most complaints about the survivors were how telling a survivor to follow you, their responses would be to either to; run the other way, run into a mob of zombies just to hit one of them which results in them getting attacked or they keep running into a wall and get stuck." is just not true. A few times pathfinding glitches will occur but they are easily solved via waypoints or a bit of gentle shoving. Most of the time, if you tell a survivor to come, they will come. I've not heard any complaints about the Spec. Ops AI, they seem to do their job quite well and can even adapt to various situations and navigate obstacles quite well. To top it all, the section is completely unverified so if no one objects to it here, then I'll remove it tomorrow. Xzamuel 21:12, 2 January 2007 (UTC)
I personally think that the programmers got lazy and simply touched up the zombie AIs a bit and used them for the survivors. Throughout the game, i experienced countless glitches, ie: survivors running into walls/eachother, not responding to commands, glitching on/refusing to climb ledges. The spec. ops apear fine but this is probably because you are not working with them on your side and are used to retarded, easily confused enemies.
I'm looking at the major characters in the list, and I see that this section contains spoilers and not marked as such (eg fates of certain characters). Certainly one could mark the character section as spoiler but that would make the entry less encyclopedic. I recommend that the character information be reduced to the basic knowledge (eg, "Brad is a DHS agent that fights alongside Frank." PERIOD), and then information about the fates of the characters can be moved into the plotline synopsis which is already spoiler-marked. -- Masem 16:20, 4 January 2007 (UTC)
I cleaned up the writing about the Mission Free Mode. I was just wondering if someone could find a citation for this glitch because I've looked at a number of internet sources and the glitch does not appear to be well known. TheFilth 05:25, 5 January 2007 (UTC)
I removed this section, because it seems to be misinformation. The game is designed to allow players to ignore the storyline and continue playing in a 'mission free' mode if they want to. No glitch is required. Simply let a case file run out and then choose the option to continue playing. The story, like most other things in the game, is completely optional and that's the way the developers intended it. I also changed a line in the paragraph above to reflect the fact that doing the case files is not mandatory. KyleIII 00:19, 8 January 2007 (UTC)
The article has a picture of the warning telling people that the game isn't connected to Dawn of the Dead, which is only two lines tall, is peeling in the lower right corner, and on the image of the cover at the top of the article the warning isn't there. On my copy, there's a black square with white letters four lines tall to the right of the M rating. Should it be mentioned that on later printings they added the warning to the actual packaging as opposed to using a sticker? Takuthehedgehog 05:15, 7 January 2007 (UTC)
The Frank West article has a great story summary that probably should be put here on the main DR page to replace the partial one there. However, this would leave the West article a bit lacking, though I see that people are favorable for separate character pages so a full merge may not be warrented. I'm curious if there's any additional fictional bio for Frank (the manual doesn't list any) that would help fill the empty space that removing the story would leave behind. -- Masem 22:47, 11 January 2007 (UTC)
Removed the reference to "former noted games rights activist Parker Krasney." If this person is real, the Internet sure hasn't heard of him aside from Wikipedia. 203.131.167.26 14:10, 20 January 2007 (UTC)
Can we have a note or something about this as a have seen people change this to "fire" so many times, its getting a bit annoying-- WarDragon 00:18, 24 January 2007 (UTC)
Just a quick note- the 'Lockjaw' link in the soundtrack section links to a disambig page, and I doubt that it is by any of the people/groups there. Could someone familiar with the subject deal with it? J Milburn 21:43, 18 March 2007 (UTC)
Avoiding a revert war: I myself had put a bit in here way back (three months ago?) about the negative feelings of the transceiver problem. It was promptly removed, because unlike the small text issue (which there was no reasonable resolve), once you understood how the transceiver issue worked, you could work around it. While I had cited some major game reviews about it, it still got toasted. Thus, I'm putting forward a discussion: keep this as a critique of the game, or nix it?
(Now, on the separate issue of webcomics being a way to gauge fan appreciation of a game, I would argue that while true, it's not the most reliable source; there ARE game reviews from top tier publications that make mention of Otis' nagging, and it makes more sense to use those than webcomics. If webcomics and forum boards were the only place where that issue was brought up, and it was determined to be an important issue, then sure, use those, but WP preferred less fan-based sources for references whenever possible.) -- Masem 01:20, 27 March 2007 (UTC)
Looking at the article "transceiver use" all I see is an issue which was previously brought-up before, but here it has be given expansion with the joining and inclusion of a previous deleted section "Internet References to Dead Rising". As I read it, out of the entire paragraph all I see is one sentence about the “actual” problems with answering the phone and it is more of an Otis bashing rather than a gaming critique about the "actual" problem. While Otis is apart of the "transceiver" situation, he is easily avoidable due; to his scheduled call system, simply not answer the phone or get to another location. Also the whole transceiver use is integral into the transceiver’s “small text problem” so those two could easily be merged. VG Cats links is not a good example to use as Leo uses the gun and transceiver at the same time contradicting the main point of the text.
Granted that fan media is a good way to judge or gauge a recurring fault in a game, but it is more beneficial for a professional review to highlight this, as they have more creditability. But I would like to raise something, Y2kcrazyjoker4 deleted about a three four months ago a big massive chunk of the “Issues and controversies” section due to it being more of a “nitpicking” section , while that is true and that I complied all those faults from many official media sources without putting links. One must raise if this “fan media” section is to be left up should some of the other section be considered addable? Such as the previous "Setting and Location" as there is overwhelming evidence of a relation with Romero; image on the European game packaging or all the cultural reference that highlights a link with Romero from professional reviews.-- WarDragon 12:37, 2 April 2007 (UTC)
Yukichigai. You are forgetting why people feel it that the transceiver is annoying, which is Otis. People, like you just said in your post feel that all the information Otis gives you is useless or irrelevant. Considering the main plot is that "Frank, a photojournalist came looking of the scoop of the century" wouldn't you want someone to tell you that there might be a scoop here or there which could break your careers? It called story development. And I will have you know that out of all possibly 38+ from Otis only 6 or 7 are useless, (which is when you go into different areas) the rest informs you about survivors.
Maybe you should have stuck to your 95% (well maybe 97.5%), since both Jessie and Isabela ring you so it’s not totally 100% Otis calls. (Yes, we won't blame the developers for not letting us multi-task like in other games. I know, instead we'll blame Otis. Yes...Otis has magic powers which stop us from moving our arms so we can't do anything. Let all blame him for calling us) That is the only reason that people don't like Otis, the creators set out to be very real in terms of storyline and actions, so Otis is deemed by fans as a escape goat, he did it so it’s his fault.
I know exactly what game I have been playing and almost every ins and out of it. The calls come in at pre-timed intervals. So considering that 2 hours (real time) equates to 1 day (game time) I am not surprised you got so many in such a short time span. Otis only rings you back twice, if you don't answer. Then he will ring with another scoop when the time comes. The way I get rid of the calls is the "8-callson rule", this is where Otis will stop calling you when you have 8 of either/ or combined people and scoops. So if you have 2 survivors with you at all times, and 6 scoops, Otis will never call until one of the scoops times runs out. It can even work if you have 8 scoops. Or maybe I simply ignored it due to how much fun I was having. Considering that a possible one third of the entire small text in this game is from Otis calls it does not overlap it is entangled, just like the cut scenes and the small text when near a weapon.
Anyway Masem you raise a good point about the big “raised” differences between the annoyances.-- WarDragon 01:17, 4 April 2007 (UTC)
I know this is prboably asking too much but maybe you could put a survivor list down.Just a basic name,time and location kind of thing on a seperate page. 82.23.115.54 21:59, 29 March 2007 (UTC)
Somebody went and put one up anyway... If we decide to keep it.... can we at least make it readable?
This entire addition is based on Electronic Gaming Monthly's rumor mill, which itself didn't cite a source. I've yet to see an official Capcom announcement on the matter. Being that EGM has a history of both hit and miss rumors, as well as April Fool's Pranks that are in horrible humor... The legitimacy of this Co-op upgrade cannot be accpted under these conditions. ((Unsigned by User:Wildodeelf))
No mention in the article of the players ability to alter Frank's appearance? One of the main things in the game, surprised its hardly touched upon? Parjay 13:12, 4 June 2007 (UTC)
Okay so, that would be the total amount of appearance alterations that where present before the DLC are: 5 Hair Alterations, 14 Hats/Helmets/Masks 6 Glasses, 35 body cloths, 10 Foot Alterations. Again, these omit Frank's starting Shoes, Clothes, and Hair. I'll be back later to construct a paragraph citing that information. Wildodeelf 04:53, 14 June 2007 (UTC)
To the anon IP that keeps adding in the survivor names: These names are not important to the understanding of what Dead Rising is to the readers of Wikipedia. The fact that there are survivors in the game and that they need to be saved is important, but who they are and what their predicaments are is indiscriminate information as per What Wikipedia is not - basically, if I had never played the game nor ever planned to but needed to know what Dead Rising is about, the survivor names and additional information does no good to me. There's other places that all this survivor information is better suited (GameFAQs is one, there's gaming wikis as well), but not for Wikipedia. -- Masem 17:45, 2 July 2007 (UTC)
Wait so... a list of survivors is not allowed? Because I was going to make a section on the DR main article of "Survivors", and then have a "Main Article" linking it to another page I was going to make. I was going to have a table with each survivor in numeric order, along with a small picture of each one, their in game description, their number as listed in Frank's notebook, and problably their location in the mall... so I am not allowed to do that?... if so, then damn =\. Honestly half of the reason I look at Wikis is for interesting information. Like usually i'll just enter a random subject of something that I am just curious about, or a movie, or a game, so I can read up on interesting things of the nature. I have always liked reading character bios in games, I guess that's why I want to do the survivor list... oh well lol. Møk3 08:19, 29 July 2007 (UTC)
What happened to the Frank West, Carlito Keyes, and Psychopaths pages? Were they deleted? or what? Just a query -- 86.130.139.232 01:17, 23 July 2007 (UTC)
where is paul? —Preceding unsigned comment added by 66.218.13.19 ( talk) 16:09, 31 August 2007 (UTC)
Paul isn't involved in Dead Rising's plot at all, you seem to want FAQ infromation 24.220.33.133 10:30, 10 September 2007 (UTC)
Paul Carson is a psychopath located in the Wonderland Plaza on the third day. Anymore questions relating to DR characters, etc, go to the DR wiki [5] -- 68.39.181.248 ( talk) 23:36, 23 May 2010 (UTC)
i think more shud be mention about the various books in the game??? —Preceding unsigned comment added by 81.156.255.213 ( talk) 18:15, 18 September 2007 (UTC)
it may be seen as a guide but should we add a paragraph on the mall itself? —Preceding unsigned comment added by Lord Cuthberton ( talk • contribs) 18:37, 19 September 2007 (UTC)
That i shall, please edit if not fitting. Lord Cuthberton —Preceding signed but undated comment was added at 16:28, 20 September 2007 (UTC)
I think my paragraph is to short and needs to have more added or it shud be merged Lord Cuthberton —Preceding signed but undated comment was added at 16:46, 20 September 2007 (UTC)
The most important content is already here, and this could possibly use a paragraph of reception on the character. TTN ( talk) 01:52, 24 November 2007 (UTC)
I just had a good idea, instead of merging the articles. I think we could possibly build some type of "Characters and Story" article. It would allow for ample room to discuss the individual aspects of the story, and the individual aspects of the characters themselves. All without cramping and confusing the topic of the Dead Rising video game itself. The only reason I oppose this merge is because it would convolute these two subjects. Smile Lee ( talk) 06:26, 5 January 2008 (UTC)
Now that I look at it this merge has made one MONSTER of an article lol. I think I'm going to try and build that Characters and Story of Dead Rising. Smile Lee ( talk) 06:29, 5 January 2008 (UTC)
Gracias bro, how's that for spanglish? lol. But, to be honest if you see the Dead Rising article after the merge... it looked deplorable. This is why I was so against the merge lol. I've just built a "prototype", if you want to take a look. Smile Lee ( talk) 07:12, 5 January 2008 (UTC)
This is a WP:Video games assessment from the assessment department. Mark the appropriate points with {{ done}} after the bullet point when they have been worked upon.
Demoted to Start-class, particularly because of the scattered information, language in Gameplay and Lead Sections, and the last point about sources. User:Krator ( t c) 01:36, 6 January 2008 (UTC)
Template:DeadRising has been nominated for deletion. You are invited to comment on the discussion at the template's entry on the Templates for Deletion page. Thank you. — MASEM 14:47, 16 January 2008 (UTC)
Ok. So. Said article is kept as a redirect without any dispute/consensus as far as I can see so here it goes. I'm pointed out that "Wikipedia is not a game guide", yet there's little tutorial- or howto-like elements in the article, it's simply a listing of the antagonists involved, kinda like List of Halo characters. So what's the reason? // Gargaj ( talk) 23:32, 21 January 2008 (UTC)
Personal attack content removed-- VS talk 01:53, 15 February 2008 (UTC)
As Masem said, back in the early days of this article it was deemed that the psychopaths were simply boss fights. Since there is little/no character development there, and they only make one appearance before being dispatched they were not listed individually but summed up as a group (eg. mentally unbalanced people who frank has to fight). For the purposes of the video game project, that's all the reader needs to know. Any more than that would be considered game guide material, and there are other places on the internet for that. Hewinsj ( talk) 06:23, 15 February 2008 (UTC)
Two things about this article:
CheeseGamer ( talk) 08:06, 6 April 2008 (UTC)
Why was the section that explained each of the different endings erased?
Signed: Adam931989 ( talk) 23:42, 20 May 2008 (UTC)
Very silly reason, put it back.-- 76.173.255.40 ( talk) 06:58, 5 June 2008 (UTC)
The gameplay section is fine; gaming jargon should not be removed. While encyclopedia articles are written for a general, non-expert audience, the great majority of people who look at an article about a video game are more than familiar with "jargon." The article would be flawed or in need of editing, if it had TECHNICAL jargon, the kind used by developers, that is, "experts only" language. Increasingly gaming jargon is becoming more and more a part of every day slang, and its only a matter of time before they become a part of the english language itself.
Regarding the copyright issues; the article COULD help with a section showing how Dead Rising was different than Romero's "Dead" franchise. The copyright portion is too shallow. On one area where the game DOES infringe on copyrights though, is the social commentary. George A. Romero made his original "Night of The Living Dead" as a social commentary on american society, especifically, cold war paranoia. Romero himself stated in an interview it was never his intention to make the lead protagonist, a black guy, some sort of "black superhero," the only reason he hired him for the part, was because he gave the best audition. That the lead character in the original "Night of the Living Dead" had a strong onscreen pressence, and that people read "racism" into it, was purely unintentional. Although from an artistic perspective it COULD be seen that way; despite being the voice of reason throughout the film, no one listened to the black character in "Night of the Living Dead" simply because he was black. Reading into it a little more, one will be careful to observe that in the original film, the young people, more than the older folks, were more ready to listen to the black character. Naturally since the film came out in 1968, again this can be seen as a sort of "counter culture" commentary. That is, the boomers are willing to listen to the black dude regarding what to do about the zombie problem and how to get away from them, but not the WWII generation, especially the bald, pot bellied white male who was the unintentional avatar of white males of his generation.
So what does this have to do with the copyright section? The point I am trying to make is that because the original "Dead" films were so vague, and because they were attempting to convey a social message, a social message expressed in film is not protected under copyright law. Copyright infringement on Capcom's part would have been displaying posters of various "Dead" films, or even something as trivial as pictures of the original actors. Copyright has to do with taking someone else's work, and displaying it publicly. There is nothing in the Dead Rising video game aside from zombies, that even REMOTELY ressembles the original "Dead" films.
The criticizing of American society, also, is so common throughout the media the world over, that can't be protected by copyright laws either. Like the second "Dead" film "Dawn of the Dead," Dead Rising does comment on american society; with the zombies representing the bovine american masses that devour everything, and everyone in their path. Americans, like zombies, seem unaware of their cruelty, their malice, the harm they inflict; all they want to do is kill and eat live flesh. Symbolically speaking; the emotional harm many americans inflict on one another, can be seen as a "zombie" "devouring" a "living" person. The constant cruelty experienced in this society thus turns the "living" into a "zombie." Also, like in real life american society, few people are smart enough to survive, and some of them go insane.
That it borrowed shamelessly from "Dawn of the Dead" though, there is no question although the issue IS open for debate. The article I think could be greatly improved by exploring this further; how the "Dead" and "Dead Rising" franchises are similar but different. The original Dawn of the Dead was all about materialism, whereas Dead Rising, is about the bovine american masses, how diseased and "dead" this society is, and how few people are smart enough to survive and keep their sanity and not be "consumed," e.g. "devoured" by the cruelty inherent in american culture. Frank West, the reporter, is representative of how many (though not all) in the media in this country see themselves; as people out to save what few survivors there are, and to tell the truth. That is, fringe, non-corporate sponsored media groups, and I don't mean World Link T.V. Frank West rescuing the survivors is largely symbolic of fringe media groups attempting to save this society from itself. The symbolism being, most americans, being "zombies," are too dead to hear the message, so the best they can do is reach the "survivors."
Does Dead Rising borrow shamelessly from the "Dead" franchise? Absolutely. Does it infringe on copyright laws? No, it does not. Please explore this topic further; this game is rapidly becoming, if it hasn't already become, a cult classic, and its only going to get bigger. Given the heat similarly bloody franchises such as GTA has drawn, this franchise is likely to draw heat as well. This article, while inadmisable evidence in a court of law, could serve not so much as a source for its defense, but as a means by which fans of the game can express themselves through the authors of this thing.
Sorry for the length; hope I got my points accorss.
206.63.78.51 ( talk) 16:57, 31 May 2008 (UTC)stardingo747
Dead Rising has been released by Capcom for mobile phones - meaning it is no longer exclusive to Xbox 360. I feel this should be reflected in the infobox, category and intro paragraph, however any attempts to do so have been deleted. Rather than having an edit war, I feel there should be some discussion about this.
I concede that there are quite a few differences between the two games, however IGN, for instance, gives a link to also available on on their 360 Dead Rising page, as does 1up. It is an official version of Dead Rising and should be recognized as such. Addionne ( talk) 12:48, 11 July 2008 (UTC)
The Wii Versione resolves this problem, I think. —Preceding unsigned comment added by 78.12.17.66 ( talk) 22:17, 17 July 2008 (UTC)
I'm going to clean up this wiki a bit, can anyone help me out? 63.166.254.137 ( talk) 05:03, 18 July 2008 (UTC)
Just got my new Nintendo Power and it gives the official name of Dead Rising: Chop Till You Drop. I don't know how to implement this into the aricle so somebody else should do it. Zabbethx ( talk) 17:13, 21 July 2008 (UTC)
I'm not sure if this is a relivant question but if the game is being ported to the Wii, its there even a slim chance there will be a PS3 port in the future? - RVDDP2501 ( talk) 19:42, 26 August 2008 (UTC)
I changed: Capcom have announced that they expect to sell 500,000 copies of the Wii version to Capcom has announced that they expect to sell 500,000 copies of the Wii version —Preceding unsigned comment added by 69.19.14.25 ( talk) 20:54, 30 August 2008 (UTC)
I know this has probably been talked about numerous times, but If I'm not mistaken, wasn't a sequel announces at E3 2008? Or was that the Wii port? Newmansan ( talk) 14:03, 23 July 2008 (UTC)
The Wii port of deadrising is almost an entirely separate game and has more than enough information to warrant its own page. I have a page prepared upon the approval of this split. There are many, many things that are new and unless you want to add ALL that info, allow me to create a separate page for Dead Rising: Chop Till You Drop.
GroundZ3R0 002 ( talk) 07:48, 27 August 2008 (UTC)
GroundZ3R0 002 ( talk) 08:51, 29 August 2008 (UTC)
the following changes were made by 92.117.164.246 -
Frank decides to help the male survivors in exchange for gay blowjobs.
and
As the story unfolds, Frank and Brad have a series of sexual encounters with Carlito —Preceding unsigned comment added by 124.181.124.223 ( talk) 12:46, 4 December 2008 (UTC)
there is a new Leaked trailer: http://www.youtube.com/watch?v=d87f8pqEsU8&feature=channel_page
all though nothing is comfirmed yet, it does have the graphics that DR has.
should we add it —Preceding unsigned comment added by 68.19.45.58 ( talk) 20:52, 6 February 2009 (UTC)
Dead Rising had a PC release in Japan. JAF1970 ( talk) 02:13, 25 March 2009 (UTC)
I have discovered--and in looking on the web, see that many other people have discovered--a glitch in the Case File 4-2 Girl Hunting, where if you defeat Isabella too close to the the end of the time limit, even though you've done it before the limit, the game counts it as a loss, and the rest of the game is unplayable. Looking on the web, it appears there is no remedy for this other than to start the game over from the very beginning and when you get to this case file again, beat that particular segment as soon as possible. Given that this isn't discovered until almost the very end of the game, and due to the one-save game only mechanic there's really no remedy other than to start the entire game over, I think this is a pretty glaring glitch in the game and should be posted in this article. I'm just asking where people think it should be--under Technical Issues, or maybe in the same paragraph as the discussion about the critique of game mechanics like the transceiver? 72.85.161.69 ( talk) —Preceding undated comment added 06:17, 17 April 2010 (UTC).
Ok, well, I've had this posted for some time with no response. If I can't get feedback, I will make the edit myself in a way that I feel is appropriate.
72.85.161.69 (
talk) —Preceding
undated comment added
00:19, 6 May 2010 (UTC).
On this page, it says Frank West not only was a Navy SEAL, but was married, and worked for the FBI and was an alcoholic. Where did this information come from? It is never mentioned by Frank West in the game, and all sources say he is simply a freelance journalist. Whoever put these, could you please tell me where you found this information? Otherwise I will delete it for being original research. Thanks The Edit Corrector ( talk) 01:03, 19 July 2010 (UTC)
Okay, I know that Paul (arsonist) is savable, but I saw something on the article that said a Convict can be spared? Which convict can I spare, also how do I do it? 98.194.23.15 ( talk) 15:49, 2 August 2010 (UTC)
Ive never heard that, and I have completed the game multiple times. Im sure that it is not true. —Preceding unsigned comment added by 68.14.199.213 ( talk) 20:06, 14 August 2010 (UTC)
I found this interesting:
The United States Court of Federal Claims has ruled that "Wikipedia may not be a reliable source of information." This was from Nordwall v. Secretary of Health & Human Services, No. 05-123V, 2008 WL 857661, at *7 n.6 (Fed. Cl. Feb. 19, 2008) which was cited in Capcom Co., Ltd, et al. v. The MKR Group, Inc., No. C 08-0904 RS. Igottheconch ( talk) 05:08, 19 August 2011 (UTC)
Hey guys, don't you think Dead Rising should have it's own series page? There are 4 games out, 1 game soon to be released, and Dead Rising 3 is in production. A series page would be easier for the readers to understand the story, order of games, the characters, etc.
There appears to be a film based on this. Worth a mention? ( Emperor ( talk) 22:02, 13 October 2011 (UTC))
![]() | This page is an archive of past discussions. Do not edit the contents of this page. If you wish to start a new discussion or revive an old one, please do so on the current talk page. |
![]() | This page is an archive of past discussions. Do not edit the contents of this page. If you wish to start a new discussion or revive an old one, please do so on the current talk page. |
What happened to the Open Ended section---should this be redone or removed? Chris4682
Kind of unrelated-in the article it says "The storyline may simply be ignored, leaving the player free to just...". Last time I played (it's been a while) you had to do the main story or you'd get a game over. Has that changed with a patch or something, or what? -No account.
No you can still continue after you fail -Megadeth1539
Yeah, like they said. You can completely ignore the story missions if you want. Also, there's a 'mission-free' mode where you wait until 5:00 on the first day to enter the warehouse, and instead of running into Jessie you get the Queen Bee cutscene and cannot activate any story-missions —Preceding unsigned comment added by 66.69.91.248 ( talk) 21:35, 21 October 2007 (UTC)
I removed this sentence: the extended tv spot of Dead Rising has revealed that it was actually a lawnmower, NOT a snowblower
...and changed the text to lawnmower
Signed: Travb ( talk) 02:36, 1 August 2006 (UTC)
Putting this in the same section as the lawnmower bit, but some immature person wrote in Kent's entry: "Also when he dies, he asks Frank to "suck my dick.""
Signed: Anonomous 05:21, 6 September 2006 (US Central Time)
Dead Rising demo just around the corner.
Posted on Tuesday, August 1st, 2006
www.computerandvideogames.com/article.php?id=143688
"An arrival date for the demo has yet to be confirmed, but a spokesperson for Capcom’s Euro arm informed us this morning that news on that should be released shortly - like within the next 48 hours."
Signed: Travb ( talk) 08:37, 2 August 2006 (UTC)
the rumor that the Dead rising was band in Germany has been debunked by 1up.com [1]. there for need to be changed or removed. --Sinper 09:19, 4 August 2006 (UTC)
User:Travb/If I had a nickel
Signed:
Travb (
talk)
09:26, 4 August 2006 (UTC)
that was called for seeing as i still learning how wikipedia works and that it had a post restriction on it.:|--Sinper 16:43, 8 August 2006 (UTC)
I find that rumour kind of ironic actually. I understand that ther are several other games that have been altered in Germany so that humans that are likely to die are represented as zombies or robots. Seems to me that indictes that Germany is okay with the concept of mass zombie death. Master Deusoma 22:41, 15 August 2006 (UTC)
Recently, I discovered the demo on Xbox Live Marketplace as of August 4th. Made the appropriate change. CyborgZeta 12:52, 4 August 2006 (UTC)
...but I can't see it. The blogs all have a link here: http://www.xbox.com/en-US/games/d/deadrising/default.htm signed: Travb ( talk) 16:34, 4 August 2006 (UTC)
In responce to -> "This demo is currently available on the North American Xbox Live. However, it is not available in Mexico, Germany, Australia, New Zealand or Asia."
This is not true, I live in New Zealand and I downloaded the demo before buying the game... And no, my console is not an import. I can't confirm if this is true for Australia as well, but I would assume so as I suspect New Zealand probably rides off the Aussie Live server.
The DR demo hit XBox Live in Japan as well, and according to a Japanese blog it's getting censored somewhat -- Capcom cleaned up some of the more violent aspects of zombie killing (namely decapitations). Insert Credit and kotaku both mentioned that it's not going to be possible to accidentally (or, if you're sadistic enough, purposefully) kill innocent bystanders, but I didn't see that in the post.
This is my translation and it may not be 100% accurate, but once more information comes out about the Japanese release (around the end of the September, more than likely) it may be 100% confirmed or debunked.
I didn't get to play the North American demo, but a development version of the domestic release.
I'll updates my report about the game in a few days, but for now here are my first impressions.
I'm not going to be scared by these zombies! ヽ(´ー`)ノ
The area's surrounded by about 50 zombies, and even though it seemed like it was impossible to make it through, I got 50 kills by just hitting the zombies up close (laugh)
I understand I'm playing a journalist, but why bother taking pictures? (laugh)
I'm REALLY impressed by the dozens of zombies here! ヽ(´ー`)ノ
Incidently, the domestic version is different from the North American edition; I hear that they're removing some of the more shocking aspects here.
For instance, the loss of body parts... I was able to remove the right arm but I wasn't able to perform a decapitation.
At first, they were going to give it a Z rating, but it seems like they're developing for a different rating now.
However, although I haven't played the American version, it seems they kept in all of the blood! When a zombie was hit with a bench, the ground was covered in it (laugh)
I'm not sure whether these censors will affect the game sales, I'm thinking that the domestic version will do for me.
Here's where I saw it mentioned: [2]
And here's the blog: [3] -- Maikeru 22:57, 9 August 2006 (UTC)
In the "Save System" section, the tone seems a bit inappropriate for Wikipedia: "Since the main plot quests are on a fixed timeline, getting lost and enjoying yourself in the open world of the mall could leave you playing the initial parts of the game repeatedly (probably more efficiently each time, if that's a consolation)."
I propose removing the paranthetical remarks at the end, and changing the sentence as a whole from the second-person to the third-person. Thoughts? ellF 15:46, 10 August 2006 (UTC)
I believe I read that sentence word-for-word in one of the review articles; however, as it is not sourced as such, it can probably be removed. FDeziel 11:42, 14 August 2006 (UTC)
I would move for this game to be categorized as a Massively single-player game. Fifty7 17:32, 12 August 2006 (UTC)
The MSP article notes: "A massively single-player" game is one in which player-created content is asynchronously downloaded from thousands of other users' computers", which is NOT a function of Dead Rising. There has been some DLC available (New outfits), but no player-created content. I agree that there needs to be some new terminology to address "big" games like Oblivion and Dead Rising, but I don't think MSP applies here GilloD 15:25, 17 August 2006 (UTC)
-- 65.185.108.212 14:41, 21 August 2006 (UTC)== Offensive Message? ==
I've heard people mention the message of the game as being: "fat Americans are willing to destroy a city just so they can keep eating" because every fat person in the game is evil, moronic, or both, and almost all of them represent an aspect of American culture (i.e. Rednecks, Cops, etc.). does anyone else agree? and should that be on the article?
Yes, I've also heard people mention that the crazy clown with the chainsaws represents Bush.
How so?
The above is mere speculation and conjecture; if you wish to include it in the page you will need to locate and reference the source of these allegations. Please sign your posts with four tildes (~).
FDeziel
11:42, 14 August 2006 (UTC)
I'm not sure if it's a "message" or not, but there is in fact at least one survivor who thinks with his stomach. I think his name was either Kevin or Randall. You find him in a restaurant, whining about how he is starving to death, completely ignoring the fact that he's surrounded by the living dead. He'll only join you when you give him some kind of food, and when he gets back to the security room, he attempts to get other survivors to join him in going back to the mall to hunt for food, unless you give him more. Annoying? Yes, very much so. Political Message... I dunno. Master Deusoma 22:48, 15 August 2006 (UTC)
"eat to live" vs "live to eat" is definetely an underlying theme here, especially if you see the game through to the very end (the quote after credits, not included to avoid spoilering). With zombies, their unquenchable hunger is one of the reasons why we find them so repulsive. But i think taking it personally as "Capcom hates fatty americans!" is a little extreme. One of the "bigger" bosses even happens to be a rather large man of asian descent. If anything, i think of it as more of a story of first world exploiting third world with its excess, and commenting on a more global view of human nature. [[User:|User:]] 15:12, 18 August 2006 (UTC)
I think the reason it can be taken as being directed at Americans is Carlito comparing Americans to zombies when he says "All they do is eat, and eat and grow in number. Just like you good old red, white and blue Americans" Lucas B.-G. -- 65.185.108.212 14:41, 21 August 2006 (UTC)
Modern zombie horror, since its inception in the 60s, has always been about the mindless consumption of Americans. It isn't just food, it's mindless consumption. Why do you think it takes place in a shopping mall? The "psychopaths" represent all the extremists in the U.S., gun-nuts, religious-nuts, war-mongers, violent criminals, workaholics, etc., and the zombies represent all the rest of Americans, mindlessly wandering shopping malls and slowly devouring any spark of real life.-- The Yar 21:46, 5 September 2006 (UTC)
It's been said in interviews that the theme of the zombies, the American shopping mall, the needing more cows to feed America was tongue-in-cheek. So, it was intentional, so it might be wroth noting in the article. 69.29.217.154 06:15, 14 October 2006 (UTC)Some Guy
There appears to be a need to discuss whether or not the 'trivia' section should be included or excluded from the article, given it has been removed and re-added several times by various people. Please discuss this issue here. For what it's worth, please note that a large proportion of Movie entries in the Wiki have extensive trivia sections (though these are often lifted directly from imdb). FDeziel 16:40, 15 August 2006 (UTC)
Characters "Jack" and "Thompson" are mentioned as a jab at Jack Thompson, but the character's name is actually Thomas.
I think the Trivia section is fine. There are a lot of little cameos and obscure Capcom refrences (Jill's Sandwiches) that don't really belong anywhere else in the article, but remain relevant to the game's being. GilloD 15:22, 17 August 2006 (UTC)
Made this text: #
A little less broken-English GilloD 01:18, 21 August 2006 (UTC)
I added a small secction regarding the issues with mission text. It seems to have ignited enough a storm to pop up all the news sites, so I figured it should be in here. I Ref'ed the Xbox.com post from Capcom as well. Feel free to tidy it up
Whoever cleaned it up: Thanks :) "Issues" is maybe a better title, although "Controversy" was somewhat deliberately chosen as it leads to larger issues involving SD/HD resolutions in next-gen gaming. GilloD 15:22, 17 August 2006 (UTC)
I still don't completely understand, why didn't they just use regular text in the first place? Did they intentionaly do it as to encorage people to buy HDTV's or is it easier to program the game with a worse text system or what? Zulu Inuoe 05:42, 10 September 2007 (UTC)
PLEASE use "Show Preview". Over the last day or so I've fixed a couple of unclosed tags, there's a broken refrence (#9) and a ((spoiler)) right at the get go. Little things show up really fast and make it look unprofessional.
For further ref: http://en.wikipedia.org/wiki/Wikipedia:Spoiler_warning, the user used (()) and not {{}}.
Anyone know what #9 referred to? GilloD 00:17, 18 August 2006 (UTC)
The 'weapon' section really needs a good clean up imo, Most of it isnt "Fit as an encyclopedic entry". Not trying to offend the author or anything ~asbad
I have changed the line about the GWN review score. It was previously 99% but I checked the original review and found it is actually 89%. 67.160.210.240 20:07, 8 September 2006 (UTC)
There's a great summary of the game's story, but it's in Frank's article. Should it be moved here perhaps? -- Oscarthecat 16:13, 10 September 2006 (UTC)
It doesn't matter whether Microsoft would allow unrated games to be released on one of their system, the German law wouldn't allow an unrated game to be sold anyway. -- 84.184.127.145 19:40, 13 September 2006 (UTC)
The game isn't only unrated, it was put on the censorship list B, which means that a court has decide whether it is allowed to own the game in Germany at all, so the police can possibly coviscate all copies. 217.231.246.99 15:05, 18 February 2007 (UTC)
Owning the game and importing it from foreign countries such as the UK is absolutely legal in Germany. The only thing that is forbidden is buying and importing the game WITH THE INTENTION TO SELL IT in Germany. —Preceding unsigned comment added by 92.117.147.211 ( talk) 13:07, 28 October 2008 (UTC)
I don't see one on this talk page, so I'll take the initiative.
Oppose merge - And I also oppose Frank West's article to be merged into this one. West's article should focus on what the character goes through rather than rehash the storyline. But merging the video game article to the main character's article is ridiculous. - Throw 16:26, 21 September 2006 (UTC)
Merge - There is only a small amount of information specific to Frank's character in the Frank West sub article. The rest of it is the story of the game which happens to center around Frank West. The two paragraphs on Frank would be better served starting the character section of this article, followed by supporting characters, followed by the psychopaths. The Frank West article should be switched to a Dead Rising Story Article, which wouldn't be a drastic change by any means. Hewinsj 12:46, 10 October 2006 (UTC)
Oppose - There's a lot of quality original info in Frank's topic. I say leave it and improve it even more. - Mewtation 21:39, 2 November 2006 (UTC)
Oppose - It's a well-made, informative article. Same with Carlio's. - 81.129.37.94 09:45, 17 July 2007 (UTC)
I decided to be bold and clean up the bottom of the article. If anyone disagrees with that you can revert it, but give a good reason why. If someone wants to merge these documents, try and discuss it with others and come to concensus about how to do it (perhaps creating a story article in FW's place and adding the two paragraphs at the top of the FW article to the character section here). Don't just add the text from Frank_West_(Dead_Rising)'s edit page at the bottom of this one. As a matter of keeping things tidy there shouldn't be any text added after the external references, and that's too much data to just paste into the middle of this article without either editing it down or posting it in a separate linked article. Hewinsj 19:36, 25 September 2006 (UTC)
There is a huge number of external links on this article. Someone who knows more about the subject than I may want to trim them a bit...-- Anaraug 02:50, 9 October 2006 (UTC)
"After that, Isabela would promise Frank that he would get an interview with Carlito who later shoots her out of anger. After helping Isabela, she would join Frank's side and help them stop her brother. By the final hours of the game, if Frank does not stop to see Isabela at 10:00 A.M. when Brock and his Special Forces leave the mall, you would earn Ending C. Otherwise, you would earn Ending A by completing all of the cases. Isabela plays a vital role in Overtime Mode, which unlocks after acquiring Ending A, and completing that would earn the player the True Ending."
Who writes it this way? It's incredibly farking annoying, and if you read around, you'll notice that synposes are written in the present tense. And one space after the period. Please don't write like the paragraph above, it makes things unreadable (really).
Sorry to write on your discussion, but I agree that the writing is unreadable and boring!
I was wondering if its possible to include a list of the songs that appear in Dead Rising, which you can find during the credits of the game? - RVDDP2501 23:12, 28 October 2006 (UTC)
My friend had an idea of creating a storyboard type of discussion. In which people send in their stories using characters from the game and other users grade them e.g A,B,C etc.
What?
Unless someone has a reason otherwise, I'm going to remove the ranking board. It is not noteable. -- 72.43.103.251 15:58, 14 November 2006 (UTC)
Wow, this entire article is just filled to the brim with lists. This needs a serious, major rewrite. -- SeizureDog 12:41, 5 December 2006 (UTC)
Looks a lot better guys, good work.-- SeizureDog 17:26, 5 January 2007 (UTC)
Well, it looks better (as in the expansion of the article) than a month ago; it is very poorly written. There are still "clunky" sentences, tense-shifts and a few sentences that make little sense. There is a still a long way to go to make this a good article, but I have to applaud what has been done so far. If I get a bit of time, I may do some cleaning up myself. PlumeNoir 18:33, 5 January 2007 (UTC) (Sorry, I forgot to sign in for the above comment...)
Firstly, regarding the zombies, they are SUPPOSED to be stupid and unchallenging. It's a staple of the genre (especially in the Romero films) that the real danger comes from the humans, and that the zombies themselves are only dangerous in large numbers. Therefore the AI for zombies is perfectly adequate - move towards target. Obstacle in the way? They will half-heartedly attempt to climb over or around it, but that's as much as one would expect from a corpse.
This statement about survivors; "Most complaints about the survivors were how telling a survivor to follow you, their responses would be to either to; run the other way, run into a mob of zombies just to hit one of them which results in them getting attacked or they keep running into a wall and get stuck." is just not true. A few times pathfinding glitches will occur but they are easily solved via waypoints or a bit of gentle shoving. Most of the time, if you tell a survivor to come, they will come. I've not heard any complaints about the Spec. Ops AI, they seem to do their job quite well and can even adapt to various situations and navigate obstacles quite well. To top it all, the section is completely unverified so if no one objects to it here, then I'll remove it tomorrow. Xzamuel 21:12, 2 January 2007 (UTC)
I personally think that the programmers got lazy and simply touched up the zombie AIs a bit and used them for the survivors. Throughout the game, i experienced countless glitches, ie: survivors running into walls/eachother, not responding to commands, glitching on/refusing to climb ledges. The spec. ops apear fine but this is probably because you are not working with them on your side and are used to retarded, easily confused enemies.
I'm looking at the major characters in the list, and I see that this section contains spoilers and not marked as such (eg fates of certain characters). Certainly one could mark the character section as spoiler but that would make the entry less encyclopedic. I recommend that the character information be reduced to the basic knowledge (eg, "Brad is a DHS agent that fights alongside Frank." PERIOD), and then information about the fates of the characters can be moved into the plotline synopsis which is already spoiler-marked. -- Masem 16:20, 4 January 2007 (UTC)
I cleaned up the writing about the Mission Free Mode. I was just wondering if someone could find a citation for this glitch because I've looked at a number of internet sources and the glitch does not appear to be well known. TheFilth 05:25, 5 January 2007 (UTC)
I removed this section, because it seems to be misinformation. The game is designed to allow players to ignore the storyline and continue playing in a 'mission free' mode if they want to. No glitch is required. Simply let a case file run out and then choose the option to continue playing. The story, like most other things in the game, is completely optional and that's the way the developers intended it. I also changed a line in the paragraph above to reflect the fact that doing the case files is not mandatory. KyleIII 00:19, 8 January 2007 (UTC)
The article has a picture of the warning telling people that the game isn't connected to Dawn of the Dead, which is only two lines tall, is peeling in the lower right corner, and on the image of the cover at the top of the article the warning isn't there. On my copy, there's a black square with white letters four lines tall to the right of the M rating. Should it be mentioned that on later printings they added the warning to the actual packaging as opposed to using a sticker? Takuthehedgehog 05:15, 7 January 2007 (UTC)
The Frank West article has a great story summary that probably should be put here on the main DR page to replace the partial one there. However, this would leave the West article a bit lacking, though I see that people are favorable for separate character pages so a full merge may not be warrented. I'm curious if there's any additional fictional bio for Frank (the manual doesn't list any) that would help fill the empty space that removing the story would leave behind. -- Masem 22:47, 11 January 2007 (UTC)
Removed the reference to "former noted games rights activist Parker Krasney." If this person is real, the Internet sure hasn't heard of him aside from Wikipedia. 203.131.167.26 14:10, 20 January 2007 (UTC)
Can we have a note or something about this as a have seen people change this to "fire" so many times, its getting a bit annoying-- WarDragon 00:18, 24 January 2007 (UTC)
Just a quick note- the 'Lockjaw' link in the soundtrack section links to a disambig page, and I doubt that it is by any of the people/groups there. Could someone familiar with the subject deal with it? J Milburn 21:43, 18 March 2007 (UTC)
Avoiding a revert war: I myself had put a bit in here way back (three months ago?) about the negative feelings of the transceiver problem. It was promptly removed, because unlike the small text issue (which there was no reasonable resolve), once you understood how the transceiver issue worked, you could work around it. While I had cited some major game reviews about it, it still got toasted. Thus, I'm putting forward a discussion: keep this as a critique of the game, or nix it?
(Now, on the separate issue of webcomics being a way to gauge fan appreciation of a game, I would argue that while true, it's not the most reliable source; there ARE game reviews from top tier publications that make mention of Otis' nagging, and it makes more sense to use those than webcomics. If webcomics and forum boards were the only place where that issue was brought up, and it was determined to be an important issue, then sure, use those, but WP preferred less fan-based sources for references whenever possible.) -- Masem 01:20, 27 March 2007 (UTC)
Looking at the article "transceiver use" all I see is an issue which was previously brought-up before, but here it has be given expansion with the joining and inclusion of a previous deleted section "Internet References to Dead Rising". As I read it, out of the entire paragraph all I see is one sentence about the “actual” problems with answering the phone and it is more of an Otis bashing rather than a gaming critique about the "actual" problem. While Otis is apart of the "transceiver" situation, he is easily avoidable due; to his scheduled call system, simply not answer the phone or get to another location. Also the whole transceiver use is integral into the transceiver’s “small text problem” so those two could easily be merged. VG Cats links is not a good example to use as Leo uses the gun and transceiver at the same time contradicting the main point of the text.
Granted that fan media is a good way to judge or gauge a recurring fault in a game, but it is more beneficial for a professional review to highlight this, as they have more creditability. But I would like to raise something, Y2kcrazyjoker4 deleted about a three four months ago a big massive chunk of the “Issues and controversies” section due to it being more of a “nitpicking” section , while that is true and that I complied all those faults from many official media sources without putting links. One must raise if this “fan media” section is to be left up should some of the other section be considered addable? Such as the previous "Setting and Location" as there is overwhelming evidence of a relation with Romero; image on the European game packaging or all the cultural reference that highlights a link with Romero from professional reviews.-- WarDragon 12:37, 2 April 2007 (UTC)
Yukichigai. You are forgetting why people feel it that the transceiver is annoying, which is Otis. People, like you just said in your post feel that all the information Otis gives you is useless or irrelevant. Considering the main plot is that "Frank, a photojournalist came looking of the scoop of the century" wouldn't you want someone to tell you that there might be a scoop here or there which could break your careers? It called story development. And I will have you know that out of all possibly 38+ from Otis only 6 or 7 are useless, (which is when you go into different areas) the rest informs you about survivors.
Maybe you should have stuck to your 95% (well maybe 97.5%), since both Jessie and Isabela ring you so it’s not totally 100% Otis calls. (Yes, we won't blame the developers for not letting us multi-task like in other games. I know, instead we'll blame Otis. Yes...Otis has magic powers which stop us from moving our arms so we can't do anything. Let all blame him for calling us) That is the only reason that people don't like Otis, the creators set out to be very real in terms of storyline and actions, so Otis is deemed by fans as a escape goat, he did it so it’s his fault.
I know exactly what game I have been playing and almost every ins and out of it. The calls come in at pre-timed intervals. So considering that 2 hours (real time) equates to 1 day (game time) I am not surprised you got so many in such a short time span. Otis only rings you back twice, if you don't answer. Then he will ring with another scoop when the time comes. The way I get rid of the calls is the "8-callson rule", this is where Otis will stop calling you when you have 8 of either/ or combined people and scoops. So if you have 2 survivors with you at all times, and 6 scoops, Otis will never call until one of the scoops times runs out. It can even work if you have 8 scoops. Or maybe I simply ignored it due to how much fun I was having. Considering that a possible one third of the entire small text in this game is from Otis calls it does not overlap it is entangled, just like the cut scenes and the small text when near a weapon.
Anyway Masem you raise a good point about the big “raised” differences between the annoyances.-- WarDragon 01:17, 4 April 2007 (UTC)
I know this is prboably asking too much but maybe you could put a survivor list down.Just a basic name,time and location kind of thing on a seperate page. 82.23.115.54 21:59, 29 March 2007 (UTC)
Somebody went and put one up anyway... If we decide to keep it.... can we at least make it readable?
This entire addition is based on Electronic Gaming Monthly's rumor mill, which itself didn't cite a source. I've yet to see an official Capcom announcement on the matter. Being that EGM has a history of both hit and miss rumors, as well as April Fool's Pranks that are in horrible humor... The legitimacy of this Co-op upgrade cannot be accpted under these conditions. ((Unsigned by User:Wildodeelf))
No mention in the article of the players ability to alter Frank's appearance? One of the main things in the game, surprised its hardly touched upon? Parjay 13:12, 4 June 2007 (UTC)
Okay so, that would be the total amount of appearance alterations that where present before the DLC are: 5 Hair Alterations, 14 Hats/Helmets/Masks 6 Glasses, 35 body cloths, 10 Foot Alterations. Again, these omit Frank's starting Shoes, Clothes, and Hair. I'll be back later to construct a paragraph citing that information. Wildodeelf 04:53, 14 June 2007 (UTC)
To the anon IP that keeps adding in the survivor names: These names are not important to the understanding of what Dead Rising is to the readers of Wikipedia. The fact that there are survivors in the game and that they need to be saved is important, but who they are and what their predicaments are is indiscriminate information as per What Wikipedia is not - basically, if I had never played the game nor ever planned to but needed to know what Dead Rising is about, the survivor names and additional information does no good to me. There's other places that all this survivor information is better suited (GameFAQs is one, there's gaming wikis as well), but not for Wikipedia. -- Masem 17:45, 2 July 2007 (UTC)
Wait so... a list of survivors is not allowed? Because I was going to make a section on the DR main article of "Survivors", and then have a "Main Article" linking it to another page I was going to make. I was going to have a table with each survivor in numeric order, along with a small picture of each one, their in game description, their number as listed in Frank's notebook, and problably their location in the mall... so I am not allowed to do that?... if so, then damn =\. Honestly half of the reason I look at Wikis is for interesting information. Like usually i'll just enter a random subject of something that I am just curious about, or a movie, or a game, so I can read up on interesting things of the nature. I have always liked reading character bios in games, I guess that's why I want to do the survivor list... oh well lol. Møk3 08:19, 29 July 2007 (UTC)
What happened to the Frank West, Carlito Keyes, and Psychopaths pages? Were they deleted? or what? Just a query -- 86.130.139.232 01:17, 23 July 2007 (UTC)
where is paul? —Preceding unsigned comment added by 66.218.13.19 ( talk) 16:09, 31 August 2007 (UTC)
Paul isn't involved in Dead Rising's plot at all, you seem to want FAQ infromation 24.220.33.133 10:30, 10 September 2007 (UTC)
Paul Carson is a psychopath located in the Wonderland Plaza on the third day. Anymore questions relating to DR characters, etc, go to the DR wiki [5] -- 68.39.181.248 ( talk) 23:36, 23 May 2010 (UTC)
i think more shud be mention about the various books in the game??? —Preceding unsigned comment added by 81.156.255.213 ( talk) 18:15, 18 September 2007 (UTC)
it may be seen as a guide but should we add a paragraph on the mall itself? —Preceding unsigned comment added by Lord Cuthberton ( talk • contribs) 18:37, 19 September 2007 (UTC)
That i shall, please edit if not fitting. Lord Cuthberton —Preceding signed but undated comment was added at 16:28, 20 September 2007 (UTC)
I think my paragraph is to short and needs to have more added or it shud be merged Lord Cuthberton —Preceding signed but undated comment was added at 16:46, 20 September 2007 (UTC)
The most important content is already here, and this could possibly use a paragraph of reception on the character. TTN ( talk) 01:52, 24 November 2007 (UTC)
I just had a good idea, instead of merging the articles. I think we could possibly build some type of "Characters and Story" article. It would allow for ample room to discuss the individual aspects of the story, and the individual aspects of the characters themselves. All without cramping and confusing the topic of the Dead Rising video game itself. The only reason I oppose this merge is because it would convolute these two subjects. Smile Lee ( talk) 06:26, 5 January 2008 (UTC)
Now that I look at it this merge has made one MONSTER of an article lol. I think I'm going to try and build that Characters and Story of Dead Rising. Smile Lee ( talk) 06:29, 5 January 2008 (UTC)
Gracias bro, how's that for spanglish? lol. But, to be honest if you see the Dead Rising article after the merge... it looked deplorable. This is why I was so against the merge lol. I've just built a "prototype", if you want to take a look. Smile Lee ( talk) 07:12, 5 January 2008 (UTC)
This is a WP:Video games assessment from the assessment department. Mark the appropriate points with {{ done}} after the bullet point when they have been worked upon.
Demoted to Start-class, particularly because of the scattered information, language in Gameplay and Lead Sections, and the last point about sources. User:Krator ( t c) 01:36, 6 January 2008 (UTC)
Template:DeadRising has been nominated for deletion. You are invited to comment on the discussion at the template's entry on the Templates for Deletion page. Thank you. — MASEM 14:47, 16 January 2008 (UTC)
Ok. So. Said article is kept as a redirect without any dispute/consensus as far as I can see so here it goes. I'm pointed out that "Wikipedia is not a game guide", yet there's little tutorial- or howto-like elements in the article, it's simply a listing of the antagonists involved, kinda like List of Halo characters. So what's the reason? // Gargaj ( talk) 23:32, 21 January 2008 (UTC)
Personal attack content removed-- VS talk 01:53, 15 February 2008 (UTC)
As Masem said, back in the early days of this article it was deemed that the psychopaths were simply boss fights. Since there is little/no character development there, and they only make one appearance before being dispatched they were not listed individually but summed up as a group (eg. mentally unbalanced people who frank has to fight). For the purposes of the video game project, that's all the reader needs to know. Any more than that would be considered game guide material, and there are other places on the internet for that. Hewinsj ( talk) 06:23, 15 February 2008 (UTC)
Two things about this article:
CheeseGamer ( talk) 08:06, 6 April 2008 (UTC)
Why was the section that explained each of the different endings erased?
Signed: Adam931989 ( talk) 23:42, 20 May 2008 (UTC)
Very silly reason, put it back.-- 76.173.255.40 ( talk) 06:58, 5 June 2008 (UTC)
The gameplay section is fine; gaming jargon should not be removed. While encyclopedia articles are written for a general, non-expert audience, the great majority of people who look at an article about a video game are more than familiar with "jargon." The article would be flawed or in need of editing, if it had TECHNICAL jargon, the kind used by developers, that is, "experts only" language. Increasingly gaming jargon is becoming more and more a part of every day slang, and its only a matter of time before they become a part of the english language itself.
Regarding the copyright issues; the article COULD help with a section showing how Dead Rising was different than Romero's "Dead" franchise. The copyright portion is too shallow. On one area where the game DOES infringe on copyrights though, is the social commentary. George A. Romero made his original "Night of The Living Dead" as a social commentary on american society, especifically, cold war paranoia. Romero himself stated in an interview it was never his intention to make the lead protagonist, a black guy, some sort of "black superhero," the only reason he hired him for the part, was because he gave the best audition. That the lead character in the original "Night of the Living Dead" had a strong onscreen pressence, and that people read "racism" into it, was purely unintentional. Although from an artistic perspective it COULD be seen that way; despite being the voice of reason throughout the film, no one listened to the black character in "Night of the Living Dead" simply because he was black. Reading into it a little more, one will be careful to observe that in the original film, the young people, more than the older folks, were more ready to listen to the black character. Naturally since the film came out in 1968, again this can be seen as a sort of "counter culture" commentary. That is, the boomers are willing to listen to the black dude regarding what to do about the zombie problem and how to get away from them, but not the WWII generation, especially the bald, pot bellied white male who was the unintentional avatar of white males of his generation.
So what does this have to do with the copyright section? The point I am trying to make is that because the original "Dead" films were so vague, and because they were attempting to convey a social message, a social message expressed in film is not protected under copyright law. Copyright infringement on Capcom's part would have been displaying posters of various "Dead" films, or even something as trivial as pictures of the original actors. Copyright has to do with taking someone else's work, and displaying it publicly. There is nothing in the Dead Rising video game aside from zombies, that even REMOTELY ressembles the original "Dead" films.
The criticizing of American society, also, is so common throughout the media the world over, that can't be protected by copyright laws either. Like the second "Dead" film "Dawn of the Dead," Dead Rising does comment on american society; with the zombies representing the bovine american masses that devour everything, and everyone in their path. Americans, like zombies, seem unaware of their cruelty, their malice, the harm they inflict; all they want to do is kill and eat live flesh. Symbolically speaking; the emotional harm many americans inflict on one another, can be seen as a "zombie" "devouring" a "living" person. The constant cruelty experienced in this society thus turns the "living" into a "zombie." Also, like in real life american society, few people are smart enough to survive, and some of them go insane.
That it borrowed shamelessly from "Dawn of the Dead" though, there is no question although the issue IS open for debate. The article I think could be greatly improved by exploring this further; how the "Dead" and "Dead Rising" franchises are similar but different. The original Dawn of the Dead was all about materialism, whereas Dead Rising, is about the bovine american masses, how diseased and "dead" this society is, and how few people are smart enough to survive and keep their sanity and not be "consumed," e.g. "devoured" by the cruelty inherent in american culture. Frank West, the reporter, is representative of how many (though not all) in the media in this country see themselves; as people out to save what few survivors there are, and to tell the truth. That is, fringe, non-corporate sponsored media groups, and I don't mean World Link T.V. Frank West rescuing the survivors is largely symbolic of fringe media groups attempting to save this society from itself. The symbolism being, most americans, being "zombies," are too dead to hear the message, so the best they can do is reach the "survivors."
Does Dead Rising borrow shamelessly from the "Dead" franchise? Absolutely. Does it infringe on copyright laws? No, it does not. Please explore this topic further; this game is rapidly becoming, if it hasn't already become, a cult classic, and its only going to get bigger. Given the heat similarly bloody franchises such as GTA has drawn, this franchise is likely to draw heat as well. This article, while inadmisable evidence in a court of law, could serve not so much as a source for its defense, but as a means by which fans of the game can express themselves through the authors of this thing.
Sorry for the length; hope I got my points accorss.
206.63.78.51 ( talk) 16:57, 31 May 2008 (UTC)stardingo747
Dead Rising has been released by Capcom for mobile phones - meaning it is no longer exclusive to Xbox 360. I feel this should be reflected in the infobox, category and intro paragraph, however any attempts to do so have been deleted. Rather than having an edit war, I feel there should be some discussion about this.
I concede that there are quite a few differences between the two games, however IGN, for instance, gives a link to also available on on their 360 Dead Rising page, as does 1up. It is an official version of Dead Rising and should be recognized as such. Addionne ( talk) 12:48, 11 July 2008 (UTC)
The Wii Versione resolves this problem, I think. —Preceding unsigned comment added by 78.12.17.66 ( talk) 22:17, 17 July 2008 (UTC)
I'm going to clean up this wiki a bit, can anyone help me out? 63.166.254.137 ( talk) 05:03, 18 July 2008 (UTC)
Just got my new Nintendo Power and it gives the official name of Dead Rising: Chop Till You Drop. I don't know how to implement this into the aricle so somebody else should do it. Zabbethx ( talk) 17:13, 21 July 2008 (UTC)
I'm not sure if this is a relivant question but if the game is being ported to the Wii, its there even a slim chance there will be a PS3 port in the future? - RVDDP2501 ( talk) 19:42, 26 August 2008 (UTC)
I changed: Capcom have announced that they expect to sell 500,000 copies of the Wii version to Capcom has announced that they expect to sell 500,000 copies of the Wii version —Preceding unsigned comment added by 69.19.14.25 ( talk) 20:54, 30 August 2008 (UTC)
I know this has probably been talked about numerous times, but If I'm not mistaken, wasn't a sequel announces at E3 2008? Or was that the Wii port? Newmansan ( talk) 14:03, 23 July 2008 (UTC)
The Wii port of deadrising is almost an entirely separate game and has more than enough information to warrant its own page. I have a page prepared upon the approval of this split. There are many, many things that are new and unless you want to add ALL that info, allow me to create a separate page for Dead Rising: Chop Till You Drop.
GroundZ3R0 002 ( talk) 07:48, 27 August 2008 (UTC)
GroundZ3R0 002 ( talk) 08:51, 29 August 2008 (UTC)
the following changes were made by 92.117.164.246 -
Frank decides to help the male survivors in exchange for gay blowjobs.
and
As the story unfolds, Frank and Brad have a series of sexual encounters with Carlito —Preceding unsigned comment added by 124.181.124.223 ( talk) 12:46, 4 December 2008 (UTC)
there is a new Leaked trailer: http://www.youtube.com/watch?v=d87f8pqEsU8&feature=channel_page
all though nothing is comfirmed yet, it does have the graphics that DR has.
should we add it —Preceding unsigned comment added by 68.19.45.58 ( talk) 20:52, 6 February 2009 (UTC)
Dead Rising had a PC release in Japan. JAF1970 ( talk) 02:13, 25 March 2009 (UTC)
I have discovered--and in looking on the web, see that many other people have discovered--a glitch in the Case File 4-2 Girl Hunting, where if you defeat Isabella too close to the the end of the time limit, even though you've done it before the limit, the game counts it as a loss, and the rest of the game is unplayable. Looking on the web, it appears there is no remedy for this other than to start the game over from the very beginning and when you get to this case file again, beat that particular segment as soon as possible. Given that this isn't discovered until almost the very end of the game, and due to the one-save game only mechanic there's really no remedy other than to start the entire game over, I think this is a pretty glaring glitch in the game and should be posted in this article. I'm just asking where people think it should be--under Technical Issues, or maybe in the same paragraph as the discussion about the critique of game mechanics like the transceiver? 72.85.161.69 ( talk) —Preceding undated comment added 06:17, 17 April 2010 (UTC).
Ok, well, I've had this posted for some time with no response. If I can't get feedback, I will make the edit myself in a way that I feel is appropriate.
72.85.161.69 (
talk) —Preceding
undated comment added
00:19, 6 May 2010 (UTC).
On this page, it says Frank West not only was a Navy SEAL, but was married, and worked for the FBI and was an alcoholic. Where did this information come from? It is never mentioned by Frank West in the game, and all sources say he is simply a freelance journalist. Whoever put these, could you please tell me where you found this information? Otherwise I will delete it for being original research. Thanks The Edit Corrector ( talk) 01:03, 19 July 2010 (UTC)
Okay, I know that Paul (arsonist) is savable, but I saw something on the article that said a Convict can be spared? Which convict can I spare, also how do I do it? 98.194.23.15 ( talk) 15:49, 2 August 2010 (UTC)
Ive never heard that, and I have completed the game multiple times. Im sure that it is not true. —Preceding unsigned comment added by 68.14.199.213 ( talk) 20:06, 14 August 2010 (UTC)
I found this interesting:
The United States Court of Federal Claims has ruled that "Wikipedia may not be a reliable source of information." This was from Nordwall v. Secretary of Health & Human Services, No. 05-123V, 2008 WL 857661, at *7 n.6 (Fed. Cl. Feb. 19, 2008) which was cited in Capcom Co., Ltd, et al. v. The MKR Group, Inc., No. C 08-0904 RS. Igottheconch ( talk) 05:08, 19 August 2011 (UTC)
Hey guys, don't you think Dead Rising should have it's own series page? There are 4 games out, 1 game soon to be released, and Dead Rising 3 is in production. A series page would be easier for the readers to understand the story, order of games, the characters, etc.
There appears to be a film based on this. Worth a mention? ( Emperor ( talk) 22:02, 13 October 2011 (UTC))
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