![]() | This page is an archive of past discussions. Do not edit the contents of this page. If you wish to start a new discussion or revive an old one, please do so on the current talk page. |
Do not add links to websites that offer hacks and cheats for online multiplayer games. In online multiplayer games, cheating or using hacks is not tolerated, and will often result in being banned from servers. Plus, it's very sleazy and unsportsmanlike, and ruins the gaming experience for others. I've deleted this information twice now, and also brought it to the attention of the DoD team.
Day of Defeat now has it's own map page, Day of Defeat maps, is it still necessary to have map objectives as a main heading on the day of defeat page? Kflorence 21:05, 1 September 2006 (UTC)
Can we copy the info of off http://www.dayofdefeat.com/manual.html#maps or should there be only a reference? BFunk 12:35, 22 Nov 2004 (UTC)
I was gathering information from the English Wikipedia to write an article in the Spanish Wikipedia when I accidentally removed the article from the English Wikipedia. I'm very sorry, it is now working.
-- GTubio 15:56, 18 Feb 2005 (UTC)
Does anyone know how to control the recoil of the B.A.R or Stg 44 besides crouching? I tend to have problems with the recoil which have resulted in many fustrating deaths.
Does anyone have any historical info about the development or design of DoD. Right now the article mainly has history info about beta release dates & so forth but nothing about any other details of its history.-- Major.T 22:31, 13 May 2005 (UTC)
I haven't played DoD in a long time, but I do remember some special mode called "para" maps, where each player could pick whichever weapon he wanted, and play was similar to Counter-Strike: when a player was killed, he couldn't respawn until the beginning of the next round. Should we include this in the article, or has this mode of play already been removed?
Seeing that DoD:S won't be a simple port, why not split the article? Nucleus.ee 15:04, 9 September 2005 (UTC)
It's going to be far more than a port like Counter:Strike Source was. The devs themselves have said that DoD 1.3 and DoDS will be two very different games.
When i started playing dod around 2.0, i don't belive that there were any plans to make it a retail game. So i am wondering if the term "Beta" is the appropriate term to use to refer to pre-retail versions of DoD. Does the 3rd party mod suddenly become a beta once it gains 1st party support? Brokenscope 02:17, 15 December 2005 (UTC)
The pre-version 1.0 releases, throughout their entire lifetime, were referred to as beta releases. The "beta" nomenclature is just a general term for 'work-in-progress,' which is and always was rather apt. -- DigiFluid
This seems to be highly POV, and very promotional of Chaos Films. At the very least, there need to be sources to prove that these productions are reknowned, and by who.-- Drat ( Talk) 06:29, 9 March 2006 (UTC)
History - Cleaned up this section a bit (grammar, phrasing))
That's my edit. Sorry, I forgot to sign in. -- DigiFluid
I wouldn't find this as important if Beta 2.0 wasn't as important. However, seeing that it is the version that essentially changed Day of Defeat forever, I think that the release date needs to be re-evaluated. As I recall it was released in 2002, not 2001. I'm not sure of the official date, but it may have been sometime in February.
Why has that template at the bottom went all bollocks, it looks fine in the preview, then you save it, and it goes haywire, and the title bar flies to the bottom of the screen. King nothing 17:51, 9 August 2006 (UTC)
I changed the name of the British sidearm to Webley Mk.V .455. Previously, it was Webley Mk.IV .38. If one knew anything about Webleys, one would know that the pistol in DoD is NOT a Mk.IV. It has a curved grip, and the hammer is much different than that of the Mk.IV .38. The Mk.V has the same grips and other features, and was the only other pistol, besides the Mk.VI, that was chambered for the .455 Mk.II cartridge. However, I am tempted to say it might have been a Mk.IV .455, because the length of the bullet may indicate that the cartridges used are in fact the .455 Mk.I cartridge, but alas, when one fires the gun a giant cloud of smoke does not appear, therefore, it cannot be a Mk.IV .455, as it used black powder.
-DerMann
Is there scope in this subject for a section (or even an entire topic) on the clan /multiplayer scene for this game? If so, I can propose myself as an expert. I played DoD from beta 1.2 until the release of DoD:S, ran the popular community website TWRGaming and was an active member of the clan scene and other community websites during this period. (I had no life.) -- ricmitch 19:19, 10 April 2007 (UTC)
Attention, all contributors to the Valve Task Force and the articles it constitutes!
I am here to announce that I will be re-vitalizing the
Valve Task Force, aimed at universally improving articles constituting
Valve Corporation, their employees, associates and products. This specific task force has been dormant for quite some time and with two very notable releases coming out this year, I feel like this is the appropriate time to re-stimulate the general aim of this group. For those who are not already members of the Valve Task Force, feel free to add your name to our
members list and contribute to whatever articles you feel your contributions may prove beneficial for. Valve, its products and notable employees have proven to be essential to the progression of the video game industry, so I'd like to make a call of arms for this cause.
DarthBotto
talk•
cont
22:06, 08 February 2011 (UTC)
"PC Gamer US awarded Day of Defeat its 2001 "Mod of the Year" prize" -> How come when the game was released in 2003 (which is written in the table at upper right wiki-page)? — Preceding unsigned comment added by 78.54.145.121 ( talk) 21:08, 3 August 2021 (UTC)
![]() | This page is an archive of past discussions. Do not edit the contents of this page. If you wish to start a new discussion or revive an old one, please do so on the current talk page. |
Do not add links to websites that offer hacks and cheats for online multiplayer games. In online multiplayer games, cheating or using hacks is not tolerated, and will often result in being banned from servers. Plus, it's very sleazy and unsportsmanlike, and ruins the gaming experience for others. I've deleted this information twice now, and also brought it to the attention of the DoD team.
Day of Defeat now has it's own map page, Day of Defeat maps, is it still necessary to have map objectives as a main heading on the day of defeat page? Kflorence 21:05, 1 September 2006 (UTC)
Can we copy the info of off http://www.dayofdefeat.com/manual.html#maps or should there be only a reference? BFunk 12:35, 22 Nov 2004 (UTC)
I was gathering information from the English Wikipedia to write an article in the Spanish Wikipedia when I accidentally removed the article from the English Wikipedia. I'm very sorry, it is now working.
-- GTubio 15:56, 18 Feb 2005 (UTC)
Does anyone know how to control the recoil of the B.A.R or Stg 44 besides crouching? I tend to have problems with the recoil which have resulted in many fustrating deaths.
Does anyone have any historical info about the development or design of DoD. Right now the article mainly has history info about beta release dates & so forth but nothing about any other details of its history.-- Major.T 22:31, 13 May 2005 (UTC)
I haven't played DoD in a long time, but I do remember some special mode called "para" maps, where each player could pick whichever weapon he wanted, and play was similar to Counter-Strike: when a player was killed, he couldn't respawn until the beginning of the next round. Should we include this in the article, or has this mode of play already been removed?
Seeing that DoD:S won't be a simple port, why not split the article? Nucleus.ee 15:04, 9 September 2005 (UTC)
It's going to be far more than a port like Counter:Strike Source was. The devs themselves have said that DoD 1.3 and DoDS will be two very different games.
When i started playing dod around 2.0, i don't belive that there were any plans to make it a retail game. So i am wondering if the term "Beta" is the appropriate term to use to refer to pre-retail versions of DoD. Does the 3rd party mod suddenly become a beta once it gains 1st party support? Brokenscope 02:17, 15 December 2005 (UTC)
The pre-version 1.0 releases, throughout their entire lifetime, were referred to as beta releases. The "beta" nomenclature is just a general term for 'work-in-progress,' which is and always was rather apt. -- DigiFluid
This seems to be highly POV, and very promotional of Chaos Films. At the very least, there need to be sources to prove that these productions are reknowned, and by who.-- Drat ( Talk) 06:29, 9 March 2006 (UTC)
History - Cleaned up this section a bit (grammar, phrasing))
That's my edit. Sorry, I forgot to sign in. -- DigiFluid
I wouldn't find this as important if Beta 2.0 wasn't as important. However, seeing that it is the version that essentially changed Day of Defeat forever, I think that the release date needs to be re-evaluated. As I recall it was released in 2002, not 2001. I'm not sure of the official date, but it may have been sometime in February.
Why has that template at the bottom went all bollocks, it looks fine in the preview, then you save it, and it goes haywire, and the title bar flies to the bottom of the screen. King nothing 17:51, 9 August 2006 (UTC)
I changed the name of the British sidearm to Webley Mk.V .455. Previously, it was Webley Mk.IV .38. If one knew anything about Webleys, one would know that the pistol in DoD is NOT a Mk.IV. It has a curved grip, and the hammer is much different than that of the Mk.IV .38. The Mk.V has the same grips and other features, and was the only other pistol, besides the Mk.VI, that was chambered for the .455 Mk.II cartridge. However, I am tempted to say it might have been a Mk.IV .455, because the length of the bullet may indicate that the cartridges used are in fact the .455 Mk.I cartridge, but alas, when one fires the gun a giant cloud of smoke does not appear, therefore, it cannot be a Mk.IV .455, as it used black powder.
-DerMann
Is there scope in this subject for a section (or even an entire topic) on the clan /multiplayer scene for this game? If so, I can propose myself as an expert. I played DoD from beta 1.2 until the release of DoD:S, ran the popular community website TWRGaming and was an active member of the clan scene and other community websites during this period. (I had no life.) -- ricmitch 19:19, 10 April 2007 (UTC)
Attention, all contributors to the Valve Task Force and the articles it constitutes!
I am here to announce that I will be re-vitalizing the
Valve Task Force, aimed at universally improving articles constituting
Valve Corporation, their employees, associates and products. This specific task force has been dormant for quite some time and with two very notable releases coming out this year, I feel like this is the appropriate time to re-stimulate the general aim of this group. For those who are not already members of the Valve Task Force, feel free to add your name to our
members list and contribute to whatever articles you feel your contributions may prove beneficial for. Valve, its products and notable employees have proven to be essential to the progression of the video game industry, so I'd like to make a call of arms for this cause.
DarthBotto
talk•
cont
22:06, 08 February 2011 (UTC)
"PC Gamer US awarded Day of Defeat its 2001 "Mod of the Year" prize" -> How come when the game was released in 2003 (which is written in the table at upper right wiki-page)? — Preceding unsigned comment added by 78.54.145.121 ( talk) 21:08, 3 August 2021 (UTC)