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I have just expanded the criticisms section with a little on the history, reasons and ramifications of "mirroring". I really ought to have a source for the bit about how Gooseman preferred to model weapons in the left hand, but I'm afraid I read it in an interview about five years ago and I just remember him saying something to that effect, so I don't. I also added another counterargument to the thing about different guns of the same calibre doing different amounts of damage (differently powered cartridges). -- YourMessageHere 00:54, 28 May 2006 (UTC)
This is somewhat unrelated to the Counter-Strike page, but I'm no Wikipedia expert. I just want to point out this site, Professional counter-strike. It really seems like a plain self-promotion page. Some valid tactics and tips. Other things there are plainly unconnected to anything besides the authors site. Anybody willing to clean it up? Wahming 02:33, 21 June 2006 (UTC)
The current bomb plant picture is taken in Counter-Strike Source, I would think that a picture taken in Counter-Strike would be more appropriate. Credema 06:27, 23 July 2006 (UTC)
I reduced the content of this section down to simply a link to Counter-Strike maps, and changed the name to "Maps". The list of maps really didn't serve a purpose in the main Counter-Strike article, as it was nothing but a bulleted list, took up space (the article was up to 38kb before I did this, and could still use a bit of whittling down), and wasn't particularly useful; not to mention that the "Commonly played unofficial maps" subsection was nothing but original research, and highly debatable original research at that ( see the AfD for "Custom Counter-Strike maps"). Hargle 14:31, 28 July 2006 (UTC)
Do you think we should add a section on the Skins you can play as? (e.g. SAS, Phoenix Connection). If so then i'll be happy to start it.
(Original Poster): Thanks for the feedback, if you still think it is relevant then i'll add it as soon as possible.
Counter-Strike.com seems like a pretty obvious addition that's not currently in the external links. They are pretty well known for their community content. Forums, downloads, guides, strategy, mods...anyone disagree?
Abbynormal1 08:30, 30 August 2006 (UTC)
I've not heard anyone disagree that Counter-Strike.com belongs in the external links due to it's large amount of community content. I'm therefore requesting the protected page be edited to include the link, which I believe used to be there. The link used to be something like:
Counter-Strike.com -- Counter-Strike servers, forums, downloads, guides.
Something like that would be appropriate, imho.
Could we please take a look at what we're reverting to, I've just reverted to a copy of the article from 11 March. There's been quite a lot of vandalism and then reverts to a vandalised version since then. Make sure you're not reverting to a vandalised version. - Hahnchen 06:24, 15 March 2006 (UTC)
I was wondering why people take off www.counter-strike.com from the links. Thanks -- Marc 04:10, 14 July 2006 (UTC)
This is only a change to Counter-Strike: Source, and I don't see why it should be included here. Just as the page on Doom 1 wouldn't contain info on every update to Doom 3, this is unrelated information.
I Have Deleted the "INTHEHOLE" link, this is not a big Community, a lot are bigger, this is just the owning trying to get attention to his/her site -- The Itchy One 10:51, 24 March 2006 (UTC)
As instructed below, I'm requesting a link to Counter-Strike.com be added to external links. They do sell servers (my clan has one through them), they also have a huge resource of community content. We use their forums, we use their maps sections, their strategy guides, their plugin guides, and countless other things I don't really need to list. Feel free to check it out for yourself.
FPS Banana sells Alienware computers and Samsung Mobile PC's. CS-Nation sells griffinrun.com Anyway, any argument that Counter-Strike.com is at least equal in relevent content to the others? Abbynormal1
So, if nobody disagrees with me, I'll be adding the link Wedneday, September 13th. Abbynormal1
I deleted it without checking here first. So, you can add the link back in if you'd like. But, consider that if counter-strike.com is in there, you should really add all of the major rental sites as well. There's a treasure trove of guides and troubleshooting information at http://rentals.nuclearfallout.net, for instance, and that's just one of many. Counter-strike.com is nothing particularly special -- it just has a nice domain name. -jw
Does the XcG clan and BigBudDen clan really belong on the community links section? These are clan sites, of which there are thousands. My opinion is that clan sites are not relevent for the external/community links section. Not sure though, feedback appreciated.
-- Abbynormal1 03:11, 3 November 2006 (UTC)
I removed the links to "Big Bud Den Community" "Team UFH" which are clan sites. -- Abbynormal1 19:05, 10 December 2006 (UTC)
This may seem silly, but shouldn't the article name technically be Half-Life: Counter Strike? That is the official name, and the name on the box, despite whatever Steam refers to it as. DanPMK 10:00, 21 March 2007 (UTC)
Shouldn't there be a section for critical reaction, criticism and other things of that nature (public opinion)? 192.133.12.101 19:26, 10 February 2007 (UTC)
Adding this: Cheating groups, such as, myg0t, JAPS and Rage-Xtreme have been known to create a disturbance in the game by spamming the microphone, radio commands, or even killing the whole team in one round. This is also known as raging.
Should Admin Abuse be mentioned? [`.Thirty Thr33] (Talk) 02:24, 28 March 2007 (UTC)
I think one of the main issues is the lack of reference whatsoever to the Quake mod called Navy Seals by the same developer. It is important that we discuss history in a more informative manner so we need to give credit where credit is due.
You can see for yourself in this article:
http://archive.gamespy.com/modweek/index21.shtm
I would have added this as a reference myself but after looking at the edit page it seems that I need additional help from an administrator before it can be included.
I've also changed the weapons of Counter-Strike paragraph as listing real-life weapons being an original and unique feature of CS is highly unfounded, grossly misleading and untrue. Megapaw 15:05, 31 March 2007 (UTC)
Some people know this game as Camper Strike or AS (Awper Strike). I think these two should be added.
In the 1st paragraph - "commonly abbreviated to CS, is a team-based, tactical first-person shooter video game which originated from a Quake mod of the same developer" —The preceding unsigned comment was added by 195.137.203.137 ( talk) 15:23, 2 April 2007 (UTC).
If there are no objections, I believe it would be best to move the "Counterstrike Surfing" to the "Maps" section. Mastrchf91 02:28, 11 April 2007 (UTC)
I was wondering what people thought about the edit replacing teamspeak with vent, with the reasoning "Replaced TeamSpeak with Ventrilo, as that is the universally preferred client of all Counter-Strike players". I don't think that is an accurate discription of the state of opinion. I've changed the relevant wording to Teamspeak or Ventrillo but I was wondering what others thought on which should be included. -- Monty845 11:40, 12 April 2007 (UTC)
The article from http://www.newsmax.com/archives/ic/2007/4/18/230755.shtml?s=ic got their some of their info from http://www.washingtonpost.com/wp-dyn/content/article/2007/04/18/AR2007041800162.html Which reads "several Korean youths who knew Cho Seung Hui from his high school days said he was a fan of violent video games, particularly a game called "Counterstrike," a hugely popular online game in which players join terrorism or counterterrorism groups and try to shoot each other using all types of guns."
As of now in the Washington Post article they've removed that information. A search on "counterstrike" on the Washington Post site http://www.washingtonpost.com/ac2/wp-dyn/NewsSearch?sb=-1&st=counterstrike& leads to three articles related to VTech shooting. One mentioning Ismail Ax could be a screen name for CS which turns out to be negative. The other two, which shows the connection to CS in the search results, leads to the same WP article I posted, however now nothing about CS is mention.
A search result on "Counter Strike" leads to this article http://blog.washingtonpost.com/posttech/2007/04/counterstrike_va_tech.html Which mentions the said article also mention a developer from Valve graduated from VTech in 2003. But they do say in a update that people who knew him(Cho) in High School said he played CS.
Still if Cho did play CS it doesn't seem right for Triva. Bebopblue 18:18, 19 April 2007 (UTC)
This article is about Counter-Strike, not Cho. Bebopblue 02:31, 21 April 2007 (UTC)
Since the maps were up for deletion and they seemed to be an important part of the gameplay I moved it to The Encyclopedia Gamia before it got deleted. You can see it here -- Cs california 22:40, 24 April 2007 (UTC)
I have reformatted this article. I split the insanely long intro into a few sections under ==Gameplay==, improved the "maps" and "mods" sections, and a few other things. If I made a mistake, please discuss it with me here (or at my talk page). Hope everyone likes it. Thanks! Gold fritter 11:30, 19 April 2007 (UTC)
I think some one should add a weapons list with their "real" names and in game names —The preceding unsigned comment was added by Rynosaur ( talk • contribs) 02:41, 24 May 2007.
This article has been completely destroyed for whatever reasons. People vandalising the article, people who don't know what they are doing attempting to fix the article, people who didn't seem to understand that this had become canonical location for Counter-Strike information pulled in from all four corners of the internet, for which the source websites quite often no longer exist, or exist in a completely different format.
Anyhow, good work to all of you, way to screw things right up.
There are errors in the parts where it mentions that the names of weapons in the menus used to be actual names before version 1.6.
Pre-1.6 it was only like this if you used the mod version (the free Half-Life modification you download), but not if you used the retail version (the one you buy in stores). I'm not sure where to find good sources for this, so I'm leaving it as it is for now.
I'm not sure if it should be mentioned, but there also exists a patch which changes the made-up names to the real ones.
Whether it is chosen to ignore the pre-1.6 retail version or not, I removed the reference to GIAT FAMAS - Clarion 5.56, and replaced it with AK-47 - CV-47, as the Famas was not in CS before version 1.6.
Lars Holm 12:19, 1 July 2007 (UTC)
Some history about in-game advertising. NavyCS.com as a website and game server was created late 2003 to test the success of in-game advertising for the United States Navy. The game Counter-Strike was used because of the amount of gamers and the ease of placing advertisements within the maps played. Navy Recruiting Command communicated with Valve Software for ideas and to seek permission for the prototype (no permission was required). Our testing was considered a success and the results were communicated to various organizations such as Harvard Univ and Mediafamily.org. In June of 2004 Viacom announced in-game advertising had a great future. Was the NavyCS.com concept and testing the genesis, I don't know. Ultimately Navy Recruiting Command decided against the concept for various reasons including the violent game play and game endorsement issues (The cost burden was on the player to purchase the game). The Navy did end up creating an on-line game which can be downloaded at Navy.com (we should have stuck with CS :)). NavyCS 11:58, 18 July 2007 (UTC)
How come there's nothing about those annoying ads in this article? —The preceding
unsigned comment was added by
84.248.223.109 (
talk)
22:35, 10 March 2007 (UTC).
One of the unique things about CS is the ability to create and "spray" a message in-game. I suggest discussing Wally, spray sizes and use. NavyCS 12:14, 18 July 2007 (UTC)
I made an addition to the legacy section of this topic by expressing the different types of counter strike communities that are clearly already listed in the ariticle. I received a new mail message stating that a citation was required for my addition. It also stated that self promotion was against the rules. This I completely understand and agree with totally, however my intent was to broaden the topic regarding those groups who are the biggest part of counter strike. Namely the customers and how they created their own way of interaction amongst themselves, just as they created the original game. These groups are the reason why this game has continued to be the number 1 all time FPS multi-player game in history.
I provided a weblink to one of the larger of such groups websites as others have obviously provided the links to CPL, CAL, and many other entities that are discussed in the articles content. I stated that the link provided was only one such group as a reference point for further understanding and explaination towards the origins of this game title and its past and future course.
Remember it was the community of gamers who made the original MOD counter strike and I thought it was important to touch a little more on this type of independant community of gamers and balance the discussion as the companies who are listed with their weblinks are so predominant that this point seems drowned out.
My question is then how could such a community already referenced in the original article be self promotion and the companies who profit from the game not be but allowed such a weblink?
And just an FYI the community I listed via link is in no way hurting for page views.
We received 365933 page views since November 18, 2006
Could someone please educate me regarding how I might get this issue resolved?
Thanks in advance,
VarGT 18:21, 23 July 2007 (UTC)
Addition: Steev seems to have been the person who took offense in some way to my addition to the topic so I have asked him to respond here. VarGT 19:18, 23 July 2007 (UTC)
This logic, although in no way completely improper, does have some fatal flaws. The first of which I see is as I've already expressed above. I am, as are many others, just as interested in the independents as the larger established makers of the current businesses. If we all followed such assumptions as was made in this case, I think we do both this resource and the purposes behind it a huge disservice. For example if my name was VarCS would you have blocked or withheld every link where CS is already available? I think not. The fact is I understand the idea and reason behind your actions however; caution is usually the best policy behind such unilateral decisions as were made in this case. So again I ask as I have already done in my first post here, how can we all come to a solution for those independents that are clearly a huge part of the community? If the link to a specific group bothers you or others because you feel it is self promotion how can we all justify the links to the manufacturers, CAL, CPL, etc? At this time I would request from Steve, that as you have blocked the content that I have included because of the link provided as you have expressed, you be the one to rectify those actions. Steve go ahead and remove the link to the provided website until such a community decision like a censoring for the entire Wiki users body and researchers who visit it for a better understanding of any topic can be reached by the majority not a single user. The remaining information provided however is and would be helpful to anyone who would like a better understanding on the topic and useful as a further research tool for understanding how this almost decade old game still remains number one in all multi-player gaming statistics. This was the reason for my original post and the only reason for my addition to the topic as I attempted to provide the largest reason why it remains so still to this day. As you have said already in your reply here the link is what most concerns you so remove that link until consensus can be achieved on this topic of the independents having less rights to post a link to such historical locations then the manufacturers who clearly have no boundaries here, and do so with impunity.
Thank you all in advance,
VarGT-CS-Gamer-Concerned user. VarGT 01:39, 6 August 2007 (UTC)
Did you read the above discussion at all? Again the website that is in question has approx 390,000 views with out any help from Wikipedia! It’s had approx 50,000 more views in the 2 weeks since the original post... I do not think your description of that particular site holds any water, they have over 100 members and close to a half million views in less then a year. However as I said above take the link out if you feel its self promotion which in my opinion it is not. The argument you make is exactly the point I have already made here. It is those millions of websites you mention that keep CS the number 1 played ever on-line game of all time. It’s they who you seem to have no respect for, those very same millions who keep all those other manufactures and their links and the CPL's, CAL's, etc... Alive and well making money. My problem here is the hypocrisy of the notion that its ok for the other links to groups like mygOt that have only harmed the game and the community that appear to be acceptable to Wikipedia users and those groups like the one I added that are not welcome. Why? Why not have a page listed to such independent entities this way the proverbial playing field is leveled between the independents and the manufactures? Leveled between the hackers and the hack not’s? Still waiting for an answer to that question and the others I have listed above.
Thank you, VarGT 18:24, 6 August 2007 (UTC)
I disagree totally with your statement that because of tournaments they hold any more relevance then the groups who actually created the need for such competitive designs. Originally I simply wanted to express that PUBS were and are the starting ground for all of those places. Now I am going ahead with my supporting of the citation request so here I go. First citation will be http://en.wikipedia.org/wiki/Clan_%28computer_gaming%29 , Game Informer 01.2007 New Angel Munoz Interview with game informer magazine http://en.wikipedia.org/wiki/Cyberathlete_Amateur_League , the purpose and intent letter of group in question on the website previously listed and the evolving nature of such communities, http://www.gamerstrust.org , and the following links to others who are listed in Wiki with seemingly no problems http://en.wikipedia.org/wiki/SK_Gaming , http://en.wikipedia.org/wiki/Team_3D , http://en.wikipedia.org/wiki/Fnatic , http://en.wikipedia.org/wiki/Myg0t , http://en.wikipedia.org/wiki/Pure_Pwnage . Regarding your doubts about the page views as being accurate and being seen as "Showing off" I will try and contact the Webmaster of the website and see if they can have Google verify the webpage views as currently displayed on the website. However, it was not my intent to "Show off" it was my intent to put to rest the claim/accusation that self promotion was the goal. Clearly that is not the case in this instance and in proper perspective for this discussion. Its as simple as the nose on your face that without these groups, clans, societies no such thing as CAL, CPL, WCG, would even exist as clearly stated in the sources above listed. About the article becoming a mess I say with the amount of links already present that is purely not the case. The article is informative and a great tool for understanding the term "Counter Strike" and it should remain so, not criticized for having to much information on the origins and continuation of the topic.
Still awaiting answers to my original questions.
Thank you,
VarGT 17:43, 7 August 2007 (UTC)
Well perhaps there is light at the end of this tunnel. Steevm thank you for seeing my point before the interruptions began. I would like to at least provide what I was able to obtain from the Webmaster for the group in question, for the doubting individual above who seemed bent on questioning the accuracy of the web views. And I would like to thank that groups Webmaster as well for the speed at which the information was provided and the explanation of some of the criteria for authentication of such data. I have received 2 screen shots of the data in question and both were taken by that Webmaster from the websites host "hostdime" any other independent inquiries are welcomed by the Webmaster to the hosting company directly if the stats are in any way still in question. http://i54.photobucket.com/albums/g111/sperrin7/gamerstrustmonthycountries.jpg , http://i54.photobucket.com/albums/g111/sperrin7/gamerstrustmonthyhits.jpg
I will do as you have suggested Steevm, now before I do anything will it be you who removes the website link or myself? Do I rewrite the addition and replace it in the article or do you? I would appreciate any help regarding these specific questions because I in no way wish to have a repeat performance of "citation required." Steevm if you prefer to answer such questions privately via Private Message I will be awaiting your correspondence.
Thank you all for a discussion that was engaging and lively,
P.S. I cannot read French to see how it should be done on that page but thank you for the tip I will go and see if I can find a free translator. ;)
VarGT 00:28, 8 August 2007 (UTC)
Laurens shouldn't your last comment be below mine above and before this one? And it doesn't surprise me that you as the author of
http://en.wikipedia.org/wiki/Fnatic see only through your CAL/CPL lens. And you of course are right my questions were answered but not by you. I believe this discussion came to an end some 11 hours before your last comment.
Thanks,
VarGT 00:06, 9 August 2007 (UTC)
There is an interesting fact missing IMHO, how many players are in each group in a typical setting?
Well some servers have 10 based on a CAL type match, others have 16, 20, and even up to 32. I have seen some servers that have 60 at a time for CS but I have never logged in to see how they perform.
Good point though.
VarGT 00:09, 9 August 2007 (UTC)
32 is the max if you see more than 32 slots available its a hltv spectator server. —Preceding unsigned comment added by 69.155.107.244 ( talk) 18:50, 5 September 2007 (UTC)
Would it be an idea to include some info about the Counter-Strike Manager game in the culture section? and maybe add a link to it? ( http://www.cs-manager.com) —Preceding unsigned comment added by 88.5.171.41 ( talk) 09:19, 30 November 2007 (UTC)
Why was the box art removed? It described the whole game...I'll put it back in. 75.172.9.54 ( talk) 08:34, 15 December 2007 (UTC)
The last time I played Counter-Strike, both the Steam version and pre-Steam version coexisted. Is it still possible to play the pre-Steam version of CS? If it is, where can I download it? (No, I am not referring to the cracked version.)-- Voidvector 13:04, 21 April 2007 (UTC)
Actually I found it. Fileplanet still have it. http://www.fileplanet.com/32405/0/section/Patches -- Voidvector 20:56, 23 April 2007 (UTC)
I beta tested counterstrike I believe it was late 1997 or early 1998. I specifically remember when you wanted to buy a weapon in the game you had to hit Tilde (~) to bring the developers console down, then you had to type code to buy the weapons. Buying ammo was more ridiculous, you had to buy the specific ammo for the specific gun, if you bought the wrong ammo you were SOL for that round. This archaic system was streamlined into the modern interface used today in CS and CS: Source. There were only two levels (Militia and I cant remember it's name but you start on a bridge and have to rescue hostages in a parking garage), and the only game mode was Hostage Rescue better known as CS mode. In CS_Militia you stormed a house / mansion for a hostage rescue. That's all I can remember, If you know more please add. -Devonthedude —Preceding unsigned comment added by DevonTheDude ( talk • contribs) 05:16, 28 February 2008 (UTC)
== So many n00bs, so little time. == So much 0wn@ge, so little time == :)
I have decided against buying any version of Counter-Strike for one reason: the amazing amount of 6 year old noobs plaguing the game. With 1337 speak and hacks abundant, this is putting the game on the edge of no hardcore community at all outside of tournaments. Better buy? Gary's Mod 10. Awesome —The preceding unsigned comment was added by 72.54.65.226 ( talk) 19:06, 5 March 2007 (UTC).
Wikipedia is not an advertisement for Gary's Mod 10. 141.155.145.242 01:32, 3 November 2007 (UTC)
Would be nice to see a link to the official webpage for CS!
—Preceding unsigned comment added by 72.185.193.116 ( talk) 04:47, 8 April 2008 (UTC)
—The preceding unsigned comment was added by 83.100.136.122 ( talk) 19:43, 17 April 2007 (UTC).
QUICKFEET.D CAL - TEAM 3D - THE BEST
^-- under the Condition Zero section which is under version history. Is this suppose to be there? 68.249.179.4 ( talk) 01:23, 29 November 2007 (UTC)
Can someone get rid of: COUNTER STRIKE NEW VERSION 2007-2008 is Out (it's a section without any text. I would do it, but the thing is semi-protected)? —Preceding unsigned comment added by 72.138.245.178 ( talk) 18:21, 19 May 2008 (UTC)
perhaps alternatives as Americas Army and ET: True_Combat:_Elite should be noted in the article. I believe (and many others too) that CS is lately nothing more than a legacy (outdated) game and readers of the article should be referred to some better (and free) alternatives.
KVDP ( talk) 08:54, 9 June 2008 (UTC)
I was wondering if I could update the culture section, I think that it is outdated and possibly mention www.gotfrag.com, I couldn't see it anywhere. Anyone have any feedback on that? Funni3fx3 ( talk) 09:52, 12 June 2008 (UTC)
I was also wondering if I could also add a scrimmage section. This would be about basic scrimming information, how its done and just the details about it. —Preceding unsigned comment added by Funni3fx3 ( talk • contribs) 09:57, 12 June 2008 (UTC)
It should be noted that Cyberathlete Professional League is now defunct. techietim ( talk) 10:21, 13 June 2008 (UTC)
how come we cant edit this article? Funni3fx3 ( talk) 06:55, 14 June 2008 (UTC)
I noticed at the bottom this quote "In real life, Kazmierczak - who had become "erratic" recently after shunning medication for an undisclosed illness - purchased weapons like those used in Counter-Strike, including a Glock handgun and a pump-action Remington shotgun, which he bought legally on Feb. 9." Someone should mention the pump action shotgun in CS is a Benelli M3 —Preceding unsigned comment added by 68.0.144.113 ( talk) 16:47, 19 June 2008 (UTC)
I think Thompson was clutching at straws with this one. Triadbeast ( talk) 11:03, 4 July 2008 (UTC)
I see CS players wanting to have a constant framerate of 100 claiming that it's most playable when that's the case. Why is this? I've never heard of other games that need this. And is that something that should be in the article? 85.19.140.9 23:07, 22 January 2007 (UTC)
Well I played counter strike for the longest (about 3 years) on 20 fps max when I upgraded I got 60 (video card was locked) when I unlocked it I got 99-100 fps (so about 100fps always) I noticed that the more fps I had the faster I can to react to people and bomb ¬»vÌ®ū§«¬ 0.o 13:08, 23 January 2007 (UTC)
Well I have been playing counter strike for so long so I do notice a difference in 60 to 100 fps (fps in my option is reaction time if you have more you have more time to react to people shooting at you the fps varies on smoke nades I remember id drop to 15 fps when I only had max 20 fps (and that was just one smoke nade you bring 5 smoke nades out I am down to like 2fps I have yet to play day of defeat on my new system I might do that next time I go home (I did get almost 300fps on half life 2 in some parts) ¬»vÌ®ū§«¬ 0.o 15:56, 23 January 2007 (UTC)
I play alot and i can see how that could make a difference, but unless you have a ping of 5 or something your ultimately gong to be held back by lag anyway. 142.167.232.67 17:55, 3 March 2007 (UTC)
The popularity of 100FPS isn't in reference to client-side FPS, it's in reference to server side FPS, otherwise known as "tick rate". 100 tick rate is preferable to 33 or 66 tick rates because it allows for more data to be passed between client and server, improving bullet registration and more. -- 76.186.122.53 18:39, 21 March 2007 (UTC)
I don't see any big difference between 50 fps and 100 fps, I still own the same, but there are certain max_fps values that increase your shooting rate, not to mention that you run faster on lower fps. Here's a site with proof about the shooting: http://www.fortress-forever.com/fpsreport/ Clerlic ( talk) 14:37, 16 September 2008 (UTC)
I would also like to point out another very popular modification known as Soccerjam Mod. it has maps specifically created for the purpose of the mod such as the map "Soccerjam." it has been used in a variety of sports such as: Football/Soccer, American Football, Volleyball and Basketball. Though the Soccer obviously being more dominant than the others. Thankyou. —Preceding unsigned comment added by N3vre ( talk • contribs) 18:10, 21 August 2008 (UTC)
eu so queria saber como jogar —Preceding unsigned comment added by 189.73.236.221 ( talk) 16:44, 12 October 2008 (UTC)
It seems like there is a citation needed tag after almost every sentence in this article. It looks like vandalism to me. As such, I feel that we should remove all the tags that are currently present, espescially considering that much of the citation needed information is easily verifiable. Shadow 16:33, 26 August 2006 (UTC)
I agree completly
Yeah CS sucks —Preceding unsigned comment added by 79.72.17.91 ( talk) 07:23, 12 March 2009 (UTC)
I redid the controversy section about Jack Thompson and the shootings, using MSNBC as a ref instead of gaming sites. I think the section is more balanced now. I think we should avoid using quotes, as the choice of the quotations is very subjective. Remember to use NPOV, even if you hate him. Angryapathy ( talk) 16:20, 18 March 2009 (UTC)
The {{CSversionhistory}} template (used only in this article) seems to be excessive and possibly a candidate for deletion, as per point #9 in WP:GAMETRIVIA. Thoughts? DP76764 18:18, 17 November 2008 (UTC)
Hmm, would it be more appropriate to try to identify the version which constituted the breakthrough of this mod? I seem to recall that CS was already wildly popular before it even reached version 1.0, when it became a commercial product. On second thought, that might be rather hard to validate.. Broadbandmink ( talk) 00:23, 27 May 2009 (UTC)
{{editsemiprotected}}
The link to Steam is broken, it should link through to
http://en.wikipedia.org/wiki/Steam_(content_delivery) rather than vapourised water
Slugonamission (
talk)
10:53, 11 June 2009 (UTC)
Done Thanks!
Celestra (
talk)
14:07, 11 June 2009 (UTC)
[quote wiki page]"The Chinese government has used Counter-Strike as a tool for tactical training" [end quote]
This implies that a central edict from Beijing requires ALL Chinese police officers to train on CS, and has been taken out of context on Wiki.
The actual article reports on a one off game competition for police officers in ONE city, and the article is intended to be taken as tongue in cheek, a kind of equivalent of the 'and finally' sections at the end of TV News programmes, you are not meant to take from it that ALL Chinese police train on CS.......
[quote from source article] "More than 300 police officers in China's northern port city Tianjin were "mobilized" to an Internet cafe Wednesday for a three-day competition of the terrorism-themed computer game Counter-Strike.
"The competition is organized to sharpen anti-terrorist skills of Tianjin's police force, as we find the nature of the game very similar to that of our daily practice," said officer Zhang Bin, one of the organizers" [end quote] —Preceding unsigned comment added by 58.61.0.43 ( talk) 12:54, 16 August 2009 (UTC)
That was nearly 18 months ago. I'd like to review this to see if semiprotection is still considered necessary. As well as welcoming views from regular editors I've contacted OhanaUnited, the protecting admin. -- TS 17:12, 15 September 2009 (UTC)
The article says "the Colt M4A1 Carbine had its scope removed"... if that refers (as it seems to me) to the real life M4A1, then that is absolute bull**** as the M4A1 doesn't have a scope by default. —Preceding unsigned comment added by 84.152.114.211 ( talk) 13:56, 13 April 2008 (UTC)
{{ editsemiprotected}} The main site has been shut down. The external link that says it goes to the main site, now goes to a server buying site. Please remove this link.
In The First Section it states that counter strike is the most played online game which is not true it is teh biggest played online computer game yes but halo 2 is most played out of all some one needs to change it to computer game
-- Ccolling 02:22, 10 December 2006 (UTC)
I agree with the dude above. I'm pretty sure all forms of CS combined would equal the most played online first person shooter game ever. There are several sources stating this as indicated in the original article as well. Halo 2 may be popular but we need to take into account that counterstrike is also played on other platforms, such as Xbox. Whereas Halo or Halo 2 is rarely played on PC; I am lead to believe. Meaning, i think you'll find counter strike is the most online FPS game to have been played. PS: World of Warcraft is the most online played overall by a long shot. :( —Preceding unsigned comment added by Sandhippo ( talk • contribs) 21:19, 12 December 2008 (UTC)
i dont know a single person who owns that shitty xbox port of css —Preceding unsigned comment added by 174.102.176.183 ( talk) 01:00, 5 November 2009 (UTC)
Is it applicable to the counter-strike wiki to have Newb/Noob, as this it was deleted and in playing this game for 10min online you will hear BOTH these words used during play, but may not know the meaning. —The preceding unsigned comment was added by 202.45.119.4 ( talk) 00:01, 24 April 2007 (UTC).
Both words derive from the slang' "Newbie" which is almost an abbreviation of the words New-Beginner —Preceding unsigned comment added by Chabit ( talk • contribs) 00:59, 16 March 2008 (UTC)
Hello. Recently I had thinking about cs 1.6 popularity - growth and regress. I've searched about it and with no profits. Could someone share his known sources about cs 1.6 popularity(server count, active players count, valve revenue on game selling and marketing or anything else similar) among first-person shooter games in a year to year basis? Thanks. 95.68.34.26 ( talk) 20:56, 29 January 2010 (UTC)
The information on the ban in Brazil and its possibly pending un-banning dates to mid-2009. — SMcCandlish Talk⇒ ʕ(Õلō)ˀ Contribs. 15:53, 6 March 2010 (UTC)
I deleted that section since Wikipedia is not a game guide. This content has already been deleted as an article by itself just a week ago. Now it pops up again here. *sigh* -- Jestix 16:57, 12 October 2006 (UTC)
The weapons do, however, have their own pages on Wikipedia, and which weapons are used by which side in the game make sense to a certain extent. At least a list with links to the weapons' own articles should be included for those interested in gun culture/ballistics. —Preceding unsigned comment added by 69.196.162.103 ( talk) 06:41, 4 April 2010 (UTC)
{{ editsemiprotected}} Grammatical error in the first few paragraphs, there's a random fragment saying "Therefore Half-Life Counter Strike."
Atomforyou ( talk) 17:36, 12 June 2010 (UTC)
"The game is currently the most played Half-Life modification in terms of players, according to GameSpy." The reference for this sentence is 2 years old! Tchernobog ( talk) 20:55, 23 June 2010 (UTC)
Hi, my brother who passed a few yrs ago invented a counterstrike mod and the first in its history. It is actually an effect I have not seen in any games (me being good at certan argorithms and programming simple stuff as well is still impressed). I remember he modded new realistic weapons in cs, and star wars where actual bullet and smoke effects appear from the guns eg a ping sound and other small details. There is no name for it, except it uses a very unique effect on the snow where you walk (polygonal steps are created in snow and/or sand-like environments, maybe a type of aftershock or gforce effect with a realword weapon). He actually invented this before the big companys so I am giving him the credit when its due. BTW the effect looks better than the current technology because when you walk through the snow, the steps are shown with deep depth and slow movement giving detail to a wet snow environment and/or 1-2 feet of snow in one so... He was a good computer programmer and well-known in the original cs community i believe. Maybe there should be a list of engines or mods for cs here as well. ( murriemir) 04:44, 27 September 2010 (UTC)
Wouldn't it be more accurate to say that the developers are Minh "Gooseman" Le and Jess "Cliffe" Cliffe? Bragador ( talk) 04:25, 5 October 2008 (UTC)
In the reception section, it gives the sales numbers. While this article does mention it, these are only retail numbers, and therefore do not include purchases over Steam. I think that fact could use a bit more emphasis, since it is a huge fraction of the sales, and highlight Steam's importance to Valve and CSS. 208.102.22.140 ( talk) 05:09, 20 March 2009 (UTC)
I'm fairly sure this game didn't come out in 2013? —Preceding unsigned comment added by 82.16.4.254 ( talk) 15:39, 29 November 2010 (UTC)
I believe it could be useful information. -- fs 23:44, 14 November 2006 (UTC)
"There have been a multitude of games claimed by their developers, reviewers and fans to be "Counter-Strike killers," but none have seriously been able to dent its overall popularity"
This looks like crap. Someone re-write it I'm too lazy because I'm a programmer :) —Preceding unsigned comment added by 169.145.3.22 ( talk) 16:57, 27 April 2011 (UTC)
Removed this line from the CS global summary, "The game is meant to be played on game consoles (such as PS3, Xbox 360, etc.) rather than the PC and is aimed as a competition to other FPS games such as the Call of Duty and the Battlefield series."
None of the references even mention it. — Preceding unsigned comment added by 24.246.40.139 ( talk) 07:29, 28 November 2011 (UTC)
Attention, all contributors to the Valve Task Force and the articles it constitutes!
I am here to announce that I will be re-vitalizing the
Valve Task Force, aimed at universally improving articles constituting
Valve Corporation, their employees, associates and products. This specific task force has been dormant for quite some time and with two very notable releases coming out this year, I feel like this is the appropriate time to re-stimulate the general aim of this group. For those who are not already members of the Valve Task Force, feel free to add your name to our
members list and contribute to whatever articles you feel your contributions may prove beneficial for. Valve, its products and notable employees have proven to be essential to the progression of the video game industry, so I'd like to make a call of arms for this cause.
DarthBotto
talk•
cont
22:04, 08 February 2011 (UTC)
This article failed to meet featured status, and the comments given as to why are pretty detailed and expressive. I don't see why we can't fix these issues, contact this person again and get it promoted. I've made a quick list of the items listed. If you fix one of the issues, don't delete it, put a Done check mark next to it so others may check the revisions and peer review. I'm sure that some of these issues have already been fixed, but i will look into that and mark the list appropriatley. Thanks, -
Resolutionsmasher (
talk)
21:46, 15 December 2011 (UTC)-
This is also not what happening. You can not modify a "bullet's in-flight path". The trajectory and calculations of the shot are server side. Cheats featuring aimbots are client side. The way an aimbot works is via a client side hack that hooks into the game library and gets information about other players 3D coordinates (x,y,z vector). These 3D coordinates are then processed via an algorithm into 2D coordinates (x,y vector) corresponding with the 3D position of the enemy player on your 2D screen. Think of it as taking a photo of your friend standing in the distance, in reality he had a 3D vector, but when you put your finger over him on the photo you're pointing at a 2D vector within the photo.
The player's mouse is then automatically aimed a the x,y coordinates when the aimbot functionality is triggered. This functionality is then further improved by figuring out vectors corresponding to body and head shots, as well as compensation for crouching positions. You can also use this functionality to do things like automatically draw text or other indicators over the player's 2D position. This is useful for indicating the player's team and any other useful or fun data that can be gathered from the client library. I recommend something like:
Or more simply:
There were also other aimbot methods that were more crude. A common one was based on the 3D geometry of other player's 3D models. You could distinguish between different player's based on distances between vertex points within the 3D model of the player. This worked well for CS since there was a limited amount of player models to choose from. The other method was based on texturing team models to flat blue and red and aiming at the color, which was highly ineffective.
— Preceding unsigned comment added by 98.198.134.14 ( talk) 02:48, 2 May 2012 (UTC)
{{editsemiprotected}}
This is not what is really going on. The engine uses a visleaf system where the only parts of the level that are drawn are those which the engine calculates are visible from the player's current area. It has absolutely nothing to do with what the server will or won't allow you to do. I suggest the section be replaced with this or similar:
As well, you could make "renders the immediate area" a link to Potentially visible set for extra information. 152.91.9.219 ( talk) 06:07, 20 October 2009 (UTC)
Done Welcome and thanks for contributing.
Celestra (
talk) 13:24, 20 October 2009 (UTC)
by Andrej Tetak —Preceding
unsigned comment added by
84.47.61.248 (
talk)
18:34, 18 January 2010 (UTC)
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Hey, does this game have a elimination mode, where u kill the other team to gain a point ala perfect dark zero? There are alot of modes including survival. If so, a game types section should be added. Id like to know. thanks. — Preceding unsigned comment added by Asfd666 ( talk • contribs) 16:01, 12 May 2012 (UTC)
Does the article need the section about cheats and hacks? As far as I know, no other FPS game article on wikipedia has a whole section talking about cheats and exploits. The section seems very out of place, not to mention there is already a wiki page about cheats in online games: http://en.wikipedia.org/wiki/Cheating_in_online_games — Preceding unsigned comment added by 2601:9:8600:4D7:B5CE:E02D:3E86:6955 ( talk) 01:35, 3 June 2014 (UTC)
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There are twenty-five official maps made by the game developers: as_oilrig, cs_747, cs_assault, cs_backalley, cs_estate, cs_havana, cs_italy, cs_militia, cs_office, cs_siege, de_airstrip, de_aztec, de_cbble, de_château, de_dust, de_dust2, de_inferno, de_nuke, de_piranesi, de_prodigy, de_storm, de_survivor, de_torn, de_train and de_vertigo. -- 190.193.242.161 ( talk) 23:48, 12 December 2016 (UTC)
Hi, I have been trying to insert Classic Counter-Strike to one of the alternate name to Counter-Strike 1.6 But my edit keeps getting reverted. I have been playing this game for almost 10 years. And I am a current active player of the latest game "Counter-Strike Global Offensive." The developers frequently refer to CS 1.6 as "Classic Counter-Strike" in discussions with the CS community and in-game references to 1.6 and the game modes it inspired. There are many current professional Counter-Strike 1.6 players who currently play the CS: GO, along with new ones. These old players are frequently reffered to as "Classic CS players", to distinguish the current professionals who have only started playing either from CS: Source or directly from CS: GO (Counter-Strike: Global Offensive). If this is the valve's position and electronic sports position; then why not allow an edit to insert "Classic Counter-Strike" as an alternative name to CS games which use the Source engine, rather than the GoldSrc engine? — Preceding unsigned comment added by Dajo767 ( talk • contribs) 10:31, 1 February 2018 (UTC)
Yes, I agree. This claim of mine was spoken from the perspective of a player of this game and is not suitable for a general audience. — Preceding unsigned comment added by Dajo767 ( talk • contribs) 20:50, 18 March 2018 (UTC)
″== Why is Counter-Strike's history of one of an eSports game not mentioned. ==
In the entire body of the article (except) for the template section below, no mention of Counter-Strike 1.6's history of being a eSports game is talked about. Why is it so? I was trying to insert the edit, but I get reverted time and again by others who say I don't have "reliable" sources. I try to add the source I have http://liquipedia.net/counterstrike/Counter-Strike_Majors , but edits get reverted again on the basis that liquipedia is user edited. Guys have you all being living under a rock? Counter-Strike was a eSports game from 2001 to early 2012. Check the template section of this article "Proffessional Counter-Strike Competition". How come the template exists to collaborate my proposition? And by the way, I see that more than 90 percent of the statements on the accepted version are unsourced and uncited and you remove one sentence I make because it has a source which is unreliable? Jesus! — Preceding unsigned comment added by Dajo767 ( talk • contribs) 20:46, 18 March 2018 (UTC)
Correct Publish date reverted back to wrong one - no sources/proof for the wrong information you added back Okay, sorry if I update this talk-section somehow wrong, but I'd just like to prove some of you were wrong, and my update for the publish date was correct. I corrected that the CS 1.0 was published on 8th November of 2000 - after that, someone reverted it back to "9th November of 2000" and saying "9th is correct", reason for the revert firstly was simply that I didn't provide sources for the correct date - and the 9th November is "correct" by sources: The sources pointed to publish date does not even mention anywhere the date or time when it was published! The source says: "By Trey Walker on November 9, 2000 at 3:09PM PST" Trey Walker made news about game being published on November 9. He does not mention anywhere the time or date for game actually being published. The November 9, 3:09 PM is date and the time for the news of Tray Walker - not for the game being published. Okay, next, lets check the game version 1.0, when it was actually published - not the date of news.
1st source for CS 1.0 being published on November 8, 2000: https://counterstrike.fandom.com/wiki/Counter-Strike_patches 2nd source for CS 1.0 being published on November 8, 2000: https://joliesjunk.wordpress.com/2012/10/11/the-history-of-counter-strike/ 3rd source for CS 1.0 being published on November 8, 2000: https://liquipedia.net/counterstrike/Counter-Strike_patches
So.. How about you check the information which is correct and not just assume you are right - when you clearly was at wrong, before reverting the corrected information back to wrong one and just saying "is correct" - without sources being showed how it is correct. If you ask why I did just not update the correct information and add sources into source section - The answer is simply: Because you just deny the rights from me doing it by putting this page in Semi-Protected mode. Best Regards - Mikko, fan of Counter-Strike series. — Preceding unsigned comment added by MikkoMuhis ( talk • contribs) 17:35, 8 August 2019 (UTC)
This article is surprisingly shorter than I expected. Enjoyer of World 💬 00:11, 23 October 2020 (UTC)
![]() | This page is an archive of past discussions. Do not edit the contents of this page. If you wish to start a new discussion or revive an old one, please do so on the current talk page. |
I have just expanded the criticisms section with a little on the history, reasons and ramifications of "mirroring". I really ought to have a source for the bit about how Gooseman preferred to model weapons in the left hand, but I'm afraid I read it in an interview about five years ago and I just remember him saying something to that effect, so I don't. I also added another counterargument to the thing about different guns of the same calibre doing different amounts of damage (differently powered cartridges). -- YourMessageHere 00:54, 28 May 2006 (UTC)
This is somewhat unrelated to the Counter-Strike page, but I'm no Wikipedia expert. I just want to point out this site, Professional counter-strike. It really seems like a plain self-promotion page. Some valid tactics and tips. Other things there are plainly unconnected to anything besides the authors site. Anybody willing to clean it up? Wahming 02:33, 21 June 2006 (UTC)
The current bomb plant picture is taken in Counter-Strike Source, I would think that a picture taken in Counter-Strike would be more appropriate. Credema 06:27, 23 July 2006 (UTC)
I reduced the content of this section down to simply a link to Counter-Strike maps, and changed the name to "Maps". The list of maps really didn't serve a purpose in the main Counter-Strike article, as it was nothing but a bulleted list, took up space (the article was up to 38kb before I did this, and could still use a bit of whittling down), and wasn't particularly useful; not to mention that the "Commonly played unofficial maps" subsection was nothing but original research, and highly debatable original research at that ( see the AfD for "Custom Counter-Strike maps"). Hargle 14:31, 28 July 2006 (UTC)
Do you think we should add a section on the Skins you can play as? (e.g. SAS, Phoenix Connection). If so then i'll be happy to start it.
(Original Poster): Thanks for the feedback, if you still think it is relevant then i'll add it as soon as possible.
Counter-Strike.com seems like a pretty obvious addition that's not currently in the external links. They are pretty well known for their community content. Forums, downloads, guides, strategy, mods...anyone disagree?
Abbynormal1 08:30, 30 August 2006 (UTC)
I've not heard anyone disagree that Counter-Strike.com belongs in the external links due to it's large amount of community content. I'm therefore requesting the protected page be edited to include the link, which I believe used to be there. The link used to be something like:
Counter-Strike.com -- Counter-Strike servers, forums, downloads, guides.
Something like that would be appropriate, imho.
Could we please take a look at what we're reverting to, I've just reverted to a copy of the article from 11 March. There's been quite a lot of vandalism and then reverts to a vandalised version since then. Make sure you're not reverting to a vandalised version. - Hahnchen 06:24, 15 March 2006 (UTC)
I was wondering why people take off www.counter-strike.com from the links. Thanks -- Marc 04:10, 14 July 2006 (UTC)
This is only a change to Counter-Strike: Source, and I don't see why it should be included here. Just as the page on Doom 1 wouldn't contain info on every update to Doom 3, this is unrelated information.
I Have Deleted the "INTHEHOLE" link, this is not a big Community, a lot are bigger, this is just the owning trying to get attention to his/her site -- The Itchy One 10:51, 24 March 2006 (UTC)
As instructed below, I'm requesting a link to Counter-Strike.com be added to external links. They do sell servers (my clan has one through them), they also have a huge resource of community content. We use their forums, we use their maps sections, their strategy guides, their plugin guides, and countless other things I don't really need to list. Feel free to check it out for yourself.
FPS Banana sells Alienware computers and Samsung Mobile PC's. CS-Nation sells griffinrun.com Anyway, any argument that Counter-Strike.com is at least equal in relevent content to the others? Abbynormal1
So, if nobody disagrees with me, I'll be adding the link Wedneday, September 13th. Abbynormal1
I deleted it without checking here first. So, you can add the link back in if you'd like. But, consider that if counter-strike.com is in there, you should really add all of the major rental sites as well. There's a treasure trove of guides and troubleshooting information at http://rentals.nuclearfallout.net, for instance, and that's just one of many. Counter-strike.com is nothing particularly special -- it just has a nice domain name. -jw
Does the XcG clan and BigBudDen clan really belong on the community links section? These are clan sites, of which there are thousands. My opinion is that clan sites are not relevent for the external/community links section. Not sure though, feedback appreciated.
-- Abbynormal1 03:11, 3 November 2006 (UTC)
I removed the links to "Big Bud Den Community" "Team UFH" which are clan sites. -- Abbynormal1 19:05, 10 December 2006 (UTC)
This may seem silly, but shouldn't the article name technically be Half-Life: Counter Strike? That is the official name, and the name on the box, despite whatever Steam refers to it as. DanPMK 10:00, 21 March 2007 (UTC)
Shouldn't there be a section for critical reaction, criticism and other things of that nature (public opinion)? 192.133.12.101 19:26, 10 February 2007 (UTC)
Adding this: Cheating groups, such as, myg0t, JAPS and Rage-Xtreme have been known to create a disturbance in the game by spamming the microphone, radio commands, or even killing the whole team in one round. This is also known as raging.
Should Admin Abuse be mentioned? [`.Thirty Thr33] (Talk) 02:24, 28 March 2007 (UTC)
I think one of the main issues is the lack of reference whatsoever to the Quake mod called Navy Seals by the same developer. It is important that we discuss history in a more informative manner so we need to give credit where credit is due.
You can see for yourself in this article:
http://archive.gamespy.com/modweek/index21.shtm
I would have added this as a reference myself but after looking at the edit page it seems that I need additional help from an administrator before it can be included.
I've also changed the weapons of Counter-Strike paragraph as listing real-life weapons being an original and unique feature of CS is highly unfounded, grossly misleading and untrue. Megapaw 15:05, 31 March 2007 (UTC)
Some people know this game as Camper Strike or AS (Awper Strike). I think these two should be added.
In the 1st paragraph - "commonly abbreviated to CS, is a team-based, tactical first-person shooter video game which originated from a Quake mod of the same developer" —The preceding unsigned comment was added by 195.137.203.137 ( talk) 15:23, 2 April 2007 (UTC).
If there are no objections, I believe it would be best to move the "Counterstrike Surfing" to the "Maps" section. Mastrchf91 02:28, 11 April 2007 (UTC)
I was wondering what people thought about the edit replacing teamspeak with vent, with the reasoning "Replaced TeamSpeak with Ventrilo, as that is the universally preferred client of all Counter-Strike players". I don't think that is an accurate discription of the state of opinion. I've changed the relevant wording to Teamspeak or Ventrillo but I was wondering what others thought on which should be included. -- Monty845 11:40, 12 April 2007 (UTC)
The article from http://www.newsmax.com/archives/ic/2007/4/18/230755.shtml?s=ic got their some of their info from http://www.washingtonpost.com/wp-dyn/content/article/2007/04/18/AR2007041800162.html Which reads "several Korean youths who knew Cho Seung Hui from his high school days said he was a fan of violent video games, particularly a game called "Counterstrike," a hugely popular online game in which players join terrorism or counterterrorism groups and try to shoot each other using all types of guns."
As of now in the Washington Post article they've removed that information. A search on "counterstrike" on the Washington Post site http://www.washingtonpost.com/ac2/wp-dyn/NewsSearch?sb=-1&st=counterstrike& leads to three articles related to VTech shooting. One mentioning Ismail Ax could be a screen name for CS which turns out to be negative. The other two, which shows the connection to CS in the search results, leads to the same WP article I posted, however now nothing about CS is mention.
A search result on "Counter Strike" leads to this article http://blog.washingtonpost.com/posttech/2007/04/counterstrike_va_tech.html Which mentions the said article also mention a developer from Valve graduated from VTech in 2003. But they do say in a update that people who knew him(Cho) in High School said he played CS.
Still if Cho did play CS it doesn't seem right for Triva. Bebopblue 18:18, 19 April 2007 (UTC)
This article is about Counter-Strike, not Cho. Bebopblue 02:31, 21 April 2007 (UTC)
Since the maps were up for deletion and they seemed to be an important part of the gameplay I moved it to The Encyclopedia Gamia before it got deleted. You can see it here -- Cs california 22:40, 24 April 2007 (UTC)
I have reformatted this article. I split the insanely long intro into a few sections under ==Gameplay==, improved the "maps" and "mods" sections, and a few other things. If I made a mistake, please discuss it with me here (or at my talk page). Hope everyone likes it. Thanks! Gold fritter 11:30, 19 April 2007 (UTC)
I think some one should add a weapons list with their "real" names and in game names —The preceding unsigned comment was added by Rynosaur ( talk • contribs) 02:41, 24 May 2007.
This article has been completely destroyed for whatever reasons. People vandalising the article, people who don't know what they are doing attempting to fix the article, people who didn't seem to understand that this had become canonical location for Counter-Strike information pulled in from all four corners of the internet, for which the source websites quite often no longer exist, or exist in a completely different format.
Anyhow, good work to all of you, way to screw things right up.
There are errors in the parts where it mentions that the names of weapons in the menus used to be actual names before version 1.6.
Pre-1.6 it was only like this if you used the mod version (the free Half-Life modification you download), but not if you used the retail version (the one you buy in stores). I'm not sure where to find good sources for this, so I'm leaving it as it is for now.
I'm not sure if it should be mentioned, but there also exists a patch which changes the made-up names to the real ones.
Whether it is chosen to ignore the pre-1.6 retail version or not, I removed the reference to GIAT FAMAS - Clarion 5.56, and replaced it with AK-47 - CV-47, as the Famas was not in CS before version 1.6.
Lars Holm 12:19, 1 July 2007 (UTC)
Some history about in-game advertising. NavyCS.com as a website and game server was created late 2003 to test the success of in-game advertising for the United States Navy. The game Counter-Strike was used because of the amount of gamers and the ease of placing advertisements within the maps played. Navy Recruiting Command communicated with Valve Software for ideas and to seek permission for the prototype (no permission was required). Our testing was considered a success and the results were communicated to various organizations such as Harvard Univ and Mediafamily.org. In June of 2004 Viacom announced in-game advertising had a great future. Was the NavyCS.com concept and testing the genesis, I don't know. Ultimately Navy Recruiting Command decided against the concept for various reasons including the violent game play and game endorsement issues (The cost burden was on the player to purchase the game). The Navy did end up creating an on-line game which can be downloaded at Navy.com (we should have stuck with CS :)). NavyCS 11:58, 18 July 2007 (UTC)
How come there's nothing about those annoying ads in this article? —The preceding
unsigned comment was added by
84.248.223.109 (
talk)
22:35, 10 March 2007 (UTC).
One of the unique things about CS is the ability to create and "spray" a message in-game. I suggest discussing Wally, spray sizes and use. NavyCS 12:14, 18 July 2007 (UTC)
I made an addition to the legacy section of this topic by expressing the different types of counter strike communities that are clearly already listed in the ariticle. I received a new mail message stating that a citation was required for my addition. It also stated that self promotion was against the rules. This I completely understand and agree with totally, however my intent was to broaden the topic regarding those groups who are the biggest part of counter strike. Namely the customers and how they created their own way of interaction amongst themselves, just as they created the original game. These groups are the reason why this game has continued to be the number 1 all time FPS multi-player game in history.
I provided a weblink to one of the larger of such groups websites as others have obviously provided the links to CPL, CAL, and many other entities that are discussed in the articles content. I stated that the link provided was only one such group as a reference point for further understanding and explaination towards the origins of this game title and its past and future course.
Remember it was the community of gamers who made the original MOD counter strike and I thought it was important to touch a little more on this type of independant community of gamers and balance the discussion as the companies who are listed with their weblinks are so predominant that this point seems drowned out.
My question is then how could such a community already referenced in the original article be self promotion and the companies who profit from the game not be but allowed such a weblink?
And just an FYI the community I listed via link is in no way hurting for page views.
We received 365933 page views since November 18, 2006
Could someone please educate me regarding how I might get this issue resolved?
Thanks in advance,
VarGT 18:21, 23 July 2007 (UTC)
Addition: Steev seems to have been the person who took offense in some way to my addition to the topic so I have asked him to respond here. VarGT 19:18, 23 July 2007 (UTC)
This logic, although in no way completely improper, does have some fatal flaws. The first of which I see is as I've already expressed above. I am, as are many others, just as interested in the independents as the larger established makers of the current businesses. If we all followed such assumptions as was made in this case, I think we do both this resource and the purposes behind it a huge disservice. For example if my name was VarCS would you have blocked or withheld every link where CS is already available? I think not. The fact is I understand the idea and reason behind your actions however; caution is usually the best policy behind such unilateral decisions as were made in this case. So again I ask as I have already done in my first post here, how can we all come to a solution for those independents that are clearly a huge part of the community? If the link to a specific group bothers you or others because you feel it is self promotion how can we all justify the links to the manufacturers, CAL, CPL, etc? At this time I would request from Steve, that as you have blocked the content that I have included because of the link provided as you have expressed, you be the one to rectify those actions. Steve go ahead and remove the link to the provided website until such a community decision like a censoring for the entire Wiki users body and researchers who visit it for a better understanding of any topic can be reached by the majority not a single user. The remaining information provided however is and would be helpful to anyone who would like a better understanding on the topic and useful as a further research tool for understanding how this almost decade old game still remains number one in all multi-player gaming statistics. This was the reason for my original post and the only reason for my addition to the topic as I attempted to provide the largest reason why it remains so still to this day. As you have said already in your reply here the link is what most concerns you so remove that link until consensus can be achieved on this topic of the independents having less rights to post a link to such historical locations then the manufacturers who clearly have no boundaries here, and do so with impunity.
Thank you all in advance,
VarGT-CS-Gamer-Concerned user. VarGT 01:39, 6 August 2007 (UTC)
Did you read the above discussion at all? Again the website that is in question has approx 390,000 views with out any help from Wikipedia! It’s had approx 50,000 more views in the 2 weeks since the original post... I do not think your description of that particular site holds any water, they have over 100 members and close to a half million views in less then a year. However as I said above take the link out if you feel its self promotion which in my opinion it is not. The argument you make is exactly the point I have already made here. It is those millions of websites you mention that keep CS the number 1 played ever on-line game of all time. It’s they who you seem to have no respect for, those very same millions who keep all those other manufactures and their links and the CPL's, CAL's, etc... Alive and well making money. My problem here is the hypocrisy of the notion that its ok for the other links to groups like mygOt that have only harmed the game and the community that appear to be acceptable to Wikipedia users and those groups like the one I added that are not welcome. Why? Why not have a page listed to such independent entities this way the proverbial playing field is leveled between the independents and the manufactures? Leveled between the hackers and the hack not’s? Still waiting for an answer to that question and the others I have listed above.
Thank you, VarGT 18:24, 6 August 2007 (UTC)
I disagree totally with your statement that because of tournaments they hold any more relevance then the groups who actually created the need for such competitive designs. Originally I simply wanted to express that PUBS were and are the starting ground for all of those places. Now I am going ahead with my supporting of the citation request so here I go. First citation will be http://en.wikipedia.org/wiki/Clan_%28computer_gaming%29 , Game Informer 01.2007 New Angel Munoz Interview with game informer magazine http://en.wikipedia.org/wiki/Cyberathlete_Amateur_League , the purpose and intent letter of group in question on the website previously listed and the evolving nature of such communities, http://www.gamerstrust.org , and the following links to others who are listed in Wiki with seemingly no problems http://en.wikipedia.org/wiki/SK_Gaming , http://en.wikipedia.org/wiki/Team_3D , http://en.wikipedia.org/wiki/Fnatic , http://en.wikipedia.org/wiki/Myg0t , http://en.wikipedia.org/wiki/Pure_Pwnage . Regarding your doubts about the page views as being accurate and being seen as "Showing off" I will try and contact the Webmaster of the website and see if they can have Google verify the webpage views as currently displayed on the website. However, it was not my intent to "Show off" it was my intent to put to rest the claim/accusation that self promotion was the goal. Clearly that is not the case in this instance and in proper perspective for this discussion. Its as simple as the nose on your face that without these groups, clans, societies no such thing as CAL, CPL, WCG, would even exist as clearly stated in the sources above listed. About the article becoming a mess I say with the amount of links already present that is purely not the case. The article is informative and a great tool for understanding the term "Counter Strike" and it should remain so, not criticized for having to much information on the origins and continuation of the topic.
Still awaiting answers to my original questions.
Thank you,
VarGT 17:43, 7 August 2007 (UTC)
Well perhaps there is light at the end of this tunnel. Steevm thank you for seeing my point before the interruptions began. I would like to at least provide what I was able to obtain from the Webmaster for the group in question, for the doubting individual above who seemed bent on questioning the accuracy of the web views. And I would like to thank that groups Webmaster as well for the speed at which the information was provided and the explanation of some of the criteria for authentication of such data. I have received 2 screen shots of the data in question and both were taken by that Webmaster from the websites host "hostdime" any other independent inquiries are welcomed by the Webmaster to the hosting company directly if the stats are in any way still in question. http://i54.photobucket.com/albums/g111/sperrin7/gamerstrustmonthycountries.jpg , http://i54.photobucket.com/albums/g111/sperrin7/gamerstrustmonthyhits.jpg
I will do as you have suggested Steevm, now before I do anything will it be you who removes the website link or myself? Do I rewrite the addition and replace it in the article or do you? I would appreciate any help regarding these specific questions because I in no way wish to have a repeat performance of "citation required." Steevm if you prefer to answer such questions privately via Private Message I will be awaiting your correspondence.
Thank you all for a discussion that was engaging and lively,
P.S. I cannot read French to see how it should be done on that page but thank you for the tip I will go and see if I can find a free translator. ;)
VarGT 00:28, 8 August 2007 (UTC)
Laurens shouldn't your last comment be below mine above and before this one? And it doesn't surprise me that you as the author of
http://en.wikipedia.org/wiki/Fnatic see only through your CAL/CPL lens. And you of course are right my questions were answered but not by you. I believe this discussion came to an end some 11 hours before your last comment.
Thanks,
VarGT 00:06, 9 August 2007 (UTC)
There is an interesting fact missing IMHO, how many players are in each group in a typical setting?
Well some servers have 10 based on a CAL type match, others have 16, 20, and even up to 32. I have seen some servers that have 60 at a time for CS but I have never logged in to see how they perform.
Good point though.
VarGT 00:09, 9 August 2007 (UTC)
32 is the max if you see more than 32 slots available its a hltv spectator server. —Preceding unsigned comment added by 69.155.107.244 ( talk) 18:50, 5 September 2007 (UTC)
Would it be an idea to include some info about the Counter-Strike Manager game in the culture section? and maybe add a link to it? ( http://www.cs-manager.com) —Preceding unsigned comment added by 88.5.171.41 ( talk) 09:19, 30 November 2007 (UTC)
Why was the box art removed? It described the whole game...I'll put it back in. 75.172.9.54 ( talk) 08:34, 15 December 2007 (UTC)
The last time I played Counter-Strike, both the Steam version and pre-Steam version coexisted. Is it still possible to play the pre-Steam version of CS? If it is, where can I download it? (No, I am not referring to the cracked version.)-- Voidvector 13:04, 21 April 2007 (UTC)
Actually I found it. Fileplanet still have it. http://www.fileplanet.com/32405/0/section/Patches -- Voidvector 20:56, 23 April 2007 (UTC)
I beta tested counterstrike I believe it was late 1997 or early 1998. I specifically remember when you wanted to buy a weapon in the game you had to hit Tilde (~) to bring the developers console down, then you had to type code to buy the weapons. Buying ammo was more ridiculous, you had to buy the specific ammo for the specific gun, if you bought the wrong ammo you were SOL for that round. This archaic system was streamlined into the modern interface used today in CS and CS: Source. There were only two levels (Militia and I cant remember it's name but you start on a bridge and have to rescue hostages in a parking garage), and the only game mode was Hostage Rescue better known as CS mode. In CS_Militia you stormed a house / mansion for a hostage rescue. That's all I can remember, If you know more please add. -Devonthedude —Preceding unsigned comment added by DevonTheDude ( talk • contribs) 05:16, 28 February 2008 (UTC)
== So many n00bs, so little time. == So much 0wn@ge, so little time == :)
I have decided against buying any version of Counter-Strike for one reason: the amazing amount of 6 year old noobs plaguing the game. With 1337 speak and hacks abundant, this is putting the game on the edge of no hardcore community at all outside of tournaments. Better buy? Gary's Mod 10. Awesome —The preceding unsigned comment was added by 72.54.65.226 ( talk) 19:06, 5 March 2007 (UTC).
Wikipedia is not an advertisement for Gary's Mod 10. 141.155.145.242 01:32, 3 November 2007 (UTC)
Would be nice to see a link to the official webpage for CS!
—Preceding unsigned comment added by 72.185.193.116 ( talk) 04:47, 8 April 2008 (UTC)
—The preceding unsigned comment was added by 83.100.136.122 ( talk) 19:43, 17 April 2007 (UTC).
QUICKFEET.D CAL - TEAM 3D - THE BEST
^-- under the Condition Zero section which is under version history. Is this suppose to be there? 68.249.179.4 ( talk) 01:23, 29 November 2007 (UTC)
Can someone get rid of: COUNTER STRIKE NEW VERSION 2007-2008 is Out (it's a section without any text. I would do it, but the thing is semi-protected)? —Preceding unsigned comment added by 72.138.245.178 ( talk) 18:21, 19 May 2008 (UTC)
perhaps alternatives as Americas Army and ET: True_Combat:_Elite should be noted in the article. I believe (and many others too) that CS is lately nothing more than a legacy (outdated) game and readers of the article should be referred to some better (and free) alternatives.
KVDP ( talk) 08:54, 9 June 2008 (UTC)
I was wondering if I could update the culture section, I think that it is outdated and possibly mention www.gotfrag.com, I couldn't see it anywhere. Anyone have any feedback on that? Funni3fx3 ( talk) 09:52, 12 June 2008 (UTC)
I was also wondering if I could also add a scrimmage section. This would be about basic scrimming information, how its done and just the details about it. —Preceding unsigned comment added by Funni3fx3 ( talk • contribs) 09:57, 12 June 2008 (UTC)
It should be noted that Cyberathlete Professional League is now defunct. techietim ( talk) 10:21, 13 June 2008 (UTC)
how come we cant edit this article? Funni3fx3 ( talk) 06:55, 14 June 2008 (UTC)
I noticed at the bottom this quote "In real life, Kazmierczak - who had become "erratic" recently after shunning medication for an undisclosed illness - purchased weapons like those used in Counter-Strike, including a Glock handgun and a pump-action Remington shotgun, which he bought legally on Feb. 9." Someone should mention the pump action shotgun in CS is a Benelli M3 —Preceding unsigned comment added by 68.0.144.113 ( talk) 16:47, 19 June 2008 (UTC)
I think Thompson was clutching at straws with this one. Triadbeast ( talk) 11:03, 4 July 2008 (UTC)
I see CS players wanting to have a constant framerate of 100 claiming that it's most playable when that's the case. Why is this? I've never heard of other games that need this. And is that something that should be in the article? 85.19.140.9 23:07, 22 January 2007 (UTC)
Well I played counter strike for the longest (about 3 years) on 20 fps max when I upgraded I got 60 (video card was locked) when I unlocked it I got 99-100 fps (so about 100fps always) I noticed that the more fps I had the faster I can to react to people and bomb ¬»vÌ®ū§«¬ 0.o 13:08, 23 January 2007 (UTC)
Well I have been playing counter strike for so long so I do notice a difference in 60 to 100 fps (fps in my option is reaction time if you have more you have more time to react to people shooting at you the fps varies on smoke nades I remember id drop to 15 fps when I only had max 20 fps (and that was just one smoke nade you bring 5 smoke nades out I am down to like 2fps I have yet to play day of defeat on my new system I might do that next time I go home (I did get almost 300fps on half life 2 in some parts) ¬»vÌ®ū§«¬ 0.o 15:56, 23 January 2007 (UTC)
I play alot and i can see how that could make a difference, but unless you have a ping of 5 or something your ultimately gong to be held back by lag anyway. 142.167.232.67 17:55, 3 March 2007 (UTC)
The popularity of 100FPS isn't in reference to client-side FPS, it's in reference to server side FPS, otherwise known as "tick rate". 100 tick rate is preferable to 33 or 66 tick rates because it allows for more data to be passed between client and server, improving bullet registration and more. -- 76.186.122.53 18:39, 21 March 2007 (UTC)
I don't see any big difference between 50 fps and 100 fps, I still own the same, but there are certain max_fps values that increase your shooting rate, not to mention that you run faster on lower fps. Here's a site with proof about the shooting: http://www.fortress-forever.com/fpsreport/ Clerlic ( talk) 14:37, 16 September 2008 (UTC)
I would also like to point out another very popular modification known as Soccerjam Mod. it has maps specifically created for the purpose of the mod such as the map "Soccerjam." it has been used in a variety of sports such as: Football/Soccer, American Football, Volleyball and Basketball. Though the Soccer obviously being more dominant than the others. Thankyou. —Preceding unsigned comment added by N3vre ( talk • contribs) 18:10, 21 August 2008 (UTC)
eu so queria saber como jogar —Preceding unsigned comment added by 189.73.236.221 ( talk) 16:44, 12 October 2008 (UTC)
It seems like there is a citation needed tag after almost every sentence in this article. It looks like vandalism to me. As such, I feel that we should remove all the tags that are currently present, espescially considering that much of the citation needed information is easily verifiable. Shadow 16:33, 26 August 2006 (UTC)
I agree completly
Yeah CS sucks —Preceding unsigned comment added by 79.72.17.91 ( talk) 07:23, 12 March 2009 (UTC)
I redid the controversy section about Jack Thompson and the shootings, using MSNBC as a ref instead of gaming sites. I think the section is more balanced now. I think we should avoid using quotes, as the choice of the quotations is very subjective. Remember to use NPOV, even if you hate him. Angryapathy ( talk) 16:20, 18 March 2009 (UTC)
The {{CSversionhistory}} template (used only in this article) seems to be excessive and possibly a candidate for deletion, as per point #9 in WP:GAMETRIVIA. Thoughts? DP76764 18:18, 17 November 2008 (UTC)
Hmm, would it be more appropriate to try to identify the version which constituted the breakthrough of this mod? I seem to recall that CS was already wildly popular before it even reached version 1.0, when it became a commercial product. On second thought, that might be rather hard to validate.. Broadbandmink ( talk) 00:23, 27 May 2009 (UTC)
{{editsemiprotected}}
The link to Steam is broken, it should link through to
http://en.wikipedia.org/wiki/Steam_(content_delivery) rather than vapourised water
Slugonamission (
talk)
10:53, 11 June 2009 (UTC)
Done Thanks!
Celestra (
talk)
14:07, 11 June 2009 (UTC)
[quote wiki page]"The Chinese government has used Counter-Strike as a tool for tactical training" [end quote]
This implies that a central edict from Beijing requires ALL Chinese police officers to train on CS, and has been taken out of context on Wiki.
The actual article reports on a one off game competition for police officers in ONE city, and the article is intended to be taken as tongue in cheek, a kind of equivalent of the 'and finally' sections at the end of TV News programmes, you are not meant to take from it that ALL Chinese police train on CS.......
[quote from source article] "More than 300 police officers in China's northern port city Tianjin were "mobilized" to an Internet cafe Wednesday for a three-day competition of the terrorism-themed computer game Counter-Strike.
"The competition is organized to sharpen anti-terrorist skills of Tianjin's police force, as we find the nature of the game very similar to that of our daily practice," said officer Zhang Bin, one of the organizers" [end quote] —Preceding unsigned comment added by 58.61.0.43 ( talk) 12:54, 16 August 2009 (UTC)
That was nearly 18 months ago. I'd like to review this to see if semiprotection is still considered necessary. As well as welcoming views from regular editors I've contacted OhanaUnited, the protecting admin. -- TS 17:12, 15 September 2009 (UTC)
The article says "the Colt M4A1 Carbine had its scope removed"... if that refers (as it seems to me) to the real life M4A1, then that is absolute bull**** as the M4A1 doesn't have a scope by default. —Preceding unsigned comment added by 84.152.114.211 ( talk) 13:56, 13 April 2008 (UTC)
{{ editsemiprotected}} The main site has been shut down. The external link that says it goes to the main site, now goes to a server buying site. Please remove this link.
In The First Section it states that counter strike is the most played online game which is not true it is teh biggest played online computer game yes but halo 2 is most played out of all some one needs to change it to computer game
-- Ccolling 02:22, 10 December 2006 (UTC)
I agree with the dude above. I'm pretty sure all forms of CS combined would equal the most played online first person shooter game ever. There are several sources stating this as indicated in the original article as well. Halo 2 may be popular but we need to take into account that counterstrike is also played on other platforms, such as Xbox. Whereas Halo or Halo 2 is rarely played on PC; I am lead to believe. Meaning, i think you'll find counter strike is the most online FPS game to have been played. PS: World of Warcraft is the most online played overall by a long shot. :( —Preceding unsigned comment added by Sandhippo ( talk • contribs) 21:19, 12 December 2008 (UTC)
i dont know a single person who owns that shitty xbox port of css —Preceding unsigned comment added by 174.102.176.183 ( talk) 01:00, 5 November 2009 (UTC)
Is it applicable to the counter-strike wiki to have Newb/Noob, as this it was deleted and in playing this game for 10min online you will hear BOTH these words used during play, but may not know the meaning. —The preceding unsigned comment was added by 202.45.119.4 ( talk) 00:01, 24 April 2007 (UTC).
Both words derive from the slang' "Newbie" which is almost an abbreviation of the words New-Beginner —Preceding unsigned comment added by Chabit ( talk • contribs) 00:59, 16 March 2008 (UTC)
Hello. Recently I had thinking about cs 1.6 popularity - growth and regress. I've searched about it and with no profits. Could someone share his known sources about cs 1.6 popularity(server count, active players count, valve revenue on game selling and marketing or anything else similar) among first-person shooter games in a year to year basis? Thanks. 95.68.34.26 ( talk) 20:56, 29 January 2010 (UTC)
The information on the ban in Brazil and its possibly pending un-banning dates to mid-2009. — SMcCandlish Talk⇒ ʕ(Õلō)ˀ Contribs. 15:53, 6 March 2010 (UTC)
I deleted that section since Wikipedia is not a game guide. This content has already been deleted as an article by itself just a week ago. Now it pops up again here. *sigh* -- Jestix 16:57, 12 October 2006 (UTC)
The weapons do, however, have their own pages on Wikipedia, and which weapons are used by which side in the game make sense to a certain extent. At least a list with links to the weapons' own articles should be included for those interested in gun culture/ballistics. —Preceding unsigned comment added by 69.196.162.103 ( talk) 06:41, 4 April 2010 (UTC)
{{ editsemiprotected}} Grammatical error in the first few paragraphs, there's a random fragment saying "Therefore Half-Life Counter Strike."
Atomforyou ( talk) 17:36, 12 June 2010 (UTC)
"The game is currently the most played Half-Life modification in terms of players, according to GameSpy." The reference for this sentence is 2 years old! Tchernobog ( talk) 20:55, 23 June 2010 (UTC)
Hi, my brother who passed a few yrs ago invented a counterstrike mod and the first in its history. It is actually an effect I have not seen in any games (me being good at certan argorithms and programming simple stuff as well is still impressed). I remember he modded new realistic weapons in cs, and star wars where actual bullet and smoke effects appear from the guns eg a ping sound and other small details. There is no name for it, except it uses a very unique effect on the snow where you walk (polygonal steps are created in snow and/or sand-like environments, maybe a type of aftershock or gforce effect with a realword weapon). He actually invented this before the big companys so I am giving him the credit when its due. BTW the effect looks better than the current technology because when you walk through the snow, the steps are shown with deep depth and slow movement giving detail to a wet snow environment and/or 1-2 feet of snow in one so... He was a good computer programmer and well-known in the original cs community i believe. Maybe there should be a list of engines or mods for cs here as well. ( murriemir) 04:44, 27 September 2010 (UTC)
Wouldn't it be more accurate to say that the developers are Minh "Gooseman" Le and Jess "Cliffe" Cliffe? Bragador ( talk) 04:25, 5 October 2008 (UTC)
In the reception section, it gives the sales numbers. While this article does mention it, these are only retail numbers, and therefore do not include purchases over Steam. I think that fact could use a bit more emphasis, since it is a huge fraction of the sales, and highlight Steam's importance to Valve and CSS. 208.102.22.140 ( talk) 05:09, 20 March 2009 (UTC)
I'm fairly sure this game didn't come out in 2013? —Preceding unsigned comment added by 82.16.4.254 ( talk) 15:39, 29 November 2010 (UTC)
I believe it could be useful information. -- fs 23:44, 14 November 2006 (UTC)
"There have been a multitude of games claimed by their developers, reviewers and fans to be "Counter-Strike killers," but none have seriously been able to dent its overall popularity"
This looks like crap. Someone re-write it I'm too lazy because I'm a programmer :) —Preceding unsigned comment added by 169.145.3.22 ( talk) 16:57, 27 April 2011 (UTC)
Removed this line from the CS global summary, "The game is meant to be played on game consoles (such as PS3, Xbox 360, etc.) rather than the PC and is aimed as a competition to other FPS games such as the Call of Duty and the Battlefield series."
None of the references even mention it. — Preceding unsigned comment added by 24.246.40.139 ( talk) 07:29, 28 November 2011 (UTC)
Attention, all contributors to the Valve Task Force and the articles it constitutes!
I am here to announce that I will be re-vitalizing the
Valve Task Force, aimed at universally improving articles constituting
Valve Corporation, their employees, associates and products. This specific task force has been dormant for quite some time and with two very notable releases coming out this year, I feel like this is the appropriate time to re-stimulate the general aim of this group. For those who are not already members of the Valve Task Force, feel free to add your name to our
members list and contribute to whatever articles you feel your contributions may prove beneficial for. Valve, its products and notable employees have proven to be essential to the progression of the video game industry, so I'd like to make a call of arms for this cause.
DarthBotto
talk•
cont
22:04, 08 February 2011 (UTC)
This article failed to meet featured status, and the comments given as to why are pretty detailed and expressive. I don't see why we can't fix these issues, contact this person again and get it promoted. I've made a quick list of the items listed. If you fix one of the issues, don't delete it, put a Done check mark next to it so others may check the revisions and peer review. I'm sure that some of these issues have already been fixed, but i will look into that and mark the list appropriatley. Thanks, -
Resolutionsmasher (
talk)
21:46, 15 December 2011 (UTC)-
This is also not what happening. You can not modify a "bullet's in-flight path". The trajectory and calculations of the shot are server side. Cheats featuring aimbots are client side. The way an aimbot works is via a client side hack that hooks into the game library and gets information about other players 3D coordinates (x,y,z vector). These 3D coordinates are then processed via an algorithm into 2D coordinates (x,y vector) corresponding with the 3D position of the enemy player on your 2D screen. Think of it as taking a photo of your friend standing in the distance, in reality he had a 3D vector, but when you put your finger over him on the photo you're pointing at a 2D vector within the photo.
The player's mouse is then automatically aimed a the x,y coordinates when the aimbot functionality is triggered. This functionality is then further improved by figuring out vectors corresponding to body and head shots, as well as compensation for crouching positions. You can also use this functionality to do things like automatically draw text or other indicators over the player's 2D position. This is useful for indicating the player's team and any other useful or fun data that can be gathered from the client library. I recommend something like:
Or more simply:
There were also other aimbot methods that were more crude. A common one was based on the 3D geometry of other player's 3D models. You could distinguish between different player's based on distances between vertex points within the 3D model of the player. This worked well for CS since there was a limited amount of player models to choose from. The other method was based on texturing team models to flat blue and red and aiming at the color, which was highly ineffective.
— Preceding unsigned comment added by 98.198.134.14 ( talk) 02:48, 2 May 2012 (UTC)
{{editsemiprotected}}
This is not what is really going on. The engine uses a visleaf system where the only parts of the level that are drawn are those which the engine calculates are visible from the player's current area. It has absolutely nothing to do with what the server will or won't allow you to do. I suggest the section be replaced with this or similar:
As well, you could make "renders the immediate area" a link to Potentially visible set for extra information. 152.91.9.219 ( talk) 06:07, 20 October 2009 (UTC)
Done Welcome and thanks for contributing.
Celestra (
talk) 13:24, 20 October 2009 (UTC)
by Andrej Tetak —Preceding
unsigned comment added by
84.47.61.248 (
talk)
18:34, 18 January 2010 (UTC)
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Hey, does this game have a elimination mode, where u kill the other team to gain a point ala perfect dark zero? There are alot of modes including survival. If so, a game types section should be added. Id like to know. thanks. — Preceding unsigned comment added by Asfd666 ( talk • contribs) 16:01, 12 May 2012 (UTC)
Does the article need the section about cheats and hacks? As far as I know, no other FPS game article on wikipedia has a whole section talking about cheats and exploits. The section seems very out of place, not to mention there is already a wiki page about cheats in online games: http://en.wikipedia.org/wiki/Cheating_in_online_games — Preceding unsigned comment added by 2601:9:8600:4D7:B5CE:E02D:3E86:6955 ( talk) 01:35, 3 June 2014 (UTC)
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Cheers.— InternetArchiveBot ( Report bug) 13:26, 1 December 2016 (UTC)
There are twenty-five official maps made by the game developers: as_oilrig, cs_747, cs_assault, cs_backalley, cs_estate, cs_havana, cs_italy, cs_militia, cs_office, cs_siege, de_airstrip, de_aztec, de_cbble, de_château, de_dust, de_dust2, de_inferno, de_nuke, de_piranesi, de_prodigy, de_storm, de_survivor, de_torn, de_train and de_vertigo. -- 190.193.242.161 ( talk) 23:48, 12 December 2016 (UTC)
Hi, I have been trying to insert Classic Counter-Strike to one of the alternate name to Counter-Strike 1.6 But my edit keeps getting reverted. I have been playing this game for almost 10 years. And I am a current active player of the latest game "Counter-Strike Global Offensive." The developers frequently refer to CS 1.6 as "Classic Counter-Strike" in discussions with the CS community and in-game references to 1.6 and the game modes it inspired. There are many current professional Counter-Strike 1.6 players who currently play the CS: GO, along with new ones. These old players are frequently reffered to as "Classic CS players", to distinguish the current professionals who have only started playing either from CS: Source or directly from CS: GO (Counter-Strike: Global Offensive). If this is the valve's position and electronic sports position; then why not allow an edit to insert "Classic Counter-Strike" as an alternative name to CS games which use the Source engine, rather than the GoldSrc engine? — Preceding unsigned comment added by Dajo767 ( talk • contribs) 10:31, 1 February 2018 (UTC)
Yes, I agree. This claim of mine was spoken from the perspective of a player of this game and is not suitable for a general audience. — Preceding unsigned comment added by Dajo767 ( talk • contribs) 20:50, 18 March 2018 (UTC)
″== Why is Counter-Strike's history of one of an eSports game not mentioned. ==
In the entire body of the article (except) for the template section below, no mention of Counter-Strike 1.6's history of being a eSports game is talked about. Why is it so? I was trying to insert the edit, but I get reverted time and again by others who say I don't have "reliable" sources. I try to add the source I have http://liquipedia.net/counterstrike/Counter-Strike_Majors , but edits get reverted again on the basis that liquipedia is user edited. Guys have you all being living under a rock? Counter-Strike was a eSports game from 2001 to early 2012. Check the template section of this article "Proffessional Counter-Strike Competition". How come the template exists to collaborate my proposition? And by the way, I see that more than 90 percent of the statements on the accepted version are unsourced and uncited and you remove one sentence I make because it has a source which is unreliable? Jesus! — Preceding unsigned comment added by Dajo767 ( talk • contribs) 20:46, 18 March 2018 (UTC)
Correct Publish date reverted back to wrong one - no sources/proof for the wrong information you added back Okay, sorry if I update this talk-section somehow wrong, but I'd just like to prove some of you were wrong, and my update for the publish date was correct. I corrected that the CS 1.0 was published on 8th November of 2000 - after that, someone reverted it back to "9th November of 2000" and saying "9th is correct", reason for the revert firstly was simply that I didn't provide sources for the correct date - and the 9th November is "correct" by sources: The sources pointed to publish date does not even mention anywhere the date or time when it was published! The source says: "By Trey Walker on November 9, 2000 at 3:09PM PST" Trey Walker made news about game being published on November 9. He does not mention anywhere the time or date for game actually being published. The November 9, 3:09 PM is date and the time for the news of Tray Walker - not for the game being published. Okay, next, lets check the game version 1.0, when it was actually published - not the date of news.
1st source for CS 1.0 being published on November 8, 2000: https://counterstrike.fandom.com/wiki/Counter-Strike_patches 2nd source for CS 1.0 being published on November 8, 2000: https://joliesjunk.wordpress.com/2012/10/11/the-history-of-counter-strike/ 3rd source for CS 1.0 being published on November 8, 2000: https://liquipedia.net/counterstrike/Counter-Strike_patches
So.. How about you check the information which is correct and not just assume you are right - when you clearly was at wrong, before reverting the corrected information back to wrong one and just saying "is correct" - without sources being showed how it is correct. If you ask why I did just not update the correct information and add sources into source section - The answer is simply: Because you just deny the rights from me doing it by putting this page in Semi-Protected mode. Best Regards - Mikko, fan of Counter-Strike series. — Preceding unsigned comment added by MikkoMuhis ( talk • contribs) 17:35, 8 August 2019 (UTC)
This article is surprisingly shorter than I expected. Enjoyer of World 💬 00:11, 23 October 2020 (UTC)