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I reverted the page to an earlier version because all the additions to the location section were in the form of detailing what happens in the game. This falls foul of WP:NOT by being an excessive summary of the game and unencyclopedic. H. Carver 20:30, 27 May 2007 (UTC)
You're a monster. This game deserves an actual summary of the whole plot , not just a back of the box description. This is the one unique thing Wikipedia could offer for, chrissakes. Someone who's played the game, please fix this. 86.25.126.136 ( talk) 00:12, 26 June 2010 (UTC)
Do you think this could be a Good article? — Preceding unsigned comment added by 193.111.221.60 ( talk) 19:48, 8 January 2012 (UTC)
Most of the admins/users say that the mail issue in this article is the >over-detailed< article, and I don't have much experience, so, can someone take some time and fix it?
As I allready fixed most of the issues, the only >big< one left is the Plot issue. Maybe the prose could just a little >tincy wincy< fixing, but otherwise, the Article is pretty much fixed.
Best — Preceding unsigned comment added by 193.111.221.60 ( talk) 13:21, 9 January 2012 (UTC)
Why was the list of omissions from the Director's Cut version removed? I think it's quite notable how they toned down the violence in the new version. Never mind removing, editing, cropping and censoring cutscenes. -- TheHande ( talk) 11:42, 25 March 2012 (UTC)
If you deal with everything above, I'd be willing to call this A-class. — Torchiest talk edits 04:17, 22 June 2012 (UTC)
Glancing over the issues brought up by Torchiest, it seems that most, if not all, have been taken care of. As such, I Support A-Class. -- JDC808 ♫ 03:15, 17 September 2012 (UTC)
Why has the section not been (re-)included yet? Unless people are playing a very different version of the game from the one I bought for my Wii, the censorship and edits are notable and should be included, listed or mentioned at least in some manner. Sourcing shouldn't be an issue, the principle source is the game itself. -- TheHande ( talk) 19:52, 29 May 2012 (UTC)
Can we get a discussion going on the talk page as to what the contention is here? Why is one way or the other superior? Is there a standard format that is or is not being correctly applied to this article? — Torchiest talk edits 16:48, 4 September 2012 (UTC)
As the article's already nominated, how close are we to Featured article status? - Leave comments here! :) -- Khanassassin ☪ 18:24, 20 September 2012 (UTC)
I see there is a back and forth about including this link. I've looked at the source, and there is no need to include it, because all it does is reference the original Génération 4 source (item 15), which we are already sourcing directly in this article. — Torchiest talk edits 21:41, 18 October 2012 (UTC)
Good to see them on the front page. Check out also Sanitarium, I'm playing it now, it's great, even if it's graphics aren't spectacular. -- 89.210.3.234 ( talk) 16:08, 13 October 2013 (UTC)
Just a question, but was the European release of this game meant to coincide with the anniversary of the raids performed by the King of France against the Knights of the Templar, or is it just coincidence? - Floydian τ ¢ 20:57, 13 October 2013 (UTC)
"In 1992, Cecil and Noirin Carmody met with Sean Brennan, then-head of publishing at Virgin Interactive, and spoke about how the Knights Templar would make an ideal subject to base a game on. Later, Virgin agreed to issue the game.[4] " (change date March 16, 1992).
The dinner with SB took place in 1994. The quoted source (Director's Message) states 1994 (not 1992), as do several other ones (meeting took place after the publication of Steel Sky, see e.g. gog.com and Joystiq).
Note that in the same year (1994) Virgin took a stake of 25% in Revolution (the development costs for BS1 were over 1 million pounds) and that early 1992 Revolution was an unknown start-up company with no published titles. The meeting with Brennan in 1992 was about the deal to publish Lure of the Temptress (almost finished) and Steel Sky (just in development, pub. in 1994) (another issue - perhaps cause of the mix-up - concerns the different accounts in interviews about the year in which the idea for the game was conceived). Gamnos ( talk)
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This is the
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I reverted the page to an earlier version because all the additions to the location section were in the form of detailing what happens in the game. This falls foul of WP:NOT by being an excessive summary of the game and unencyclopedic. H. Carver 20:30, 27 May 2007 (UTC)
You're a monster. This game deserves an actual summary of the whole plot , not just a back of the box description. This is the one unique thing Wikipedia could offer for, chrissakes. Someone who's played the game, please fix this. 86.25.126.136 ( talk) 00:12, 26 June 2010 (UTC)
Do you think this could be a Good article? — Preceding unsigned comment added by 193.111.221.60 ( talk) 19:48, 8 January 2012 (UTC)
Most of the admins/users say that the mail issue in this article is the >over-detailed< article, and I don't have much experience, so, can someone take some time and fix it?
As I allready fixed most of the issues, the only >big< one left is the Plot issue. Maybe the prose could just a little >tincy wincy< fixing, but otherwise, the Article is pretty much fixed.
Best — Preceding unsigned comment added by 193.111.221.60 ( talk) 13:21, 9 January 2012 (UTC)
Why was the list of omissions from the Director's Cut version removed? I think it's quite notable how they toned down the violence in the new version. Never mind removing, editing, cropping and censoring cutscenes. -- TheHande ( talk) 11:42, 25 March 2012 (UTC)
If you deal with everything above, I'd be willing to call this A-class. — Torchiest talk edits 04:17, 22 June 2012 (UTC)
Glancing over the issues brought up by Torchiest, it seems that most, if not all, have been taken care of. As such, I Support A-Class. -- JDC808 ♫ 03:15, 17 September 2012 (UTC)
Why has the section not been (re-)included yet? Unless people are playing a very different version of the game from the one I bought for my Wii, the censorship and edits are notable and should be included, listed or mentioned at least in some manner. Sourcing shouldn't be an issue, the principle source is the game itself. -- TheHande ( talk) 19:52, 29 May 2012 (UTC)
Can we get a discussion going on the talk page as to what the contention is here? Why is one way or the other superior? Is there a standard format that is or is not being correctly applied to this article? — Torchiest talk edits 16:48, 4 September 2012 (UTC)
As the article's already nominated, how close are we to Featured article status? - Leave comments here! :) -- Khanassassin ☪ 18:24, 20 September 2012 (UTC)
I see there is a back and forth about including this link. I've looked at the source, and there is no need to include it, because all it does is reference the original Génération 4 source (item 15), which we are already sourcing directly in this article. — Torchiest talk edits 21:41, 18 October 2012 (UTC)
Good to see them on the front page. Check out also Sanitarium, I'm playing it now, it's great, even if it's graphics aren't spectacular. -- 89.210.3.234 ( talk) 16:08, 13 October 2013 (UTC)
Just a question, but was the European release of this game meant to coincide with the anniversary of the raids performed by the King of France against the Knights of the Templar, or is it just coincidence? - Floydian τ ¢ 20:57, 13 October 2013 (UTC)
"In 1992, Cecil and Noirin Carmody met with Sean Brennan, then-head of publishing at Virgin Interactive, and spoke about how the Knights Templar would make an ideal subject to base a game on. Later, Virgin agreed to issue the game.[4] " (change date March 16, 1992).
The dinner with SB took place in 1994. The quoted source (Director's Message) states 1994 (not 1992), as do several other ones (meeting took place after the publication of Steel Sky, see e.g. gog.com and Joystiq).
Note that in the same year (1994) Virgin took a stake of 25% in Revolution (the development costs for BS1 were over 1 million pounds) and that early 1992 Revolution was an unknown start-up company with no published titles. The meeting with Brennan in 1992 was about the deal to publish Lure of the Temptress (almost finished) and Steel Sky (just in development, pub. in 1994) (another issue - perhaps cause of the mix-up - concerns the different accounts in interviews about the year in which the idea for the game was conceived). Gamnos ( talk)
Hello fellow Wikipedians,
I have just modified one external link on Broken Sword: The Shadow of the Templars. Please take a moment to review my edit. If you have any questions, or need the bot to ignore the links, or the page altogether, please visit this simple FaQ for additional information. I made the following changes:
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Cheers.— InternetArchiveBot ( Report bug) 06:12, 9 November 2016 (UTC)
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