This article has been moved from "Action-RPG".
< SSPecteR> I strongly disagree with the definition here. Games like Diablo, Dungeon Siege etc... dont have MANY RPG elements, and are not considered by many (me included) as RPG. For me, the so-called Action RPGs only focus in combat and arcade style. It have as many role as any other computer game genre, so what's the point of calling it Role Playing game???
Another argument against it is that most recent Computer RPGs have arcade-styled combat. From the definition i've saw here would place arcade games as Diablo and Dungeon Siege as the same style of Morrowind and Ultima 9, for example.
I believe the perfect term to these type of games are 'Hack-and-slash game.
Sadly the article is full of POV so ill have to put on it a counter POV to raise dispute and hope someday it will be argued and fixed. ♠ 2006-06-28, 19:37 (UTC)
Action RPGs are defined by that focus on stat building going hand in hand with a real time combat system that requires reflex action based purely on player motor skills. As such ANY game that has a STRONG focus on the RPG element of stat building combined with Action gameplay is an Action RPG. Games that have some RPG elements that are not truly a focus at all (like in GTA: San Andreas, where the character stat attributes is more of a side element that is not in any way a focus of the game) are most likely action/adventure games.
Again, any game with a strong primary focus on building characters through stats, levels, and whatnot that combines that with strong reflex action gameplay is an Action RPG.
Therealspiffyone ( talk) 15:14, 18 January 2008 (UTC)
—Preceding unsigned comment added by 68.192.236.174 ( talk) 00:45, 25 May 2008 (UTC)
Serious question but how is Super Mario RPG (and its sequals) the most action packed (it even has TIMED SEQUENCES) of RPGs not here, I feel it is the best example of what action RPG is. -- Cleave and Smite, Delete and Tear! ( talk) 22:39, 14 December 2009 (UTC)
I think that there are some lack of notable games. "The Tower of Druaga" and "Hydlide" are placed one of the first games as action-RPG genre in Japan. Especially Hydlide was very popular and many influences "Zelda I" and "Ys". Also, "Dragon Buster" is considered early side-scrolling RPG(or RPG-like). In japanese historical context, although "Zelda II" had considerable degree of completion, it was not the dramatically new game. 210.149.120.123 11:56, 11 February 2007 (UTC)
The article should be modified to be fair and balanced, although to not even imply that it is true that it is an Action/RPG. - A Link to the Past (talk) 18:08, 22 March 2007 (UTC)
Some mention of the term hack and slash should be made, as it's nearly synonymous with Action RPG. SharkD 04:27, 31 March 2007 (UTC)
"However, RPGs that use this style of combat system but give equal focus to non-combat elements such as non-player character interaction and character development (such as The Elder Scrolls IV: Oblivion) are instead referred to as computer role-playing games."
What about Vampire: The Masquerade – Bloodlines, which markets itself as an action RPG, yet gives equal focus to non-combat skills? SharkD 20:18, 4 April 2007 (UTC)
As some know, there are games that are placed in the "FPS" type of Action>shooter genre that have a strong focus on RPG level/stat building. Deus Ex and System Shock 1 and 2 comes to mind. As Action RPGs are RPG games with real-time action reflex combat systems, wouldn't a game that combines FPS gameplay (an action gameplay convention, focusing on reflex shooting combat) with a strong focus on character building/creation (like the aforementioned games) be an Action RPG?
I would think so. Apparently Deus Ex and System Shock 1 and 2 were (and are) labeled as RPGs by their developers, despite being considered FPS by some gamers. In fact, aren't they both? Some gamers (and pro reviewers) label them as "FPS/RPG"...but "FPS" isn't really a genre unto itself, but rather a type of game in the Shooter genre which itself is a type of game in the Action genre. As such is the case, and Shooters are types of Action games, it would seem that calling such games Action RPGs is entirely within the definition of the Action RPG genre. Therealspiffyone ( talk) 15:41, 18 January 2008 (UTC)
Ask any editor in the games journo industry, games like BioShock and Deus Ex are almost universally recognised as first-person shooters with RPG elements. 86.20.205.210 ( talk) 14:52, 16 July 2009 (UTC)
Mass Effect is an RPG, while say Bioshock is an FPS, while Fallout is an action RPG. I put Fallout 3 because it is the GIANT MODERN ACTION RPG SEQUAL, though I should put Mass Effect 2 up there, it isn't a FPS like say Quake or Modern Warfare 2.-- Cleave and Smite, Delete and Tear! ( talk) 20:28, 18 March 2010 (UTC)
From the article:
"Diablo's effect on the market was significant; it had many imitators and its style of combat went on to be used by many MMORPGs that came after.[citation needed] For many years afterwards, games that closely mimicked the Diablo formula were referred to as "Diablo clones." The definition of a Diablo clone is even vaguer than that of an action RPG... ... Diablo II's effect on the gaming industry led to an even larger number of "clones" than its predecessor, inspiring games for almost a decade."
I've heard much talk about these numerous Diablo Clones but I've yet to see a list of them that doesn't include RPGs that don't resemble Diablo in the least. Should some examples be included here? Would a list or group be called for? --The Extremist [ User, Talk] 09:56, 31 August 2008 (UTC)
Super Chinese? Evaunit ♥666♥ 16:44, 29 September 2008 (UTC)
I think this article is diverging a bit from how the phrase is used in the media and in the marketing of games itself. Many of the games mentioned, like Star Ocean, Tales of Phantasia, and Baldur's Gate are almost never called Action-RPGs. They may be RPGs with action elements, but I think the article is taking greater liberty with the term than its use outside of wikipedia justifies.
I would propose that the term is a relativistic one, describing an RPG with a greater emphasis on real-time action over strategy compared to its contemporary peers. For example, Dark Messiah was billed as an Action-RPG, but Oblivion, while it does contain action, was not. At the very least, some acknowledgement should be made that the term in Japan refers more specifically to games that merge RPG elements with action-adventure conventions, but is seldom ever applied to games with fusion real-time/strategic systems like Tales or Star Ocean. —Preceding unsigned comment added by 69.125.113.35 ( talk) 00:35, 9 April 2009 (UTC)
Everything is wrong in the article, real-time or turn-based are irrelevant to the term, the important is if the game features an RPG system or features an gameplay similar to action games. Leveling-up is an universal element, tuning your car (racing game), picking an weapon (shooter), discovering new tech (strategy) etc... These are all Level up mechanisms, well, im not sure if the genre even exists —Preceding unsigned comment added by 201.69.242.106 ( talk) 17:11, 16 September 2009 (UTC)
If I could find a reliable source that gives a definition for "action RPG" I would use it. However, I can't find one. For now, I argue that my definition which was reverted is better than the one that replaced it. My version:
The old version:
First off, this version has grammatical problems. Second, it contrasts action RPGs to "genuine" RPG systems, implying that one necessarily precludes the other. I disagree with that judgment. At any rate, what was the objection to my revision, and how can we compromise? -- Cornprone ( talk) 23:44, 21 September 2009 (UTC)
Shouldn't they be mentioned in this article?
Rogue: The Adventure Game - and all its derivates - is often seen as a precursor to Diablo and the whole "Hack & Slash" genre.
Gauntlet has "RPG elements" and is definitely an action game. Perhaps too light on RPG elementes to be considered a "Hack & Slash" game? —Preceding unsigned comment added by 88.159.164.158 ( talk) 15:30, 3 April 2010 (UTC)
This article has been moved from "Action-RPG".
< SSPecteR> I strongly disagree with the definition here. Games like Diablo, Dungeon Siege etc... dont have MANY RPG elements, and are not considered by many (me included) as RPG. For me, the so-called Action RPGs only focus in combat and arcade style. It have as many role as any other computer game genre, so what's the point of calling it Role Playing game???
Another argument against it is that most recent Computer RPGs have arcade-styled combat. From the definition i've saw here would place arcade games as Diablo and Dungeon Siege as the same style of Morrowind and Ultima 9, for example.
I believe the perfect term to these type of games are 'Hack-and-slash game.
Sadly the article is full of POV so ill have to put on it a counter POV to raise dispute and hope someday it will be argued and fixed. ♠ 2006-06-28, 19:37 (UTC)
Action RPGs are defined by that focus on stat building going hand in hand with a real time combat system that requires reflex action based purely on player motor skills. As such ANY game that has a STRONG focus on the RPG element of stat building combined with Action gameplay is an Action RPG. Games that have some RPG elements that are not truly a focus at all (like in GTA: San Andreas, where the character stat attributes is more of a side element that is not in any way a focus of the game) are most likely action/adventure games.
Again, any game with a strong primary focus on building characters through stats, levels, and whatnot that combines that with strong reflex action gameplay is an Action RPG.
Therealspiffyone ( talk) 15:14, 18 January 2008 (UTC)
—Preceding unsigned comment added by 68.192.236.174 ( talk) 00:45, 25 May 2008 (UTC)
Serious question but how is Super Mario RPG (and its sequals) the most action packed (it even has TIMED SEQUENCES) of RPGs not here, I feel it is the best example of what action RPG is. -- Cleave and Smite, Delete and Tear! ( talk) 22:39, 14 December 2009 (UTC)
I think that there are some lack of notable games. "The Tower of Druaga" and "Hydlide" are placed one of the first games as action-RPG genre in Japan. Especially Hydlide was very popular and many influences "Zelda I" and "Ys". Also, "Dragon Buster" is considered early side-scrolling RPG(or RPG-like). In japanese historical context, although "Zelda II" had considerable degree of completion, it was not the dramatically new game. 210.149.120.123 11:56, 11 February 2007 (UTC)
The article should be modified to be fair and balanced, although to not even imply that it is true that it is an Action/RPG. - A Link to the Past (talk) 18:08, 22 March 2007 (UTC)
Some mention of the term hack and slash should be made, as it's nearly synonymous with Action RPG. SharkD 04:27, 31 March 2007 (UTC)
"However, RPGs that use this style of combat system but give equal focus to non-combat elements such as non-player character interaction and character development (such as The Elder Scrolls IV: Oblivion) are instead referred to as computer role-playing games."
What about Vampire: The Masquerade – Bloodlines, which markets itself as an action RPG, yet gives equal focus to non-combat skills? SharkD 20:18, 4 April 2007 (UTC)
As some know, there are games that are placed in the "FPS" type of Action>shooter genre that have a strong focus on RPG level/stat building. Deus Ex and System Shock 1 and 2 comes to mind. As Action RPGs are RPG games with real-time action reflex combat systems, wouldn't a game that combines FPS gameplay (an action gameplay convention, focusing on reflex shooting combat) with a strong focus on character building/creation (like the aforementioned games) be an Action RPG?
I would think so. Apparently Deus Ex and System Shock 1 and 2 were (and are) labeled as RPGs by their developers, despite being considered FPS by some gamers. In fact, aren't they both? Some gamers (and pro reviewers) label them as "FPS/RPG"...but "FPS" isn't really a genre unto itself, but rather a type of game in the Shooter genre which itself is a type of game in the Action genre. As such is the case, and Shooters are types of Action games, it would seem that calling such games Action RPGs is entirely within the definition of the Action RPG genre. Therealspiffyone ( talk) 15:41, 18 January 2008 (UTC)
Ask any editor in the games journo industry, games like BioShock and Deus Ex are almost universally recognised as first-person shooters with RPG elements. 86.20.205.210 ( talk) 14:52, 16 July 2009 (UTC)
Mass Effect is an RPG, while say Bioshock is an FPS, while Fallout is an action RPG. I put Fallout 3 because it is the GIANT MODERN ACTION RPG SEQUAL, though I should put Mass Effect 2 up there, it isn't a FPS like say Quake or Modern Warfare 2.-- Cleave and Smite, Delete and Tear! ( talk) 20:28, 18 March 2010 (UTC)
From the article:
"Diablo's effect on the market was significant; it had many imitators and its style of combat went on to be used by many MMORPGs that came after.[citation needed] For many years afterwards, games that closely mimicked the Diablo formula were referred to as "Diablo clones." The definition of a Diablo clone is even vaguer than that of an action RPG... ... Diablo II's effect on the gaming industry led to an even larger number of "clones" than its predecessor, inspiring games for almost a decade."
I've heard much talk about these numerous Diablo Clones but I've yet to see a list of them that doesn't include RPGs that don't resemble Diablo in the least. Should some examples be included here? Would a list or group be called for? --The Extremist [ User, Talk] 09:56, 31 August 2008 (UTC)
Super Chinese? Evaunit ♥666♥ 16:44, 29 September 2008 (UTC)
I think this article is diverging a bit from how the phrase is used in the media and in the marketing of games itself. Many of the games mentioned, like Star Ocean, Tales of Phantasia, and Baldur's Gate are almost never called Action-RPGs. They may be RPGs with action elements, but I think the article is taking greater liberty with the term than its use outside of wikipedia justifies.
I would propose that the term is a relativistic one, describing an RPG with a greater emphasis on real-time action over strategy compared to its contemporary peers. For example, Dark Messiah was billed as an Action-RPG, but Oblivion, while it does contain action, was not. At the very least, some acknowledgement should be made that the term in Japan refers more specifically to games that merge RPG elements with action-adventure conventions, but is seldom ever applied to games with fusion real-time/strategic systems like Tales or Star Ocean. —Preceding unsigned comment added by 69.125.113.35 ( talk) 00:35, 9 April 2009 (UTC)
Everything is wrong in the article, real-time or turn-based are irrelevant to the term, the important is if the game features an RPG system or features an gameplay similar to action games. Leveling-up is an universal element, tuning your car (racing game), picking an weapon (shooter), discovering new tech (strategy) etc... These are all Level up mechanisms, well, im not sure if the genre even exists —Preceding unsigned comment added by 201.69.242.106 ( talk) 17:11, 16 September 2009 (UTC)
If I could find a reliable source that gives a definition for "action RPG" I would use it. However, I can't find one. For now, I argue that my definition which was reverted is better than the one that replaced it. My version:
The old version:
First off, this version has grammatical problems. Second, it contrasts action RPGs to "genuine" RPG systems, implying that one necessarily precludes the other. I disagree with that judgment. At any rate, what was the objection to my revision, and how can we compromise? -- Cornprone ( talk) 23:44, 21 September 2009 (UTC)
Shouldn't they be mentioned in this article?
Rogue: The Adventure Game - and all its derivates - is often seen as a precursor to Diablo and the whole "Hack & Slash" genre.
Gauntlet has "RPG elements" and is definitely an action game. Perhaps too light on RPG elementes to be considered a "Hack & Slash" game? —Preceding unsigned comment added by 88.159.164.158 ( talk) 15:30, 3 April 2010 (UTC)