that could reach a greater audience - should simply be "great"
Done, sort of. They wanted to reach a wider audience than they had with their previous VN titles, not just a wide audience in general.
The localization was handled by Aksys - wikilink Aksys. Use "Aksys Games" instead of simply Aksys
Done
I don't think reception section needs to have lots of critics opinions. You can change it to "999 was positively received, with reviewers praising the story, writing and puzzles, but criticizing the game's tone and how the player is required to re-do the puzzles every time they play through the game. Reception of the game's presentation was mixed", and save the rest for the reception section (Perhaps you can incorporate them in the first opening paragraph of the reception section?)
Done
They are presented from a first-person perspective - link
first-person
Done
I don't really see the need of having
File:999cast.png. Its rationale is not strong and that most of the characters are featured in the game's cover art.
Done Agreed. Do you think I should write the characters' names in the image caption for the cover? I think it would be quite helpful to the reader, but I worry that it could get too long. Would it be best to add a footnote to the image caption, or is it okay to list all the character names in the caption?
You only need to mention that the cover art features the game's main characters. Their name is not really necessary.
You can add the two sources from refideas to the plot section.
I don't think this is necessary - we often use the work itself as a source for the plot, even in featured articles, but I might do it later. They don't actually cover the entire plot (the Technology Tell ref, which always seems to take five minutes or more for me to load, doesn't cover the actual ending iirc, and skips most of the middle), but I guess they can still be used for those parts.
Among scrapped themes were the use of hands as a major theme - Is the use of hands really a "theme"?
Done
That was a very neat development section.
Thanks, I'm quite happy with it.
Wouldn't the localization section be better if it is under the release section instead?
Done
Both Schilling and Thomas appreciated the puzzles found some puzzle solutions and hints to be too obvious or explanatory - "Both Schilling and Thomas appreciated the puzzles, but they found some puzzle solutions and hints to be too obvious or explanatory"
@
AdrianGamer: I have done most of your suggested changes now. I left a question under your suggestion for the image, and would be grateful for your thoughts.--
IDVtalk22:04, 25 March 2016 (UTC)reply
that could reach a greater audience - should simply be "great"
Done, sort of. They wanted to reach a wider audience than they had with their previous VN titles, not just a wide audience in general.
The localization was handled by Aksys - wikilink Aksys. Use "Aksys Games" instead of simply Aksys
Done
I don't think reception section needs to have lots of critics opinions. You can change it to "999 was positively received, with reviewers praising the story, writing and puzzles, but criticizing the game's tone and how the player is required to re-do the puzzles every time they play through the game. Reception of the game's presentation was mixed", and save the rest for the reception section (Perhaps you can incorporate them in the first opening paragraph of the reception section?)
Done
They are presented from a first-person perspective - link
first-person
Done
I don't really see the need of having
File:999cast.png. Its rationale is not strong and that most of the characters are featured in the game's cover art.
Done Agreed. Do you think I should write the characters' names in the image caption for the cover? I think it would be quite helpful to the reader, but I worry that it could get too long. Would it be best to add a footnote to the image caption, or is it okay to list all the character names in the caption?
You only need to mention that the cover art features the game's main characters. Their name is not really necessary.
You can add the two sources from refideas to the plot section.
I don't think this is necessary - we often use the work itself as a source for the plot, even in featured articles, but I might do it later. They don't actually cover the entire plot (the Technology Tell ref, which always seems to take five minutes or more for me to load, doesn't cover the actual ending iirc, and skips most of the middle), but I guess they can still be used for those parts.
Among scrapped themes were the use of hands as a major theme - Is the use of hands really a "theme"?
Done
That was a very neat development section.
Thanks, I'm quite happy with it.
Wouldn't the localization section be better if it is under the release section instead?
Done
Both Schilling and Thomas appreciated the puzzles found some puzzle solutions and hints to be too obvious or explanatory - "Both Schilling and Thomas appreciated the puzzles, but they found some puzzle solutions and hints to be too obvious or explanatory"
@
AdrianGamer: I have done most of your suggested changes now. I left a question under your suggestion for the image, and would be grateful for your thoughts.--
IDVtalk22:04, 25 March 2016 (UTC)reply