Super Invader | |
---|---|
Developer(s) | Astar International Company |
Publisher(s) |
Creative Computing Software California Pacific |
Designer(s) | M. Hata |
Platform(s) | Apple II |
Release | November 1979 [1] |
Genre(s) | Fixed shooter |
Mode(s) | Single-player |
Super Invader (also called Super Invasion and Apple Invader) [2] is a fixed shooter video game written by Japanese programmer M. Hata for the Apple II and published by Creative Computing Software in November 1979. [3] [4] Super Invader is a clone of Space Invaders. [5]
It was later published as Cosmos Mission in September 1980 by the California Pacific Computer Company. [6]
By June 1982, Super Invader had sold 20,000 copies to tie with Ultima and Castle Wolfenstein for seventh on Computer Gaming World's list of top sellers. [1] It received the award for "Most Popular Program of 1978–1980 for the Apple Computer" in a Softalk readers poll. [7] The magazine later described the game as the "progenitor of home arcades." [8]
The Comos Mission release debuted at 24 on Softalk's list of bestselling Apple II software. [9]
Super Invader | |
---|---|
Developer(s) | Astar International Company |
Publisher(s) |
Creative Computing Software California Pacific |
Designer(s) | M. Hata |
Platform(s) | Apple II |
Release | November 1979 [1] |
Genre(s) | Fixed shooter |
Mode(s) | Single-player |
Super Invader (also called Super Invasion and Apple Invader) [2] is a fixed shooter video game written by Japanese programmer M. Hata for the Apple II and published by Creative Computing Software in November 1979. [3] [4] Super Invader is a clone of Space Invaders. [5]
It was later published as Cosmos Mission in September 1980 by the California Pacific Computer Company. [6]
By June 1982, Super Invader had sold 20,000 copies to tie with Ultima and Castle Wolfenstein for seventh on Computer Gaming World's list of top sellers. [1] It received the award for "Most Popular Program of 1978–1980 for the Apple Computer" in a Softalk readers poll. [7] The magazine later described the game as the "progenitor of home arcades." [8]
The Comos Mission release debuted at 24 on Softalk's list of bestselling Apple II software. [9]